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 Castle / Castle Organizations / Castle World / *1421 (-100)
  Re: Question on IOM Mist
 
Hi Mark! (...) Welp, basically any kind of machine would not function inside the Mist. Even simple physics-based machines: gears might pop out of place, big rubber bands could snap, the pressure of steam would not be effective against the pressure (...) (23 years ago, 9-Dec-01, to lugnet.castle, lugnet.castle.org.cw)
 
  Re: MOC: Wizard's Tower
 
I normally stay pretty quiet, but I had to say something about your cool tower. (...) The photos turned out pretty good. Especially considering that with a film camera it's impossible to tell how they will turn out until it's too late. (...) The (...) (23 years ago, 9-Dec-01, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Wizard's Tower
 
(...) Thanks for the comments. Like I said earlier, I was trying to do something a little different. And I'm really glad everyone likes my trees; it seems the only person who isn't satisfied with them is me. :-) (...) YES, they are, but if you can (...) (23 years ago, 8-Dec-01, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Wizard's Tower
 
Chris, Really like this one a lot. Lots of great details. Love the crenellations on the roof, I've never seen that design before, and it really looks great. I'm always fond of realistic looking trees too. :-) Nice use of that baseplate... I have a (...) (23 years ago, 8-Dec-01, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: MOC: Wizard's Tower
 
(...) Harry Potter world than any of the sets that LEGO themselves produced for that series. If LEGO released this set tomorrow I would buy it. Do you hear that LEGO? If you were to release sets like this, that have actual walls and a roof... you (...) (23 years ago, 8-Dec-01, to lugnet.castle.org.cw, lugnet.castle, lugnet.harrypotter)
 
  Re: MOC: Wizard's Tower
 
(...) Oops! Sorry I got confused. Your foot was in one of the pictures of Elliot's Isengard tower, so that was the source of the association. Once again, great job. (23 years ago, 8-Dec-01, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: MOC: Wizard's Tower
 
(...) Thanks for your comments Mark. I hope to inspire. ;-) -Chris (23 years ago, 8-Dec-01, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: MOC: Wizard's Tower
 
Thanks Wilson. The tree was hard to get right; I redid it several times. As soon as I got that baseplate, I had this in mind. (...) Thanks again. It almost took longer to clutter the place up than it did to build it! -Chris (23 years ago, 8-Dec-01, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: MOC: Wizard's Tower
 
Thanks Aaron, but I can't take credit for the Tower of Isengard. That was Elliott Hyde. But I do thank your for your comments on this one. I really focused on the library on this one, making it "packed" with books. -Chris (...) (23 years ago, 8-Dec-01, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: MOC: Wizard's Tower
 
(...) First the awesome Tower of Isengard at Brickfest '01 and now this? I am ready to crown you king of wizard-tower-building. I really like the way you have captured that 'cluttered' look. When I saw the library, I was ready to browse for some (...) (23 years ago, 7-Dec-01, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: MOC: Wizard's Tower
 
In lugnet.castle.org.cw, Chris Maddison writes: [SNIP] (...) There are only two words that can accurately describe that model: Totaly and Schweet, thus making Totaly Schweet. :) It's AWSOME looking! Keep up the great work! (If you make more like (...) (23 years ago, 7-Dec-01, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: MOC: Wizard's Tower
 
(...) Hey man, that's so way cool! The outside looks very nice, and the tree really makes the building complete. Great use of that baseplate as well, I also built an MOC on it as well, but I'm not ready to show it yet. :-) (...) I'd say you (...) (23 years ago, 7-Dec-01, to lugnet.castle.org.cw, lugnet.castle)
 
  MOC: Wizard's Tower
 
Hi all, This is the home of Wynok the Sage. I took these pictures using a "real" camera, but I think most of them turned out pretty good. Please excuse all the noise in the background. :-) The main folder: (URL) there you can view the interior and (...) (23 years ago, 7-Dec-01, to lugnet.castle.org.cw, lugnet.castle) !! 
 
