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Subject: 
RE: Connect Four game issues
Newsgroups: 
lugnet.org.ca.rtltoronto
Date: 
Tue, 16 Sep 2003 13:41:33 GMT
Reply-To: 
<rhempel@^Spamcake^bmts.com>
Viewed: 
686 times
  
That's true enough, but, my question still stands...how long per move, and does
anyone with any experience know what the average number of moves per game is.

I can't believe it, but I asked my wife where the Connect4 game is, and she donated
the damned thing to Goodwill just last week!!!!

I've played it a lot with the kids, and the standard board is (I think) 6x7 = 42 squares.

From experience, we only ever placed 10 to 15 pieces each before the game was
determined, so 20 to 30 moves. At 30 seconds per move....that IS a long game.
At 10 seconds per move it's a lot faster.

Hmmm, what about Vision Command? :-)

If your bot is smart, it will use the idle time to figure out the opponent's
likely move and then counter it. The opponent only ever has 7 possible moves, so
the game is nowhere near as complicated as everyone thinks.

I like the idea of playing simultaneous games, and with all of the Control Labs
you have at your disposal, it seems like a good idea to use them so that the
game play can be a bit quicker....

I have a couple of spare 150MHz laptops I can bring for display and control
purposes.

Ralph



Message has 1 Reply:
  Re: Connect Four game issues
 
(...) Vison Command! If your going to use IR why not just send the column number as well? 'Dear opposing RCX. I dropped my chip down column number X, your turn.' Steve (21 years ago, 16-Sep-03, to lugnet.org.ca.rtltoronto)

Message is in Reply To:
  Re: Connect Four game issues
 
(...) That's true enough, but, my question still stands...how long per move, and does anyone with any experience know what the average number of moves per game is. Bruce (21 years ago, 16-Sep-03, to lugnet.org.ca.rtltoronto)

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