Subject:
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Re: Some bugs with LDGLite
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Newsgroups:
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lugnet.cad.dev.mac
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Date:
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Fri, 7 Jun 2002 17:57:28 GMT
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Viewed:
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2037 times
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In lugnet.cad.dev.mac, James Reynolds writes:
> > When LDGLite is launched in LDGLite mode, I am prompted to click on
> > the drawing to go to the next step, but when I click, the programs draws
> > two steps.
>
> I have no idea why it would jump 2 steps when clicking.
That's most likely a problem with the version of GLUT available for
Mac OS X. It's known to have bugs like that. There's an improved
version of GLUT available, that I might try to use for the next release,
but I don't know how difficult it is to work with.
Meanwhile, does the space key (or the enter key) draw single steps?
Don
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Message has 1 Reply: | | Re: Some bugs with LDGLite
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| (...) OK, this on made me laugh (the odd things that happened)j. First I didn't know that the enter key and space bar did anything, but they don't work quite right either. The spacebar causes LDGLite to draw two steps. The enter key causes LDGLite (...) (22 years ago, 7-Jun-02, to lugnet.cad.dev.mac)
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Message is in Reply To:
| | Re: Some bugs with LDGLite
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| (...) Hehehe. I know. I never did implement it. I think I tried to disable it (so that I didn't have to delete it from the layout), but I couldn't figure out how. OK, so I didn't put that much time into it. That is why the version is pre 1.0. :-P (...) (22 years ago, 7-Jun-02, to lugnet.cad.dev.mac)
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