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 CAD / *28325 (-100)
  Re: LPub 2.1.0.3 released
 
Bill, Give it a try. I'm still working on the version that has auto-centering, but it will be out soon. The problem only shows up sometimes. Kevin (...) (22 years ago, 9-Jan-03, to lugnet.cad, lugnet.inst)
 
  Re: Classic Windows: How many versions? Please respond!
 
(...) Are the long ledge versions older than the short ledge versions? Why not have the oldest version 'a' and the newer version 'b', etc. The window frame and the glass are actually two seperate parts, glued together. When making the glassed (...) (22 years ago, 9-Jan-03, to lugnet.cad.dat.parts)
 
  Classic Windows: How many versions? Please respond!
 
If you look closely at Classic Windows, you'll find that there are diffeences in many details. See (URL) for the details I have found. See suggested 27a.dat, 27b.dat, and 27c.dat (recently posted). The oldest windows I have, have solid studs and (...) (22 years ago, 9-Jan-03, to lugnet.cad.dat.parts)
 
  [Suggest New Part]: 27c.dat - Window Classic 1 x 2 x 1 without Glass  [DAT]
 
(I suggest 27.dat be moved to 27c.dat) 0 Window Classic 1 x 2 x 1 without Glass 0 Name: 27c.dat 0 Author: Tore Eriksson 0 Unofficial Part 0 BFC CERTIFY CCW 0 without Glass 0 without Holes 0 Short Ledge 0 Slotted Pins 2 24 -16 24 -6 -4 24 -6 2 24 4 (...) (22 years ago, 9-Jan-03, to lugnet.cad.dat.parts)
 
  [Suggest New Part]: 27b.dat - Window Classic 1 x 2 x 1 Long Ledge  [DAT]
 
0 Window Classic 1 x 2 x 1 Long Ledge 0 Name: 27b.dat 0 Author: Tore Eriksson 0 Unofficial Part 0 BFC CERTIFY CCW 0 with Holes 0 Long Ledge 0 Slotted Pins 2 24 -16 24 -6 -4 24 -6 2 24 4 24 -6 16 24 -6 1 16 0 24 0 1 0 0 0 1 0 0 0 1 pin2.dat 2 24 20 (...) (22 years ago, 9-Jan-03, to lugnet.cad.dat.parts)
 
  [Suggest New Part]: 27a.dat - Window Classic 1 x 2 x 1 Short Ledge  [DAT]
 
(I suggest 27c01.dat be moved to 27a.dat) 0 Window Classic 1 x 2 x 1 Short Ledge 0 Name: 27a.dat 0 Author: Tore Eriksson 0 Unofficial Part 0 BFC CERTIFY CCW 0 without Holes 0 Short Ledge 0 Slotted Pins 2 24 -16 24 -6 -4 24 -6 2 24 4 24 -6 16 24 -6 1 (...) (22 years ago, 9-Jan-03, to lugnet.cad.dat.parts)
 
  Re: Glut fixes and Offscreen Rendering
 
(...) Went there, downloaded it, followed the directions to compile it, followed the directions to install it, launched LDGLite in LEDIT mode, and it works as advertised. LDGLite accepts keyboard input now. Next question is, when will Apple (...) (22 years ago, 9-Jan-03, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
 
  Re: hose piece in set 7146
 
OK, the files for the 12L hose are on the Parts Tracker. Start at (URL) to get the main file, it references the subfiles. This brings up a point (which has probably been brought up before): is there a better way to number part subfiles (like x757, (...) (22 years ago, 9-Jan-03, to lugnet.cad)
 
  Re: Another Technic Axle Joiner Perpendicular 3L
 
(...) Why not 6536 : Technic Axle Joiner Perpendicular 2L - Axle/Pin32291 : Technic Axle Joiner Perpendicular 2L Double - Axle/Pin+Pin Chris (22 years ago, 8-Jan-03, to lugnet.db.brictionary, lugnet.cad.dat.parts)
 
  Re: Another Technic Axle Joiner Perpendicular 3L
 
I have to question calling any of these an "axle joiner". They bear no resemblance in appearance or function to the basic Technic Axle Joiner 6538, which is actually designed to join two axles together rigidly. None of these "axle joiner (...) (22 years ago, 8-Jan-03, to lugnet.db.brictionary, lugnet.cad.dat.parts)
 
  Re: Gateway patent using Lego
 
"miguel agullo" <technicpuppy@yahoo.com> skrev i meddelandet news:H8Ep3L.7Mo@lugnet.com... (...) Well, both LDRAW, MLCad and BlockCAD has been mentioned in different computer magazines before that, I think the german c't wrote about all of them in (...) (22 years ago, 8-Jan-03, to lugnet.cad)
 
  Re: Question about the Future of LDraw CAD family.
 
