Subject:
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Re: mouse model manipulation
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Newsgroups:
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lugnet.cad.dev.mac
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Date:
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Thu, 13 Jun 2002 01:07:47 GMT
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Viewed:
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2047 times
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In article <GxLtpz.MKv@lugnet.com>,
"Don Heyse" <dheyse@hotmail.spam.go.away.com> wrote:
> In lugnet.cad.dev.mac, Don Heyse writes:
> > Hmmm, according the the CVS logs I added the warping code just after
> > version 0.94. Can anyone compare the two versions? Or if the compiler
> > doesn't scare you, you can build a version of 0.95 that doesn't warp
> > the pointer by changing adding this one line of code to main.c.
> >
> > #define NOT_WARPING 1
> >
> > Put this near the top of the file and recompile. I suspect it'll fix
> > the problem.
>
> What the heck, since it's a one liner I hopped onto the sourceforge
> compile farm and did it myself. For good luck I also added the 3 line
> ATI perspective mode fix. Grab the new executable at:
>
> http://ldglite.sourceforge.net/ldgliteosx0_9_5c.zip
>
> If it works, I'll update the web page to serve up that one instead of
> the original 0.95 release.
>
> Don
Works great. By the way, is there a way to zoom in on a specific portion
of a model?
Thanks again!
Chris
--
remove *nogarbageplease*. to e-mail me
Do you see these anomalies in OS X too?
http://homepage.mac.com/cjmasi/osx-issues/os_x_issues.htm
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Message has 1 Reply: ![](/news/x.gif) | | Re: mouse model manipulation
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| (...) Not really, but the technique used in LEDIT is to center the view on a part and then zoom, if I remember the tutorial correctly. I might consider adding a key to switch the left mouse button to drag out a zoom rectangle. Someday. Don (22 years ago, 13-Jun-02, to lugnet.cad.dev.mac)
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Message is in Reply To:
![](/news/x.gif) | | Re: mouse model manipulation
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| (...) What the heck, since it's a one liner I hopped onto the sourceforge compile farm and did it myself. For good luck I also added the 3 line ATI perspective mode fix. Grab the new executable at: (URL) it works, I'll update the web page to serve (...) (22 years ago, 12-Jun-02, to lugnet.cad.dev.mac)
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66 Messages in This Thread: ![Some bugs with LDGLite -Christopher Masi (5-Jun-02 to lugnet.cad.dev.mac)](/news/x.gif) ![](/news/46.gif) ![Re: Some bugs with LDGLite -Don Heyse (5-Jun-02 to lugnet.cad.dev.mac)](/news/x.gif) ![](/news/246.gif) ![Re: Some bugs with LDGLite -James Reynolds (5-Jun-02 to lugnet.cad.dev.mac)](/news/x.gif) ![](/news/46.gif) ![Re: Some bugs with LDGLite -Christopher Masi (6-Jun-02 to lugnet.cad.dev.mac)](/news/x.gif) ![](/news/246.gif) ![Re: Some bugs with LDGLite -Don Heyse (6-Jun-02 to lugnet.cad.dev.mac)](/news/x.gif) ![](/news/46.gif) ![Re: Some bugs with LDGLite -Christopher Masi (6-Jun-02 to lugnet.cad.dev.mac)](/news/x.gif) ![](/news/46.gif) ![Re: Some bugs with LDGLite -James Reynolds (7-Jun-02 to lugnet.cad.dev.mac)](/news/x.gif) ![](/news/246.gif) ![Re: Some bugs with LDGLite -Don Heyse (7-Jun-02 to lugnet.cad.dev.mac)](/news/x.gif) ![](/news/46.gif) ![Re: Some bugs with LDGLite -Christopher Masi (7-Jun-02 to lugnet.cad.dev.mac)](/news/x.gif)
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