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 CAD / Development / *10575 (-100)
  Part Measurements and Authoring
 
A question for all part authors How do you figure out the measurements for your parts? I'm not talking about the obvious measurements such as stud width but the more intricate details on some of the more complex parts. Do you use a micrometer, (...) (22 years ago, 5-Mar-03, to lugnet.cad.dev)
 
  MOTM/SOTM for February 2003
 
Do I ever hate the cold & flu season..... Anyway, here goes; MOTM is Cale Leiphart's "1949 John Deere Model A". This was actually a tough call. Cale's model tied with Carlos un apellido's Supercar model, so I had to be the tie-breaker. The supercar (...) (22 years ago, 5-Mar-03, to lugnet.announce, lugnet.cad, lugnet.cad.dev.org.ldraw)
 
  Ldraw Viewer 0.5
 
Once again it seem I have too much spare time, since I have elevated Ldraw Viewer to development version 0.5. The big change is that you can now rotate parts using the mouse (rather than by dialog box). I have also eliminated a number of bugs (...) (22 years ago, 4-Mar-03, to lugnet.cad.dev.mac)
 
  Re: Ldglite, crosshair in LEdit emu mode?
 
(...) Ah, I searched for "crosshair" in the documentation, but didn't check what the axis was. It looks like it displays the rotation centre at all time? That's useful. As you say, it works in a different way than the LEdit crosshair, but it's still (...) (22 years ago, 4-Mar-03, to lugnet.cad.dev)
 
  Re: Ldglite, crosshair in LEdit emu mode?
 
(...) It might already have what you want. Look for the Axis command on the Turn menu. The command is something like /ta to toggle it. It's not exactly the 2D crosshair from LEdit, but it could be useful. If not, let me know what would make it (...) (22 years ago, 4-Mar-03, to lugnet.cad.dev)
 
  Ldglite, crosshair in LEdit emu mode?
 
I have used the LEdit emulation mode in Ldglite a lot recently, and I find it very useful. However, there is one graphical feature that I miss from the orginal LEdit, namely the crosshair. The crosshair is useful when rotating parts, to see where (...) (22 years ago, 4-Mar-03, to lugnet.cad.dev)
 
  Re: My ideal Part-Authoring-Application (PAA)
 
(...) That's why I use LDAO. ctl-x, ctl-y, ctl-z for rotating in the Editor. Steve (22 years ago, 4-Mar-03, to lugnet.cad, lugnet.cad.dev)
 
  Re: [Parts Tracker] Working on Update 2003-01
 
(...) Progress yesterday was close to zero due to unavailability of ldraw.org for much of the day. Maybe today... Chris (22 years ago, 2-Mar-03, to lugnet.cad.dev)
 
  Re: Download parts automatically with your preferred modeller?
 
(...) The easiest way would be a list of updates for example a simple text file containing the package names and date of release. This way an application can check when it last downloaded an update and incrementally load newer updates or even (...) (22 years ago, 1-Mar-03, to lugnet.cad.dev)
 
  Re: Download parts automatically with your preferred modeller?
 
(...) I don't like making "standards" that only work for products from one company. But nothing prevents somebody from implementing a protocol as a DLL for Windows - or as an Open Source library that anybody can use. But first we should agree on a (...) (22 years ago, 28-Feb-03, to lugnet.cad.dev)
 
  [Parts Tracker] Working on Update 2003-01
 
I'm going to be working on LDraw Update 2003-01 this weekend. During this time, the Parts Tracker may be shutdown for file submissions and review posting. Thank you for your patience. Chris (22 years ago, 1-Mar-03, to lugnet.cad.dev)
 
  Proposal: New Part *NAMING* System.
 
Once the numbering system is in place, we then can deal with the next sticky issue: part names. Since everyone will want their names to be the final name chosen, I would like to sidestep that issue - there should not be a final name chosen. But (...) (22 years ago, 28-Feb-03, to lugnet.cad.dev, lugnet.db.inv, lugnet.db.brictionary)  
 
  Re: Download parts automatically with your preferred modeller?
 
(...) Someone recently suggested to me a parts updater DLL we could have for download at LDraw.org, to have one standard parts downloader for modeler programs, and so programmers don't have to re-invent the wheel. I know this would apply to Windows (...) (22 years ago, 27-Feb-03, to lugnet.cad.dev)
 
  Re: Download parts automatically with your preferred modeller?
 