"Anders Isaksson" <isaksson.etuna@REMO...tninet.se> skrev i meddelandet news:H8CzME.6py@lugnet.com... (...) I (...) of (...) not (...) After seeing your .dat files, I'll repeat myself, those stones are *very* like the Anchor Stones, they even use (...) (22 years ago, 8-Jan-03, to lugnet.cad.dev)
 
  Re: Glut fixes and Offscreen Rendering
 
(...) I wondered if that's what you meant. Anyhow, the GLUT fix is now available at: (URL) according to fix number 13, it should now accept keyboard input. You'll have to let us know how well it works. It also looks like fix number 3 could benefit (...) (22 years ago, 8-Jan-03, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
 
  Re: Glut fixes and Offscreen Rendering
 
(...) I suspect that you are right. I think I that LDGLIte reported GL_Version 1.1 when I was using LDGLite on 10.1.x. I go search the Mac news groups to get more infor GL_VERSION = 1.1 APPLE-1.1 (...) Oops, three missing letters can change the (...) (22 years ago, 8-Jan-03, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
 
  Re: Gateway patent using Lego
 
(...) Thanks for the clarification. I did not know that internet documents did not classify as prior art (bewildering in itself - are these the people we trust to sort out the legalities of technology?). If it helps, there is at least one other book (...) (22 years ago, 8-Jan-03, to lugnet.cad)
 
  Re: Gateway patent using Lego
 
(...) It's not the same as LDraw, in fact it's something quite different, but clearly anticipated by Fred Martin and others. Don't worry, Lego is way out ahead of these guys at Gateway in claiming intellectual property rights. But do worry, it will (...) (22 years ago, 8-Jan-03, to lugnet.cad)
 
  Re: Gateway patent using Lego
 
If I am reading this correct, they are trying to steal Ldraw right from under our noses. I am most definitely very worried about this. Please take note that the LCD (Ldraw connection database) is probably a better example of prior art than Ldraw by (...) (22 years ago, 8-Jan-03, to lugnet.cad)
 
  Re: Glut fixes and Offscreen Rendering
 
(...) I'm not sure if the framework number is the same as the OpenGL version number. However I think ldglite prints the opengl version number when run from a command prompt so you could check it that way. Maybe it only installs the new OpenGL if you (...) (22 years ago, 8-Jan-03, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
 
  Re: LPub 2.1.0.3 released
 
(...) I always put the origin at the center of the first piece (or pieces if the first step has more than one). That means nothing I do will render properly in Lpub?? MLCAD doesn't have this problem - my models are always centered, no matter what. I (...) (22 years ago, 6-Jan-03, to lugnet.cad, lugnet.inst)
 
  Re: Another Technic Axle Joiner Perpendicular 3L
 
It's also related to 6536 "Technic Axle Joiner Perpendicular" and 32291 "Technic Axle Joiner Perpendicular Double". How about "Technic Axle Joiner Perpendicular Double (Inline)"? --Bill. (...) (22 years ago, 7-Jan-03, to lugnet.db.brictionary, lugnet.cad.dat.parts)
 
  Re: Glut fixes and Offscreen Rendering
 
(...) Hmm. When I run Apple System Profiler I get the following entries AGL.framework 2.2.7 18 Dec 2002 01:23 AM OpenGL Carbon compatibility dylib for Mac OS X GLUT.framework 2.2.7 18 Dec 2002 01:29 AM GLUT dylib for Mac OS X OpenGL.framework 1.2.1 (...) (22 years ago, 7-Jan-03, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
 
