Subject:
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Re: Connect Four game issues
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Newsgroups:
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lugnet.org.ca.rtltoronto
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Date:
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Mon, 15 Sep 2003 22:01:24 GMT
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Viewed:
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599 times
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> Have your gantry drive into the sensor to signify
> its done. And you still have all three motor ports. Sounds simple enough to me.
because like someone else pointed out. you have now forced someone to only home
once. what If I need to home at each line?
> > has anyone played with the a direct wire from sensor to sensor?
>
> I wonder... You mean flip flop between active and passive modes?
that's exactly what I meant. I'm not near an RCX can you try it?
Chris
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Message has 3 Replies: | | Re: Connect Four game issues
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| Silly is all this complicated and wasteful crap about motor and sensor ports. IR works very nicely and consistently. If we're worried about interference from other competitions we could place just about anything in the path of the IR and we'd be (...) (21 years ago, 15-Sep-03, to lugnet.org.ca.rtltoronto)
| | | Re: Connect Four game issues
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| (...) then it ain't home on the x axis, there's the actual board and then there's beside the board to make way for the other 'bot. Why would you need to return to beside teh board for each scan, and if you do, then have a "beside the 'beside the (...) (21 years ago, 16-Sep-03, to lugnet.org.ca.rtltoronto)
| | | Re: Connect Four game issues
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| (...) ok, I tried it. this is what I found: 1. I need to do more tests. 2. if the receiving RCX is set as switch or light as RAW, then an wire connected to a second RCX that is off reads 100. as soon as you power up the RCX, the reading drops to (...) (21 years ago, 16-Sep-03, to lugnet.org.ca.rtltoronto)
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Message is in Reply To:
| | Re: Connect Four game issues
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| (...) This is a good idea, but I wonder how many people would actually have a working prototype by then. We all like procrastinating... (...) I don't care if you don't use a homing sensor, that isn't really the point. If we are going to use a sensor (...) (21 years ago, 15-Sep-03, to lugnet.org.ca.rtltoronto)
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