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 CAD / Development / *8775 (-100)
  request for modification (Tracker)
 
Steve, I just thought of something that would be a "nice to have" feature, a modification to the Certification List page. If a person is "logged in", it would be nice if the Tracker's Certification List were to take this into account. That is, if a (...) (23 years ago, 5-Apr-02, to lugnet.cad.dev.org.ldraw)
 
  Re: Numbers Report
 
(...) [*SPLUTTER*!] [*COUGH*!] [*CHOKE*!] [*GASP*!] My.... *heart*!.... [**THUD**!!!] (...) Ummmm.... ("(URL) think they're the same person. Franklin (23 years ago, 5-Apr-02, to lugnet.cad.dev.org.ldraw)
 
  Re: does PT FAQ cover "CMDLINE"?...
 
Huzzah! (23 years ago, 5-Apr-02, to lugnet.cad.dev.org.ldraw)
 
  Re: [Parts Tracker] More BFC Primitives
 
(...) I don't think that it matters either. My Naval Nuclear Power eye for detail kicked in and I felt compelled to comment. -Orion (23 years ago, 5-Apr-02, to lugnet.cad.dev.org.ldraw)
 
  Re: [Parts Tracker] More BFC Primitives
 
(...) The ring primitives are being worked on, I believe. Steve (23 years ago, 5-Apr-02, to lugnet.cad.dev.org.ldraw)
 
  Re: [Parts Tracker] More BFC Primitives
 
(...) Hi Steve, May be I have missed something, but I need "RingX.dat" BFC-ed primitives, otherwise I can not review these studs: p/stud2 p/stud2a p/stud4 p/stud4a p/studp01 p/stu2p01 Damien (23 years ago, 5-Apr-02, to lugnet.cad.dev.org.ldraw)
 
  Re: Numbers Report
 
(...) I don't feel so bad that so many of your parts are waiting for admin review. ;) (...) Yeah, but those files are split between Bernd and Sascha. Who I'm *assuming* are different people. Steve (23 years ago, 5-Apr-02, to lugnet.cad.dev.org.ldraw)
 
  Re: [Parts Tracker] More BFC Primitives
 
(...) (URL) (...) I think the only way it would matter for performance is if we decided that the *entire* library would be CW or CCW, and so rendering programs wouldn't have to check the winding direction at all. And that would be a very small (...) (23 years ago, 5-Apr-02, to lugnet.cad.dev.org.ldraw)
 
  Re: [Parts Tracker] More BFC Primitives
 
(...) For starters, I recently tried to track down the BFC specification but couldn't find it (on ldraw.org or on Steve's site). Could someone post the link please? (...) If it doesn't matter from a performance perspective, I vote you kill the (...) (23 years ago, 5-Apr-02, to lugnet.cad.dev.org.ldraw)
 
  Re: does PT FAQ cover "CMDLINE"?...
 
(...) Thanks! I added your writeup to the PT FAQ. Let me know if everything's OK or not. (URL) Steve (23 years ago, 5-Apr-02, to lugnet.cad.dev.org.ldraw)
 
  Re: Numbers Report
 
(...) Heh. That's not quite so far from the truth... :-/ "(URL) 117 file(s) Although this guy's giving me a run for the money. ;-) (And doing some *incredible* work, to boot!!) (URL) 72 file(s) (23 years ago, 5-Apr-02, to lugnet.cad.dev.org.ldraw)
 
  Re: Numbers Report
 
(...) Well, once things settle down a bit, we'll do a release. Right now, I'm scared to check how many certified files actually are associated with non-certified files (and so would need to be held back from a release -- that's extra work for me to (...) (23 years ago, 5-Apr-02, to lugnet.cad.dev.org.ldraw)
 
  does PT FAQ cover "CMDLINE"?...
 
I've had several people ask me about the CMDLINE meta-statement. Shouldn't this meta-statement be covered in the FAQ for the Parts Tracker? (...) The CMDLINE meta-statement is a way of permitting the author to *document* certain run-time commands (...) (23 years ago, 5-Apr-02, to lugnet.cad.dev.org.ldraw)
 
  Re: Numbers Report
 
(...) Well, with the current huge number of files on the Parts Tracker, my browser is taking anywhere from 30 seconds to *two minutes* to load either the "Parts List" page or the "Certification List" page, so I'm *definitely* in favor of making a (...) (23 years ago, 5-Apr-02, to lugnet.cad.dev.org.ldraw)
 
  Re: Mac OS X - LdGLite Launcher .8
 
I have updated LdGLite Launcher to .81. New features: It remembers the last file you opened. There is a window showing a list of LEdit keys (for ease). New URL: (URL) whole point of this is to make it as easy to use as possible. LMKWYT. James (...) (23 years ago, 5-Apr-02, to lugnet.cad.dev.mac)
 
