Subject:
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Re: ldglite (ldlite for OpenGL and Linux) new stuff
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Newsgroups:
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lugnet.cad.dev
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Date:
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Thu, 27 Jan 2000 17:04:11 GMT
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Viewed:
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1071 times
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In lugnet.cad.dev, Steve Bliss writes:
> In lugnet.cad.dev, Don Heyse wrote:
> > In lugnet.cad.dev, Steve Bliss writes:
> > > [snip]
> > > Looks like an excessive number of edge-lines are getting over-written by the
> > > surface-fills.
> >
> > Try M6020.DAT from the zip file. Does it render the same as the picture on
> > the web page? Are you using ldglite0_2.zip? Where did your opengl dlls
> > come from?
>
> My image doesn't look like your image. See
> <http://www.geocities.com/partsref/image1.gif>. I am using ldglite0_2.zip. My
> opengl dlls came from the glutdlls.zip on your Geocities site. Assuming opengl
> dlls are included in GLUT. Otherwise, I don't know where they came from (don't
> you hate those ignorant Windows users?)
This is really disappointing. I was having such great luck with things just
working on all the systems I've tried at home. Now Todd gets a blank screen
when he compiles for redhat and you get the edge lines mangled. Can you do
a find files for *gl*.dll and see what pops up? I get this:
glut.dll C:\WINDOWS 154264 bytes 12/11/97
glut32.dll C:\WINDOWS 154624 bytes 12/11/97
Glu32.dll C:\WINDOWS\SYSTEM 140224 bytes 5/11/98
Opengl32.dll C:\WINDOWS\SYSTEM 753808 bytes 5/11/98
I suspect the problem here may be different versions of the Opengl32.dll
If I remember correctly the polygonOffset function I used to push the lines
forward in the zbuffer mentioned something about different implementations.
> > > This is a request for an extension: if there's no GUI control, it would be good
> > > to have a command-line option to turn on shading. Something like -FH (for
> > > highlight - -FS is already taken).
> >
> > Sure, I'll add it to my TODO list on the web page. :)
>
> Hey! I *know* what that means!
Hee, hee, I know what you mean. :^) But seriously, I am actually working
my way down the list. If you look at it I've gotten a few marked as DONE
(albeit in a quick 'n dirty way) since version 0_1.
Don
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Message has 1 Reply: | | Re: ldglite (ldlite for OpenGL and Linux) new stuff
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| (...) I get: glut.dll C:\Apps\ldraw\ldglite 154624 bytes Dec/11/1997 glut32.dll C:\Apps\ldraw\ldglite 154624 bytes Dec/11/1997 GLU32.DLL E:\WIN98\SYSTEM 140224 bytes May/11/1998 OPENGL32.DLL E:\WIN98\SYSTEM 753808 bytes May/11/1998 So it looks like (...) (25 years ago, 31-Jan-00, to lugnet.cad.dev)
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Message is in Reply To:
| | Re: ldglite (ldlite for OpenGL and Linux) new stuff
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| (...) I didn't compile -- I used the .exe in the zip distribution. (...) I mean c:\mydatfiles. (...) My image doesn't look like your image. See (URL). I am using ldglite0_2.zip. My opengl dlls came from the glutdlls.zip on your Geocities site. (...) (25 years ago, 27-Jan-00, to lugnet.cad.dev)
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