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 CAD / MLCad / *383 (-100)
  Re: Error Messages
 
"Michael Lachmann" <m.lachmann@xpoint.at> wrote in message news:G0EBD1.Lwu@lugnet.com... (...) Thanks a ton!! :) -- Tim Courtney - tim@zacktron.com (URL) - Centralized LDraw Resources (URL) - Zacktron Alliance ICQ: 23951114 AIM: TimCourtne (24 years ago, 5-Sep-00, to lugnet.cad.mlcad)
 
  Re: Troubles with MLCAD
 
There are some problems in connection with MPD, which I corrected in the next release - so stay tuned. Michael Jamie Obrien <jamien@interworx.com.au> schrieb in im Newsbeitrag: G0CCt4.M0B@lugnet.com... (...) problem (...) model (...) as (...) want (...) (24 years ago, 5-Sep-00, to lugnet.cad.mlcad)
 
  Re: A couple of bug/feature notes
 
There is a CTRL + 'M' for modify - still wana 'M' plain - no problem. CTRL + 'Z' is reserved for 'UNDO' - still not in but .... MLCad currently supports - Select one ore more parts - press and hold SHIFT + CTRL - press the left mouse button in one (...) (24 years ago, 5-Sep-00, to lugnet.cad.mlcad)
 
  Re: A couple of bug/feature notes
 
Both things will be corrected in the next version. Michael Jeff Boen <onyx@flash.net> schrieb in im Newsbeitrag: G0Aqsz.Mxr@lugnet.com... (...) via the (...) you hit (...) "Enter (...) (24 years ago, 5-Sep-00, to lugnet.cad.mlcad)
 
  Re: Error Messages
 
The next version will not report any errors which happen in the preview window. Errors which happen during loading/saving of a Model will be reported once only if the warnings option is on. In any other case MLCad will suppress messages. Forgive me (...) (24 years ago, 5-Sep-00, to lugnet.cad.mlcad)
 
  Error Messages
 
I forget if I've mentioned this before here - One of the things that annoys me is when MLCad comes up with the warnings 'error xxxx.dat not found, continue loading?' - and it usually comes up many times at once, causing you to have to click ok on (...) (24 years ago, 5-Sep-00, to lugnet.cad.mlcad)
 
  (canceled)
 
 
  Sv: Doing Patterns and Bitmaps (GIF License issue)
 
As I remember. Another person had the same probleme with the GIF license. But he desided to let his program be freeware, and then it was not a probleme. So I think you could use the GIF format, as long as MLcad is freware. -- Djelle alias Mogens (...) (24 years ago, 4-Sep-00, to lugnet.cad.mlcad)
 
  Re: Doing Patterns and Bitmaps in MLCad
 
(...) (Hence the suggestionf making it a line type.) OK,Revised Suggestion. (Still needs Further Disscussion) 0 TEXTURE <fname> fname is name of the PNG/JPEG/BMP etc to be used instead of the *.DAT version. The extension of the file shall determine (...) (24 years ago, 4-Sep-00, to lugnet.cad.mlcad)
 
  (canceled)
 
 
  (canceled)
 
 
  Troubles with MLCAD
 
Hi, I am a relatively new user of MLCAD, and have run into some very annoying problems. I started building my model, and went merrily on my way until I came to a shaft with several gears and bushings on it. I decided to group these items, because I (...) (24 years ago, 3-Sep-00, to lugnet.cad.mlcad)
 
  A couple of bug/feature notes
 
Hi Mike! When you input orientation/location info using the dialog box (accessed via the icon on the edit toolbar), the text boxes accept decimal data, but when you hit "Okay" the data is rounded back into integers. Also, when you double click on a (...) (24 years ago, 3-Sep-00, to lugnet.cad.mlcad)
 
  Re: Doing Patterns and Bitmaps in MLCad
 
"Michael Lachmann" <m.lachmann@xpoint.at> wrote in message news:G09Btz.8vC@lugnet.com... (...) That would work great for me, although it would make life easier if the TEXTURE START line included the points making up the four corners of the texture. (...) (24 years ago, 3-Sep-00, to lugnet.cad.mlcad)
 
