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Subject: 
Re: Connect Four game issues
Newsgroups: 
lugnet.org.ca.rtltoronto
Date: 
Mon, 15 Sep 2003 21:28:08 GMT
Viewed: 
1741 times
  
In lugnet.org.ca.rtltoronto, Chris Magno wrote:

> B.  whatever we finally decide. we should have a "mock" game to test the
> system.  some time in and around x-mas.  this will give us a chance to
> debug the rules, and the "your turn" system.

This is a good idea, but I wonder how many people would actually have a working
prototype by then. We all like procrastinating...


> --------rob ------------
> 
> 
> > Why not just hook up your homing
> > sensor to the other guys RCX? That way when you park your robot after moving,
> > the other guy knows its his turn.
> 
> because not everyone will use a home sensor.   I could just as easily
> drive my X for 3 seconds knowing that it will be in the home position.
> Sure I'm over driving my motor, but a clutch gear solves that.

> Sorry.

I don't care if you don't use a homing sensor, that isn't really the point. If
we are going to use a sensor port for the "wire communication" why can't we just
use a touch sensor instead? Have your gantry drive into the sensor to signify
its done. And you still have all three motor ports. Sounds simple enough to me.

> but we either have to choose to "lose" one sensor and one motor  or live
> with IR.

No. I'm fine with IR, but this silly "wire communication" is a total waste of a
motor port. Besides, doesn't the touch sensor approcach lend itself well to
human players?

> now maybe we can come up with a few ways to lower that.
> 
> has anyone played with the a direct wire from sensor to sensor?

I wonder... You mean flip flop between active and passive modes?

Rob



Message has 1 Reply:
  Re: Connect Four game issues
 
(...) because like someone else pointed out. you have now forced someone to only home once. what If I need to home at each line? (...) that's exactly what I meant. I'm not near an RCX can you try it? Chris (23 years ago, 15-Sep-03, to lugnet.org.ca.rtltoronto)

Message is in Reply To:
  Re: Connect Four game issues
 
OK. 2 rules! 1. stop having all this exciting conversations when I cant get near a working computer. and B. whatever we finally decide. we should have a "mock" game to test the system. some time in and around x-mas. this will give us a chance to (...) (23 years ago, 15-Sep-03, to lugnet.org.ca.rtltoronto)

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