(...) Basically yes. > how about all this (...) I think there still are some details about the license for the parts library which aren't finalised, but Steve knows more about that. (...) That depends on what you mean. The trick of doing it with a (...) (22 years ago, 27-Feb-03, to lugnet.cad.dev)
 
  Re: My ideal Part-Authoring-Application (PAA)
 
(...) no, you don't. do you remember "the voice" and his song: "my way". you just have to find your way. every author has his own. he will tell you that the one which suites him best is the ideal one, but there is no master plan... what counts is (...) (22 years ago, 27-Feb-03, to lugnet.cad, lugnet.cad.dev)
 
  Re: My ideal Part-Authoring-Application (PAA)
 
(...) I am very anxious(sp?) to see this (...) Have you considered SynEdit? You can find it here: (URL) (22 years ago, 27-Feb-03, to lugnet.cad, lugnet.cad.dev)
 
  Re: My ideal Part-Authoring-Application (PAA)
 
On Tue, 25 Feb 2003 21:13:43 GMT, "Willy Tschager" <willy.tschager@tin.it> wrote: I have the following approach I first modelize the part with a commercial 3D Cad tool : Solidworks, then I export the STL file and convert it to dat with STL2DAT. (...) (22 years ago, 26-Feb-03, to lugnet.cad, lugnet.cad.dev)
 
  Re: My ideal Part-Authoring-Application (PAA)
 
"Carsten Schmitz" <casz@gmx.de> skrev i meddelandet news:HAxE5J.BAI@lugnet.com... (...) I think it's OK with closed source in a standardized plugin framework. Keeps all the add-ons in plugins instead of different 'forks' of the source. Also less (...) (22 years ago, 26-Feb-03, to lugnet.cad, lugnet.cad.dev)
 
  Re: My ideal Part-Authoring-Application (PAA)
 
(...) snip (...) WOW. I can't understand how you guys do it. But I get the sneaking suspicion that in order to get what I really want (something that can go seamlessly between .DAT and some commercial 3D CAD package without tons of cleanup) I'm (...) (22 years ago, 26-Feb-03, to lugnet.cad, lugnet.cad.dev)
 
  Re: My ideal Part-Authoring-Application (PAA)
 
Hi! I am thinking of making LDDP open source. The reason I did not so far is that I am using a commercial component for the highlighting editor part. Still i will try to change it to a component you can find in the Jedi VCL that is open source too. (...) (22 years ago, 26-Feb-03, to lugnet.cad, lugnet.cad.dev)
 
  Re: Download parts automatically with your preferred modeller?
 
hi steve, (...) ??? ... does it mean it just depends on the modeller? how about all this copyright-stuff tim is talking about? (I still try to figure out the difference between downloading a zip-file with all the parts or the single parts and the (...) (22 years ago, 26-Feb-03, to lugnet.cad.dev)
 
  Re: My ideal Part-Authoring-Application (PAA)
 
hi darrell, (...) I do ALL the modelling in a 5-dollar-cad-prog called "reflections". it supports only trinagles, has an import for dxf (to import converted dats for measurement) and outputs its one file format and a strage povray. therefore I run (...) (22 years ago, 26-Feb-03, to lugnet.cad, lugnet.cad.dev)
 
  Re: My ideal Part-Authoring-Application (PAA)
 
(...) I don't agree :-) As a closed project, it would never get finished (too much for one person) As an open project, it would never get finished (too many different opinions) I think the model of LDDP plugins is the way to go. Standardized (...) (22 years ago, 26-Feb-03, to lugnet.cad, lugnet.cad.dev)
 
  Re: My ideal Part-Authoring-Application (PAA)
 
(...) I too get seasick, but the application of my dreams looks very different from your, because I think I have a very different approach. Currently, I can't think of authoring parts with using for example 1D- and 3D-variables, so I always start (...) (22 years ago, 26-Feb-03, to lugnet.cad, lugnet.cad.dev)
 
  Re: My ideal Part-Authoring-Application (PAA)
 
(...) I use LDesignPad a little but the great thing about using MLCad is that it does all the rotation calculations for me. -Orion (22 years ago, 26-Feb-03, to lugnet.cad, lugnet.cad.dev)
 
  Re: Download parts automatically with your preferred modeller?
 
[trimmed newsgroup header to just lugnet.cad.dev] (...) I think it would be very cool if editors/renderers would automatically grab parts from the 'net. The files have been available from the website for a couple of years now. Steve (22 years ago, 26-Feb-03, to lugnet.cad.dev)
 
  Re: My ideal Part-Authoring-Application (PAA)
 
(...) Most of my part-authoring time is spent in a text editor. Sometimes I use a spreadsheet. :) Frankly, I can't imagine coding parts in MLCAD. Too much clicking in and out of dialogs. Steve (22 years ago, 26-Feb-03, to lugnet.cad, lugnet.cad.dev)
 
  Re: My ideal Part-Authoring-Application (PAA)
 