  Re: IOM update: Hunter Becomes Hunted
 
(...) Your wish is my command! }: > Muahahahahaha--erm... I mean... We Wurmhold are very nice friendly people, especialy the Dark Archers! }: > -- Mark Nelson (23 years ago, 7-Dec-01, to lugnet.castle.org.cw)
 
  Re: IOM update: Hunter Becomes Hunted
 
(...) The link works fine now. Groovy. (...) I'm supposed to have a direction? uh oh... :) Adrian -- www.brickfrenzy.com (23 years ago, 6-Dec-01, to lugnet.castle.org.cw)
 
  Re: IOM update: Hunter Becomes Hunted
 
(...) Ok - I hope I fixed it. Check out the new n0w6 and let me know if that's right: (URL) also fixed the link problem. I wasn't sure what was wrong, but today in class I just realized it. Duh :) (...) Look for the mist to clear very soon - I won't (...) (23 years ago, 6-Dec-01, to lugnet.castle.org.cw)
 
  Re: IOM update: Hunter Becomes Hunted
 
(...) I'm wondering when someone more aggresive is going to show up :) The groups who are here so far are all pretty friendly. Or at least not actively hostile. As for the links on the map page, first off, Kobayashi's camp is not located where you (...) (23 years ago, 6-Dec-01, to lugnet.castle.org.cw)
 
  Re: IOM update: Hunter Becomes Hunted
 
(...) It all depends on the situation. If it's an interaction, it'll probably be straight story-like as in the most recent entry. My next one will be a journal, because it's more expository. So yes, I plan on switching styles as the story (...) (23 years ago, 6-Dec-01, to lugnet.castle.org.cw)
 
  Re: IOM: Bricktannia East website updated
 
(...) I love the use of colours in the buildings, simple but effective. OK, here's just some food for thought in terms of developing the comunnity. Have you thought about just what it entails to have a "democracy" in a medieval/fantasy setting? Not (...) (23 years ago, 6-Dec-01, to lugnet.castle.org.cw)
 
  Re: IOM update: Hunter Becomes Hunted
 
Cool to see adventurers from different factions coming into contact with each other. You seem to be departing from the "journal like" narration, which I thought worked extremely well. Is this a permanent change, or do you plan on switching betwen (...) (23 years ago, 6-Dec-01, to lugnet.castle.org.cw)
 
  Re: IOM update: Hunter Becomes Hunted
 
(...) Really cool! You guys really are on top of things in the West :) I went ahead and updated the map over there: (URL) has been acting up a bit, so if you have a sec, let me know if all the links are working properly (structures directing you to (...) (23 years ago, 6-Dec-01, to lugnet.castle.org.cw)
 
  Re: Blacksmith, Port, Store now on IOM
 
(...) A mill probably won't do you much good until you can get grain, which means a farming season (unless you're importing raw grain from the continent). Since we're heading into winter, that's unlikely to happen for a while. Are your settlers (...) (23 years ago, 6-Dec-01, to lugnet.castle.org.cw)
 
  Re: Blacksmith, Port, Store now on IOM
 
(...) I chose sand red because I absolutely love the look of it. Its great. Not to mention its a good color for brick, so it is functional as well. (...) Well, thats a good question. My settlers have been clamoring for a tavern, so that my go up (...) (23 years ago, 6-Dec-01, to lugnet.castle.org.cw)
 
  IOM update: Hunter Becomes Hunted
 
Here's a small updated to my IOM chronicle. A pair of hunters from Bricktannia are introduced to Mitsuo Kobayashi, who in turn learns of the existance of Bricktannia East. (URL) (23 years ago, 5-Dec-01, to lugnet.castle.org.cw)  
 
  Re: Blacksmith, Port, Store now on IOM
 
(...) Very cool! It's starting to look just like I would imagine a medieval city to start looking - close to the water, just the bare essentials. So ... are you using the new red bricks and slopes (sand red?) that you can only order from S@H? If so, (...) (23 years ago, 5-Dec-01, to lugnet.castle.org.cw)
 
  Re: IOM: Bricktannia East website updated
 
(...) we have the freedom to pursue free trade! Come, buy things! :) Feel free to include Bricktannia East into your story as a passing reference any time you like. Any time you want to get deeper, just let me know. I just want to make sure that (...) (23 years ago, 5-Dec-01, to lugnet.castle.org.cw)
 
