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  Printable Parts Catalog Updated
 
My Printable Parts Catalog for LDraw has been updated to include the latest release. Finally. You can find it at: (URL) Sayre-Little patrick@nightsolo.net (22 years ago, 9-Sep-02, to lugnet.cad)
 
  Re: *** LDView Version 1.9.7 Released ***
 
(...) I'm glad you like it. I thought you had fly-through basically implemented in your test version, though. I'm still undecided on the mouse tracking. I think the way I did it works fine, but it's not at all what people from FPS games are used to. (...) (22 years ago, 10-Sep-02, to lugnet.cad)
 
  Re: santa fe -poster- in progress
 
(...) Unfortunately, the weight of it causes the arm with the signals on it to bend down quite a bit. I think it's due to the separate top on the support pillar. I wonder if there's a way to strengthen the overhang without compromising the looks of (...) (22 years ago, 10-Sep-02, to lugnet.cad.dat.models, lugnet.trains)
 
  Re: New tool for making minifigs
 
"Orion Pobursky" <bilthefish@IHATESPAMyahoo.com> skrev i meddelandet news:H2529w.7Jx@lugnet.com... (...) it (...) Hmm, let's see, looking through the source and guessing... Make sure you have stub.pas, ytab.pas, ldliteVRh.pas, ldliteVR_main.pas and (...) (22 years ago, 10-Sep-02, to lugnet.cad.dev)
 
  Re: Autoroute!=Towing, right?
 
"Chris Dee" <chris_w_dee@hotmail.com> skrev i meddelandet news:H26pME.93C@lugnet.com... (...) in (...) US (...) suspect. (...) Don't know about Danish, but in Swedish it's called "Motorväg", that's a straight translation of "Motorway". "Highway" (...) (22 years ago, 9-Sep-02, to lugnet.db.brictionary, lugnet.cad.dev)
 
  Re: dragNdrop (Was: Ldglite must be faster)
 
Happy day... inspired, I learned how to implement window drag & drop in BrickDraw3D, and made part list and part viewer windows send each other a string (part id). Still no dragging into a model, but, it's a start. For the curious, I made (...) (22 years ago, 10-Sep-02, to lugnet.cad)
 
  Re: *** LDView Version 1.9.7 Released ***
 
(...) Ultra-cool! I'm jealous of the flythrough. Here's a few quick notes. On Windows it seemed to look for the help.html file in the root directory on C: and couldn't find it in the same directory as the executable. Put the current (...) (22 years ago, 10-Sep-02, to lugnet.cad)
 
  Re: Excellent rendering...
 
(...) If you haven't already, check the link that Lars C Hassing posted to the POV-Ray users' forum. The "JRG" person posted his custom colour and finish declarations there. It's interesting to note that he achieves the effect by disposing of the (...) (22 years ago, 10-Sep-02, to lugnet.cad.ray)
 
  Re: lgeo renders wrong part
 
just to reexplain the problem. 3939 renders as 3942 and 3942 renders as 3943. while 3943 renders as LDraw 3943 because there is no 3943. (hahah) here is the header for my LCAD 3939.dat 0 Slope Brick 33 3 x 6 0 Name: 3939.dat 0 Author: James Jessiman (...) (22 years ago, 10-Sep-02, to lugnet.cad.ray)
 
  *** LDView Version 1.9.7 Released ***
 
LDView version 1.9.7 is now available, in both source and binary forms. You can download either from: (URL) highlights of version 1.9.7 include: QT-based Linux version Fly-through mode Replaced the progress panel with a status bar There are numerous (...) (22 years ago, 10-Sep-02, to lugnet.announce, lugnet.cad)
 
  (canceled)
 
 
  Re: 1381 Vampire Crypt figs (and garlic tile)
 
Steve did get back to me (in fact we exchanged lots of mail today) and here is the first part, the "dapper hero" torso or (per Peeron): "Minifig Torso with Three Piece Suit and white Shirt and Red Tie" (URL) code range D has been assigned to Studios (...) (22 years ago, 10-Sep-02, to lugnet.cad.dat.parts)
 
