Subject:
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Re: ldglite (ldlite for OpenGL and Linux) new stuff
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Newsgroups:
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lugnet.cad.dev
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Date:
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Wed, 26 Jan 2000 23:36:11 GMT
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Viewed:
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1359 times
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In lugnet.cad.dev, Don Heyse writes:
> Could you perhaps try the executable from the zip file to see if it works?
OK, I grabbed a new zipfile and tried that. It gacked at me until I did this:
$ su
# cd /usr/lib
ln -s /usr/local/lib/libglut.so.3
ln -s /usr/local/lib/libGLU.so libMesaGLU.so.3
ln -s /usr/local/lib/libGL.so libMesaGL.so.3
exit
$ ./ldglite cyl.dat
And then it ran, but did the same thing as before -- blank white window.
Sanity check, to make sure it's your file and not the one I built:
$ ls -l ldglite
-rwxrwxr-x 1 todd todd 81064 Jan 25 20:04 ./ldglite
--Todd
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Message is in Reply To:
| | Re: ldglite (ldlite for OpenGL and Linux) new stuff
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| (...) Hmmm, perhaps now we're onto something. My executable is only 189110 bytes. Significantly smaller! ;^) I don't think the executable is supposed to be statically linked. I didn't add anything to the makefile to do that. Do you have the .a files (...) (25 years ago, 26-Jan-00, to lugnet.cad.dev)
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