Subject:
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Re: Ldglite bug report (Was: Portable Ldraw system)
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Newsgroups:
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lugnet.cad.dev
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Date:
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Sat, 24 Aug 2002 23:48:55 GMT
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Viewed:
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2315 times
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In lugnet.cad.dev, Don Heyse writes:
> I applied the fix Travis pointed out, and it seems to smooth out
> some of the bumpies in antialiased mode with wide lines on my PC.
> Give it a try:
It worked!
You, sir, are a steely-eyed missile man.
Be careful about posting fixes so quickly, you're already giving me more
ideas for feature requests. :-, But thanks!
Cheers,
- jsproat
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Message has 1 Reply: | | Re: Ldglite bug report (Was: Portable Ldraw system)
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| (...) So I decided to get off my duff and see if I could contribute more than just testing efforts, and installed MINGW32 v1.1 and the GLUT headers/libs, etc. and set about to build ldglite for myself. I think it's missing a source file, glfont.c . (...) (22 years ago, 25-Aug-02, to lugnet.cad.dev)
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Message is in Reply To:
| | Re: Ldglite bug report (Was: Portable Ldraw system)
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| (...) I applied the fix Travis pointed out, and it seems to smooth out some of the bumpies in antialiased mode with wide lines on my PC. Give it a try: http:\\ldglite.sourc...e_test.zip I also noticed that the opengl drivers seem to top out their (...) (22 years ago, 24-Aug-02, to lugnet.cad.dev)
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