  Re: Doing Patterns and Bitmaps in MLCad
 
Farlie A <alex_farlie@hotmail.com> schrieb in im Newsbeitrag: G08CIH.6B1@lugnet.com... <SNIP> (...) I could agree on this. (...) obscure (...) Generally possible, but keep in mind that writing code for Gif/Jpeg could be a license issue. (...) (...) (24 years ago, 2-Sep-00, to lugnet.cad.mlcad)
 
  Re: Doing Patterns and Bitmaps in MLCad
 
(...) Rough idea for texture mapping options 0 TEXTURE START <fname> <quadized verison of texture-using parts if needed> 0 TEXTURE END A browser compatible with L-Draw woudl use the quad version ignoring the directive. Otherwise the bitmap in fname (...) (24 years ago, 1-Sep-00, to lugnet.cad.mlcad)
 
  Re: Doing Patterns and Bitmaps in MLCad
 
"Michael Lachmann" <m.lachmann@xpoint.at> wrote in message news:G06yIC.5C8@lugnet.com... (...) Ahh, ok. Makes sense. On the other hand, it would be really handy if you could somehow indicate what was done, so that if a later renderer had access to (...) (24 years ago, 1-Sep-00, to lugnet.cad.mlcad)
 
  Re: New Converter from LDraw To Lightwave
 
I'll give it a twirl!! No more DXF's!!! I use 3DS MAX, but have Polytrans, so conversions from LWO to MAX is a snap. Maybe I will test this weekend, and FINALLY, maybe, get Bram Lambrecht's awesome mining truck rendered! Thanks! Eric Regner soon to (...) (24 years ago, 1-Sep-00, to lugnet.cad.dev, lugnet.cad.dev.org.ldraw, lugnet.cad.mlcad, lugnet.cad.ray)
 
  Re: Doing Patterns and Bitmaps in MLCad
 
I was just thinking on offering something similar to bmp2dat. The other thing always is that it should be compatible to Ldraw and than you have to convert the bmp to something which LDraw can use too. Michael Travis Cobbs <tcobbs@san.REMOVE.rr.com> (...) (24 years ago, 1-Sep-00, to lugnet.cad.mlcad)
 
  (canceled)
 
 
  New Converter from LDraw To Lightwave
 
Hello, a new converter exists since a few days. It can convert LDraw Objects (*.DAT) into Lightwave Objects (*.lwo) and Lightwave Scene Files (*.lws) (compatible with Version 5.5, 5.6, 6.x); running under Win 95 / 98 / NT / 2000. It is completly (...) (24 years ago, 31-Aug-00, to lugnet.cad.dev, lugnet.cad.dev.org.ldraw, lugnet.cad.mlcad, lugnet.cad.ray)
 
  Re: Doing Patterns and Bitmaps in MLCad
 
Well, assuming it's left in some bitmap format, I could update LDView to use a texture map to draw the image. However, adding bitmaps to a .DAT file in some ASCII format is going to make for some really big .DAT files. Alternatively, of course, it (...) (24 years ago, 31-Aug-00, to lugnet.cad.mlcad)
 
  (canceled)
 
 
  Re: File management
 
(...) put (...) you (...) That sounds reasonable. I was already kind of thinking of doing that, but it is nice to hear what others do. Regards, --Ryan ---...--- -- E-mail: Ryanjf2@juno.com -- Amateur Radio call sign: KB1FOB ---...--- (24 years ago, 29-Aug-00, to lugnet.cad.dev.org.ldraw, lugnet.cad.mlcad)
 
  Re: Doing Patterns and Bitmaps in MLCad
 
(...) BMP2DAT can be used as a start, but it's not generally viewed as a good final product. Other programs have an option to use a bitmap as a background image. That can be useful for drawing patterned parts. Steve (24 years ago, 30-Aug-00, to lugnet.cad.mlcad)
 
  Re: Doing Patterns and Bitmaps in MLCad
 
(...) I could provide a MLCad specific bitmap element very quickly. This element could be sized, moved and rotated. Internaly MLCad would handle this element like a normal quad. The disadvantage of this would be that no other program would be able (...) (24 years ago, 30-Aug-00, to lugnet.cad.mlcad)
 
