Subject:
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Re: Proposed changes to MOTM Submission guidelines
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Newsgroups:
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lugnet.cad.dev.org.ldraw
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Date:
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Sun, 4 Jan 2004 14:12:44 GMT
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Viewed:
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1001 times
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In lugnet.cad.dev.org.ldraw, Gregory J. Overkamp wrote:
> In lugnet.cad, Orion Pobursky wrote:
> > After formal running the MOTM contest for a month, I've becomed concerned with
> > the fairness of the contest. In response to my concerns, I'd like to make the
> > following changes to the rules for MOTM in order to level the playing field.
>
>
> clip
>
> > If you disagree with anything written here, do not just post saying you
> > disagree. Please suggest a viable alternative with your post.
> >
> > -Orion
>
> I can understand your concern as to shift the focus more towards the modeling
> side of the process, yet am concerned that it seems as if the rendering process
> will be come almost an afterthought if your suggestions are followed. Since the
> tools to create these renderings are available to everyone at no cost, the only
> advantage come to those more skilled in the use of pov-ray or other renderers.
> In addition, even novice users have there own personal render setting such as
> colors and lighting. Using Ldraw is not just about the file, but about the
> presentation as a whole.
>
>
> I like the idea of presenting mutiple views so that voters can get a better feel
> for the models. But to remove the rendering process and put that burden on your
> and other ldraw admin's shoulders seems unfair, both to users and all of the
> admins. I know the contest is called model of the month, but just like the real
> world, presentation is 95% of the job.
>
> Greg Overkamp
>
> I just want to add that I have a feeling I won the latest motm in good part to
> the radiosity settings on my render. But I am also an architect, and after
> seeing enough client presentations, I know how important the right depiction is.
It not so much that models are winning because they're rendered better, it's
that I feel some entries are being overlooked because they look "worse". To me,
this seems unfair to the beginner who, while having great modelling ideas,
hasn't yet learned all the techniques to make a quality render or doesn't have
the hardware capable of making a high end render in a reasonable amount of time.
-Orion
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