  Re: dragNdrop (Was: Ldglite must be faster)
 
I don't exactly have an algorithm for "spread out parts", all I really have done is to find an empty spot when dropping one part. Along a line collect up the intersection of all bounding boxes of other parts; find an interval that your part fits (...) (22 years ago, 10-Sep-02, to lugnet.cad.dev)
 
  Re: dragNdrop (Was: Ldglite must be faster)
 
(...) OK, I got multiline paste to work, but it just dumps them all in the same spot for now. I also experimented with pasting in a peeron inventory with quantity and all, but the part numbers don't always match up and the colornames definitely (...) (22 years ago, 10-Sep-02, to lugnet.cad.dev)
 
  Re: Excellent rendering...
 
(...) like a photo if the polygons weren't visible. I checked and povray has an option for smooth shaded polygons but the exporting program would have to calculate the normal vectors for it to work. (22 years ago, 9-Sep-02, to lugnet.cad.ray)
 
  Re: Autoroute!=Towing, right?
 
(...) (URL)and (...) (URL)the same? They look like it, but they have dramatically different (...) Minifig Torso with Autoroute Pattern[2] (...) Hose Reel 2 x 4 x 2 Holder with tow logo pattern[3] (...) No idea why 4209p05, but it predates the Torso (...) (22 years ago, 9-Sep-02, to lugnet.db.brictionary, lugnet.cad.dev)
 
  Re: dragNdrop (Was: Ldglite must be faster)
 
(...) I guess I'll have to do some tests in KDE and GNOME to see it the X selection buffer still works. It'd be nice to be able to drag in an inventory of parts from emacs (or blech! vi) and then place them. Almost like dumping a baggie of the real (...) (22 years ago, 9-Sep-02, to lugnet.cad)
 
  Re: dragNdrop (Was: Ldglite must be faster)
 
(...) I examined the source (aren't you glad you posted it) and now I can drag in a part from LDList (cool!), but I'm still not sure about the rest of the 'protocol'. What's the point of the X and Y coordinates? And is it the empty message that (...) (22 years ago, 9-Sep-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: Weird Logo Issue at L3P Quality Level 3
 
(...) I dunno... I'm still coming to grips with the whole BFC thing, so this subpart whatsit doesn't seem like too much extra typing! That reminds me--is BFC-compliance mandatory for new parts submissions, or is it simply a good idea? I confess that (...) (22 years ago, 9-Sep-02, to lugnet.cad.ray)
 
  Gray-scale ldraw colors  [DAT]
 
I put this file together, because I needed to provide someone with a list of gray-scale dithered colors. Use it as you need. Steve 0 Display of LDraw Gray colors, from black to white 1 0 0 0 0 1 0 0 0 1 0 0 0 1 3003.dat 1 264 70 0 0 1 0 0 0 1 0 0 0 (...) (22 years ago, 9-Sep-02, to lugnet.cad.dat.ideas)
 
  Re: lgeo renders wrong part
 
(...) You have to modify the *.inc files in your LGEO installation. An easy way to resolve the problem with part 3939 would be to rename/delete the file lg_3939.inc. When L3P can't find this file, it will use the regular LDraw 3939.dat as the basis (...) (22 years ago, 9-Sep-02, to lugnet.cad.ray)
 
  Re: tech hinge x140
 
Because Peeron and LDraw.org don't synchronize their temporary numbers (the xNNN numbers). Once a part file is officially released by ldraw.org, the Peeron database is usually (almost always) updated to use the official LDraw number. Steve (...) (22 years ago, 9-Sep-02, to lugnet.cad.dat.parts)
 
  Re: My latest idea / project
 
How can I replace a numbe in a selected line of a Tlisbox? For example the second number? 1 4 0 -72 0 so that the user select a color and the it copys the same selected line of before and it does for example 1 4 0 -72 0 replace 4 for 15 1 15 0 -72 0 (...) (22 years ago, 9-Sep-02, to lugnet.cad.dev)
 
  Re: 1381 Vampire Crypt figs (and garlic tile)
 