OK, you had me going there for a second. I started a thread looking for CAD-DAT file converters and I thought you had one! (...) I'm curious how this works (if it's true). Are you guys modeling in commercial 3D software and then using some level of (...) (22 years ago, 25-Feb-03, to lugnet.cad, lugnet.cad.dev)
 
  My ideal Part-Authoring-Application (PAA)
 
Dear Code-gods, I'd like to thank you for all the little progs and tools you have created throughout the years. Authoring a part today has become much easier than a year ago, but... Guys there's always a "but", I get seasick from jumping from one (...) (22 years ago, 25-Feb-03, to lugnet.cad, lugnet.cad.dev)  
 
  Re: New MAC Modeller for LDRAW FILES
 
Wow even better feedback! Keep it comming I'll discuss both versions - Cocoa and Carbon / Classic Firstly Cocoa Load times, I concur they are much slower (compared to the Carbon version), especially a model of 800+ lines of code, at this stage I (...) (22 years ago, 25-Feb-03, to lugnet.cad.dev.mac)
 
  Re: New MAC Modeller for LDRAW FILES
 
(...) Measuring load and display times using the menu bar clock. To load and display the dat for my caboose took 15 seconds in MLM and 3 seconds to load and display the dat in LDV 0.4.2. (...) I know it is, but I still have a hard time accepting (...) (22 years ago, 25-Feb-03, to lugnet.cad.dev.mac)
 
  Re: New MAC Modeller for LDRAW FILES
 
(...) Sure...not a problem. I don't get a chance to do much here anymore, but after BricksWest, and some good LDraw convos, I'm more pumped than ever to get a Mac LDraw utility completed. (...) Not here. (...) No one told me how/where to do so (At (...) (22 years ago, 24-Feb-03, to lugnet.cad.dev.mac)
 
  Re: New MAC Modeller for LDRAW FILES
 
(...) If you're using OpenGL, you should be able to call glFinish to force the drawing to complete. The glFinish command blocks until all previous OpenGL commands have completed. Do NOT call this command except at the very end of you frame, because (...) (22 years ago, 24-Feb-03, to lugnet.cad.dev.mac)
 
  Re: New MAC Modeller for LDRAW FILES
 
Thanks for the feedback guys, It’s good to see that the program does run – and no reported crashes? I will answer some of the comments first, Matt – not all parts are drawing; have you set the Ldraw folder location in “Preferences” yet? Matt – part (...) (22 years ago, 24-Feb-03, to lugnet.cad.dev.mac)
 
  Re: Download parts automatically with your preferred modeller?
 
More commonly, "Hear, hear." In this media, maybe it should be, "Read, read." To more closely match the olde English, maybe, "Lo, lo," which means "Look, look." In whichever form it is stated, however, I must admit to strong agreement with the (...) (22 years ago, 24-Feb-03, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw, lugnet.cad.mlcad, lugnet.general)
 
  Re: New MAC Modeller for LDRAW FILES
 
(...) Hi, I gave Mac Lego Modeler a try on a PowerBook G3 FireWire (aka Pismo) OS 10.2.4, 128 bit ATi RageMobility (something or other) w/8 MB VRAM. I loaded a few small models and then my caboose. The caboose looks very similar to the one that (...) (22 years ago, 24-Feb-03, to lugnet.cad.dev.mac)
 
  Re: New LDraw.org Books Page
 
Hi Geoff, Thanks for taking the time to write this review, which I hadn't seen until just now. (...) Hopefully, I will be following up on this in the coming months ... Currently researching. Cheers, (22 years ago, 23-Feb-03, to lugnet.cad, lugnet.cad.dev.org.ldraw)
 
  Re: Part request: TV Chopper Windscreen
 
(...) -Orion (22 years ago, 23-Feb-03, to lugnet.cad.dev)
 
  Re: Download parts automatically with your preferred modeller?
 
In lugnet.cad, Willy Tschager writes: <Snip> Here, Here! I'm a casual user of the LDraw line, using MLCad to look at different MOCs around the community. But, I'm constantly plagued by "Part Number ... Not Found! Continue Loading?" An auto updater, (...) (22 years ago, 21-Feb-03, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw, lugnet.cad.mlcad, lugnet.general)
 
  Part request: TV Chopper Windscreen
 
This part from year 1999 is unfortunately not availible for LDraw: (URL) the range of windscreen-elements is limited anyway, I feel this could make a useful addition. Shouldn't be overly hard to create for a skilled parts-developer. Any takers? (...) (22 years ago, 23-Feb-03, to lugnet.cad.dev)
 
  Re: New MAC Modeller for LDRAW FILES
 
(...) Andrew, Sorry to have missed this...you posted while BricksWest was going on! Shame on you! 8?) The app runs VERY well on my G4 Cube, 500Mhz, 512MB, MacOS 10.2.4...quick, smooth OpenGL graphics, flawless rotation. Part selection could use some (...) (22 years ago, 23-Feb-03, to lugnet.cad.dev.mac)
 
  Java 3D app ready for Mac LDraw?
 
