Subject:
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Re: Some support for game project...
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Newsgroups:
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lugnet.castle
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Date:
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Sun, 26 Jan 2003 03:46:43 GMT
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Viewed:
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3023 times
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In lugnet.castle, Alex Polimeni writes:
> Hello, all.
>
> as some of you know, im trying to get a game project or something similer going
> for .Castle.
> This is just a place that is not attached to any other worlds, and you do not
> have to have the characters from your castle world playing it, since each game
> probably will only last a month or two.
Hey Alex, great idea. I like the fact that the characters are supposed to be
fresh & unlinked to other worlds. I also like the setting for it, but I
should probably introduce myself fist huh?
Well HI every body I'm Micah Berger. You don't know me; well at least you
shouldn't & if you did it would be really strange. Now even though this is
my first post I have been lurking about since before IOM. Well I've liked
legos for a long time but I first started really liking castle legos when I
found the Castle World site. Of course the one I found at first was the old
site which I thought at the time was pretty cool. I did start wondering what
happened when CW & IOM stopped short. But hey, now we have the Medieval
Marketplace & a new CW web page thats just as cool as the old one. Typing
of which how come it never got a cool site of the week award? Maybe it's
that directories don't count as sites or maybe it did get one & I'm just
jumping to conclusions. Personally I would have joined CW & IOM long ago
except for the fact that I didn't (& still dont) have a digital camera or
scanner for my computer. Typing of which didnt someone have an idea a while
back for a History of Castle World page? Now that would be cool. I am
planing my own castle story thing but it will be a while before Im able to
show you anything but words. And I have to figure out how to do a web-site
before that.
Well now that thats done I guess Id better steer back to the topic at hand.
> However, each game or campaign would have to have one or two
> gamemasters,moderaters, whatever you want to call them.
> This is just about the only way i can see the campaigns working out.
> This game is not for hacking at other things. i want to develop it into an
> exploring-adventuring-conquering game that is based around the Midevil
> Marketplace.
That sounds cool but Im a little concerned about losing the story/plot of
it. Unless of course you want it to be more like a game.
> Each gaming group would have to "buy" their suppplys from the
> Marketplace and then go adventuring. A few of each team could get to gether
> themselves and create a chronicled story of each campaign.
> Since the only way to get something of the ground is to persue it and put wings
> on it, im trying to persue this, and perhaps some people will get interested.
> But, First of all, we need a team of people to try to figure this thing out
> through Lugnet .castle and email.
>
> The inspiration for this comes from the IOM (isle of mist) and Starship (did i
> say that right) game.
I dont know what Starship is but I remember IOM & how cool it was. I hope
that this will be as cool as IOM. Well you have my comments I hope to post
later with my suggestions.
Over & out
Micah
>
> So, any volenteers?
>
> Also, any complaints or ideas are welcome.
>
> Aramir
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Message has 1 Reply: | | Re: Some support for game project...
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| (...) Yep, unlinked genres are always the best and keeps the content fresh. (besides, if a character dies or something, at least you don't have to explain how the character miraculously got ressurected if he's active in a story :) (...) A De-lurk, (...) (22 years ago, 26-Jan-03, to lugnet.castle)
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Message is in Reply To:
| | Some support for game project...
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| Hello, all. as some of you know, im trying to get a game project or something similer going for .Castle. This is just a place that is not attached to any other worlds, and you do not have to have the characters from your castle world playing it, (...) (22 years ago, 23-Jan-03, to lugnet.castle)
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