(...) I haven't heard about anyone making them. So go for it. (...) I'll get back to you on the pattern codes. (...) Gold is 334 and dark red is 320. Eventually, you'll need to put the gold elements in one subfile, and the dark red elements in (...) (22 years ago, 9-Sep-02, to lugnet.cad.dat.parts)
 
  Re: My latest idea / project
 
(...) I think you should try learning the math. Why don't you give it a chance? Someday you'll be glad you did. I know I am. (22 years ago, 9-Sep-02, to lugnet.cad.dev)
 
  Re: My latest idea / project
 
(...) Personally, I found that reading the LDraw FAQ and the comp.graphics.algorithms FAQ was very useful. The latter can be found at: (URL) has a large section on 3D graphics, and lots of references. Fredrik (22 years ago, 9-Sep-02, to lugnet.cad.dev)
 
  Re: My latest idea / project
 
(...) Then for get it I'm not going to learn maths. But what about if I make a gui design of the app and I comment it all on what I need and you code it? (...) (22 years ago, 9-Sep-02, to lugnet.cad.dev)
 
  Re: dragon parts
 
(...) Thanks for this. I found the errors. The problem was at the command line for the L3P-check. It doesn't checked for non-colinear quads. But now I've solved this. CU BB PS: The arms are nearly finished. (...) (22 years ago, 9-Sep-02, to lugnet.cad.dat.parts)
 
  Re: My latest idea / project
 
(...) [snip] (...) Have you had a trigonometry course yet? If not, a quick search of the internet turns up plenty of links. This one looks easy enough. (URL) you'll probably need to read up on matrix math. (URL) then finally it's on to (...) (22 years ago, 9-Sep-02, to lugnet.cad.dev)
 
  programmer(s) help needed
 
Hi, Is anybody intrested in developing a Postscript to LDR converter? Files saved als Adobe Illustrator 1.1 contain fairly basic PS and can (when using 3 and 4 pont polygons) easily be converted in a LDR file. I have the knowledge of both PS and LDR (...) (22 years ago, 9-Sep-02, to lugnet.cad.dev)
 
  My latest idea / project
 
Hello, I'm working on something called "edraw" for now if you all don't like the name I'll change it but for alpha previews will be called edraw and for final release will be called somthing else. What is it? Well is going to be a mix of ledit and (...) (22 years ago, 9-Sep-02, to lugnet.cad.dev)
 
  Re: tech hinge x140
 
why is the part number different than the peeron part #? -tk "Orion Pobursky" <bilthefish@IHATESPAMyahoo.com> wrote in message news:H25960.2t2@lugnet.com... (...) (22 years ago, 9-Sep-02, to lugnet.cad.dat.parts)
 
  Re: tech hinge x140
 
(...) Already been done. Fle can be found here: (URL) (22 years ago, 8-Sep-02, to lugnet.cad.dat.parts)
 
  Trouble installing L3PAO on WinXP
 
Hi There, I have been trying to get L3PAO installed and I'm having one specific problem. Appartently when L3PAO is run the first time it looks for lDraw.exe, lEdit.exe, the LGEO part directory and WinPov. When I run L3PAO for the first time it finds (...) (22 years ago, 8-Sep-02, to lugnet.cad)
 
  Re: New tool for making minifigs
 
(...) OK, I've downloaded the source. I took a loo and I've mostly figured out it works but could you explain how I incorporate this into my current form? -Orion (22 years ago, 8-Sep-02, to lugnet.cad.dev)
 
  tech hinge x140
 
is anyone working on the following part? x140 Hinge Cylinder 1 x 2 Locking with 2 Fingers On End and Axle Hole (URL) (22 years ago, 8-Sep-02, to lugnet.cad.dat.parts)
 
  Re: Excellent rendering...
 
"Coby Bassett" <coby@tubafrog.com> skrev i meddelandet news:H212xr.E9p@lugnet.com... (...) space (...) your reference 'setup provided by JRG') (...) textures, (...) I think both the 'realistic' and the 'idealized' renderings have their place. For (...) (22 years ago, 8-Sep-02, to lugnet.cad.ray)
 
  Re: New tool for making minifigs
 
"Orion Pobursky" <bilthefish@IHATESPAMyahoo.com> skrev i meddelandet news:H238s8.5IJ@lugnet.com... (...) This is the main part of LDList :-) The source is up at (URL) but beware, the original code is old (ldlite 0.9 or so), and there *are* some (...) (22 years ago, 8-Sep-02, to lugnet.cad.dev)
 
  Re: New tool for making minifigs
 
(...) I know, but I never got around to compile LDGLite myself with that feature activated. And now I have simply copied "/home/dheyse/ldglit...e/ldglite" to "/usr/local/bin/", so I can use your latest version. :-) Play well, Jacob (22 years ago, 8-Sep-02, to lugnet.cad.dev)
 
  Re: New tool for making minifigs
 
(...) I'm looking for something like a Timage component but instead of loading bmp that it loads dat or ldr but I think for now it will do this off screen system. Play well (...) (22 years ago, 8-Sep-02, to lugnet.cad.dev)
 
  Re: New tool for making minifigs
 
(...) Hey, what's with the "supposedly" stuff! I believe parts tracker is already using that feature on ldraw.org. :^) But anyhow, I'm not sure offscreen rendering is what Eduardo is looking for. What about borrowing some code from LDList? It's (...) (22 years ago, 8-Sep-02, to lugnet.cad.dev)
 
  Re: New tool for making minifigs
 
(...) You could use LDGLite. It can supposedly (I have never managed to get it to work) render a LDraw file off-screen directly to a BMP or PNG file. (...) I expect something like: winexec("ldglite -q -mS model.dat"); will work, but you should read (...) (22 years ago, 8-Sep-02, to lugnet.cad.dev)
 
  Re: New tool for making minifigs
 
How do you make your Delphi apps that can show you a preview of what you a building or making in dat format? I tryed with something like winexec(ldraw model.dat -ms) but is not good as it runs ldraw and changes screen to full 320 x 240 and then back (...) (22 years ago, 8-Sep-02, to lugnet.cad.dev)
 
  Re: Post-processing huge [POV] text files in Delphi
 
(...) Now that you mention it, I remeber you said that when we met at your home. Is there really any point trying to teach me something? :o) (...) In a way, that makes sense. Many POV statement span over multiple lines. (...) I'm having a look at it (...) (22 years ago, 8-Sep-02, to lugnet.cad.dev)
 
  1381 Vampire Crypt figs (and garlic tile)
 
1381 Vampire Crypt (URL) anyone made the torsos in this set? How about the 2x2 garlic tile? If not, I'd like to register interest and ask for pattern number assignment for all of the following There are 4 interesting torsos, - the vampire (URL) him (...) (22 years ago, 8-Sep-02, to lugnet.cad.dat.parts)
 
  Re: New tool for making minifigs
 
(...) I'm making a similar program but it's a plugin for LDDesignPad. Here's a couple of thing I'm incorporating: - Neckwear and footwear - Custom rotation of the indiviual parts - Possibly a picture preview, similar to my DAT curves plugin. Here's (...) (22 years ago, 7-Sep-02, to lugnet.cad.dev)
 
  Custom Darth Vader minifig  [DAT]
 
Hey all, Before I owned an official Vader minifig, before they *made* a Vader minifig, I created my own. I took the arms off an Ice Planet figure, put some black ones on instead, connected that to some black legs & hips, added the black ghost head (...) (22 years ago, 6-Sep-02, to lugnet.cad.dat.models)
 
  Re: Wanted features for ldglite
 
(...) OK :) but in the web site I seen a windows window of a ldglite in ledit mode with a small resolution and it wasn't full screen so I want to know if I can view and edit my models in window mode and if I want in full screen not like is now full (...) (22 years ago, 7-Sep-02, to lugnet.cad)
 
  Re: LGEO 6x6 webbed dish fix
 
wow i just checked my last render that used this.... (URL) sure as can be ... the part is wrong... -tk "Tim Romine" <enimor7@juno.com> wrote in message news:H2317s.96r@lugnet.com... (...) not (...) as (...) (22 years ago, 7-Sep-02, to lugnet.cad.dat.parts, lugnet.cad.ray)
 
  Re: Wanted features for ldglite
 
Hi Eduardo, Thanks for the suggestions. I could use a bit more information on some of these. (...) According to the readme.txt file -v-1 and -v-2 are supposed to do some sort of fullscreen modes. It seems to be somewhat broken though. I'll have to (...) (22 years ago, 7-Sep-02, to lugnet.cad)
 
  LGEO 6x6 webbed dish fix
 
There is an error in the LGEO version of 4285.dat lg_4285.inc has only 6 web divisions, instead of the 8 that occur in the true LEGO part. I corrected this for my personal use some time ago, and just recently this issue has come up on lugnet. So (...) (22 years ago, 7-Sep-02, to lugnet.cad.dat.parts, lugnet.cad.ray)
 
  Re: Post-processing huge [POV] text files in Delphi
 
"Tore Eriksson" <tore.eriksson@mbox3...wipnet.se> skrev i meddelandet news:H22M7n.J3D@lugnet.com... (...) when (...) only (...) into?). My first attempt would be to use a TStringList: with TStringList.Create do try LoadFromFile(...) ; {edit the (...) (22 years ago, 7-Sep-02, to lugnet.cad.dev)
 
  Re: dragNdrop (Was: Ldglite must be faster)
 
"Don Heyse" <dheyse@hotmail.spam....away.com> skrev i meddelandet news:H218Ln.8Hn@lugnet.com... (...) If you read Pascal, take a look at the LDList source, it is both source and sink for the D&D of LDRAW parts that I (and Steve) defined. Otherwise I (...) (22 years ago, 7-Sep-02, to lugnet.cad)
 
  Re: Excellent rendering...
 
(...) was what was holding the yellow mini-fig up in the air. :-) I think it qualifies as a quite realistic image. You might want to look into the blur around the black mini-fig. It looks a bit strange on the white background. Play well, Jacob (22 years ago, 7-Sep-02, to lugnet.cad.ray)
 
  Re: Post-processing huge [POV] text files in Delphi
 
(...) They are (at least in practice) standard Unix commands. You can probably find binaries for your favourite operating system somewhere on the net. Play well, Jacob (22 years ago, 7-Sep-02, to lugnet.cad.dev)
 
  Re: dragNdrop (Was: Ldglite must be faster)
 
(...) It appears to be a mess of desktop system specific protocols (KDE and Gnome) in addition to the standard X11 "clip board" (see section L.2, "Peer-to-Peer Communications via Selections", pp. 370 in "X Protocol Reference Manual") which is The (...) (22 years ago, 7-Sep-02, to lugnet.cad)
 
  Re: Post-processing huge [POV] text files in Delphi
 
(...) WinScript? POV??? /Tore (For very simple stuff like unconditionally adding a line in the beginning or end of a file, I use the 'Copy' command in DOS.) (22 years ago, 7-Sep-02, to lugnet.cad.dev)
 
  Re: Excellent rendering...
 
(...) Read the LDraw FAQ! On the page: (URL) can read that for the colour "silver" you should use the LDraw colour number 383. Play well, Jacob -- Sal Colibri (from Roger Leloup's "Yoko Tsuno"): (URL) (22 years ago, 7-Sep-02, to lugnet.cad.ray)
 
  Re: Post-processing huge [POV] text files in Delphi
 
Thanks Roland! I think that's exactly what I was looking for. Sometimes I wish there were a dictionary or cross-reference for people that know what a keyword is named in one programming language. Pressing F1 is a good thing - but only when you know (...) (22 years ago, 7-Sep-02, to lugnet.cad.dev)
 
  Re: Post-processing huge [POV] text files in Delphi
 
(...) Have you considered using `diff` and `patch` to handle this? l3p ... model.pov cp model.pov model-modified.pov $EDITOR model-modified.pov diff -u model.pov model-modified.pov model.patch ... l3p ... model.pov cp model.pov model-modified.pov (...) (22 years ago, 7-Sep-02, to lugnet.cad.dev)
 
  New tool for making minifigs
 
I made a preview of a minifig maker called Ldraw Minifig Factory here (URL) the screenshot I want to know what you all think of it before I code it. Just forgot to let you know all that I just got a laptop an IBM 770z the only problem is that it (...) (22 years ago, 7-Sep-02, to lugnet.cad.dev)
 
  Re: Post-processing huge [POV] text files in Delphi
 
You could use the 'text' type and process the reading and writing line by line manly insteat by using tstringlist, I asume. quick code for quick copy: var infile, outfile: text; line: string; assignfile(infile, 'bigfile.pov'); reset(infile); (...) (22 years ago, 7-Sep-02, to lugnet.cad.dev)
 
  Post-processing huge [POV] text files in Delphi
 
Very often, I have just changed a little detail in a model converted to POV by L3P. Then after I run the model through L3P again, I have to manually set all the modifications not handled by L3P arguments again. I try to make a utility program to fix (...) (22 years ago, 7-Sep-02, to lugnet.cad.dev)
 
  Re: Excellent rendering...
 
(...) ...and how can I get the silver efect on the parts ? I'm using ML-Cad, L3PAO, (LGEO), POV-Ray Thanx. Rene (22 years ago, 7-Sep-02, to lugnet.cad.ray)
 
  Wanted features for ldglite
 
+ Full screen and window mode + Improve list of parts to search when looking to add a new part to a model + MPD support + Command line switches this is not dos or linux console. +++ I want ldglite to be like mlcad when I select a line Example: we (...) (22 years ago, 7-Sep-02, to lugnet.cad)
 
  Re: dragon parts
 
Hi Bernd, The part looks nice so far, but L3P check complains a lot for non-coplanar quads, and there are three quads with bad vertex order. Philo (...) (22 years ago, 7-Sep-02, to lugnet.cad.dat.parts)
 
  [ANN] LdGLite Launcher .82
 
I have released LdGLite Launcher .82. What is new: The all important ICON! You can now specify the ldglite binary path. The filenames are displayed instead of the paths. LdGLite .95f. (URL) (22 years ago, 7-Sep-02, to lugnet.cad.dev.mac)
 
  LDMC site moved AGAIN. :-)
 
It is official and live: (URL) skippy! If no one cares, I am going to change the name to LDMC -- LDraw Mac Community. I'll slowly redo the site to reflect that it is a community now instead of a campaign. We're a community, right?.... right?..... (...) (22 years ago, 7-Sep-02, to lugnet.cad.dev.mac, lugnet.cad.dev.org.ldraw)  
 
  Re: L3PAO error
 
are you using 3.5? if so you'll need to downgrade to 3.1 -tk "Mark Mueller" <mam@thegamenut.com> wrote in message news:H215IK.M0E@lugnet.com... (...) (22 years ago, 6-Sep-02, to lugnet.cad.ray)
 
  dragNdrop (Was: Ldglite must be faster)
 
(...) Let me clarify this. I think I have drag-N-drop from Windows Explorer under control. That uses WM_DROPFILES messages and the protocol is described on the internet. I'll have to see what I can do when someone drags a whole list of part files (...) (22 years ago, 6-Sep-02, to lugnet.cad)
 
  Re: Weird Logo Issue at L3P Quality Level 3
 
(...) [snip] Yes, that would certainly work. And for correct alignment of studs, it will sometimes be the only answer. For example, some parts (30373 is one of them) use mirror symmetry to create a subpart that is a fraction (like 1/4 or 1/8) of the (...) (22 years ago, 6-Sep-02, to lugnet.cad.ray)
 
  Re: Weird Logo Issue at L3P Quality Level 3
 
(...) No, flattening everything wouldn't be a workable solution. We had some of that (quite awhile ago). It was scary. (...) Ah. Yeah, if the macros are only evaluated once, that wouldn't work either. I'm not sure how L3P performs the translation (...) (22 years ago, 6-Sep-02, to lugnet.cad.ray)
 
  Re: Weird Logo Issue at L3P Quality Level 3  [DAT]
 
(...) How many parts have this mirroring? I expect that the 4x8 wings are an example. Would it be possible to recreate the basic wing, without studs, as a sub-part, and then invoke it in the two actual wing files? The studs could be added in the (...) (22 years ago, 6-Sep-02, to lugnet.cad.ray)
 
  Re: Excellent rendering...
 
