Subject:
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Re: I need to do some serios thinking....
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Newsgroups:
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lugnet.castle
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Date:
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Mon, 27 Jan 2003 05:06:49 GMT
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Viewed:
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3781 times
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In lugnet.castle, Alex Polimeni writes:
> Hello, everybody.
> Im going to spend a while working this
> thing out for myself, combining the
> restrictions of the internet etc to it,
> while still having all the elements
> of a complete d@d or something adventure.
Well, hope to see the reuslts sometime
soon. (I have good expectations for this
project.)
> Thanks to Yaron Webrain, i have been
> introduced to messing with HTML. I will
> someday get a website up. Uldeseen is my
> realm. my plans for it are is to have a
> complete history for the realm, and a
> three-book story which will showcase the
> most legendary struggle of it between
> good and evil.
Interesting aspirations at that. (how long
do you prospect it will be before you
establish a site?
> It might mesh with DraKen or something
> for a game to add to it, but thats all
> it will have to do with games.
Draken simply serves as the basis for combat.
(assuming players aren't playing online,
but are in a match against local opponents.)
If this project doesn't happen to follow
through. (let's hope not.) I'll establish
Draken as a realm, then. That's only *if*
> And, about dead characters in the Game Project....
>
> I think that this intire thing has no point
> if you cant die. whats the fun if you can
> just spend the intire game without any
> conciquences?? People keep saying things
> about this like its not fair etc. Well,
> Life aint fair. and a realistic game is
> not fair either.
Playing without consequence removes the
suspense, which would draw away potential
players. (the realism of it compells the
player to make more decisions, and put more
efort into the quests and reports. Effort
equates results.
Pure and simple, it's like being a sniper
or archer. Without enough effort into
concentration, the shot will surely miss
the mark. (and in a real situation, the
enemy would get the upper hand.)
> And, the purpose of this is not to just
> go around hacking things, either. its not
> like your going to get killed at every turn.
Basically, decisions equate the results.
> Well, ill see you later. within a week,
> i hope, i should have a finished idea for
> this. im taking all comments etc into
> note, and printing them out for reference.
> Thanks for all of you that have helped this so far!
Not a problem, actually. I'm going to compile
a few ideas of these myself, if you don't mind.
<<_Matt Hein_>>
Fellow lego enthusiast
O s p r e y
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Message is in Reply To:
| | I need to do some serios thinking....
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| Hello, everybody. Im going to spend a while working this thing out for myself, combining the restrictions of the internet etc to it, while still having all the elements of a complete d@d or something adventure. there are two things that keep popping (...) (22 years ago, 26-Jan-03, to lugnet.castle)
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