Subject:
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LDGLite sketch feature (Was: Ldglite bug report)
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Newsgroups:
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lugnet.cad.dev
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Date:
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Sun, 25 Aug 2002 20:08:18 GMT
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Viewed:
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2092 times
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Sproaticus wrote:
> I've been pounding on ldglite and I think I've gotten the effect I was
> thinking of. I have a screenshot here (warning: 1024x768x32 PNG ahead):
>
> http://www.sproat.us/l3glite-sketch.png
Cool!
Me wants that!
Can you dump the source somewhere, so I can rebuild LDGLite
with that feature? Which flags are needed to get that look?
> Changes I made:
>
> - line types 3 and 4 render in white
> - color 24 renders same color as 16 (to make up for loss of color)
:-)
> Plus:
>
> - a quickie type-2 and type-5 jitter for a sketchy look :-, (ok, this
> wasn't what I was aiming for, but I think it'd be a cool option in addition
> to the first two)
Certainly.
Play well,
Jacob
--
Jacob's LEGO:
http://jacob.sparre.dk/LEGO/
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Message has 1 Reply: | | Re: LDGLite sketch feature (Was: Ldglite bug report)
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| (...) I didn't add any flags, I still haven't taken the time to learn that part of the code yet. However, the only changes were to L3View.cpp, and are very straightforward. Note that this is just a proof-of-concept, and is far from being ready for (...) (22 years ago, 25-Aug-02, to lugnet.cad.dev)
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Message is in Reply To:
| | Re: Ldglite bug report (Was: Portable Ldraw system)
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| (...) I've been pounding on ldglite and I think I've gotten the effect I was thinking of. I have a screenshot here (warning: 1024x768x32 PNG ahead): (URL) I made: - line types 3 and 4 render in white - color 24 renders same color as 16 (to make up (...) (22 years ago, 25-Aug-02, to lugnet.cad.dev)
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