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Subject: 
Re: Could someone run a perspective mode test on ldglite?
Newsgroups: 
lugnet.cad.dev.mac
Date: 
Thu, 6 Jun 2002 20:34:15 GMT
Viewed: 
1738 times
  
In lugnet.cad.dev.mac, James Reynolds writes:
No it's not.  But I'm glad the -z100 -Z2000 settings for the clipping
planes fix it.  Those are the clip plane settings I used to fix it
for the 16Bit depth buffer on Mesa, so I guess I'll use them if the
GL_VENDOR or GL_VERSION strings contain the word "ATI".  I don't want
to do it for all 24bit depth buffers because default clip planes seem
to work on a 24bit Nvidia TNT.  I suspect ATI still has problems with
the polygon offset function in their drivers.

I'm not much of a video card buff, but doesn't ATI have video cards better
than the Rage 128?  Maybe you could use those settings if the GL_VERSION
contains "ATI" && GL_DEPTH_BITS is 24.  Just an idea.

Yeah, but I hear their drivers still suck.  Until I hear otherwise, I'm
gonna do it for *any* ATI driver.

If you wanted to limit to Macs, you could also check to see if GL_EXTENSIONS
contains "GL_APPLE".  I don't really know what I am talking about (like if
it will always work).  But it seems logical.

Don't some of the newer Macs come with Nvidia cards these days?  I'm sure
they come with a whole different set of problems.  Actually I've already
run into a problem with the stencil buffer on the Nvidia TNT that I had
to work around...

-J -z100 looks wonderful:
http://firebolt.mlmc.utah.edu/z100.jpg

Ok, that'll be the default in the next release.

Don



Message has 2 Replies:
  Re: Could someone run a perspective mode test on ldglite?
 
(...) Hmm, as a matter of fact, I have had trouble with some users I that I do *help desk* for. They just released a new driver for their retail cards and that fixed the issues I have been having with them. (...) Hmm. Yup, they come with Nvidia's (...) (22 years ago, 6-Jun-02, to lugnet.cad.dev.mac)
  Re: Could someone run a perspective mode test on ldglite?
 
(...) Hello, all! My name is Jim and it just so happens that the web site you've been discussing in regards to the rendering problems is mine. I'm new to LUGNET, so imagine my surprise when I first start reading its Mac section and see people (...) (22 years ago, 9-Jun-02, to lugnet.cad.dev.mac)

Message is in Reply To:
  Re: Could someone run a perspective mode test on ldglite?
 
(...) I'm not much of a video card buff, but doesn't ATI have video cards better than the Rage 128? Maybe you could use those settings if the GL_VERSION contains "ATI" && GL_DEPTH_BITS is 24. Just an idea. If you wanted to limit to Macs, you could (...) (22 years ago, 6-Jun-02, to lugnet.cad.dev.mac)

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