  (canceled)
 
 
  Re: File management
 
I have separate directories in which I store models. example: /models /mine /fire /space /others /Tim Courtney /Terry Keller /TLG /s1234 /s2345 This is basically how I do it. This is where I store all dats and mpds. hope that helps. Ryan (...) (24 years ago, 30-Aug-00, to lugnet.cad.mlcad, lugnet.cad.dev.org.ldraw)
 
  File management
 
When making official models (and unofficial models for that matter), there are minifigs, submodels, and sub assemblies to deal with. You put them all together in one .mpd file, but then you also have these other files left in the \Models directory. (...) (24 years ago, 28-Aug-00, to lugnet.cad.mlcad, lugnet.cad.dev.org.ldraw)
 
  Re: Sub-models
 
:-) Michael Ryan J Farrington <ryanjf2@juno.com> schrieb in im Newsbeitrag: 20000825.091555.-987...uno.com... (...) (24 years ago, 26-Aug-00, to lugnet.cad.mlcad)
 
  Re: Some TLC folks use LDraw, MLCad (Was: The Artemis Project)
 
(...) I believe their use of the software is cumbersome and limited, because even though they have state of the art CAD systems, they still print out LARGE sheets of brick graph paper (~6' wide plotter) with images on them and trace the studs. Plus, (...) (24 years ago, 25-Aug-00, to lugnet.cad, lugnet.publish, lugnet.dear-lego, lugnet.cad.mlcad)
 
  Re: Some TLC folks use LDraw, MLCad (Was: The Artemis Project)
 
(...) Well, Entirely possible, but not necessarily... I know of many Industrial Designers & Architects who use very state-of-the-art CAD/CAID software at work, but use very cheap & limited software at home for their personal creativity... Why? (...) (24 years ago, 25-Aug-00, to lugnet.cad, lugnet.publish, lugnet.dear-lego, lugnet.cad.mlcad)
 
  Re: Some TLC folks use LDraw, MLCad (Was: The Artemis Project)
 
(...) Well, its clear that the LCAD advancements are the BEST we've seen of any 3D Lego design program, with the exception of the illusive TLC instructions program (which, from what I've seen, I wouldn't be surprised if it was VERY limited). So, (...) (24 years ago, 25-Aug-00, to lugnet.cad, lugnet.publish, lugnet.dear-lego, lugnet.cad.mlcad)
 
  Some TLC folks use LDraw, MLCad (Was: The Artemis Project)
 
(...) Wow. Somebody pinch me. This is about as close to unofficial endorsement as you can get! Cheers, - jsproat (24 years ago, 25-Aug-00, to lugnet.cad, lugnet.publish, lugnet.dear-lego, lugnet.cad.mlcad)
 
  Re: Sub-models
 
(...) Wow, thanks! Now I can put minifigs in all my models. A whole world is opened... --Ryan ---...--- -- E-mail: Ryanjf2@juno.com -- Amateur Radio call sign: KB1FOB ---...--- (24 years ago, 25-Aug-00, to lugnet.cad.mlcad)
 
  Re: The Artemis Project
 
(...) Yes, I have thought of Sourceforge... The only reason I didn't propose it right off the bat, is that given that *I* won't be doing any programming, I didn't feel like it was my right to decide how the code would be offered. Sourceforge (...) (24 years ago, 25-Aug-00, to lugnet.cad, lugnet.publish, lugnet.cad.mlcad)
 
  Re: The Artemis Project
 
I agree, having an Open Source cad project would be a very good thing. I definetely recommend taking a look at (URL) It's a free site sponsored by VALinux for hosting Open Source projects. It provides everything from cvs repositories and bug (...) (24 years ago, 24-Aug-00, to lugnet.cad, lugnet.publish, lugnet.cad.mlcad)
 
  Re: The Artemis Project
 
(...) Hehehe, well, That's not necessarily a *good* thing :) But it's true, I used screenshots of Photoshop to composite the interface screens, as that was what I had at hand. It also looks like the best interface I have seen, (...) He has. I'm not (...) (24 years ago, 24-Aug-00, to lugnet.cad, lugnet.publish, lugnet.cad.mlcad)
 
  Re: The Artemis Project
 
Karim, I happen to like the look of the user interface. It definitely has the "Adobe" look and feel. It also looks like the best interface I have seen, although it looks like it adds a little to the learning curve. Of course, added power comes at (...) (24 years ago, 24-Aug-00, to lugnet.cad, lugnet.publish, lugnet.cad.mlcad)
 
  Re: Help! Need advice please!
 
