Subject:
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Re: Brainstorming ideas for Game Project....
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Newsgroups:
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lugnet.castle
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Date:
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Thu, 30 Jan 2003 03:00:15 GMT
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Viewed:
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4199 times
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In lugnet.castle, John P. Henderson writes:
> I do like this idea, the reports I mean.
> I'm not saying that anything is being stolen,
> only suggesting that we try to be original
> with our ideas. Not that we haven't been
> somewhat. Yes, other RPGs use similar
> ideas too, not just D&D. But D&D is known
> for using a set of stats similar to those
> being discussed, as well as being a game that
> includes a fair amount of "hack and slash"
> combat, also similar to what has been
> discussed. I just think this game could have
> so much more potential if newcomers weren't
> turned off by saying, "Isn't this just D&D
> with minifigs?"
Is D&D really due that much credit for
establishing the so called 'standard' for
RPGS? And what types of stats are you
speaking about? Dexterity, Hp, Mp and
magick, Skill, Agility, etc...
Okay...I only have three types of stats,
Ap, Attack and Magikal Aptitude. How many
types of stats are in a D&D game? Six?
Eight? I prefer to keep it simple...
And I'm not going to mess with the 'character
has to act in a role or certain way' state
of mind because that only limits the game.
For creating characters, I made my own
custom system.
http://www.lugnet.com/~1112/DraKen/Status
And if that isn't original, then I'll be damned...
> I think with the MM and possible settlement
> construction that there is a lot of potential
> for using the brick in this game. Again, my
> point was to serve as a reminder not to lose
> that focus. Not that anyone was losing that
> focus, but it is good to put the idea out
> there in so many words so newcomers get the
> idea that this is a game for fans of the brick.
I think that's mostly established already...if
it's being discussed in a lego forum, and
involves the MM project, I don't see why anyone
would think otherwise. I don't intend for this
to drift off topic when it comes to lego.
> It's okay my friend. I didn't mean to offend.
Right...
> I was just following along with the subject
> line of this thread. I was under the impression
> that we were all brainstorming ideas that could
> then be discussed and debated for a potential
> future as-of-yet undefined Lego Castle related
> RPG online.
Yes, we're brainstorming most of the health
schematics, but I believe the armor point
system is most fair. I'm not sure why you
suggested calling it DC when I wrote AP
earlier. (conflict of interest? Or just a
misintrepretation of how to phrase health?)
> I didn't realize that you already have ideas
> like AP set in stone on several pages on your
> site. It really is semantics I guess, so AP
> is fine with me, if we (we meaning the communal
> group developing the game) agree to it.
Not exactly set in stone. If the community
decided to utilize a new damage system, I
would easily change it on the DraKen
*advanced* [1] page. But with my private
project, I am very defensive towards
changing it for the sake of acceptance,
or whatnot. (I remember when I was
pressured not to call it an RPG...)
Everything's so technical these days
...sheesh.
[1] DraKen Advanced is the combat extension
of Uldeseen realm. Normal DraKen is not an
RPG unless the player decided to elect a GM.
(and rules are variable.)
Speaking of online gaming, how would it be
possible to implement the combat function
into all of this? Should the moderator simply
act on supposition when it comes to the
character values?
> ...Or am I misundertanding the reason for this thread?
Don't be so modest :)
<<_Matt Hein_>>
Fellow lego enthusiast
O s p r e y
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Message has 2 Replies: | | Continuing Brainstorming for Castle Game....
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| For those just joining us, a number of people have been discussing ideas for a possible online Lego inspired RPG for Castle/Medieval Fantasy. I am just moving it here to .fun.gaming to keep things tidy... (...) I agree that simple is good. Perhaps I (...) (22 years ago, 30-Jan-03, to lugnet.gaming)
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Message is in Reply To:
| | Re: Brainstorming ideas for Game Project....
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| (...) I do like this idea, the reports I mean. ... (...) I'm not saying that anything is being stolen, only suggesting that we try to be original with our ideas. Not that we haven't been somewhat. Yes, other RPGs use similar ideas too, not just D&D. (...) (22 years ago, 29-Jan-03, to lugnet.castle)
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