  Re: IOM: Bricktannia East website updated
 
(...) [Snip] (...) Dave, The site looks really nice. Boy, you're going to have a little metropolis before my expedition is even on the Isle (although we're on the way!). Mind if we come and visit? Actually, that does bring to mind some good (...) (23 years ago, 5-Dec-01, to lugnet.castle.org.cw)
 
  Re: Update: Bertar and the IOM
 
(...) Thanks, Pawel! I just have to keep straight in my mind the separate motivations for the different sub-groups in the expedition party, sometimes easier said than done! I'm still working on getting some pictures, but I'm somewhat limited to (...) (23 years ago, 5-Dec-01, to lugnet.castle.org.cw)
 
  Re: IOM: Bricktannia East website updated
 
(...) Lenny, Thanks for the compliments and the criticisms! Both are very welcome. Regarding the lack of primary industry, you have hit the nail quite on the head. In order to compensate for such a lack so early in the town's days, it relies on a (...) (23 years ago, 5-Dec-01, to lugnet.castle.org.cw)
 
  Re: IOM: Bricktannia East website updated
 
DUDE! i love your site! i love the story behind it and also the idea of building a city to settle straight out without all the exploring and whatnot. my only gripe is that you turn to secondary industry and tertiary industry before primary industry. (...) (23 years ago, 5-Dec-01, to lugnet.castle.org.cw)
 
  Re: Update: Bertar and the IOM
 
(...) for heading over to the IOM. I am very curious to see what the different races look like ... -- Pawel (URL) (23 years ago, 4-Dec-01, to lugnet.castle.org.cw)
 
  Re: IOM: Bricktannia East website updated
 
(...) Dave, I'm very impressed with the progress on your site - it's like a complete sub-kingdom of the IOM! I really like the layout - very clear, very specific, and very easy to work with. What are we to expect next? -- Pawel (23 years ago, 4-Dec-01, to lugnet.castle.org.cw)
 
  IOM: Bricktannia East website updated
 
All- Bricktannia East's webpage at bricktannia.com just got updated. It has census numbers, maps, and 9 new character profiles. Also, all of the characters on the island (26) have occupations listed. Three new buildings will be finished in town (...) (23 years ago, 3-Dec-01, to lugnet.castle.org.cw)
 
  Update: Bertar and the IOM
 
Hi all, Just wanted to let people know that I completed Chapter 2 of Lord Bertar's expedition to the Isle of Mist, entitled "The Voyage" (yes, Bertar's on his way!). It can be found at: (URL) have also added some more profiles of the members of the (...) (23 years ago, 3-Dec-01, to lugnet.castle.org.cw)
 
  Re: castle world pics
 
(...) yes I really like those pictures. But i was also hoping that someone would know who made the IOM creatures page cyclops its really cool. (23 years ago, 30-Nov-01, to lugnet.castle.org.cw)
 
  Re: instructions for dog
 
(...) wasn't added to the creatures section. Then again, maybe Kaiser's not eligible since he was brought in. Or maybe he was DOA from the crash... -- Tony Hafner www.hafhead.com (23 years ago, 29-Nov-01, to lugnet.castle.org.cw)
 
  Re: castle world pics
 
(...) Leah gave all the answers about the CW page. The updates picture was taken by Chris Maddison and myself. As for the pictures on the IOM site, Chris and Wilson Raska took those. The sharpness was acheived with a Sony Digital Mavica, Model No. (...) (23 years ago, 29-Nov-01, to lugnet.castle.org.cw)
 
  Re: castle world pics
 
Most of the pictures on the main CW site are the creations of various Balladeers. The pic shown for the structures page is Dave Eaton's Village more pictures of it can be found at: (URL) characters page pic is Mazar Rackshaw by Jonathan McKay. I (...) (23 years ago, 29-Nov-01, to lugnet.castle.org.cw)
 
  castle world pics
 
I am very impressed with the pictures on the castle world temp site and the IOM site. Im talking about the pictures that come up when you move your curser of different names on the home page. I would like to know you made these or were are other (...) (23 years ago, 28-Nov-01, to lugnet.castle.org.cw)
 