(...) <SNIP> Yes, they are saved in the model. In case of MPD each sub-model has it's own rotation points which are saved within the sub-models. Michael (24 years ago, 24-Aug-00, to lugnet.cad.mlcad, lugnet.cad)
 
  Re: Help! Need advice please!
 
Hi Michael, I found this would be very usefull at least for the beginning. Do you intend to save the user defined rotation point in the model ? (...) Marc Klein A Mindstorms fan. (24 years ago, 24-Aug-00, to lugnet.cad.mlcad, lugnet.cad)
 
  Help! Need advice please!
 
Hy, As some of you might know, I'm currently implementing the possibility for a user defined rotation point in MLCad. This is the actual situation for the new version: From a menu/toolbar/shortcut the user can open a dialog where the type of (...) (24 years ago, 24-Aug-00, to lugnet.cad.mlcad, lugnet.cad)
 
  Re: Sub-models
 
(...) Create another sub-model 'Multipart/New Model' and drag the remaining models from the tree-section Document into the drawing area - that is the new sub- model. Michael (24 years ago, 23-Aug-00, to lugnet.cad.mlcad)
 
  Sub-models
 
I have some models to which I want to add minifigs as sub-models, but I can't figure out how to insert them as MPD files. When I select Multipart>New Model, I can build a minifig, but can only view one model at a time from the Active Model bar. How (...) (24 years ago, 23-Aug-00, to lugnet.cad.mlcad)
 
  Re: A bug?
 
(...) It's probably easier to provide a "flush cache" option in the editors. By "Easier", I mean easier for both developers and users. Steve (24 years ago, 22-Aug-00, to lugnet.cad.mlcad)
 
  Re: A bug?
 
(...) <SNIP> The problem is, that MLCad does never access a file during drawing ... First MLCad loads all the parts into memory and starts drawing directly from the memory. This means you never will be able to change a part without refreshing the (...) (24 years ago, 22-Aug-00, to lugnet.cad.mlcad)
 
  Re: A bug?
 
Should we propose a "0 NOCACHE" metacommand that would prevent a file from being cached? You could add it while working on a new piece, without having to disable caching for all parts. -gyug (...) (24 years ago, 21-Aug-00, to lugnet.cad.mlcad)
 
  Re: A bug?
 
(...) MLCad is using a internal cache to increase loading speed. Once a part or sub- part has been loaded it's cached and will not be reloaded. Currently you will have to restart MLCad in order to clear the cache. The next release of MLCad will have (...) (24 years ago, 21-Aug-00, to lugnet.cad.mlcad)
 
  A bug?
 
When I updated a sub-part file, even I reopen the .dat file that includes that sub-part file, MLCAD doesn't update the part of sub-part, is it a bug? Zhengrong (24 years ago, 20-Aug-00, to lugnet.cad.mlcad)
 
  Re: Suggestion
 
The next version log's this information in the 'MLCAD.log' file, I will check the option again to make sure that it doesn't print the messages. Michael Tim Courtney <tim@zacktron.com> schrieb in im Newsbeitrag: FzH8yE.GLL@lugnet.com... (...) when (...) (24 years ago, 19-Aug-00, to lugnet.cad.mlcad)
 
  Re: Questions
 
(...) FzEzE2.4FF@lugnet.com... (...) Have a look at www.ldraw.org there is an faq for ldraw and it's dat file format (...) should (...) If you find a statement like '0 FILE something' in the .xxx file it's an mpd otherwise not. (...) There was some (...) (24 years ago, 19-Aug-00, to lugnet.cad.mlcad)
 
  Re: Suggestion?
 