Hey everybody, At BricksWest last weekend, Wayne Gramlich told me about this site: (URL) you are heavily into Java, Wayne figures that it would take no more than a week of code to have a Macintosh LDraw modeller written on top of this. Do we have (...) (22 years ago, 23-Feb-03, to lugnet.cad.dev.mac)
 
  Re: Delphi user need help on VB6
 
(...) Use a timer control to manage the loading. Set the timer's Interval property to 1000, for one second. Make a module-level variable in the form to keep track of which image you've loaded. In the timer's event subroutine, load the next image (...) (22 years ago, 22-Feb-03, to lugnet.cad.dev)
 
  [Parts Tracker] email address needed: Ildefonso Zanette
 
Ildefonso Zanette, Email being sent from the Parts Tracker to your address-of-record is bouncing. Can you send an updated address to parts@ldraw.org? Thanks! Steve Bliss (22 years ago, 22-Feb-03, to lugnet.cad.dev)
 
  Re: Download parts automatically with your preferred modeller?
 
Hi Willy - (...) Yes, getting started can be difficult for some new users. We've tried to put up clear instructions, but some still struggle with that. There should be a solution - but there's other issues at play too. See below. (...) This is a (...) (22 years ago, 21-Feb-03, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw, lugnet.cad.mlcad, lugnet.general)
 
  Download parts automatically with your preferred modeller?
 
hi folks, after ages I've got a new computer (waiting three days 'til my radiocity got rendered has become unbearable ;-) and reinstalled all my favourite lego-cad-progs. as usual it was a painstaking process: unzip the original ldraw-package, the (...) (22 years ago, 21-Feb-03, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw, lugnet.cad.mlcad, lugnet.general)
 
  Delphi user need help on VB6
 
I never like Visual basic's dll but now I do since i found it so easy and cool as delphi. Can some help me on Visual basic 6? please contact me at msn: quad95@msn.com icq: 126397322 I need to know how to make an animation but like this load image1 (...) (22 years ago, 21-Feb-03, to lugnet.cad.dev)
 
  New MAC Modeller for LDRAW FILES
 
I have just placed Mac Lego Modeller (v0.1d1) on my .Mac site. This is a Cocoa version of Ldraw Viewer and will run under MacOS X only (source code is also included plus some discussion on programming with Cocoa and Objective-C). For this release, (...) (22 years ago, 18-Feb-03, to lugnet.cad.dev.mac)
 
  RE: New LDraw.org Books Page
 
First let me say that I got the book as soon as it was available and have read the entire thing. I am a moderate level user of Ldraw and MLCad. I also had experience with L3P, but I was used to using L3PAO for that. I have done POV Ray as well, but (...) (22 years ago, 11-Feb-03, to lugnet.cad, lugnet.cad.dev.org.ldraw)
 
  Re: Proposal: New Part Numbering System
 
(...) ...snip. Well I consider a common parts numbering system to be totally nessesary. I have spent the last 4 months counting and cataloging my collection. For the most part I have used LDraw number because that was what I had first. I have to (...) (22 years ago, 14-Feb-03, to lugnet.cad.dev, lugnet.db.inv, lugnet.db.brictionary)  
 
  Re: Proposal: New Part Numbering System
 
(...) The question has been asked before, I believe it will be asked again. The general reason that a corporation would not cooperate in a situation like is that it would cost them money (ie, they'd have to pay people to spend their time dealing (...) (22 years ago, 14-Feb-03, to lugnet.cad.dev, lugnet.db.inv, lugnet.db.brictionary)
 
  Re: Proposal: New Part Numbering System
 
(...) I agree. Ask the question first, explain the benefit to the community, and hope for the answer we are looking for. It would seem to me that if the information is available on larger parts for public consumption, surely they would not maintain (...) (22 years ago, 13-Feb-03, to lugnet.cad.dev, lugnet.db.inv, lugnet.db.brictionary)
 
  Re: LPub 2.1.0.6 Available
 
(...) I have a small problem with LPub: I tried to modify background color of generated images (to match my site colors), this works fine for construction steps images, but part list and bom images keep on using a white background. And a little (...) (22 years ago, 13-Feb-03, to lugnet.cad, lugnet.inst, lugnet.cad.dev)
 