  Re: Numbers Report
 
(...) That's pretty much what I'm planning. I'm just not sure whether to plow ahead and finish BFC'ing *all* the primitives, or stick with what's already been submitted. :) Steve (23 years ago, 5-Apr-02, to lugnet.cad.dev.org.ldraw)
 
  Re: Numbers Report
 
"(URL) (473 files) Subparts (133 files) Primitives (85 files) 48-Segment Primitives (23 files) "(URL) certified files. 37 file(s) need admin review. 206 file(s) need more votes. 325 files have uncertified subfiles. 91 held files. Total: 714 OK, now (...) (23 years ago, 5-Apr-02, to lugnet.cad.dev.org.ldraw)
 
  Re: [Parts Tracker] More BFC Primitives
 
(...) There was some discussion whether one winding was better or not. Not limited to primitives, just in general. I think I arbitrarily put in the clause about all primitives being CCW, mostly to promote consistency, but also partly to see if it (...) (23 years ago, 5-Apr-02, to lugnet.cad.dev.org.ldraw)
 
  Re: [Parts Tracker] More BFC Primitives
 
(...) Um... Not to stir the pot or anything but I was reading the BFC proposal on your website and noticed that the BFC specification says that all primitves must be certified CCW. Did this get revised via discussion and not updated? -Orion (23 years ago, 4-Apr-02, to lugnet.cad.dev.org.ldraw)
 
  [Parts Tracker] More BFC Primitives
 
I've submitted BFC'ed versions of all the official stu*.dat files. Surprisingly, a fair number of files are still in certified status. I expected nearly everything to drop back to "uncertified subfiles". Apparently, we don't depend on studs as much (...) (23 years ago, 4-Apr-02, to lugnet.cad.dev.org.ldraw)
 
  Re: [LCAD admin] plz re-name files...
 
(...) Done. But because of length limitations, I had to remove the word "Danger" from both titles. The keywords look fine to me. Steve (23 years ago, 4-Apr-02, to lugnet.cad.dev)
 
  Re: Part naming question for different versions of the same part
 
(...) I'd go for either option #1 or #3. In option #2, it seems like the name for 4066b.dat is misleading, because the difference between the parts is (relatively) minor. And I'd actually lean toward #3, because the difference is in the (...) (23 years ago, 4-Apr-02, to lugnet.cad.dev)
 
  Re: New Part: x192.dat - Minifig Shield Round
 
(...) Sure, that's possible. But by the time you get to a theoretical upper bound, you're way past the practical upper bound. So I'm not sure what the practical benefit would be. Steve (23 years ago, 4-Apr-02, to lugnet.cad.dev)
 
  Re: New Part: x192.dat - Minifig Shield Round
 
(...) Sorry for the mess, I'll fix my settings before I post my next part. Willy (23 years ago, 4-Apr-02, to lugnet.cad.dat.parts, lugnet.cad.dev)
 
  ldraw.org MOTM & SOTM Winner for March 2002
 
Hi all, If you carefully read the subject line, you may have noticed something odd. I said 'winner', not 'winners' Yep, that's right, this months awards are a sweep for just one person. Congratulations to Cale Leiphart for winning both the Model and (...) (23 years ago, 4-Apr-02, to lugnet.announce, lugnet.cad, lugnet.cad.dev.org.ldraw) ! 
 
  Re: [LCAD admin] plz re-name files...
 
(...) Cool. Thanks. Also, those two files needed their Title fixed (missing the descriptor "Double", indicating fingers on both ends), and the Keywords removed. Thanks, Franklin (23 years ago, 3-Apr-02, to lugnet.cad.dev)
 
  Re: [LCAD admin] plz re-name files...
 
(...) OK, I've renumbered these parts. Steve (23 years ago, 3-Apr-02, to lugnet.cad.dev)
 
  Numbers Report
 
"(URL) (472 files) Subparts (131 files) Primitives (65 files) 48-Segment Primitives (23 files) "(URL) certified files. 124 file(s) need admin review. 398 file(s) need more votes. 0 files have uncertified subfiles. 92 held files. Total: 691 Almost (...) (23 years ago, 3-Apr-02, to lugnet.cad.dev.org.ldraw)
 
  Part naming question for different versions of the same part
 
Part 4066 is a Duplo 1x2x2 brick. I'm wondering primarily about naming conventions. This part comes in two versions. The newer version allows a Duplo top-center stud to bind in the center, and the old one doesn't (it has a supporting structure in (...) (23 years ago, 3-Apr-02, to lugnet.cad.dev)
 
  [LCAD admin] plz re-name files...
 
