Subject:
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Re: MLCAD rotation (future request)
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Newsgroups:
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lugnet.cad.mlcad
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Date:
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Tue, 15 Aug 2000 18:53:50 GMT
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Viewed:
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2245 times
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Michael Lachmann <m.lachmann@xpoint.at> skrev i en
nyhedsmeddelelse:FzBLwL.Enx@lugnet.com...
> Just a summary:
> There are four options for a single part rotation:
> 1 - Rotate via origin of the part
> 2 - Rotate via center of part
> 3 - rotate via world origin(0/0/0) and
> 4 - rotate over a user set rotation point.
I think no. 3 is unnecessary. You'll be able to do that, by setting
user-set-rotation-point to (0,0,0).
> For multiple part rotation there is -
> 1 - Rotate via world origin and
> 2 - rotate via a user set rotation point.
As above, I think Rotate-via-world-origin might be unnecessary.
Shoulden't there be a Rotate-via-center-of-parts? And shoulden't it be the
default even?
> Anything missing or something to much?
>
> Michael
--
Djelle alias Mogens Sørensen
__________________________________________________
E-mail - Home: Djelle@email.dk
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Web: http://hjem.get2net.dk/djelle
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Message has 1 Reply: | | Re: MLCAD rotation (future request)
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| (...) An idea, straight out of left field: named rotation centers. Why restrict yourself to just one? It should be possible to have *several* user-defined rotation centers, and when the user wants to rotate a subpart, MLCad could use the *current* (...) (24 years ago, 15-Aug-00, to lugnet.cad.mlcad)
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Message is in Reply To:
| | Re: MLCAD rotation (future request)
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| Ok, I will think on this too. Just a summary: There are four options for a single part rotation: 1 - Rotate via origin of the part 2 - Rotate via center of part 3 - rotate via world origin(0/0/0) and 4 - rotate over a user set rotation point. For (...) (24 years ago, 15-Aug-00, to lugnet.cad.mlcad)
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