  Re: LPub 2.1.0.6 Available
 
(...) I have a small problem with LPub: I tried to modify background color of generated images (to match my site colors), this works fine for construction steps images, but part list and bom images keep on using a white background. And a little (...) (22 years ago, 13-Feb-03, to lugnet.cad, lugnet.inst, lugnet.cad.dev)
 
  Re: Proposal: New Part Numbering System
 
(...) I asked italy@lego.com for the index number on the sticker sheet in 6970 after I hadn't got reply on this post: (URL) was told (in a very friendly way) that all information regarding discontinued sets has been destroid. (...) billund calling (...) (22 years ago, 13-Feb-03, to lugnet.cad.dev, lugnet.db.inv, lugnet.db.brictionary)
 
  Re: LPub 2.1.0.6 Available
 
Hi Richard, Thanks for the nice note. It is always nice to be appreciated. Kevin (...) (22 years ago, 12-Feb-03, to lugnet.cad, lugnet.inst, lugnet.cad.dev)
 
  Re: Proposal: New Part Numbering System
 
In lugnet.cad.dev, Steve Bliss writes: Hi Steve I applaud the efforts you, Dan and Jennifer are putting forward to making this work. This might seem like a silly question - but has anyone asked LEGO for the missing part numbers. As LEGO molds the (...) (22 years ago, 12-Feb-03, to lugnet.cad.dev, lugnet.db.inv, lugnet.db.brictionary)
 
  Re: LPub 2.1.0.6 Available
 
Kevin, I just wanted to say WOW! This program just gets better and better. I don't know what you have done to this build of LPub, but it's the first build that I have been able to use straight away without first having to negotiate around mini bugs (...) (22 years ago, 12-Feb-03, to lugnet.cad, lugnet.inst, lugnet.cad.dev)
 
  Re: Proposal: New Part Numbering System
 
Steve Bliss wrote in message ... (...) It's my understanding that Bricklink has been hoping for part number synchronization for a while - there has been a good deal of discussion of it recently and they seem to have given up on the possibility. (...) (22 years ago, 12-Feb-03, to lugnet.cad.dev, lugnet.db.inv, lugnet.db.brictionary)
 
  Re: Proposal: New Part Numbering System
 
Yay! Best regards, /Tobbe (URL) SPAM when e-mailing) (22 years ago, 12-Feb-03, to lugnet.cad.dev, lugnet.db.inv, lugnet.db.brictionary)
 
  Proposal: New Part Numbering System
 
Hi! I've been talking with Dan and Jennifer Boger tonight, trying to figure out how we can improve the synchroni[s|z]ation between LDraw and Peeron part numbers. And anyone else's part system that wants to play with us, too. :) Basically, there are (...) (22 years ago, 12-Feb-03, to lugnet.cad.dev, lugnet.db.inv, lugnet.db.brictionary) !! 
 
  Re: ldglite, new glut, and l3p (and lsynth)
 
(...) Hey, now that you're back in the loop, maybe you could spend a few minutes and see if the lsynth stuff works on the mac. Look here for the scoop on an executable for OSX. (URL) addition, you'll probably need the lsynth parts, the example, and (...) (22 years ago, 11-Feb-03, to lugnet.cad.dev.mac, lugnet.cad.dev)
 
  ldglite, new glut, and l3p. Good stuff.
 
Hi! Its been a while since I've worked with ldglte on my Mac, or with any LDraw-related things in general, so I've been sort of out of the loop. Please forgive any redundant comments I make, and the haphazard organization of this post. Thanks! OK, (...) (22 years ago, 11-Feb-03, to lugnet.cad.dev.mac)
 
  Re: Dimensions needed for part 4424
 
Steve Bliss <steve.bliss@earthlink.net> schrieb im Newsbeitrag news:ahje4vogvvjdhdi...4ax.com... (...) Now it is. Thanks again Bernd (22 years ago, 10-Feb-03, to lugnet.cad.dev)
 
  Re: Dimensions needed for part 4424
 
(...) Things are only a little backlogged on the PT. :\ Just to be clear -- when I posted my earlier message, I wasn't questioning the accuracy of the part. But I wasn't comfortable putting a dimension on the title based on fiddling around with the (...) (22 years ago, 10-Feb-03, to lugnet.cad.dev)
 
  Re: Unnoficial Parts (Tiles with Edge)
 
(...) I think that was always the intention. The "~Moved to" and 30xxa.dat files are now on the Parts Tracker. (URL) (22 years ago, 8-Feb-03, to lugnet.cad.dev)
 
  Re: LDraw Moonbase Project
 
(...) send it to you. If you want, you can use (link to, copy onto your site, whatever), the special baseplate part files I made for designing moonbase modules. They're on my brickshelf account, at (URL) Steve (22 years ago, 8-Feb-03, to lugnet.space, lugnet.cad.dev.org.ldraw)
 
  LDraw.org Linking Images?
 