  Re: LDRAW Viewer 0.4 problem
 
(...) Did I overlook a known bug list? If I did I'll read through it before reporting any other problems. I am not trying to be pushy, I am just offereing the only service that I can offer, guinea pig :) Keep building and I'll keep poking. Chris (22 years ago, 6-Jan-03, to lugnet.cad.dev.mac)
 
  Re: Accessing LDDesingPad Application in a plugin
 
(...) If you reference it the main plugin file then you'll get an error but if you reference it in a separate .pas file and then include that .pas file in the Uses statement of you main plugin file then it should work fine. I have no idea why it (...) (22 years ago, 8-Jan-03, to lugnet.cad)
 
  Gateway patent using Lego
 
Gateway, Inc. claims an invention in which physical blocks electronically furnish a virtual model to a computer. I don't see any mention of prior art, which ought to include work by Modulex and MIT using instrumented Lego. In fact, Lego is their (...) (22 years ago, 7-Jan-03, to lugnet.cad)
 
  Re: Question about the Future of LDraw CAD family.
 
eads up, (...) it in a few hours, Dwayne (22 years ago, 7-Jan-03, to lugnet.cad.dev)
 
  Re: Question about the Future of LDraw CAD family.
 
<snip> (...) Clone brands, seem to be growing in popularity, good or bad, it _should_ be good for even the purists, as it should drive down cost for the Lego Brand. Nothing I am going to complain about... LDraw means I no longer have to let the kids (...) (22 years ago, 7-Jan-03, to lugnet.cad.dev)
 
  Re: Question about the Future of LDraw CAD family.
 
(...) You keep saying that, but I think thou dost protest too much. I'll bet you're right now sitting on a huge stash of TYCO, Byggis, Qubo, Coko, Tandem, and of course MegaBloks. Stop living the lie, Tim! Admit your clonophilia and liberate (...) (22 years ago, 7-Jan-03, to lugnet.cad.dev)
 
  Re: Question about the Future of LDraw CAD family.
 
(...) I agree. While personally, I frown on clone brands, I like the idea of developing libraries for non-LEGO based building systems like K'Nex and Hirstarts. I just browsed the Hirst site, and that stuff is wonderful! If I remember correctly, (...) (22 years ago, 7-Jan-03, to lugnet.cad.dev)
 
  Accessing LDDesingPad Application in a plugin
 
When improving a plugin I remembered a message by Orion: (...) How do you access Application? When I try this I get an error: Undeclared identifier: 'Application'. Niels (22 years ago, 7-Jan-03, to lugnet.cad)
 
  Re: Question about the Future of LDraw CAD family.
 
I just took a close look at (URL) and I must say, this looks *very* much like the Anchor Stones (with variations of the textures, of course)! Almost every stone on that page can be found in the Anker catalogs too - not the same, exact, dimensions, (...) (22 years ago, 7-Jan-03, to lugnet.cad.dev)
 
  Re: Question about the Future of LDraw CAD family.
 
"Dwayne "Fallenhunter" Miller" <dmiller23@neo.rr.com> skrev i meddelandet news:H8Brs2.2M8@lugnet.com... (...) in its (...) life (...) practical. Yes, in this case you need something like LDRAW/MLCad, where parts can be 'pushed into' each other. (...) (22 years ago, 7-Jan-03, to lugnet.cad.dev)
 
  Re: Glut fixes and Offscreen Rendering
 
(...) Would that make an OSX user more likely to want to do an offscreen render? The way I see it, the offscreen rendering is really only useful if you want it for a background process like a CGI script in a web server, or if you wanted to generate (...) (22 years ago, 7-Jan-03, to lugnet.cad.dev.mac)
 
  Re: Question about the Future of LDraw CAD family.
 
(...) Actually, I just thought of some other leads. If you are looking for a general 3D modeler to create parts, you can find several awesome freeware ones at (URL) recommend that you check out anim8or and wings 3d - they both have excellent (...) (22 years ago, 7-Jan-03, to lugnet.cad.dev)
 
  Re: Question about the Future of LDraw CAD family.
 
(...) <snip> (...) All of this is beyond a simple newbie like me to even comment on... its for the guys and gals who have been with this project for a long time. But I would forsee such things happening and for the better of the LDraw Legecy, James (...) (22 years ago, 7-Jan-03, to lugnet.cad.dev)
 
  Re: Question about the Future of LDraw CAD family.
 
