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Subject: 
Re: Ldglite bug report (Was: Portable Ldraw system)
Newsgroups: 
lugnet.cad.dev
Date: 
Sun, 25 Aug 2002 18:59:38 GMT
Viewed: 
2211 times
  
In lugnet.cad.dev, Jeremy H. Sproat writes:
In lugnet.cad.dev, Don Heyse writes:
Hmmm, how'd that get in the makefile?  Did you grab the latest makefile
out of CVS or something like that?

Actually, the makefile was straight from ldglitesrc0_9_5.zip

I guess that means nobody's ever bothered to build the windows version
on their own before.  Oh well, I sorta knew that.  I recently attempted
to update the visual C++ project files because they were also way out
of date, but I didn't get the PNG stuff in there yet.

If you want an easy way to grab the latest stuff from CVS, I recently
put the CVS executable I use, and a batch file to fetch the entire CVS
archive for ldglite here:

  ldglite.sf.net/cvswin.zip

You might as well play with the latest stuff.  It's been a while since
the last release.

I ended up having to rebuild libpng and libz because I was hitting against
an "unresolved __imp__iob" linker error with the libpng supplied in
ldglitesrc0_9_5.zip.  Evidently, this is a known mingw issue, and their
(hard to find) solution is "make sure you never ever change your compiler
version".  :-P  FWIW, I'm using the stock mingw-1.1 build on a clean win2k box.

Yes, I haven't updated my compiler in years, because I'm afraid of that
problem.  Actually I almost ruined everything when I installed a newer
version that supports ADA so I could compile the MPD tools.  But I
managed to get things back to the way they were.

So anyway, I've been taking notes on my build process, about the (very
minimal) changes I've had to make.  I can publish them now if you want, or
if you'll be coming out with a newer version soon then it might be a moot point.

I'd like to see those notes whenever you think they're ready.  I have no
idea when I'll be ready for a new release.  Like I said, I'm running out
of numbers before 1.0 and I'm still not happy with the GUI.

Don



Message has 1 Reply:
  Re: Ldglite bug report (Was: Portable Ldraw system)
 
(...) Cool, thanks. I've never had much luck with windows and cvs and sourceforge, so your batch file should prove to be useful in snarfing the latest source. (...) Again, thanks. Does it include the latest changes you made for the line endcaps? (...) (22 years ago, 25-Aug-02, to lugnet.cad.dev)

Message is in Reply To:
  Re: Ldglite bug report (Was: Portable Ldraw system)
 
(...) Actually, the makefile was straight from ldglitesrc0_9_5.zip (...) I ended up having to rebuild libpng and libz because I was hitting against an "unresolved __imp__iob" linker error with the libpng supplied in ldglitesrc0_9_5.zip. Evidently, (...) (22 years ago, 25-Aug-02, to lugnet.cad.dev)

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