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Subject: 
Re: Lines in patterns
Newsgroups: 
lugnet.cad
Date: 
Fri, 3 Jan 2003 13:50:00 GMT
Viewed: 
361 times
  
In lugnet.cad, Tore Eriksson writes:
In lugnet.cad, Lars C. Hassing writes:

A META statement could signal their special purpose.
Renderers could treat them correctly, i.e. draw them lastly.
/Lars

Why should a renderer *NOT* draw lines last? Original LDraw did (IMMSMR).

Many renderers do transparency in a great looking way,
that is not compatible with original LDraw...

Think of the LDraw format as a 3D format usable in many contexts.
It should not be tied to ONE implementation.

Suppose we could increase drawing speed by sorting lines/polygons,
wouldn't that be worth spending a META on?
Like we spend BFC META to increase speed.

Better fix the renderers once than to burden the part authors with yet
another META command each time they make a patterned part.

Well, line type 2 is supposed to be colored 24.
Renderers could of course collect all differently colored lines
and display them last...

Those lines in patterns served a good purpose, and I think they still do:
http://home.swipnet.se/simlego/pix/compare.bmp (211 kb)

I suggest we leave them there.

Fine with me. But please put a META next to them (before each line)
so we know what they are there for.
/Lars



Message is in Reply To:
  Re: Lines in patterns
 
(...) Why should a renderer *NOT* draw lines last? Original LDraw did (IMMSMR). Better fix the renderers once than to burden the part authors with yet another META command each time they make a patterned part. Those lines in patterns served a good (...) (21 years ago, 3-Jan-03, to lugnet.cad)

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