(...) telling my wife in earshot of my oldest son... he would not goto bed until I downloaded them and promised to set them up so he can play with the tommorrow. (...) Not sure what you mean by printed stone, chiseled stone is the most common block (...) (22 years ago, 7-Jan-03, to lugnet.cad.dev)
 
  Re: Question about the Future of LDraw CAD family.
 
<snip> (...) I found this program, a couple of hours after posting, seems too limited in its blocks availble for what we do, and as what we do is totally freeform, no pegs/holes to constrain us, overlapping a few blocks here and there (in life its (...) (22 years ago, 7-Jan-03, to lugnet.cad.dev)
 
  Re: LPub 2.1.0.3 released
 
(...) Yes. This is how I do it. (...) I will create a DAT and email it to you. (...) Thanks, Kevin (22 years ago, 6-Jan-03, to lugnet.cad, lugnet.inst)
 
  Re: Question about the Future of LDraw CAD family.
 
Hi all, I think Dwayne brings up a very interesting topic. Although I am more of an "outsider" to the CAD community (principally because my skills simply don't match the superior ones found here, at least for now); I have recently spent quite a bit (...) (22 years ago, 6-Jan-03, to lugnet.cad.dev)
 
  Re: Question about the Future of LDraw CAD family.
 
(...) Ryan Farrington has done exactly that: (URL)A further question, has someone come up with a program to help aid in design of (...) It depends on how you want to evoke the stone. If the blocks are smooth with printed stone, then you might be (...) (22 years ago, 6-Jan-03, to lugnet.cad.dev)
 
  Re: Question about the Future of LDraw CAD family.
 
"Dwayne "Fallenhunter" Miller" <dmiller23@neo.rr.com> skrev i meddelandet news:H8B20w.EEw@lugnet.com... (...) I (...) Se my announcement of version 3 of BlockCAD in .announce - I also announced a brother program for Anchor Stones (Ankersteine). (...) (22 years ago, 6-Jan-03, to lugnet.cad.dev)
 
  Re: Glut fixes and Offscreen Rendering
 
(...) [snip] (...) Cuz most new cards (on OSX) do Accelerated-Offscree...ndering!!! Yep! Fast-as if not faster than to screen(some PCI cards too). Best DaveG (...) (22 years ago, 6-Jan-03, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
 
  Glut fixes and Offscreen Rendering
 
(...) According to this page they've made quite a few GLUT fixes. (URL) not sure what effect they'll have, if any. Meanwhile I finally managed to find some code examples for offscreen rendering with OpenGL on a Mac. I have no idea if it works or not (...) (22 years ago, 6-Jan-03, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
 
  Question about the Future of LDraw CAD family.
 
Greetings all, Now, I am asking if there are plans to support other building systems, and I dont just mean Mega Blocks or other generic Lego clones. I mean more like K-nex, and other such building systems? Ok, a more full explaination of why I am (...) (22 years ago, 6-Jan-03, to lugnet.cad.dev)
 
  Re: Fixing part 604.dat
 
(...) The glass should be a box. The color _should_ be 47, but personally I prefer 39. 47 looks too "milky" in renderers that use the dithering technique in my taste. But go for 47, it's more "correct" - but I'll change it back to 39 in my personal (...) (22 years ago, 6-Jan-03, to lugnet.cad)
 
  Re: Random coordinates?
 
(...) Ah! That may be just what I need. I'll look into it. Thanks! Dave! (22 years ago, 6-Jan-03, to lugnet.cad.ray)
 
  Re: LDRAW Viewer 0.4 problem
 
Christopher, your new bug, (...) actually I have also encountered this one, but as yet have been too lazy to do anything about it. I believe it only affects the carbon version and according to the Apple technical litereature there is an alternative (...) (22 years ago, 6-Jan-03, to lugnet.cad.dev.mac)
 
  Fixing part 604.dat
 
While making part 604.dat (Window 1 x 6 x 3 Panorama) BFC compliant I noticed that the glass was just a quad. Shouldn't the glass be a box? Then what should be the thickness? And what should be the color of the glass? 39 transparent gray 47 (...) (22 years ago, 6-Jan-03, to lugnet.cad)
 
  Re: LDraw.org 2002-06 Parts Update Now Available
 
Sorry... :-) I missed this Announcement. Jaco "Niels Karsdorp" <nkp.nkp@hetnet.nl> schreef in bericht news:H8AGK9.19A@lugnet.com... (...) (22 years ago, 6-Jan-03, to lugnet.cad)
 
  Re: New To LDraw... Is the Chrome Light Sabre handle available for use?
 
