Subject:
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Re: ldglite (ldlite for OpenGL and Linux) new stuff
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Newsgroups:
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lugnet.cad.dev
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Date:
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Thu, 3 Feb 2000 13:49:37 GMT
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Viewed:
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3112 times
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In lugnet.cad.dev, Leonardo Zide writes:
> "Fredrik Glöckner" wrote:
> >
> > If there is ever some GPL CAD system available for GNU/Linux (and
> > friends), we may want to cooperate on this? This is where I stand at
> > the moment:
>
> Take a look at my previous post, LeoCAD is GPL. I know it doesn't look
> like LDraw but you can still run "leocad foo.dat" and it will render the
> file or "leocad foo.dat -i foo.gif" and it will save a GIF file (JPG,
> PNG and BMP also supported).
A feature I already started adding to ldglite is to take ldraw commands
from stdin if no filename is present on the commandline. I think this
lends itself better to external control than polling a file. This is
of course based on my completely biased previous unix plumbing work where
you open up a pipe to the child process.
Don
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Message has 1 Reply: | | Re: ldglite (ldlite for OpenGL and Linux) new stuff
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| (...) But the important thing is probably that the renderer must be able to save existing data structures (parts and primitives) so that it can quickly display an updated version of the DAT file without reloading them. I would like to have even more (...) (25 years ago, 3-Feb-00, to lugnet.cad.dev)
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Message is in Reply To:
| | Re: ldglite (ldlite for OpenGL and Linux) new stuff
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| (...) Take a look at my previous post, LeoCAD is GPL. I know it doesn't look like LDraw but you can still run "leocad foo.dat" and it will render the file or "leocad foo.dat -i foo.gif" and it will save a GIF file (JPG, PNG and BMP also supported). (...) (25 years ago, 3-Feb-00, to lugnet.cad.dev)
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