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 CAD / Development / 3852
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Subject: 
Re: ldglite (ldlite for OpenGL and Linux) new stuff
Newsgroups: 
lugnet.cad.dev
Date: 
Wed, 2 Feb 2000 17:35:43 GMT
Viewed: 
2243 times
  
In lugnet.cad.dev, Don Heyse wrote:

Rats, I did some reading this weekend and discovered the glPolygonOffset()
function I used to highlight the lines was added in gl version 1.1.  I was
really hoping this was the problem.  Oh well, I know another way,  I just
have to do it manually so it'll make the program slower.  Of course I was
gonna have to calculate the normals eventually anyways to get lighting to
work correctly, so no big loss there.

Bummer.

That's what I'd assume as well.  Don't know what the gl is for, is it a
3dfx card or some such beast?

STB Velocity 400.  I should know the chipset, but I don't.

Steve



Message has 1 Reply:
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) I only heard of the Velocity 4400, it uses a Riva TNT chip. Leonardo (24 years ago, 2-Feb-00, to lugnet.cad.dev)

Message is in Reply To:
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) files (...) Rats, I did some reading this weekend and discovered the glPolygonOffset() function I used to highlight the lines was added in gl version 1.1. I was really hoping this was the problem. Oh well, I know another way, I just have to do (...) (24 years ago, 31-Jan-00, to lugnet.cad.dev)

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