Thanx! Found it! Now I can finish my first pic! Thanx again! Sincerely, Marlon (...) (22 years ago, 6-Jan-03, to lugnet.cad)
 
  Re: LDraw.org 2002-06 Parts Update Now Available
 
(...) Announced as 'not yet available'. Be patient Niels (22 years ago, 6-Jan-03, to lugnet.cad)
 
  Re: LDraw.org 2002-06 Parts Update Now Available
 
The parts preview page does not work... Jaco "Steve Bliss" <partsref@yahoo.com> schreef in bericht news:H80BEG.3GH@lugnet.com... (...) of (...) library. (...) (22 years ago, 6-Jan-03, to lugnet.cad)
 
  Re: Random coordinates?
 
(...) There is a random number generator in the previous POV-Ray version, so I suppose there is one in the latest as well. I've used it several times, albeit mainly for animations. Fredrik (22 years ago, 6-Jan-03, to lugnet.cad.ray)
 
  Re: Problems with new part and S\3069BS01.DAT
 
Wanting to confirm one other thing. Is it intentional that a .ldr file with the same name as a part will not actually be procssed and result in a .pov file with only the part? In this case, I was constructing set 4532 and found a pov file with just (...) (22 years ago, 6-Jan-03, to lugnet.cad.dat.parts)
 
  update to my silly little droplet to add a creator and file type to l3p output
 
I changed my droplet so it will only work on files that do not have a creator type. Chris (URL) (22 years ago, 6-Jan-03, to lugnet.cad.dev.mac)
 
  Random coordinates?
 
Hi All! Is there a way in POV-Ray 3.5 to create an object that appears within a range of coordinates but at random coordinates each time a scene is rendered? Thanks for any insights you care to provide. Dave! (22 years ago, 5-Jan-03, to lugnet.cad.ray)
 
  Re: Problems with new part and S\3069BS01.DAT
 
(...) text, so it's at least available on the website. Steve (22 years ago, 5-Jan-03, to lugnet.cad.dat.parts)
 
  Re: LPub 2.1.0.3 released
 
(...) By creating a temp file with a line type 1 reference to the original model, and passing the temp file to L3p? (...) Perhaps you experience problems like described in last part of (URL) I'll need some files to recreate the problem at home. (...) (22 years ago, 5-Jan-03, to lugnet.cad, lugnet.inst)
 
  Re: New To LDraw... Is the Chrome Light Sabre handle available for use?
 
If you downloaded the latest parts update (it might have been the one before too), it is already in the library. It is called a "Minifg Tool Light Sabre Hilt", part number 577.dat, and can be found in the "m" section of "other" in MLCad. (...) (22 years ago, 5-Jan-03, to lugnet.cad)
 
  New To LDraw... Is the Chrome Light Sabre handle available for use?
 
Hello! I've just recently downloaded LDraw and think its great... was just wondering if anyone knew if the Light Sabre handle is available somewhere... I looked but couldn't find it anywhere.... Thanx! Sincerly Marlon Wuytenburg (...) (22 years ago, 5-Jan-03, to lugnet.cad)
 
  Re: LPub 2.1.0.3 released
 
LPub uses: -cg0,0 -ca30 by default. LPub controls view angle by rotating all the parts to match rotation step specification and view coordinates. It seems like this qualifies as auto-centerable, but it does not always work. Kevin (...) (22 years ago, 5-Jan-03, to lugnet.cad, lugnet.inst)
 
  Re: LPub 2.1.0.3 released
 
(...) It is easy to create 0.01 with LPub: Move camera scroll bar all the way to the left (angle 0), then click the right arrow on the scroll bar to increment by 0.1. Kevin (...) (22 years ago, 5-Jan-03, to lugnet.cad, lugnet.inst)
 