I wouldn't think it's a good idea since this would confuse people. If you drag then drop it at a certain place then goes to a different location?! Michael Adam Howard <abhoward10@hotmail.com> schrieb in im Newsbeitrag: FzEGrn.A95@lugnet.com... (...) (...) (24 years ago, 19-Aug-00, to lugnet.cad.mlcad)
 
  Re: My Computer Desk and Monitor MOC
 
(...) Bravo!!! LOVE the little computer 'neath the desk!!! :) --Todd (24 years ago, 19-Aug-00, to lugnet.general, lugnet.cad.ray, lugnet.cad.mlcad)
 
  Suggestion
 
Hey... Pardon me if this has been mentioned before, but I'd like to see MLCad when it starts up not display the warning messages 'file not found, continue loading?' - instead, why not generate an error log at the bottom of the screen in another (...) (24 years ago, 18-Aug-00, to lugnet.cad.mlcad)
 
  Re: Snapshots in MLCad
 
"Larry Pieniazek" <lpieniazek@mercator.com> wrote in message news:FzG04H.DFn@lugnet.com... (...) not (...) move (...) but (...) whatever (...) and (...) is (...) P(rotated) (...) almost (...) That would be very cool, and combined with Adam's (...) (24 years ago, 17-Aug-00, to lugnet.cad.mlcad)
 
  Re: Snapshots in MLCad
 
Just press the "Print Scrn" key on your keyboard. That will copy the desktop to the clipboard. Pressing "Alt + Print Scrn" Will copy the current window to the clip board. After copying the screen or window to the clip board, Launch some art tool (...) (24 years ago, 17-Aug-00, to lugnet.cad.mlcad)
 
  Re: Snapshots in MLCad
 
(...) Isn't there a way to copy what you see on the screen into the clipboard, and paste it into a paint program? I think it's like: Alt+PrintScreen or Shift+PrintScreen or something, then open your paint program and hit Paste. Right? Am I wrong (...) (24 years ago, 17-Aug-00, to lugnet.cad.mlcad)
 
  Re: Snapshots in MLCad
 
(...) Since MLCad now implements the ability to rotate the oblique view to whatever viewing angle you want, how about a command that just takes the current oblique view and gives you an absolute rotation step to that rotation and origin value, (...) (24 years ago, 17-Aug-00, to lugnet.cad.mlcad)
 
  Re: MLCAD rotation (future request)
 
Steve Bliss wrote... (...) If you by "subfile" mean an MPD subfile, I think the scope is public, see the thread (URL) (24 years ago, 17-Aug-00, to lugnet.cad.mlcad)
 
  Snapshots in MLCad
 
This is either a request for info on MLCad, or a feature request, I'm not sure. I would like to be able to load a model, go into edit view and move down a bunch of parts, orient the oblique view so the parts are all visible, then print a picture of (...) (24 years ago, 17-Aug-00, to lugnet.cad.mlcad)
 
  Re: MLCAD rotation (future request)
 
(...) The original definition for MPD states that data before the first 0 FILE statement will be ignored. This is because it was assumed that MPD streams would appear mostly in e-mail messages with included DAT content. Something like: ===...=== Hi! (...) (24 years ago, 17-Aug-00, to lugnet.cad.mlcad)
 
  Re: MLCAD rotation (future request)
 
(...) But an include function is different from a subfile function. Basically, anything in a subfile is scoped to that subfile, and doesn't exist outside of the subfile. Yet another reason for a 0 INCLUDE (or 0 MACRO) meta-statement. Steve (24 years ago, 17-Aug-00, to lugnet.cad.mlcad)
 
  Re: Rubber bands?  [DAT]
 
This model, called the litewing, uses a rubber band to turn the engine when the wheels move. I built the ruber band piece by bent piece using a light saber blade that I scaled down. To make a part smaller, it's best to put it into the default center (...) (24 years ago, 17-Aug-00, to lugnet.cad.mlcad)
 
  Questions
 
|I also have some questions, having just installed MLCAD 1) Is there a CAD/LDRAW/MLCAD FAQ anywhere? 2) When you download a file from cad.dat.models, how do you know if it should be a DAT file or a MPD file? 3) Why, when i click the DAT link in the (...) (24 years ago, 17-Aug-00, to lugnet.cad.mlcad)
 
  Re: Suggestion?
 
