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 CAD / Development / 3852
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Subject: 
Re: ldglite (ldlite for OpenGL and Linux) new stuff
Newsgroups: 
lugnet.cad.dev
Date: 
Wed, 2 Feb 2000 17:35:43 GMT
Viewed: 
4180 times
  
In lugnet.cad.dev, Don Heyse wrote:

> Rats, I did some reading this weekend and discovered the glPolygonOffset()
> function I used to highlight the lines was added in gl version 1.1.  I was
> really hoping this was the problem.  Oh well, I know another way,  I just
> have to do it manually so it'll make the program slower.  Of course I was
> gonna have to calculate the normals eventually anyways to get lighting to
> work correctly, so no big loss there.

Bummer.

> That's what I'd assume as well.  Don't know what the gl is for, is it a
> 3dfx card or some such beast?

STB Velocity 400.  I should know the chipset, but I don't.

Steve



Message has 1 Reply:
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) I only heard of the Velocity 4400, it uses a Riva TNT chip. Leonardo (27 years ago, 2-Feb-00, to lugnet.cad.dev)

Message is in Reply To:
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) files (...) Rats, I did some reading this weekend and discovered the glPolygonOffset() function I used to highlight the lines was added in gl version 1.1. I was really hoping this was the problem. Oh well, I know another way, I just have to do (...) (27 years ago, 31-Jan-00, to lugnet.cad.dev)

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