To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.dev.macOpen lugnet.cad.dev.mac in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Development / Macintosh / 146
145  |  147
Subject: 
Re: Could someone run a perspective mode test on ldglite?
Newsgroups: 
lugnet.cad.dev.mac
Date: 
Thu, 6 Jun 2002 19:46:14 GMT
Viewed: 
4827 times
  
In lugnet.cad.dev.mac, Don Heyse writes:
> In lugnet.cad.dev.mac, James Reynolds writes:
> > In lugnet.cad.dev.mac, Don Heyse writes:
> > > In lugnet.cad.dev.mac, James Reynolds writes:
> > > > > Also, could someone try some perspective mode viewing with these
> > > > > command line settings to see if it fixes the bleeding?
> > > > > 
> > > > >  -z100 -Z2000 -J
> > > > 
> > > > I don't know what you are talking about, but I ran it with those settings
> > > > and it generated this:
> > > 
> > > Hmmm, not much bleeding there.  What do you get when you run with
> > > just the -J switch?  Is it more like this?
> > 
> > ./ldglite -J b2.mpd
> > 
> > produces:
> > 
> > http://firebolt.mlmc.utah.edu/j_switch.jpg
> > 
> > Is it suppose to do that?
> 
> No it's not.  But I'm glad the -z100 -Z2000 settings for the clipping
> planes fix it.  Those are the clip plane settings I used to fix it
> for the 16Bit depth buffer on Mesa, so I guess I'll use them if the
> GL_VENDOR or GL_VERSION strings contain the word "ATI".

Actually, it turns out that I just use -z100 to fix 16bit Mesa.  So
how does -J -z100 look on the Mac?

Don



Message has 1 Reply:
  Re: Could someone run a perspective mode test on ldglite?
 
(...) I'm not much of a video card buff, but doesn't ATI have video cards better than the Rage 128? Maybe you could use those settings if the GL_VERSION contains "ATI" && GL_DEPTH_BITS is 24. Just an idea. If you wanted to limit to Macs, you could (...) (24 years ago, 6-Jun-02, to lugnet.cad.dev.mac)

Message is in Reply To:
  Re: Could someone run a perspective mode test on ldglite?
 
(...) No it's not. But I'm glad the -z100 -Z2000 settings for the clipping planes fix it. Those are the clip plane settings I used to fix it for the 16Bit depth buffer on Mesa, so I guess I'll use them if the GL_VENDOR or GL_VERSION strings contain (...) (24 years ago, 6-Jun-02, to lugnet.cad.dev.mac)

66 Messages in This Thread:

















Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR