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Subject: 
Re: Wanted features for ldglite
Newsgroups: 
lugnet.cad
Date: 
Sat, 7 Sep 2002 20:28:05 GMT
Viewed: 
750 times
  
In lugnet.cad, Don Heyse writes:
According to the readme.txt file -v-1 and -v-2 are supposed to
do some sort of fullscreen modes.  It seems to be somewhat broken
though.  I'll have to look into it.  Also according to the readme.txt
file you can enter fullscreen mode with f10 and exit it with f9.
I'm not sure if that's what you're looking for though.

OK :) but in the web site I seen a windows window of a ldglite in ledit mode
with a small resolution and it wasn't full screen so I want to know if I
can view and edit my models in window mode and if I want in full screen
not like is now full window but no covering the taskbar.


+ Improve list of parts to search when looking to add a new part to a model

I'm not sure what you're looking to improve here.  I don't think there
is ANY list of parts to improve on.  Do you want me to add it?  If so,
what should it look like.  (LDRAW, LDList, something else?)  I'm in the
process of adding support for drag and drop from Windows Explorer and
LDList, and cut and paste support from LDList (or any text file I suppose)

Something like in mlcad but with only one preview when u selec a part.


+ MPD support

What sort of MPD support?  Ldglite displays MPD files.  Are you looking
for some special LEDIT mode commands for editing MPD files?  If so,
please describe what you're looking for.


againg something like mlcad's mpd support but may be ldglite does it already.

+ Command line switches this is not dos or linux console.

I have no idea what you mean by this one.

My mistake I meant "less command line switches this is not dos or linux
console." so make it bit more like an easy to use windows app.

+++ I want ldglite to be like mlcad when I select a line

Example: we have a model of 6 parts.

Name Model.LDR
1 part.dat
1 part.dat
1 part.dat
1 part.dat
1 part.dat
1 part.dat

If I select part 4 it show fram 1 to 4 and hides 5 and 6.

I think this might be in the Options menu of LEDIT mode.  Look for
the Draw-to-Current command.  Apparently you found another bug though.
It doesn't automatically redraw everything.  You have to force it
to redraw the first time by spinning the model or changing the
viewpoint.


I didn't know

How can I move the camera not rotate it or the model but move
it show I can work well with big model like towns?

I'm working on this for the next release.  There are some command
line options and key commands documented in the readme.txt file.
Search for the word "camera".  However, I'm changing most of this
before the next release.  If you want, I can post another pre 0.9.6
BETA executable of ldglite so you can try out the new camera stuff
and the cut and paste from LDList and make more suggestions.  Be
warned, though the BETA code is not exactly stable.


May be but I'm afraid I go back to MLCAD or If I can I'll make my own LDglite
but in delphi and without opengl and I'll need help if I want to make this
come true.

Don

CU



Message is in Reply To:
  Re: Wanted features for ldglite
 
Hi Eduardo, Thanks for the suggestions. I could use a bit more information on some of these. (...) According to the readme.txt file -v-1 and -v-2 are supposed to do some sort of fullscreen modes. It seems to be somewhat broken though. I'll have to (...) (22 years ago, 7-Sep-02, to lugnet.cad)

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