  Re: Lord Bertar and the Isle of Mist
 
Hey Tony, (...) Thanks! I think it makes things a little more interesting when there's some potential for conflict or separate agendas within the members of the expedition (I like the way Sorjin has his own agenda, and his two hired assistants just (...) (23 years ago, 28-Nov-01, to lugnet.castle.org.cw)
 
  Re: IOM: Sorjin's CBN Special Report
 
Instead of expensive diffuser filters try using something you have like shiny baking pans, or aluminum foil smoothed out over a flat surface, like a book. Then bounce the swing arm lamp light off of those. It will certainly cut the glare, and (...) (23 years ago, 27-Nov-01, to lugnet.castle.org.cw)
 
  Re: Lord Bertar and the Isle of Mist
 
Hey Shiri, (...) I remember your compliments on my initial posting way back when the IOM saga began ((URL) I was wondering if anyone would remember that, since it's been so long since I've added anything to Bertar's story. As for Galith, I can't get (...) (23 years ago, 27-Nov-01, to lugnet.castle.org.cw)
 
  Re: IOM: Sorjin's CBN Special Report
 
You could always buy some diffuser screens from your local photography shop to cut the glare off those swingarm lamps. Don't know how expensive that would be, though. Adrian -- www.brickfrenzy.com (...) (23 years ago, 27-Nov-01, to lugnet.castle.org.cw)
 
  Re: IOM: Sorjin's CBN Special Report
 
(...) Yes, perhaps if I got something bright enough then I could point it across the room to get more indirect lighting. As it is, either of the two swingarms will glare really badly if I point them where I really need the light. That's why I still (...) (23 years ago, 27-Nov-01, to lugnet.castle.org.cw)
 
  Re: IOM: Sorjin's CBN Special Report
 
i think the thing you really need is more light.. i'd shoot for 100-watt or brighter (and the equivalent in fluorescent). this is why professional photoers spend thousands on complicated expensive strobe lights and such, in an effort to match the (...) (23 years ago, 27-Nov-01, to lugnet.castle.org.cw)
 
  Re: Lord Bertar and the Isle of Mist
 
Pawel, Thanks for the compliments! I had wondered about whether the text size was adequate, with the proper balance between readability and page compactness. I will probably increase the font to make it easier to read. I guess I thought it was okay (...) (23 years ago, 27-Nov-01, to lugnet.castle.org.cw)
 
  Re: Lord Bertar and the Isle of Mist
 
Hey Stephen, Welcome aboard! I read your prologue, when it was posted, with great interest. It's good to see you develop your characters and setting further. I'm also wondering what Galith looks like... I agree with Pawel on the layout - it's very (...) (23 years ago, 27-Nov-01, to lugnet.castle.org.cw)
 
  Re: Lord Bertar and the Isle of Mist
 
(...) I like both the format of the page, and the stories on there so far. One little quib that I have is the font size - I feel old saying this (what did you say sonny?), but could you make the fontsize bigger? My eyes will thank you :) Good intro (...) (23 years ago, 27-Nov-01, to lugnet.castle.org.cw)
 
  Re: Vincent arrives on the IOM.
 
(...) I like the little update - one sees what's going on and it seems like it's not that hard to put together :) I really liked the larger pictures that you used for dramatic emphasis. I also enjoyed your mist effects - they are done very (...) (23 years ago, 27-Nov-01, to lugnet.castle.org.cw)
 
  Re: Vincent arrives on the IOM.
 
(...) Okay, it should work now. That story just put me over the top of my space limit on my site. So I'll work on my site tonight, linking pics to ones on my Brickshelf account and such. Thanks for the heads-up! Wilson (URL) (23 years ago, 27-Nov-01, to lugnet.castle.org.cw)
 
  Re: Vincent arrives on the IOM.
 
(...) I think that the link to that story doesn't work... ...but I'd really like to see what happens next! -- Tony Hafner www.hafhead.com (23 years ago, 27-Nov-01, to lugnet.castle.org.cw)
 
  Vincent arrives on the IOM.
 