(...) According to the L3P page, it does. However, this might not work with LGEO colors. --Travis Cobbs (tcobbs@REMOVE.halibut.com) (22 years ago, 6-Sep-02, to lugnet.cad.ray)
 
  Re: Ldglite must be faster
 
(...) Ah. (...) Hmm. Probably not raw keystrokes, but possibly sending messages at keyboard speed. I was basically thinking of anything an editing program might need done for rendering (and interaction) services. XML-RPC would be asynchronous (I (...) (22 years ago, 6-Sep-02, to lugnet.cad)
 
  Re: Weird Logo Issue at L3P Quality Level 3
 
(...) I believe that Lars agrees with you regarding the fact that we can't expect parts not to use mirroring. However, based on his knowledge of POV, fixing this would require a complete change in the way L3P works. It would have to internally (...) (22 years ago, 6-Sep-02, to lugnet.cad.ray)
 
  Re: Excellent rendering...
 
(...) Hmm. Does L3P/POV-Ray recognize color 256 as "black rubber"? Steve (22 years ago, 6-Sep-02, to lugnet.cad.ray)
 
  L3PAO error
 
I just installed L3PAO and I keep getting an error when starting up that "POV-Ray could not be verified." I have reintalled POV-Ray 3 times now. What am I doing wrong? Thanks in advance, Mark M (22 years ago, 6-Sep-02, to lugnet.cad.ray)
 
  Re: Excellent rendering...
 
(...) All it really needs is some way to adjust things like the reflectivity of the tires-- they're kinda shiny, which shows off the splines, unlike the rendering with Brazil... The only giveaway on the Brazil model I could spot right off was the (...) (22 years ago, 6-Sep-02, to lugnet.cad.ray)
 
  Re: Excellent rendering...
 
(...) Cool it really looks like a photo is very nice. (...) (22 years ago, 6-Sep-02, to lugnet.cad.ray)
 
  Re: Excellent rendering...
 
(...) look at, indeed. Fredrik (22 years ago, 6-Sep-02, to lugnet.cad.ray)
 
  Re: Ldglite must be faster
 
(...) Oops, forgot to paste the URL. Look here for more info. (URL) (22 years ago, 6-Sep-02, to lugnet.cad)
 
  Re: Ldglite must be faster
 
(...) Actually, while it doesn't support WM_COPYDATA, I did just add a function to ldglite (for Windows) to paste text from the clipboard into the LEDIT emulation mode on a CTRL-V. So now it can get part names indirectly from LDList via the (...) (22 years ago, 6-Sep-02, to lugnet.cad)
 
  Re: Excellent rendering...
 
(...) Lars, you have made my week with this posting! I wanted to thank you for pursuing this project, getting help from the big guns. These results are sooooo pretty and very encouraging. (...) Indeed. Other renderers may have an edge in creating (...) (22 years ago, 6-Sep-02, to lugnet.cad.ray)
 
  LEGO and video games
 
Has anyone ever built anything based on Desert Strike Jungle Strike Urban Strike games? (22 years ago, 6-Sep-02, to lugnet.cad.dat.ideas)
 
  Re: Ldglite must be faster
 
"Don Heyse" <dheyse@hotmail.spam....away.com> skrev i meddelandet news:H1z7p3.8G7@lugnet.com... (...) Nah, the WM_COPYDATA was just a joke :-) I know that's not platform independent. What's XML-RPC? What's wrong with ordinary sockets? Or were you (...) (22 years ago, 5-Sep-02, to lugnet.cad)
 
  lgeo renders wrong part
 
how do you remedy library problems with lgeo? I just noticed that my part 3939 is being rendered as part 3942. Also my part 73435 is rendered 180 degrees off axis. please help me -tk (22 years ago, 6-Sep-02, to lugnet.cad.ray)
 
  lgeo renders wrong part
 
how do you remedy library problems with lgeo? I just noticed that my part 3939 is being rendered as part 3942. Also my part 73435 is rendered 180 degrees off axis. please help me -tk (22 years ago, 6-Sep-02, to lugnet.cad.ray)
 