Hey - Someone emailed me a while ago asking why there weren't images on LDraw.org such as banners and buttons to use as links. Truth be told, when I redesigned the site a year ago, I forgot to add those, and haven't put them up since. The old ones (...) (22 years ago, 8-Feb-03, to lugnet.cad.dev.org.ldraw)
 
  Re: Unnoficial Parts (Tiles with Edge)
 
(...) <stuff about grooved/grooveless Tile 1 x 4> (...) Where "part" relates to geometry, ignoring pattern. <snip stuff that was done to fix Tile 1 x 4...but 2431b is still on the official list?> (...) It would still be nice to have 3070, 3069, and (...) (22 years ago, 7-Feb-03, to lugnet.cad.dev)
 
  Re: Random bricks
 
Hmm, make it so? I mean, this (URL) is not realistic. Bricks are inside each other, but I guess that does not matter. Another thought... boy, I am thinking today :-) Using a similar tool, could you make a heap or pile of bricks? That would be nice (...) (22 years ago, 7-Feb-03, to lugnet.cad, lugnet.cad.dev)
 
  Re: Random bricks
 
(...) Not at all. It doesn't become difficult until you want it to look realistic. Play well, Jacob (22 years ago, 7-Feb-03, to lugnet.cad, lugnet.cad.dev)
 
  Random bricks
 
Hi all, I just had a thought. Would it be possible to make a little tool that generates an LDraw file with random placed bricks? I mean like this: (URL) can imagine it was a pain to place and rotate all these bits and parts? Also this: (URL) in the (...) (22 years ago, 7-Feb-03, to lugnet.cad, lugnet.cad.dev)
 
  Re: Dimensions needed for part 4424
 
Steve Bliss <steve.bliss@earthlink.net> schrieb im Newsbeitrag news:H9vCoG.6x7@lugnet.com... (...) Thank you for reviewing this. I've made it nearly one year ago. But I think thats the correct size because I used a measuring gauge with a vernier (...) (22 years ago, 7-Feb-03, to lugnet.cad.dev)
 
  Re: Making parts 2999 and 2998 work together
 
Steve, I agree with your opinion. I am one of the people that have the 8448 modeled and do not mind one bit when I have to re-position a part so that it's orientation is more sensible. It's a small price to pay for the over all good for the entire (...) (22 years ago, 7-Feb-03, to lugnet.cad.dev)
 
  Dimensions needed for part 4424
 
See: (URL) working on reviewing 4424.dat, the washtub/half-barrel. I do not have one of these parts. Using the LDraw file, I got a rough size of 4.5 x 4.5 (actually, it's more like 4.4 x 4.4). Could who has the actual part please check the (...) (22 years ago, 6-Feb-03, to lugnet.cad.dev)
 
  Re: MOTM/SOTM for January 2003
 
Hey Terry - Wow, I totally forgot about this till today, I know you were giving me the heads-up to find a replacement this month, but then I hadn't heard anything back from you whether or not you could pull this off. Just talking to a friend today (...) (22 years ago, 5-Feb-03, to lugnet.cad.dev.org.ldraw)
 
  MOTM/SOTM for January 2003
 
Hello, Another delay, due to a drive failure. :-( But finally, MOTM goes to Jumpei Mitsui for the model of the Japanese Battleship-YAMATO. I would love to see more details of that one. SOTM to Tore Eriksson for his scene of Lego Play. Hmm.. Lego (...) (22 years ago, 5-Feb-03, to lugnet.announce, lugnet.cad, lugnet.cad.dev.org.ldraw)
 
  Ldraw Viewer 0.4.2
 
After a month of playing with Cocoa, two weeks ago I returned to the Classic and Carbon versions of Ldraw Viewer. The results of my toil is Ldraw Viewer 0.4.2 which can be found here: (URL) include a total memory rewrite (to hopefully stop the (...) (22 years ago, 3-Feb-03, to lugnet.cad.dev.mac)
 
  Re: New part 3648a - 3648s01.dat  [DAT]
 
0 ~Technic Gear 24 Tooth - Cogs and Outer Ring 0 Name: s\3648s01.dat 0 Author: Lance Hopenwasser <hopenwasser@acm.org> 0 Unofficial Sub-Part 0 BFC CERTIFY CCW 0 0 Cogs 0 1 16 0 27.04 0 1 0 0 0 1 0 0 0 1 tooth24a.dat 1 16 -6.998 26.1179 0 .9659 (...) (22 years ago, 3-Feb-03, to lugnet.cad.dev, lugnet.cad.dat.parts.primitives)
 
  Re: New part 3648a - 48\1-6cyli,dat  [DAT]
 
