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In lugnet.cad.dev, Jeremy H. Sproat writes:
> What Linux (and to some extent, Windows too) really needs is a semi-fast
> LEdit clone. I understand that one of the newer tools (LDGlite?) has an
> LEdit mode, but is kinda slow without hardware acceleration.
So it all boils down to speed? Has anyone actually tried the LEdit
mode (besides the Mac folks who currently have no other option)?
I'm just wondering how much of a speedup is required. I've used it
for small things on my 486 laptop, but that was under win95. I've
never tested the linux version on a PC that slow.
> I'm not thinking so much about a small memory footprint, but more along the
> lines of getting X out of the picture. I imagine the goal is to keep such a
> distro as simple as possible. Eliminate X, and you've saved yourself 90% of
> your configuration (and memory) woes. I don't know if Allegro or SDL are
> shared libs, but they ARE cross-platform, and on Linux they can use the
> video framebuffer (or at least Allegro can, not sure about SDL).
This sounds like the approach taken by the XMame on CD project. If
only there were a project like this that supported OpenGL, or does
Mesa3D compile on SDL or SVGAlib?
Don
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