Hey everybody, here's an update of what happened after the crew "landed" on the island. You can find the new story, The Realization, in the Isle of Mist stories on this page: (URL) us (Fritz and I) know what you think. Wilson (URL) (23 years ago, 26-Nov-01, to lugnet.castle.org.cw)  
 
  Re: Lord Bertar and the Isle of Mist
 
(...) Welcome! I'm new here myself, and it's a lot of fun reading all the stories people have been posting. (...) I like the story so far. You have some interesting character relationships going already. I can't wait for the pics! -- Tony Hafner (...) (23 years ago, 26-Nov-01, to lugnet.castle.org.cw)
 
  Lord Bertar and the Isle of Mist
 
Hi all! Having recently submitted my application to Castle World, I've decided to also get involved in the Isle of Mist adventure. My CW signature character, Lord Bertar, King's Governor of The Great Desert, is leading an expedition to the Isle of (...) (23 years ago, 26-Nov-01, to lugnet.castle.org.cw)
 
  Re: IOM: Sorjin's CBN Special Report
 
(...) Hey- I had to do *some* action, right? (...) I shot these on a section of desk in my office. I have a small space cleared out right next to the window. Light can be a serious problem, so I use everything available here: 2 swingarm lamps right (...) (23 years ago, 26-Nov-01, to lugnet.castle.org.cw)
 
  Re: IOM site updated - creatures and plants list added!
 
(...) That's a lot of work to go through all the stories and pick out the little bits like this. Good work, Shiri! (...) Good work again! (...) www.hafhead.com (23 years ago, 26-Nov-01, to lugnet.castle.org.cw)
 
  Re: IOM: Prologue to Adventure, Part Two
 
(...) I love the character profile shots- you have a great set for that purpose. And even if you do individual pages, I say to keep at least some character info on the index page. It's nice to be able to scan that stuff for everyone. -- Tony Hafner (...) (23 years ago, 26-Nov-01, to lugnet.castle.org.cw)
 
  Re: Zarn's new adventures are up!
 
(...) Yes English is my second language and as I said the pictures will be coming up at the end of next week. Thanks for the input everyone! Slavick M (23 years ago, 25-Nov-01, to lugnet.castle.org.cw)
 
  Re: Zarn's new adventures are up!
 
(...) Hi Slavick, Nice! I like it, although it was pretty confusing at some points. Of course, there is a lot of background info not filled in, and that creates a mysterious air. (Which is good!) A suggestion on clearing it up, though: try to keep (...) (23 years ago, 25-Nov-01, to lugnet.castle.org.cw)
 
  Re: Zarn's new adventures are up!
 
(...) Very graphic intro! I like what you have so far, and look forward to seeing some of the pictures. One suggestion that I have, and it's technical, is to make your link (which have already been followed) something other than purple. Maybe red (...) (23 years ago, 25-Nov-01, to lugnet.castle.org.cw)
 
  Zarn's new adventures are up!
 
You can see the cool new adventures. Sorry, no pics just yet, digital camera still in repair but I will have the pictures up by next week or earlier. Oh yeah, the stories can be viewed at (URL) Good luck trying to understand it:) Slavick M (23 years ago, 25-Nov-01, to lugnet.castle.org.cw)
 
  Re: Isle of Mist & Castle World general questions
 
(...) Mark, There aren't any requirements per se, other than having something to contribute and make the community better - stories, creations, advice - you decide how you want to contribute. With bulk ordering and Brickbay, getting back isn't as (...) (23 years ago, 24-Nov-01, to lugnet.castle.org.cw)
 
  Re: Thor and the IoM (getting there)
 
(...) Matt, Good stuff - sounded like a weather report more than anything, but I guess when you don't meet anyone on the voyage, the weather WOULD be a huge factor. BTW - has anyone done a Photoshoped picture of figs in rain? I'm not sure if I've (...) (23 years ago, 24-Nov-01, to lugnet.castle.org.cw)
 
  IOM site updated - creatures and plants list added!
 
