Subject:
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Re: MLCAD rotation (future request)
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Newsgroups:
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lugnet.cad.mlcad
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Date:
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Tue, 15 Aug 2000 06:24:51 GMT
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Viewed:
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2139 times
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Ok,
I will think on this too.
Just a summary:
There are four options for a single part rotation:
1 - Rotate via origin of the part
2 - Rotate via center of part
3 - rotate via world origin(0/0/0) and
4 - rotate over a user set rotation point.
For multiple part rotation there is -
1 - Rotate via world origin and
2 - rotate via a user set rotation point.
Anything missing or something to much?
Michael
Sproaticus <jsproat@io.com> schrieb in im Newsbeitrag:
3998615C.9ED8D5A0@io.com...
> Steve Bliss wrote:
> > It would also help if there were menu commands/tool buttons to move the
> > rotation point to the world origin or the local origin.
>
> Um, me too. :-,
>
> Cheers,
> - jsproat
>
> --
> Jeremy H. Sproat <jsproat@io.com> ~~~ http://www.io.com/~jsproat/
> I'm betting I'm just abnormal enough to survive!
> - The Tick
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Message has 1 Reply: | | Re: MLCAD rotation (future request)
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| Michael Lachmann <m.lachmann@xpoint.at> skrev i en nyhedsmeddelelse:FzB...net.com... (...) I think no. 3 is unnecessary. You'll be able to do that, by setting user-set-rotation-point to (0,0,0). (...) As above, I think Rotate-via-world-origin might (...) (24 years ago, 15-Aug-00, to lugnet.cad.mlcad)
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