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Subject: 
New MAC Modeller for LDRAW FILES
Newsgroups: 
lugnet.cad.dev.mac
Date: 
Tue, 18 Feb 2003 18:32:20 GMT
Viewed: 
1119 times
  
I have just placed Mac Lego Modeller (v0.1d1) on my .Mac site. This is a
Cocoa version of Ldraw Viewer and will run under MacOS X only (source code
is also included plus some discussion on programming with Cocoa and
Objective-C).

For this release, I’m only interested in feedback as to whether Mac Lego
Modeller runs on other machines and how – especially compared to Ldraw
Viewer (Carbon). Since documentation is limited, I only recommend existing
Mac Lego cad operators try this file.

If you are new to Mac Lego CAD programs or don’t have MacOS X, then I
suggest you try Ldraw Viewer or one of the other programs available for the
Mac platform.

Mac Lego Modeller and Ldraw Viewer are available here:

<A
href="http://homepage.mac.com/aallan/LdGLite.html">http://homepage.mac.com/aallan/LdGLite.html</A>

NB. On my Mac the Cocoa OpenGL renders quite differently to the Carbon
version, resulting in subtle differences in the models handling.

Andrew…



Message has 1 Reply:
  Re: New MAC Modeller for LDRAW FILES
 
(...) Andrew, Sorry to have missed this...you posted while BricksWest was going on! Shame on you! 8?) The app runs VERY well on my G4 Cube, 500Mhz, 512MB, MacOS 10.2.4...quick, smooth OpenGL graphics, flawless rotation. Part selection could use some (...) (21 years ago, 23-Feb-03, to lugnet.cad.dev.mac)

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