Hey guys! Finally, I got off my rear end and worked a bit around CW. I listed every single creature and plant described in people's ballads, thus far. It's under the creatures page. I also arranged the ballads in chronological order, by week since (...) (23 years ago, 23-Nov-01, to lugnet.castle.org.cw)
 
  Re: Thor and the IoM (getting there)
 
(...) Hi Matt, I like the story! Although you spare us most details, the journal entries explain the journey and introduce us to Thor. It's evident that he appreciates his dragon's opinion. I like the LDraw map of the IOM! Cool idea. -Shiri (23 years ago, 23-Nov-01, to lugnet.castle.org.cw)
 
  Thor and the IoM (getting there)
 
Hello, Just finished up on a webpage for Thor and his IoM trip. I've decided on writing entries in his adventure in two formats, actual stories which will be long and have photos and then journal entries which are short little recaps of his (...) (23 years ago, 23-Nov-01, to lugnet.castle.org.cw)
 
  Re: IOM: Prologue to Adventure, Part Two
 
(...) Ah, but you're forgetting they're escorting another group! :D Besides, thirteen isn't unlucky in my kingdom. :) (...) Thanks! :) Jeff "Less talkie, more cookie." (23 years ago, 23-Nov-01, to lugnet.castle.org.cw)
 
  Re: IOM: Prologue to Adventure, Part Two
 
(...) Jeff, your leader, Morgan Kincaid, has made a serious error in judgement. By allowing Gustaf's apprentice to join the group, they now number 13. Thirteen! This expedition is doomed I tell you....dooooooommmmed! ;) All kidding aside - nice (...) (23 years ago, 23-Nov-01, to lugnet.castle.org.cw)
 
  Re: IOM: Prologue to Adventure, Part Two
 
(...) Thanks! I was inspired to do that after someone used one for a minifig of Parn from Record of Lodoss War. :) (...) Thanks! I'll try to keep it interesting, and I may be able to borrow a camera with Macro next week and get some decent pictures (...) (23 years ago, 22-Nov-01, to lugnet.castle.org.cw)
 
  Re: IOM: Prologue to Adventure, Part Two
 
(...) I like the diversity that you have among your group, but my favorites right now would have to be the Phelan Paladin twins. I see that we are finding better and better ways to utilize the C3P0 torso. Your writing is very clear and sets up the (...) (23 years ago, 22-Nov-01, to lugnet.castle.org.cw)
 
  Re: IOM: Sorjin's CBN Special Report
 
(...) Very clever and very funny! I read it a few times - sounds like you have a bunch of brave adventurers on the quest ;) The colors in the pictures are amazing! What kind of lighting do you use? -- Pawel (URL) (23 years ago, 22-Nov-01, to lugnet.castle.org.cw)
 
  IOM: Prologue to Adventure, Part Two
 
The following took place today, the 1st of Mienche*, in the Horse's Crown tavern. ---...--- Morgan Kincaid looked over the mixed group of people standing before him in the tavern's common room. Most of the faces were familiar to him, but there were (...) (23 years ago, 22-Nov-01, to lugnet.castle.org.cw)
 
  Re: Short Comic #3
 
(...) Hey Pawel, great job again! As Tony said, awesome job putting the figs in motion for the pics. My favorite part is where Blade comes flying from behind the soldiers' backs and slashes them, and they both say, "Did you hear something?" and then (...) (23 years ago, 21-Nov-01, to lugnet.castle.org.cw)
 
  Re: Short Comic #3
 
(...) Your project looks great Pawel... nice photography and editing.... Are you doing the facial expressions in Photoshop? one good trick, is have a mirror in front of you while ya doing it.... and make the expressions ya self... then simplify them (...) (23 years ago, 21-Nov-01, to lugnet.castle.org.cw)
 
  IOM: Sorjin's CBN Special Report
 
Brought to you LIVE by CBN News... Sorjin Mercurial spent last week investigating patterns in the movement of the mist on the infamous Isle of Mist. Will the mist clear away from the island in the near future? Will the island disappear completely (...) (23 years ago, 21-Nov-01, to lugnet.castle.org.cw)
 
  IOM: More journals from Sorjin's party
 
I've got another set of journal entries up. This basically covers the party's third week on the Isle: (URL) to come... VERY soon. -- Tony Hafner www.hafhead.com (23 years ago, 21-Nov-01, to lugnet.castle.org.cw)
 