So you could make it an option in settings. I think it would be a great option to add. Thanks, Adam Michael Lachmann <m.lachmann@xpoint.at> wrote in message news:FzDAFD.LGy@lugnet.com... (...) missing (...) the (...) previous (...) the (...) (24 years ago, 16-Aug-00, to lugnet.cad.mlcad)
 
  Re: MLCAD rotation (future request)
 
(...) An MPD header, hmmm? Handy for storing metadata, non-DAT directives, loose change, etc... I *really* like this idea. How many MPD-capable tools would need changes to allow this? Is non-DAT content before the first 0 FILE generally ignored? (...) (24 years ago, 16-Aug-00, to lugnet.cad.mlcad)
 
  Re: MLCAD rotation (future request)
 
(...) Cool! :-, (...) (Also answering Steve's post) Nah, I wasn't thinking of restricting it to a sub-file only, but rather to have the option of doing so. In fact, for simple one-off models (which the majority of mine are, anyway), it would be best (...) (24 years ago, 16-Aug-00, to lugnet.cad.mlcad)
 
  Re: Rubber bands?
 
(...) Right now, there isn't any good way to handle rubber bands in L-CAD programs. LDraw's language was written to handle objects that don't change size or shape. The current popular approach to strings, rubber bands, tubes, hoses, etc. is to avoid (...) (24 years ago, 16-Aug-00, to lugnet.cad.mlcad)
 
  Re: Rubber bands?
 
(...) It should be possible. You can add a ring (with the diameter of the rubber band) and curve it like you do with flexible hoses It should work but it is a lot of work. See Richard Goldfinder's bezier curve generator (...) (24 years ago, 16-Aug-00, to lugnet.cad.mlcad)
 
  Re: Rubber bands?(Ignore.: Smart*ss answers)
 
Smart*ss answers: 1. Just put one end around the post, and stretch it around the other post. Or 2. The same way you add any other CAD part on a Mac. :) Sorry, nevermind. (...) (24 years ago, 16-Aug-00, to lugnet.cad.mlcad)
 
  Re: Rubber bands?
 
Good question!! I have no idea .... not yet .... Michael Peter A. Vogel <pavogel@pacbell.net> schrieb in im Newsbeitrag: FzD2F9.FwC@lugnet.com... (...) (24 years ago, 16-Aug-00, to lugnet.cad.mlcad)
 
  Re: Suggestion?
 
I guess with plop you mean dropping it ... than it's clear. If you add a part by hotkey 'A' the position is inherited from the previous one, if you drag and drop it, than it uses the position where you place it, the missing coordinate value which (...) (24 years ago, 16-Aug-00, to lugnet.cad.mlcad)
 
  Re: MLCAD rotation (future request)
 
I like this idea of storing the rotation data. But I wouldn't restrict it to mpd but store it in any dat file ... This allows having different rotation points per sub-model. I will forsee something like the statement suggested from Sproaticus (...) (24 years ago, 16-Aug-00, to lugnet.cad.mlcad)
 
  Re: Golden Astronaut helmets? and Breastplates?
 
"Hakan Tandogan" <hakan@iconsult.com> wrote in message news:yxwr97z5z5t.fsf...plus.de... (...) According to the ldraw faq, gold is color 334. It ends up looking somewhat orange, but it's not too far off. I don't know if l3p recognizes it as gold and (...) (24 years ago, 16-Aug-00, to lugnet.cad.mlcad, lugnet.cad.dat.parts, lugnet.db.inv)
 
  Rubber bands?
 
How does one add rubber bands (the kind that come with a lot of Technic sets, esp. the star wars sets) to a model in MLCad, or any other lego cad program for that matter? Thanks, -Peter (24 years ago, 16-Aug-00, to lugnet.cad.mlcad)
 
  Re: MLCAD rotation (future request)
 
(...) Cool idea. (...) Is there an advantage to stuffing them in a separate subfile, other than neatness? That approach *requires* the use of MPD for storage. If they could scoped to be 'located' in specific subfiles (or the main file), that would (...) (24 years ago, 16-Aug-00, to lugnet.cad.mlcad)
 
  Re: Suggestion?
 
