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9182  |  9184
Subject: 
Re: Connect Four game issues
Newsgroups: 
lugnet.org.ca.rtltoronto
Date: 
Mon, 15 Sep 2003 20:58:18 GMT
Viewed: 
501 times
  
OK.

2 rules!

1.  stop having all this exciting conversations when I cant get near a
working computer.

and

B.  whatever we finally decide. we should have a "mock" game to test the
system.  some time in and around x-mas.  this will give us a chance to
debug the rules, and the "your turn" system.


--------rob ------------


Why not just hook up your homing
sensor to the other guys RCX? That way when you park your robot after moving,
the other guy knows its his turn.

because not everyone will use a home sensor.   I could just as easily
drive my X for 3 seconds knowing that it will be in the home position.
Sure I'm over driving my motor, but a clutch gear solves that.

Sorry.

but we either have to choose to "lose" one sensor and one motor  or live
with IR.

now maybe we can come up with a few ways to lower that.

has anyone played with the a direct wire from sensor to sensor?

Chris



Message has 2 Replies:
  Re: Connect Four game issues
 
(...) This is a good idea, but I wonder how many people would actually have a working prototype by then. We all like procrastinating... (...) I don't care if you don't use a homing sensor, that isn't really the point. If we are going to use a sensor (...) (21 years ago, 15-Sep-03, to lugnet.org.ca.rtltoronto)
  Re: Connect Four game issues
 
(...) I won't be able to make it in December, so I'll just mock you from here... Steve "Steve is way smarter than me." - Chris (21 years ago, 15-Sep-03, to lugnet.org.ca.rtltoronto)

Message is in Reply To:
  Re: Connect Four game issues
 
(...) I don't see hwy this has to be so complicated. Why not just hook up your homing sensor to the other guys RCX? That way when you park your robot after moving, the other guy knows its his turn. For a human interface, the robot could beep when (...) (21 years ago, 15-Sep-03, to lugnet.org.ca.rtltoronto)

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