  Re: IOM: Sorjin's Comic 1: An Experiment
 
(...) Thank you very much for the compliments. However, I can't take credit for the Devil. I just asked the story guides what kind of creatures I might find in my area, and that's what they told me I'd see. And, uh... 20 Kahuka masks? Yikes! (...) (...) (23 years ago, 21-Nov-01, to lugnet.castle.org.cw)
 
  Re: Short Comic #3
 
(...) distortion special effects and the melding of real-world backgrounds with Lego. (...) It's a shame we won't hear from these two for a while- but I'm excited to get a better glimpse into Baergar's character (as long as I don't have to smell (...) (23 years ago, 21-Nov-01, to lugnet.castle.org.cw)
 
  Re: IOM: Sorjin's Comic 1: An Experiment
 
(...) Great story line! I agree with Shiri, that was a clever usage of the Islanders head piece. I have over 20 of those things taking up space looking for a good use. You just gave everyone a way to use 'em! I have a character at the Isle of Mist, (...) (23 years ago, 21-Nov-01, to lugnet.castle.org.cw)
 
  Short Comic #3
 
If you've been following Elias and Blade, episode III is up: (URL) questions, or critiques are very welcome. Like I said earlier, Short Comic #4 will not involve Elias OR Blade, but will focus on Verneer and Baergar (with others as well) ... On a (...) (23 years ago, 21-Nov-01, to lugnet.castle.org.cw) ! 
 
  Re: IOM: Sorjin's Comic 1: An Experiment
 
(...) i think sorjin is actually the first true intellectual to reach the island. this is totally cool, amongst the hoards of warriors, soldiers, explorers, villians and such an actually intellectual is just utterly cool. i want to send an (...) (23 years ago, 21-Nov-01, to lugnet.castle.org.cw)
 
  Re: IOM: Sorjin's Comic 1: An Experiment
 
(...) lines together with character development - it's clear that Sorjin is very serious about what he does. And that devil, woohoo!! Finally we've met the first intelligent (or semi-intelligent) creature on the Isle. Wow! I'm proud of us all guys, (...) (23 years ago, 20-Nov-01, to lugnet.castle.org.cw)
 
  Re: IOM: Sorjin's Comic 1: An Experiment
 
(...) Thanks a lot- and more is definitely coming soon. I have two more comics on the way (one totally ready), but I don't want to post them until I fill out the intervening journals. (...) Yeah, it worked out okay, but I did a lot more (...) (23 years ago, 20-Nov-01, to lugnet.castle.org.cw)
 
  Re: IOM: Sorjin's Comic 1: An Experiment
 
(...) Thanks! I was largely inspired to try the comic format by your own Elias and Blade series. It was a lot of fun, though more limiting that I had realized in terms of how much you can communicate. (...) Yes- I had planned to use a different (...) (23 years ago, 20-Nov-01, to lugnet.castle.org.cw)
 
  Re: IOM: Sorjin's Comic 1: An Experiment
 
(...) enjoy reading more about your characters' adventures. The comic format really works well! You've layed (laid?) it out very well. I really liked the comic and was thrilled to see a devil in the story. I had forgotten all about those cool Kahuka (...) (23 years ago, 20-Nov-01, to lugnet.castle.org.cw)
 
  Re: IOM: Sorjin's Comic 1: An Experiment
 
(...) have a good mix of close-ups and distance shots. I also see that you introduced everyone to the Devil - a creature native to the East of the Isle. I'm not sure what else to say - the story was entertaining and the introduction of a race, while (...) (23 years ago, 20-Nov-01, to lugnet.castle.org.cw)
 
  IOM: Sorjin's Comic 1: An Experiment
 
For the next thrilling installment of Sorjin's Adventures on the Isle of Mist, I present Comic 1: (URL) you would like to read Sorjin's adventures from the beginning, you may want to start at the index page: (URL) various reasons, I will not be (...) (23 years ago, 20-Nov-01, to lugnet.castle.org.cw) !! 
 