  Re: Ldglite must be faster
 
(...) Well it sits on top of HTTP, which builds up and then tears down a TCP connection for each message, so it's not the fastest protocol in the world. How many messages per second do you think you need for an interactive program? What are you (...) (22 years ago, 6-Sep-02, to lugnet.cad)
 
  Re: Weird Logo Issue at L3P Quality Level 3
 
(...) Considering the usefulness of modeling mirrored parts this way (one file just references the other file) (it saves time and bytes), I'd say this is a problem that needs resolution in software. I *think* it could addressed with a POV-Ray macro, (...) (22 years ago, 6-Sep-02, to lugnet.cad.ray)
 
  Re: Weird Logo Issue at L3P Quality Level 3
 
(...) But the stud subfile was mirrored. At the lowest level, the ldraw system doesn't differentiate parts, models, primitives, etc. It just knows about files. So mirroring a stud primitive is logically identical to mirroring an entire part. BTW, (...) (22 years ago, 6-Sep-02, to lugnet.cad.ray)
 
  Re: The Suicide King
 
(...) OH NOOOOOOOO..... I meant I got one of the six creative licenses correct. However, now that I think about it, I think I have a chrome crown in one of my smaller castle sets, but I don't remember which set. I'll have to look when I get home (...) (22 years ago, 6-Sep-02, to lugnet.cad, lugnet.off-topic.fun)
 
  Re: Ldglite must be faster
 
(...) How responsive would XML-RPC be? Would it be an appropriate approach for an interactive program (as opposed to a program that needs a relatively static display)? Steve (22 years ago, 6-Sep-02, to lugnet.cad)
 
  Re: Weird Logo Issue at L3P Quality Level 3
 
(...) Right! Play well, Jacob (22 years ago, 6-Sep-02, to lugnet.cad.ray)
 
  Re: The Suicide King
 
(...) Seriously? You have chrome crown of the regular mini kind? Wow, I could go for some of those. Where did you get this? -- Hop-Frog (22 years ago, 6-Sep-02, to lugnet.cad, lugnet.off-topic.fun)
 
  Re: The Suicide King
 
(...) I guess that's what I meant... (...) Fair enough. I was looking at one card as a reference (...) Again, just looking at one card...my bad (...) True, so I guess that's why I figured that was creative license... (...) Hey I got one...<bg> (...) (...) (22 years ago, 6-Sep-02, to lugnet.cad, lugnet.off-topic.fun)
 
  Re: The Suicide King
 
(...) Richard, very cool, 2 fingers up why didn't you shared it with the castle heads? Yaron "Webrain" Dori (22 years ago, 6-Sep-02, to lugnet.cad, lugnet.off-topic.fun)
 
  Re: Weird Logo Issue at L3P Quality Level 3
 
(...) Something about MLCad that's worth noting is that fact that when you add a new part is uses the same rotation matrix as the part above it. Therefore, if you mirrored the part above the part you just added, the part you added is mirrored as (...) (22 years ago, 6-Sep-02, to lugnet.cad.ray, lugnet.cad.mlcad)
 
  Re: part swap
 
any suggestions? "travis" <phree@attbi.com> wrote in message news:H1uGDs.Byq@lugnet.com... (...) (22 years ago, 6-Sep-02, to lugnet.cad.ray)
 
  Re: Weird Logo Issue at L3P Quality Level 3
 
(...) Hmmm, I am trying to understand what you are stating here as applies to parts authoring. I get it if you mean that someone manually mirrored aspects of the DAT file without regard to how the stud would turn out at L3P quality level 3 -- so I (...) (22 years ago, 6-Sep-02, to lugnet.cad.ray)


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