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Subject: 
Re: Ldglite bug report (Was: Portable Ldraw system)
Newsgroups: 
lugnet.cad.dev
Date: 
Sat, 24 Aug 2002 23:48:55 GMT
Viewed: 
2315 times
  
In lugnet.cad.dev, Don Heyse writes:
I applied the fix Travis pointed out, and it seems to smooth out
some of the bumpies in antialiased mode with wide lines on my PC.
Give it a try:

It worked!

You, sir, are a steely-eyed missile man.

Be careful about posting fixes so quickly, you're already giving me more
ideas for feature requests.  :-,  But thanks!

Cheers,
- jsproat



Message has 1 Reply:
  Re: Ldglite bug report (Was: Portable Ldraw system)
 
(...) So I decided to get off my duff and see if I could contribute more than just testing efforts, and installed MINGW32 v1.1 and the GLUT headers/libs, etc. and set about to build ldglite for myself. I think it's missing a source file, glfont.c . (...) (22 years ago, 25-Aug-02, to lugnet.cad.dev)

Message is in Reply To:
  Re: Ldglite bug report (Was: Portable Ldraw system)
 
(...) I applied the fix Travis pointed out, and it seems to smooth out some of the bumpies in antialiased mode with wide lines on my PC. Give it a try: http:\\ldglite.sourc...e_test.zip I also noticed that the opengl drivers seem to top out their (...) (22 years ago, 24-Aug-02, to lugnet.cad.dev)

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