  Re: LPub 2.1.0.3 released
 
(...) L3P can perform automatic camera positioning only when you use -cg<la>,<lo>[,<r>] camera globe position, default is 30,45,0 and radius is <= 0. -ca<a> is allowed too. Otherwise you have constrained the camera too much. /Lars (22 years ago, 5-Jan-03, to lugnet.cad, lugnet.inst)
 
  Re: LPub 2.1.0.3 released
 
(...) 1 degree practically corresponds to orthographic camera. You can also use e.g. 0.01, the camera will be put very far away then. See the effect of various camera angles at (URL) I should add an example of 1 degree... (...) Yes, it is being (...) (22 years ago, 5-Jan-03, to lugnet.cad, lugnet.inst)
 
  Re: Where can I find part 65401?
 
(...) It's here: (URL) on "download" at the bottom -Orion (22 years ago, 5-Jan-03, to lugnet.cad.dat.parts)
 
  Re: LPub 2.1.0.3 released
 
"Kevin Clague" <kevin_clague@yahoo.com> wrote in message news:H89087.MI1@lugnet.com... [ ... snipped ... ] (...) issues. (...) [ ... snipped ... ] As long as you are in there working on things - can you add an option to specify a directory where (...) (22 years ago, 5-Jan-03, to lugnet.cad, lugnet.inst)
 
  Re: LPub 2.1.0.3 released
 
Hi Jake, (...) I'm merely setting the camera angle to 1 which eliminates perspective. I do not set orthographic. I modified LPub so the lowest camera angle is 1, and fixed the label that indicates the actual camera angle so it is updated as the (...) (22 years ago, 5-Jan-03, to lugnet.cad, lugnet.inst)
 
  Re: LeoCAM alpha release
 
(...) To be fair, Gustavo noted that in his announcement. > I grabbed the source and attempted to compile them under a (...) Nice to hear that you got time to go as far as to try to compile the program. Have you made a patch and sent it directly to (...) (22 years ago, 5-Jan-03, to lugnet.cad)
 
  Re: What minifigs do when we look away...
 
(...) "the real world". Play well, Jacob (22 years ago, 5-Jan-03, to lugnet.cad)
 
  Re: LPub 2.1.0.3 released
 
So to clarify, rather than use the ortho setting, you are choosing the camera angle setting and using a 1? Is that it, or are you doing additional stuff? I was playing around last night and was noticing that the creations weren't always centered (...) (22 years ago, 5-Jan-03, to lugnet.cad, lugnet.inst)
 
  Re: LPub 2.1.0.3 released
 
I ran into the want for orthographic camera, with my pneumatic adding machine MOC, and made some discoveries. You can simulate orthographic images with a camera angle of 1. I tried using 0, but L3P silently ignores this and assumes you want the (...) (22 years ago, 5-Jan-03, to lugnet.cad, lugnet.inst)
 
  Re: Large LDraw/MPD Files?
 
Hi Tim, I've been working on a model with lots of synthesized pneumatic hoses, and it is about 16M (it qualifies as large). I found that LPub didn't handle this well at all. It would not choke, but it took a very long time. I tracked it down to (...) (22 years ago, 5-Jan-03, to lugnet.cad)
 
  Where can I find part 65401?
 
I know that I had this part at one time. It's that steering arm with 3 ball joints from the 8448. I cannot find it any place I look. The only references to it say that it is in an MPD that I already have and it is not in there. I would appreciate (...) (22 years ago, 5-Jan-03, to lugnet.cad.dat.parts)
 
  New META, was Re: Lines in patterns
 
(...) Not yet, What is the oppinion of the viewer-builders? They have to include the new META in their software (or not). Niels (22 years ago, 5-Jan-03, to lugnet.cad)
 
  (LDS): Make Your on Classic Window Variant!  [DAT]
 
Here's an LDraw script to use if you wish to make a very specific Classic Window. By setting the variables, you can decide: * Thin or thick walls * Long or short ledge * With or without glass * Solid or slotted bottom pins. See (URL) can also set w (...) (22 years ago, 5-Jan-03, to lugnet.cad)
 
  Has this part been modeled?
 