0 8-48 Hi-Res Cylinder 0 Name: 48\1-6cyli.dat 0 Author: Lance Hopenwasser <hopenwasser@acm.org> 0 Unofficial Primitive 0 BFC CERTIFY CW 5 24 1 0 0 1 1 0 0.9914 0 0.1305 1 0 -1 5 24 0.9914 0 0.1305 0.9914 1 0.1305 0.9659 0 0.2588 1 0 0 5 24 0.9659 0 (...) (22 years ago, 3-Feb-03, to lugnet.cad.dev, lugnet.cad.dat.parts.primitives)
 
  Re: New part 3648a - 3648as01.dat  [DAT]
 
0 ~Technic Gear 24 Tooth with 3 Axleholes - Eighth of Pin Holes 0 Name: s\3648as01.dat 0 Author: Lance Hopenwasser <hopenwasser@acm.org> 0 Unofficial Sub-Part 0 BFC CERTIFY CCW 0 Ring surfaces 1 16 10.3201 3 7.625 0 0 .3201 -1 0 0 0 -1 0 rect3.dat 1 (...) (22 years ago, 3-Feb-03, to lugnet.cad.dev, lugnet.cad.dat.parts.primitives)
 
  Re: New part 3648a - Test Models  [DAT]
 
0 Test Interlocking Two 3648a 0 Name: Test1 3648a.ldr 0 Author: Lance Hopenwasser 0 Unofficial Model 1 1 -14 -17 0 1 0 0 0 1 0 0 0 1 3894.DAT 1 0 26 -7 0 0 0 1 0 1 0 -1 0 0 3705.DAT 1 0 -34.009 -7.131 0 0 0.1305 0.9914 0 0.9914 -0.1305 -1 0 0 (...) (22 years ago, 3-Feb-03, to lugnet.cad.dev, lugnet.cad.dat.parts.primitives)
 
  Re: New part 3648a - tooth24a.dat  [DAT]
 
0 Single Tooth (Tall) for Technic Gear 24 Tooth 0 Name: tooth24a.dat 0 Author: Lance Hopenwasser <hopenwasser@acm.org> 0 Unofficial Primitive 0 BFC CERTIFY CCW 1 16 0 5.8525 0 .8 0 0 0 -1 0 0 0 4.75 rect.dat 1 16 1.275 4.3525 0 0 -1 -.475 0 0 1.5 (...) (22 years ago, 3-Feb-03, to lugnet.cad.dev, lugnet.cad.dat.parts.primitives)
 
  Re: New part 3648a - 3-4ring3.dat  [DAT]
 
0 3/4 Ring Radius 3:4 0 Name: 3-4ring3.dat 0 Author: Lance Hopenwasser <hopenwasser@acm.org> 0 Unofficial Primitive 0 BFC CERTIFY CW 4 16 -3 0 0 -2.7717 0 -1.1481 -3.6956 0 -1.5308 -4 0 0 4 16 -2.7717 0 -1.1481 -2.1213 0 -2.1213 -2.8284 0 -2.8284 (...) (22 years ago, 3-Feb-03, to lugnet.cad.dev, lugnet.cad.dat.parts.primitives)
 
  Re: New part 3648a - 3648s02.dat  [DAT]
 
0 ~Technic Gear 24 Tooth - Eighth of Center Axlehole 0 Name: s\3648s02.dat 0 Author: Lance Hopenwasser <hopenwasser@acm.org> 0 Unofficial Sub-Part 0 BFC CERTIFY CCW 0 Center Axlehole 4 16 2 5.58 9.625 0 6 9.625 0 6 0 2 5.58 0 2 24 0 6 9.625 2 5.58 (...) (22 years ago, 3-Feb-03, to lugnet.cad.dev, lugnet.cad.dat.parts.primitives)
 
  Re: New part 3648a - 48\1-6edge.dat  [DAT]
 
0 8-48 Hi-Res Edge 0 Name: 48\1-6edge.dat 0 Author: Lance Hopenwasser <hopenwasser@acm.org> 0 Unofficial Primitive 2 24 1.0000 0.0000 0.0000 0.9914 0.0000 0.1305 2 24 0.9914 0.0000 0.1305 0.9659 0.0000 0.2588 2 24 0.9659 0.0000 0.2588 0.9239 0.0000 (...) (22 years ago, 3-Feb-03, to lugnet.cad.dev, lugnet.cad.dat.parts.primitives)
 
  Re: New part 3648a - tooth24b.dat  [DAT]
 
