Subject:
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Re: Brainstorming ideas for Game Project....
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Newsgroups:
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lugnet.castle
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Date:
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Sat, 25 Jan 2003 04:26:53 GMT
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Viewed:
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3249 times
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In lugnet.castle, Matt Hein writes:
> > Also, for anyone who might be confused, the game
> > project is not my Uldeseen project. Uldeseen is
> > my own little realm, such as most of us castleheads
> > have to some extent. I havnt an idea on when i will
> > have uldeseen finished, but im disigning the homepage
> > currently.
> > And, my scanner doesnt talk to me that much....
> > so i dunno bout pics.....
> > Thanks!
> >
> > Aramir
>
> Hmm...any chance DraKen could integrate with
> all of this? I have hope me ideas have an
> application.
>
> <<_Matt Hein_>>
> Fellow lego enthusiast
> O s p r e y
I was just wondering: what do you mean, integrate?
I did look oat the DraKen page, but didnt read it closely. Looks Good!
Congrats. But i thought DraKen was a game....I have a realm...how do you
propose this would work together?
Oh, and i do agree with you about giving skill points when a party member does
something. it makes more sense than a certain bunch of points for a certain
area covered. also, before a report or something is sent to the game master,
all the members of the party should deside on it.
Thanks for the help&ideas!
Aramir
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Message has 1 Reply: | | Re: Brainstorming ideas for Game Project....
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| (...) You know, combine. As uldeseen is a realm, some of the rules to DraKen could also apply. (DraKen, though, is more of a wargame platform to play through the realm. This could serve as the inner mechanics of the combative and character creation (...) (22 years ago, 25-Jan-03, to lugnet.castle)
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Message is in Reply To:
| | Re: Brainstorming ideas for Game Project....
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| (...) Well, nice to hear you have your priorities first :) (...) Thanks. Nice to know it's appreciated. (...) My DraKen game actually supports elements, but chosen abilities as of now only affect the casting ability of a spell. Incorporating (...) (22 years ago, 25-Jan-03, to lugnet.castle)
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