Does anyone know if this part has been modeled? According to the linked page, it is just called a Timing Wheel. Thanks. (URL) (22 years ago, 4-Jan-03, to lugnet.cad.dat.parts)
 
  Re: 10020 Disc with Fan Part
 
Yeah, I was just hoping that someone had made an unofficial version. Thanks for the info. Jake --- Jake McKee LEGO Enthusiast (...) (22 years ago, 4-Jan-03, to lugnet.cad)
 
  Re: 10020 Disc with Fan Part
 
(...) -Orion (22 years ago, 4-Jan-03, to lugnet.cad)
 
  10020 Disc with Fan Part
 
Help! Does anyone have the LDraw part for the "fans" that are used in the 10020 Santa Fe Super Chief set? It is a Technic Disc ((URL) with a "fan" sticker. If this part exists, officially or unofficially, can someone point me to it? Thanks! Jake --- (...) (22 years ago, 4-Jan-03, to lugnet.cad)
 
  [New Primitive] pin2.dat - Bottom Pin for Classic Windows with Groove  [DAT]
 
0 Bottom Pin for Classic Windows with Groove 0 Name: pin2.dat 0 BFC CERTIFY CW 0 Author: Tore Eriksson 0 Unofficial Primitive 2 24 1.531 -6 7.696 1.531 -4 7.696 2 24 -1.531 -6 7.696 -1.531 -4 7.696 1 16 0 0 4 4 0 0 0 1 0 0 0 4 2-4edge.dat 1 16 0 -6 (...) (22 years ago, 4-Jan-03, to lugnet.cad.dat.parts.primitives)
 
  [New Primitive] pin1.dat - Bottom Pin for Classic Windows Smooth  [DAT]
 
0 Bottom Pin for Classic Windows Smooth 0 Name: pin1.dat 0 Author: Tore Eriksson 0 Unofficial Primitive 0 BFC CERTIFY CW 1 16 0 0 4 4 0 0 0 0 0 0 0 4 2-4edge.dat 1 16 0 -6 4 4 0 0 0 0 0 0 0 4 2-4edge.dat 2 24 4 0 4 4 0 -6 2 24 -4 0 4 -4 0 -6 2 24 4 (...) (22 years ago, 4-Jan-03, to lugnet.cad.dat.parts.primitives)
 
  Re: Lines in patterns
 
(...) You'll have to ask the authors then. I think you should delete the lines. So, have you thought about a new META? /Lars (22 years ago, 4-Jan-03, to lugnet.cad)
 
  Re: Lines in patterns
 
(...) In parts like 2431p02 2431p51 2431bp52 And perhaps more parts, have lines around the pattern polygons. The polygons on these parts seem large enough to me that the lines in these cases are not required for Lars' explanation. (I'll convert (...) (22 years ago, 4-Jan-03, to lugnet.cad)
 
  Re: Mesh to Ldraw converter
 
Cool, thanks : ) "Orion Pobursky" <bilthefish@IHATESPAMyahoo.com> wrote in message news:H86G34.LuB@lugnet.com... (...) (22 years ago, 4-Jan-03, to lugnet.cad)
 
  Re: Mesh to Ldraw converter
 
(...) (URL) (22 years ago, 4-Jan-03, to lugnet.cad)
 
  Re: Mesh to Ldraw converter
 
The link from Ldraw.org's download page is broken : ( Anyone know of any mirrors ? -JSM "Orion Pobursky" > There's MAX2DAT a 3D Studio max to Ldraw format available at LDraw.org (...) (22 years ago, 4-Jan-03, to lugnet.cad)
 
  Re: Mesh to Ldraw converter
 
(...) There's MAX2DAT a 3D Studio max to Ldraw format available at LDraw.org Also there's DXF2DAT and STL2DAT -Orion (22 years ago, 4-Jan-03, to lugnet.cad)
 
  Mesh to Ldraw converter
 
Is there any utility which would take a 3D mesh (3DS,OBJ,DXF,etc..), and convert it to an Ldraw file (in 1x2 brick or 1x1 plate resolution)? ---Will (22 years ago, 4-Jan-03, to lugnet.cad)
 