Steve, I believe that I may have used the wrong part number for a couple of my files on the Parts Tracker. I'm specifically referring to the two patterned files I made for the 1x4 click-hinge brick: 30388p01 and 30388p02. I believe these should be (...) (23 years ago, 3-Apr-02, to lugnet.cad.dev)
 
  Re: New Part: x192.dat - Minifig Shield Round
 
(...) Assuming some reasonable limit on the size of a number in digits (say 20 total including before and after the decimal place, that allows a very big and pretty precise number) isn't there sort of an upper bound on the line length likely to be (...) (23 years ago, 3-Apr-02, to lugnet.cad.dat.parts, lugnet.cad.dev)
 
  Re: New Part: x192.dat - Minifig Shield Round
 
(...) It's a weakness of the posting method (the file came in via email). I believe the line-wrapping was performed by Willy's email software. I recommend that all DAT content be posted via LUGNET's web interface, to avoid this line-wrapping issue. (...) (23 years ago, 3-Apr-02, to lugnet.cad.dat.parts, lugnet.cad.dev)
 
  Re: What about BFC-ing studs? (was: Two questions on primitives)
 
(...) Sorry, I got distracted. I'll get back to BFC'ing and submitting those primitives. [snip] (...) You're working on an incorrect assumption here. Reflecting a subfile (ie, negating the multipliers for one dimension) will not invert the subfile. (...) (23 years ago, 3-Apr-02, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: New Part: x192.dat - Minifig Shield Round
 
When I downloaded this part, I can see that Lugnet's DAT download truncated the lines to 80 characters. This totally mangled the part. Is this a weakness of the Lugnet interface, or is it enforcing a standard? In other words, are part file lines (...) (23 years ago, 2-Apr-02, to lugnet.cad.dat.parts, lugnet.cad.dev)
 
  Re: Mac OS 9 - ldglite crashing, more info
 
OK, it will probably take me a day or three to get all of this done. What do you mean "by turning on the debugging symbols in CW? I haven't read the CW manual or anything like it (again, I remind, I am only a novice programmer, got a degree in music (...) (23 years ago, 2-Apr-02, to lugnet.cad.dev.mac)
 
  Re: Mac OS 9 - ldglite crashing, more info
 
(...) Install macsbug. When it crashes, type 'stdlog'. That will create a log file called 'stdlog' (on the desktop on this machine). Then type 'es' to get out of the app that crashed. Sometimes if things are really hosed, you may have to type 'rs' (...) (23 years ago, 2-Apr-02, to lugnet.cad.dev.mac)
 
  Re: Mac OS 9 - ldglite crashing, more info
 
(...) I don't know where this ldraw folder came from. I thought it was the linux parts, but maybe I am wrong. Maybe it was the linux parts expanded on Mac OS X... I don't know. I recently rounded up all of my ldraw folders that I have collected over (...) (23 years ago, 2-Apr-02, to lugnet.cad.dev.mac)
 
  Re: Mac OS 9 - ldglite crashing, more info
 
(...) I used the original Mac parts file and haven't crashed yet. (...) Is it really freezing the system, or just the app? Can you Force Quit? Matt (23 years ago, 2-Apr-02, to lugnet.cad.dev.mac)
 
  Mac OS 9 - ldglite crashing, more info
 
OK, so I finally was able to do some tests on what I posted about earlier (ldglite on Mac OS 9 crashing with lowercase files). Well, lower case isn't why it was crashing. I could download the linux files onto 2 different Macs with OS 9.2.2 and OS (...) (23 years ago, 2-Apr-02, to lugnet.cad.dev.mac)
 
  What about BFC-ing studs? (was: Two questions on primitives)
 
(...) Okay... if this is the case, then what's the status on bringing the less-primitive primitives into BFC certification? Take studs for example. Studs strike me as a great candidate for getting BFC'd because of the potentially huge payoff. Of (...) (23 years ago, 2-Apr-02, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Mac OS X - LdGLite Launcher .8
 
I have thrown together a AppleScript Studio application that functions as a launcher for ldglite. It makes it fairly easy IMHO. (I was getting sick of trying to launch ldglite all the time) Those with Mac OS X, check it out at: (URL) (23 years ago, 1-Apr-02, to lugnet.cad.dev.mac)
 
  Re: Hi-res sphere?
 
(...) Sorry about the delayed response, but I was on vacation. I'll take a look at my sphere generation code as well and at the very least determine the difficulty of adding type 5 lines. I don't think it will be very difficult to do, but I haven't (...) (23 years ago, 31-Mar-02, to lugnet.cad.dev)
 
  Re: Two questions on primitives
 
(...) One other thing,[1] the primitives which are most commonly used with the INVERTNEXT flag/statement are the *-*cyli.dat files. All of these files (the regular cylinder primitives) have BFC'ed versions posted on the Parts Tracker. -- Steve 1) (...) (23 years ago, 31-Mar-02, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: GLUT for MacOS X
 
Dietmar Planitzer has a release 4 of his GLUT for Mac OS X. Menus are not any longer on the menu bar, they are contextual menus on the individual windows. Lots of other changes were described - this guy is really keen on GLUT. The URL is still: (...) (23 years ago, 31-Mar-02, to lugnet.cad.dev.mac)
 
  Re: Online Mac instructions.
 