I turned off shading and turned on BFC, it seemed to improve speed a little. The settings you mentioned below were already set. I still have the problem with drag/dropping 'plopping' new parts into the window. Why don't they take on ALL the position (...) (24 years ago, 15-Aug-00, to lugnet.cad.mlcad)
 
  Re: MLCAD rotation (future request)
 
(...) An idea, straight out of left field: named rotation centers. Why restrict yourself to just one? It should be possible to have *several* user-defined rotation centers, and when the user wants to rotate a subpart, MLCad could use the *current* (...) (24 years ago, 15-Aug-00, to lugnet.cad.mlcad)
 
  Re: Suggestion?
 
Adam Howard <abhoward10@hotmail.com> skrev i en nyhedsmeddelelse:FzB...net.com... (...) as (...) keep (...) in (...) to (...) layer, (...) I second that. I even made a icon for that :-) But I thourght it sounded silly at the time. So I diden't send (...) (24 years ago, 15-Aug-00, to lugnet.cad.mlcad)
 
  Re: MLCAD rotation (future request)
 
Michael Lachmann <m.lachmann@xpoint.at> skrev i en nyhedsmeddelelse:FzB...net.com... (...) I think no. 3 is unnecessary. You'll be able to do that, by setting user-set-rotation-point to (0,0,0). (...) As above, I think Rotate-via-world-origin might (...) (24 years ago, 15-Aug-00, to lugnet.cad.mlcad)
 
  Re: Suggestion?
 
(...) Could you start using sub-models. I've found it is a lot easier to break down models into sub-models. I can then work in an uncluttered view of just the area I'm working on. I've been doing mostly mechs, so it is real easy to break things (...) (24 years ago, 15-Aug-00, to lugnet.cad.mlcad)
 
  Re: MLCAD rotation (future request)
 
Ok, I will think on this too. Just a summary: There are four options for a single part rotation: 1 - Rotate via origin of the part 2 - Rotate via center of part 3 - rotate via world origin(0/0/0) and 4 - rotate over a user set rotation point. For (...) (24 years ago, 15-Aug-00, to lugnet.cad.mlcad)
 
  Re: Suggestion?
 
The sounds like a good idea. However you should check your settings, and see if the Position for new part is not centered, and the draw to selection only option is disabled .... this slows down very much. Thanks, Michael Adam Howard (...) (24 years ago, 15-Aug-00, to lugnet.cad.mlcad)
 
  Suggestion?
 
Hi Mike! I've been working on a large model and have run into the slowwwiiiinnnnggg-dowwn wall. Whenever I add a new piece or rotate a selected one it seems to take forever. I'm not sure, but I believe it is because MLCAD re-renders the whole model (...) (24 years ago, 15-Aug-00, to lugnet.cad.mlcad)
 
  Re: MLCAD rotation (future request)
 
(...) Um, me too. :-, Cheers, - jsproat (24 years ago, 14-Aug-00, to lugnet.cad.mlcad)
 
  Re: MLCAD rotation (future request)
 
It would also help if there were menu commands/tool buttons to move the rotation point to the world origin or the local origin. Steve "who posted all these messages while I was on vacation?" Bliss (...) (24 years ago, 13-Aug-00, to lugnet.cad.mlcad)
 
  Golden Astronaut helmets? and Breastplates?
 