  Re: Ldraw and 3DS
 
It only seems to import ldraw files : ( Is there anything already written that'll take a 3ds mesh and turn it into ldraw triangles/quads ? I'm tempted to write one if there isn't : ) -JSM "Gary Blessing" <blessing@icefog.net> wrote in message (...) (22 years ago, 4-Jan-03, to lugnet.cad)
 
  Re: Problems with new part and S\3069BS01.DAT
 
(...) Confirmed! Well spotted. Any non-scaling reference to a part is shrunk, except if the reference is from a part. A part is currently defined as a file located in PARTS. "s\3069bs01.dat" (as a path) is located in PARTS. When the new part was in (...) (22 years ago, 3-Jan-03, to lugnet.cad.dat.parts)
 
  Re: Incomplete parts
 
(...) Back in the days when these parts were released we had neither the Parts Tracker nor the tools to view these parts critically. Acceptance was based on a majority vote, and "no" votes did get over-ruled. Now, the certification process is more (...) (22 years ago, 3-Jan-03, to lugnet.cad)
 
  More on MegaPov
 
Hi all, A few days after my post about MegaPov 0.7 a new version was released, compatible with POV-Ray 3.5. So to a certain point that post was a bit pointless. I have downloaded MegaPov 1.0 (MP1.0) for both Macintosh and Windows but only tested it (...) (22 years ago, 3-Jan-03, to lugnet.cad.ray)
 
  Re: Lines in patterns
 
(...) You don't actually have to draw them last. Just offset them in the Z buffer a bit toward the camera. It's cheap, and fast, and I think it looks pretty good. Opengl does it for you with glPolygonOffset but you can examine some homemade code (...) (22 years ago, 3-Jan-03, to lugnet.cad)
 
  Re: Lines in patterns
 
(...) Many renderers do transparency in a great looking way, that is not compatible with original LDraw... Think of the LDraw format as a 3D format usable in many contexts. It should not be tied to ONE implementation. Suppose we could increase (...) (22 years ago, 3-Jan-03, to lugnet.cad)
 
  Re: Incomplete parts
 
(...) Idunno, but the lines in these pattens have totally wrong colors, and I doubt that in these cases lines are needed at all. /Tore (22 years ago, 3-Jan-03, to lugnet.cad)
 
  Re: Lines in patterns
 
(...) Why should a renderer *NOT* draw lines last? Original LDraw did (IMMSMR). Better fix the renderers once than to burden the part authors with yet another META command each time they make a patterned part. Those lines in patterns served a good (...) (22 years ago, 3-Jan-03, to lugnet.cad)
 
  Re: Lines in patterns
 
(...) The lines are there to have something drawn when the polygon would otherwise be too small to be rendered (at low magnification). Personally I don't like them in the present form, because they rely on renderers to draw objects in a certain (...) (22 years ago, 3-Jan-03, to lugnet.cad)
 
  Incomplete parts
 
When making lots of parts BFC compliant I noticed that some parts are incomplete. 2463.dat : Inside faces are missing! 2464.dat : Inside faces are missing! How could these parts be certified? ;-) And another question: 2431p02.dat : Shouldn't this (...) (22 years ago, 3-Jan-03, to lugnet.cad)
 
  Lines in patterns
 
When making lots of parts BFC compliant I noticed that many parts have lines in the patterns. Most of these lines are surrounded by polygons. What is the use of lines in (flat) patterns? (L3P/POV ignore lines, right?) Am I right if I think that (...) (22 years ago, 3-Jan-03, to lugnet.cad)
 
  Re: Ldraw and 3DS
 
Hello, Have you tried 3DWin? (URL) Schad" <sschad@schadlaw.com> wrote in message news:H7zqsz.n3u@lugnet.com... (...) a (...) (22 years ago, 3-Jan-03, to lugnet.cad)
 
  ldraw.org MOTM & SOTM Winner for December 2002
 
Huzzah! Sorry for the delay... Holidays and all. MOTM for December is Jeff Kiser's "Piano Keys". An intriguing concept, better explained now with Jeff's text. I wonder if it could actually work? SOTM is Peter Palfy's "Prison!". I like this scene. (...) (22 years ago, 3-Jan-03, to lugnet.announce, lugnet.cad, lugnet.cad.dev.org.ldraw) ! 


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