Subject:
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Re: ldglite (ldlite for OpenGL and Linux) new stuff
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Newsgroups:
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lugnet.cad.dev
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Date:
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Mon, 31 Jan 2000 17:57:04 GMT
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Viewed:
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2217 times
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In lugnet.cad.dev, Don Heyse wrote:
> This is really disappointing. I was having such great luck with things just
> working on all the systems I've tried at home. Now Todd gets a blank screen
> when he compiles for redhat and you get the edge lines mangled. Can you do
> a find files for *gl*.dll and see what pops up? I get this:
>
> glut.dll C:\WINDOWS 154264 bytes 12/11/97
> glut32.dll C:\WINDOWS 154624 bytes 12/11/97
> Glu32.dll C:\WINDOWS\SYSTEM 140224 bytes 5/11/98
> Opengl32.dll C:\WINDOWS\SYSTEM 753808 bytes 5/11/98
I get:
glut.dll C:\Apps\ldraw\ldglite 154624 bytes Dec/11/1997
glut32.dll C:\Apps\ldraw\ldglite 154624 bytes Dec/11/1997
GLU32.DLL E:\WIN98\SYSTEM 140224 bytes May/11/1998
OPENGL32.DLL E:\WIN98\SYSTEM 753808 bytes May/11/1998
So it looks like we've got the same files. Argh. I'll try moving my glut files
to Windows. ... Nope, no difference.
Interestingly, I've also got the following file:
V128IIGL.DLL E:\WIN98\SYSTEM
which I assume is an driver/interface for my video card.
Steve
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Message has 1 Reply: | | Re: ldglite (ldlite for OpenGL and Linux) new stuff
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| (...) files (...) Rats, I did some reading this weekend and discovered the glPolygonOffset() function I used to highlight the lines was added in gl version 1.1. I was really hoping this was the problem. Oh well, I know another way, I just have to do (...) (25 years ago, 31-Jan-00, to lugnet.cad.dev)
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Message is in Reply To:
| | Re: ldglite (ldlite for OpenGL and Linux) new stuff
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| (...) My (...) opengl (...) (don't (...) This is really disappointing. I was having such great luck with things just working on all the systems I've tried at home. Now Todd gets a blank screen when he compiles for redhat and you get the edge lines (...) (25 years ago, 27-Jan-00, to lugnet.cad.dev)
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