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Subject: 
Re: ldglite (ldlite for OpenGL and Linux) new stuff
Newsgroups: 
lugnet.cad.dev
Date: 
Wed, 26 Jan 2000 22:55:07 GMT
Viewed: 
979 times
  
In lugnet.cad.dev, Steve Bliss writes:
In lugnet.cad.dev, Don Heyse wrote:

Hello beta testers,

I put a new version of ldglite on the web.  You can find it at
http://www.geocities.com/SiliconValley/File/8624/

[snip]

I had this up and running in a few minutes under Win98.  Adequate launching • and
rendering achieved by dragging files onto the executable (in Explorer).

Rendering was definitely slower than LDLite.

Which windows compiler did you try?  VC++ or gcc or the exe in the zip file?


When looking for subfiles, LDLite will look in the model file's directory.
LDGLite doesn't seem to do this.  Launching from the command prompt, cd'ed to
the model directory sidestepped this problem.


Do you mean the /ldraw/model dir or whatever directory the model on the
command line is in?  eg.  c:\mydatfiles in the example below.

  ldglite c:\mydatfiles\somefile.dat


Looks like an excessive number of edge-lines are getting over-written by the
surface-fills.


Try M6020.DAT from the zip file.  Does it render the same as the picture on
the web page?  Are you using ldglite0_2.zip?  Where did your opengl dlls
come from?


This is a request for an extension: if there's no GUI control, it would be • good
to have a command-line option to turn on shading.  Something like -FH (for
highlight - -FS is already taken).


Sure,  I'll add it to my TODO list on the web page. :)

Don



Message has 1 Reply:
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) I didn't compile -- I used the .exe in the zip distribution. (...) I mean c:\mydatfiles. (...) My image doesn't look like your image. See (URL). I am using ldglite0_2.zip. My opengl dlls came from the glutdlls.zip on your Geocities site. (...) (25 years ago, 27-Jan-00, to lugnet.cad.dev)

Message is in Reply To:
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) I had this up and running in a few minutes under Win98. Adequate launching and rendering achieved by dragging files onto the executable (in Explorer). Rendering was definitely slower than LDLite. When looking for subfiles, LDLite will look in (...) (25 years ago, 26-Jan-00, to lugnet.cad.dev)

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