  Re: Volldai and the Isle of Mist
 
(...) curious indeed. That lizard's awful bright... Nice ref to what I assume is Vincent Gage's airship! Cool! -Shiri (23 years ago, 19-Nov-01, to lugnet.castle.org.cw)
 
  Re: Stone living quarters now grace the Isle of Mist
 
(...) Like Pawel said, very clever idea with the columns! The variants of Eric Brok's great ideas tend to be great as well. ;-) I especially like the discussion around the construction, and the mid-construction shots. The jokes got me laughing! Good (...) (23 years ago, 19-Nov-01, to lugnet.castle.org.cw)
 
  Re: Stone living quarters now grace the Isle of Mist
 
(...) I like it! Very simple (except for the columns out front - that's clever) and practical. So what are you planning on doing next? I read about the debate - got any more info for us? -- Pawel (23 years ago, 19-Nov-01, to lugnet.castle.org.cw)
 
  Re: IOM: Stone Dragon Clan sets up camp
 
(...) Well, since temporary means anything that is not permanent, as long as he plans on replacing the wooden barracks, they qualify to be called "temporary." I could build a giant stone fortress and call it temporary if I planned to demolish it and (...) (23 years ago, 19-Nov-01, to lugnet.castle.org.cw)
 
  Stone living quarters now grace the Isle of Mist
 
Yeah, thats right. The Exiled Bricktanesians completed their first structure on Friday. I know that its like Monday predawn right now, but I didnt get to posting here until now. By the way, the image files are rather large in kilobytes, and I will (...) (23 years ago, 19-Nov-01, to lugnet.castle.org.cw)
 
  Re: IOM: Stone Dragon Clan sets up camp
 
(...) okay, call me obsessive-compulsive, but ive been thinking about your barracks for quite some time now. first, you say "temporary" and also "upgrade later", i think these two things mean different. i seem to think of tent when i think (...) (23 years ago, 19-Nov-01, to lugnet.castle.org.cw)
 
  Volldai and the Isle of Mist
 
I emailed it to castle world, but Pawel wants me to do it this way, so here it goes. Volldai's adventures on the Isle of Mist continue. If you're looking for pictures, don't bother visiting, there aren't any. Yup, just text stories. If you still (...) (23 years ago, 18-Nov-01, to lugnet.castle.org.cw)
 
  Re: IoM: The Introduction and a few questions.
 
(...) Ok, they won't teleport to the second group. They are going to be what I call "flaked off". Basicly they will be teleported there by a quirk of the multiverse. (...) Thanks for suggestions. Slavick M (23 years ago, 17-Nov-01, to lugnet.castle.org.cw)
 
  Re: IoM: The Introduction and a few questions.
 
(...) True, but also under the header for "psionic creatures" I included creatures that were or are formed and maintained using psionics. Since the mist induces(sp.) hallucinations I thought it might affect the psionic creatures and characters at a (...) (23 years ago, 17-Nov-01, to lugnet.castle.org.cw)
 
  Re: IoM: The Introduction and a few questions.
 
(...) Thanks for the explanation... If they were not native to the mist, it would affect them... but probably not a large effect unless they were directly in the mist or very close to it. -Shiri (23 years ago, 16-Nov-01, to lugnet.castle.org.cw)
 
  Re: IOM inquiry ...
 
(...) Railroad Tycoon II Map Editor for the Macintosh. -- Pawel (23 years ago, 16-Nov-01, to lugnet.castle.org.cw)
 
  Re: IoM: The Introduction and a few questions.
 
(...) Psionics = psychic powers, i.e. telekinesis, telepathy, ESP, etc. Basically, non-magical mental powers. :) I believe a "psionic creature" would be any type of creature that relies heavily on such mental powers. Jeff (23 years ago, 16-Nov-01, to lugnet.castle.org.cw)
 
  Re: IoM: The Introduction and a few questions.
 
<snip> I like the story - good starting point. Like James said, much yet to be explained... (...) Well, I'm not sure what those are, *but* yes, the mist affects any creature that is not native to the Isle of Mist... and possibly some of those, too. (...) (23 years ago, 16-Nov-01, to lugnet.castle.org.cw)


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