Subject:
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Mac MPD Utility source code released
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Newsgroups:
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lugnet.cad.dev.mac
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Date:
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Fri, 14 Jun 2002 01:55:08 GMT
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Viewed:
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2130 times
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Hi! I have released the Project Builder project files and source code for
my Mac MPD Utility
(http://wind.prohosting.com/anoved/computer.shtml#mpdutil). There are no
restrictions on the code, but no guarantees or external documentation,
either. Note that there isn't very much lego or ldraw specific code in the
project, so unless you actually plan on developing the utility further
(which is fine by me, btw), the code is probably most useful as a
demonstration of AppleScript Studio and how to call C code from within
AppleScript.
Note that there does seem to be a persistent bug with version 1.1 of the
utility, that causes it to occasionally quit unexpectedly when building
MPD files using the automatic sub-model detection mode (this can be
avoided by turning off that mode in the edit menu). I haven't devoted much
time to this issue, and since manual sub-model selection is sufficient for
my purposes, I probably won't pursue it much further. However, if someone
with time on their hands is willing to look into this, that would be great.
Jim D
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Message is in Reply To:
![](/news/x.gif) | | Re: GLUT 4 for Mac OS X
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| (...) I would distribute the 0.9.5c one, it works better than 0.9.5 even without the new GLUT. (Although yes I would agree not assume the user has replaced the default GLUT library.) (...) It was the Control key that didn't work in the old GLUT--nor (...) (22 years ago, 13-Jun-02, to lugnet.cad.dev.mac)
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