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 CAD / Development / Organizations / LDraw / 2240
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Subject: 
Re: Glut fixes and Offscreen Rendering
Newsgroups: 
lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac
Date: 
Wed, 8 Jan 2003 15:00:48 GMT
Viewed: 
7303 times
  
In article <H8EG0J.I59@lugnet.com>,
"Don Heyse" <dheyse@hotmail.spam.go.away.com> wrote:

> In lugnet.cad.dev.org.ldraw, Christopher Masi writes:
> > Hmm. When I run Apple System Profiler I get the following entries
> > 
> > AGL.framework       2.2.7   18 Dec 2002 01:23 AM  OpenGL Carbon
> > compatibility dylib for Mac OS X
> > GLUT.framework     2.2.7   18 Dec 2002 01:29 AM   GLUT dylib for Mac OS X
> > OpenGL.framework 1.2.1   18 Dec 2002 01:20 AM   OpenGL 1.2.1.9.0
> > 
> > Does this mean my PowerBook G3 FireWire doesn't support OpenGL 1.4 or
> > that somehow my update to 10.2.3 didn't go quite right?
> 
> I'm not sure if the framework number is the same as the OpenGL version
> number.  However I think ldglite prints the opengl version number when
> run from a command prompt so you could check it that way.  Maybe it only
> installs the new OpenGL if you have specific graphics hardware.

I suspect that you are right. I think I that LDGLIte reported GL_Version
1.1 when I was using LDGLite on 10.1.x. I go search the Mac news groups
to get more infor

GL_VERSION = 1.1 APPLE-1.1

> > I tried LDGLite, and I didn't notice any difference. LDGLite still does
> > receive keyboard input.

Oops, three missing letters can change the meaning of a sentence a lot.
LDGLite still does NOT receive keyboard input.

> 
> Then I'm confused as to what exactly is the problem with the GLUT
> framework in the 10.2.3 update if the keyboard still works.
> 
> > I do not know what you mean be an offscreen command line renderer. Do
> > you mean that running the command will produce a graphic file without
> > drawing the model to the screen?
> 
> Yes, exactly.  It should not even open up a window.  So you're not
> limited to the size (or for that matter, the availability) of the
> screen.  Believe it or not, this does have it's uses.

Oh, I believe you.

> Don

Chris



Message has 1 Reply:
  Re: Glut fixes and Offscreen Rendering
 
(...) I wondered if that's what you meant. Anyhow, the GLUT fix is now available at: (URL) according to fix number 13, it should now accept keyboard input. You'll have to let us know how well it works. It also looks like fix number 3 could benefit (...) (24 years ago, 8-Jan-03, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)

Message is in Reply To:
  Re: Glut fixes and Offscreen Rendering
 
(...) I'm not sure if the framework number is the same as the OpenGL version number. However I think ldglite prints the opengl version number when run from a command prompt so you could check it that way. Maybe it only installs the new OpenGL if you (...) (24 years ago, 8-Jan-03, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)

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