0 Single Tooth (Short) for Technic Gear 24 Tooth 0 Name: tooth24b.dat 0 Author: Lance Hopenwasser <hopenwasser@acm.org> 0 Unofficial Primitive 0 BFC CERTIFY CCW 1 16 0 4.8525 0 1.25 0 0 0 -1 0 0 0 4.75 rect.dat 1 16 1.6875 3.2275 0 0 -1 -.4375 0 0 (...) (22 years ago, 3-Feb-03, to lugnet.cad.dev, lugnet.cad.dat.parts.primitives)
 
  New part 3648a - Technic Gear 24 Tooth with 3 Axleholes  [DAT]
 
OK, after much work, refinement, and most especially help from Mark Kennedy, Chris Dee, Steve Bliss, and Orion Pobursky, I have finally finished my first part along with several supporting primitives (thus the cross-post to LCDPP). I would (...) (22 years ago, 3-Feb-03, to lugnet.cad.dev, lugnet.cad.dat.parts.primitives)
 
  Re: Need for rect primitive with two or one edge?
 
Actually, in hindsight, I think maybe it was my brain that was missing. I thought it was missing rect2p.dat, but I just looked at my zip and there is was. It probably wouldn't be a bad idea to run it as a daily job anyway, if it doesn't take too (...) (22 years ago, 3-Feb-03, to lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Making parts 2999 and 2998 work together
 
(...) I would move 2999... and do it in this release, partly because it's the sensible and consistent thing to do and partly because it will have less impact if moved now than at any point in future. ++Lar (22 years ago, 3-Feb-03, to lugnet.cad.dev)
 
  Re: Making parts 2999 and 2998 work together
 
(...) I say reposition 2999. I think that the few, if any, models that use this part could be updated with relative ease and the frustration saved by going this route would offset any inconveinence. -Orion (22 years ago, 3-Feb-03, to lugnet.cad.dev)
 
  Making parts 2999 and 2998 work together
 
I posted a 'hold' review on the wheel from the 8080 Super Car (part 2998). You can read it at: (URL). The part file itself is good. Unfortunately, 2998 only fits with part 2999 (see 2999 at (URL). 2999 was released back in 1998. Right now, the two (...) (22 years ago, 2-Feb-03, to lugnet.cad.dev)
 
  Attention, Mark Kennedy!
 
Hey Mark! The email address we've got for you on the Parts Tracker, kennedy@proaxis.com, seems to not be working. Messages sent to that address have bounced with 550 errors. Do you have a different address, or is this a temporary problem? Steve (22 years ago, 2-Feb-03, to lugnet.cad.dev.org.ldraw)
 
  Re: Need for rect primitive with two or one edge?
 
(...) What was it missing? We did have a problem running out of disk space recently, that could have caused the trouble. (...) I've rebuilt the zip file. I should probably set that up to run as a daily job. Steve (22 years ago, 1-Feb-03, to lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Updated Axle and Connect POV primitives
 
I updated the axle and connect primitve POV file. I also added POV code to the axlehole and connect primitves so that L3P add my code automatically. I put these in a zip file that just needs to be put into the /P directory. let me know if these are (...) (22 years ago, 1-Feb-03, to lugnet.cad.ray, lugnet.cad.dev)
 
  Re: lsynthcp community development project setup on sourceforge
 
(...) Don, I look forward to figuring this one out, but since it was not immediately obvious to me how to use it, I put it aside for now. (Just too much crap going on at the moment.) Thanks for bringing it to the Mac. Chris (22 years ago, 1-Feb-03, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  Re: Need for rect primitive with two or one edge?
 
(...) The Rectangle with 2 Parallel Edges (rect2p.dat) was already on the Parts Tracker. I've just added rect2a.dat (Rectangle with 2 Adjacent Edges) and rect1.dat (Rectangle with 1 Edge). I can't fix the zip file right now, but will try to get to (...) (22 years ago, 31-Jan-03, to lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: LDRAW and Blender
 
Hi Matthew, I've had Blender installed on my computer since Christmas but hadn't played with it much. After reading this, I've downloaded all the manuals and I am ready to go. This is the boost that I needed. Very promising - thanks a lot! (22 years ago, 30-Jan-03, to lugnet.cad.dev)
 
  Re: When (if) to use optional lines?
 
(...) Hi Lance, I asked the same question last summer and since then have come to realize optional lines are useful. Here's the thread to my original question (and the many replies): (URL) a thread on how optional lines help smoothing algorithms: (...) (22 years ago, 30-Jan-03, to lugnet.cad.dev)
 
  When (if) to use optional lines?
 
I am just about to finish development of a fairly complicated piece (24-tooth gear with 3 axlesholes), and in looking at previous posts and documentation I have seen some talk about optional lines. Currently I have not used them at all. What are the (...) (22 years ago, 30-Jan-03, to lugnet.cad.dev)


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