Hi, I'm using MLCad to model an "Original Model" (6457 from 1999, sorry no scan on brickshelf) for the inventory and model repository; but with a few pieces, I'm pretty much stumped: 1) MLCad doesn't seem to have a color for those "golden" helmets. (...) (24 years ago, 8-Aug-00, to lugnet.cad.mlcad, lugnet.cad.dat.parts, lugnet.db.inv)
 
  Re: tubing
 
(...) If I ever had to model string I probably would use a scaled cylinder... I would like to see your part become official! It's very useful. (24 years ago, 8-Aug-00, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: tubing
 
(...) I don't think that users would normally want to scale parts. The part you were presented with just now is probably the exception: No other parts in the LDraw library should be scaled to other sizes than the ones they come in. But then again, (...) (24 years ago, 8-Aug-00, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: tubing
 
(...) Cool. That worked. I had to edit the MPD by hand, though, I could not just edit the matrix values in MLCad directly. I think I found an MLCad quirk though. With non unit scaling/rotation factors I found that I could not move the part in the (...) (24 years ago, 8-Aug-00, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: MLCAD rotation (future request)
 
I will but this onto the list for V2.1 since V2.0 is in testing phase right now, there are a lot of nice little things in this version, and I don't like to make this version unstable now. Michael Jeff Boen <onyx@flash.net> schrieb in im Newsbeitrag: (...) (24 years ago, 7-Aug-00, to lugnet.cad.mlcad)
 
  Re: how do I combine 2 models in mlcad to render one image?
 
(...) Don't feel bad Jon, heck i'm pretty much experience because i learn very fast but that tip will help alot now...of course learning too much too fast wont help me right now, especially tough things like java, flash, html and several other thing (...) (24 years ago, 6-Aug-00, to lugnet.cad.mlcad, lugnet.cad, lugnet.cad.ray)
 
  MLCAD rotation (future request)
 
I know I've brought this up before.. and I still feel it is an important point. The current method of roation if MLCAD is far more limited than the method available in LEdit. Although I appreciate the new option to rotate via world origin or object (...) (24 years ago, 5-Aug-00, to lugnet.cad.mlcad)
 
  Re: how do I combine 2 models in mlcad to render one image?
 
"Randy Williams" <r_r_williams@yahoo.com> wrote in message news:FytJMo.A5r@lugnet.com... (...) part (...) Oh wow thank you SO much! Thats really easy. Shows you what a newbie to ldraw I am. Jon. (24 years ago, 5-Aug-00, to lugnet.cad.mlcad, lugnet.cad, lugnet.cad.ray)
 
  Re: how do I combine 2 models in mlcad to render one image?
 
yes, just open one part of you model (most likely the center.) then rightclick on the modeling area, go to add, then part. then click custom part and load your other dat file. thats it! (24 years ago, 5-Aug-00, to lugnet.cad.mlcad, lugnet.cad, lugnet.cad.ray)
 
  how do I combine 2 models in mlcad to render one image?
 
I'm trying to make a rendered image of my microfig space ship. I was planning on making 4 seperate models in mlcad and then combining them into one file so I could then render the whole ship. I checked the mlcad tutorial and learned how to import a (...) (24 years ago, 5-Aug-00, to lugnet.cad.mlcad, lugnet.cad, lugnet.cad.ray)
 
  NT4 and GPFs in 1.9r4
 
Has anyone else had problems with large models when trying to move the view? (zoomed in on model, needed to scroll in the view window to work on another section) I decided to throw together a rough Death Star Trench with the X-Wing, Darth's Tie, and (...) (24 years ago, 4-Aug-00, to lugnet.cad.mlcad)
 
  Re: Request
 
Some of this things will be available with the next version. Michael Gino A. Melone <gmelone@columbus.rr.com> schrieb in im Newsbeitrag: FyopuI.Ex7@lugnet.com... (...) have two (...) So (...) the (...) angle. I (...) over. (...) and (...) pane. (...) (24 years ago, 3-Aug-00, to lugnet.cad.mlcad)
 
  Re: Feature Request
 
This is not so easy and depends very much on the design ... currently it's not realy multi-threaded but I will analyse the possibility of that, should not be a too hard job anyway. Michael Mike Poindexter <lego@poindexter.cc> schrieb in im (...) (24 years ago, 3-Aug-00, to lugnet.cad.mlcad)
 
  Re: feature request
 
This will be possible with the version after the next ... in the next release I did already some prework on that, but it is not completed yet. Michael Ryan J Schave <ryan-nospam@eclipse...nline.com> schrieb in im Newsbeitrag: (...) (24 years ago, 3-Aug-00, to lugnet.cad.mlcad)


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