Subject:
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Re: New LEGO train realism?
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Newsgroups:
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lugnet.trains.org
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Date:
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Thu, 23 Mar 2000 20:14:43 GMT
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Viewed:
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2288 times
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I think we are on the same track here. I am doing that as well. One option
that I think all involved would want is that you can have a "section"
comprised of X modules where nothing matches the module standards where they
break up EXCEPT where the section starts and ends. That allows you to do
whatever you want between point A and point B, provided you meet minimum
clearance standards.
I am doing that on my town section and will do it on the mountain scene. I
don't think I have enough room to do much more in my garage, so the other
modules there will just be "fillers" to allow a decent transition between
the sections.
Mike Poindexter
John Gerlach <john.gerlach@bestbuy.nospam.com> wrote in message
news:Frw2K6.7JG@lugnet.com...
> In lugnet.trains, Mike Poindexter writes:
> <snip>
> > How many problems could have been avoided if people could just agree to a
> > standard from the beginning? They did that with DVD, until Circuit City
> > decided to make DIVX. Stupid looking back on it, but they thought it was
> > more important than having a standard. You know how much work rebuilding
> > the layout will be. You don't want to do it again, do you? I don't.
> <snip>
> DVD vs. DIVX was not about 'standards', it was about profits. CC bought the
> sales pitch from the lawyers that they would make more money on DIVX than they
> could on DVD. DIVX players could always play non-DIVX DVD discs.
>
> And Yes, we do want to rebuild. "We like to build"! Each layout we've done
> (we're on #3, planning #4) is better than the last. And someday, #5 will be
> better than #4!
>
> The layout that the GMLTC is planning is going to be much more 'whole' than
> our current layout. Instead of having different sections, each with a
> different theme, the sections will flow into each other in a more seamless
> manner. Basically, we're designing the entire layout, not individual sections
> that happen to line up and form a layout. (Did that make any sense?)
>
> Having a 'standard' design for each section (table, module - whatever you want
> to call it) limits what we can build - "You must put track here. You must be
> this tall. You must be this size."...
>
> JohnG, GMLTC
> (follow-up set to .org, since it seems silly to have this thread running in
> both groups!)
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Message is in Reply To:
![](/news/x.gif) | | Re: New LEGO train realism?
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| In lugnet.trains, Mike Poindexter writes: <snip> (...) <snip> DVD vs. DIVX was not about 'standards', it was about profits. CC bought the sales pitch from the lawyers that they would make more money on DIVX than they could on DVD. DIVX players could (...) (24 years ago, 23-Mar-00, to lugnet.trains, lugnet.trains.org)
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84 Messages in This Thread: ![infrared remote control of LEGO trains using NCQ and RCX -Ben Fleskes (22-Mar-00 to lugnet.robotics.rcx.nqc, lugnet.trains)](/news/x.gif) ![](/news/246.gif) ![Re: infrared remote control of LEGO trains using NCQ and RCX -Dan Boger (22-Mar-00 to lugnet.robotics.rcx.nqc, lugnet.trains)](/news/x.gif) ![](/news/46.gif) ![Re: infrared remote control of LEGO trains using NCQ and RCX -Ben Fleskes (22-Mar-00 to lugnet.robotics.rcx.nqc, lugnet.trains)](/news/x.gif)
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