Subject:
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Re: Lines in patterns
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Newsgroups:
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lugnet.cad
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Date:
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Fri, 3 Jan 2003 13:04:32 GMT
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Viewed:
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446 times
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In lugnet.cad, Lars C. Hassing writes:
> A META statement could signal their special purpose.
> Renderers could treat them correctly, i.e. draw them lastly.
> /Lars
Why should a renderer *NOT* draw lines last? Original LDraw did (IMMSMR).
Better fix the renderers once than to burden the part authors with yet
another META command each time they make a patterned part.
Those lines in patterns served a good purpose, and I think they still do:
http://home.swipnet.se/simlego/pix/compare.bmp (211 kb)
I suggest we leave them there.
/Tore
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Message has 1 Reply: | | Re: Lines in patterns
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| (...) Many renderers do transparency in a great looking way, that is not compatible with original LDraw... Think of the LDraw format as a 3D format usable in many contexts. It should not be tied to ONE implementation. Suppose we could increase (...) (22 years ago, 3-Jan-03, to lugnet.cad)
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Message is in Reply To:
| | Re: Lines in patterns
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| (...) The lines are there to have something drawn when the polygon would otherwise be too small to be rendered (at low magnification). Personally I don't like them in the present form, because they rely on renderers to draw objects in a certain (...) (22 years ago, 3-Jan-03, to lugnet.cad)
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