(...) I would strongly suspect that the ANSI C functions that you are calling are internally using the Mac (HFS) File System. I don't see how it could do otherwise. The library functions may be doing a crafty dance to accomplish certain things, but (...) (23 years ago, 30-Mar-02, to lugnet.cad.dev.mac)
 
  Re: Two questions on primitives
 
Thanks guys. You cleared up my only question with BFC -Orion (23 years ago, 30-Mar-02, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Online Mac instructions.
 
What is the problem with case exactly on macLDGLite? The linux parts distribution has different case directory names and ldglite has a problem with that? Is it just the directory names that are trouble? LDRAW has the same notion of case as DOS, (...) (23 years ago, 30-Mar-02, to lugnet.cad.dev.mac)
 
  Re: Online Mac instructions.
 
As case sensitivity, I haven't changed the actual parser code, so if the directory names are in upper case then it should work. However I must confess I haven't tried using the linux ldraw primitives, so to redress this, I have just downloaded the (...) (23 years ago, 30-Mar-02, to lugnet.cad.dev.mac)
 
  Re: Online Mac instructions.
 
(...) From my experience, I think thats correct. Whatever case you create something as is the actual case that it is stored as. But, the ability to open a file is 'case insensitive'. Therefore, while it does preserve case when creating a file, you (...) (23 years ago, 30-Mar-02, to lugnet.cad.dev.mac)
 
  Re: Online Mac instructions.
 
(...) I have to admit, I'm stumped on this one. According to several sources on the internet, the Mac HFS filesystem is case preserving for writing, but case insensitive for lookups. And since the OS 8-9 ldglite code seems to be using stricmp for (...) (23 years ago, 30-Mar-02, to lugnet.cad.dev.mac)
 
  Re: Two questions on primitives
 
(...) You've got it. When existing part files are made BFC-compliant, they have to be checked through completely. The main changes are fixing polygon wrapping and adding INVERTNEXT statements. Until a file is labeled BFC-compliant, renderers (...) (23 years ago, 30-Mar-02, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Two questions on primitives
 
(...) Is this a real issue? Parts can't be truly BFC compliant until all of their subparts are BFC compliant. So yes, you'll have to insert those INVERTNEXT commands. But the part wasn't BFC compliant before, and this is just another part of (...) (23 years ago, 29-Mar-02, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Optimising piece use (Was: LDraw.org MOTM/SOTM voting for March is open)
 
Cool. I like the parallel-paths-to-ground idea that you'd get with conductance and studs as resistors. I can see large 1x16 "ground plane beams being used, likewise maybe wall pieces. Another interesting aspect is surface gradients, and the use of (...) (23 years ago, 29-Mar-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: Online Mac instructions.
 
(...) Yeah, but it is the ONLY editor we Mac users have. So it is the best and most popular Mac ldraw app. I know what you mean, you don't want us to think that it is the ultimate. It is just that we can't even put up a "getting started" page if (...) (23 years ago, 28-Mar-02, to lugnet.cad.dev.mac)
 
  Re: LDAO Editor Error & Crash
 
(...) Hmm. I'm guessing it's coming across something it doesn't like in the ldraw.ini file. You could try temporarily renaming this file, then trying to access Options | View Settings. Just to see if that lets you in. I seem to remember that this (...) (23 years ago, 28-Mar-02, to lugnet.cad.dev)
 
  [Parts Tracker] Duplo Stud Primitives
 
Part Reviewers: There are 12 new DUPLO part files on the PT, ready for release. However, all of these files depend on the new primitives stud7 and stud8. In order for the stud files to be released, their fast-draw companion files, stu27.dat and (...) (23 years ago, 28-Mar-02, to lugnet.cad.dev)
 
  Re: Animation
 
No, I am working on it alone. I didn't knew there was already something out there for this kind of stuff. Roland (...) (23 years ago, 27-Mar-02, to lugnet.cad.dev)
 
  Re: Hi-res sphere?
 
(...) I wrote a tool for generating a 1/8 sphere (including type 5 lines) for a mock-up part I made once. Write me if you want a copy of the source code. Jacob (23 years ago, 27-Mar-02, to lugnet.cad.dev)
 
  Re: Rotation/scaling matrices... reference?
 
(...) Well, in the order from easy to difficult: Near the bottom of this page: (URL) written something about manipuating 3D-Ldraw objects with matrices, it's the section starting with the line "Manfred Moolhuysen writes:". I've kept my explanation (...) (23 years ago, 27-Mar-02, to lugnet.cad.dev)
 
  LDAO Editor Error & Crash
 
Hi Steve, Perhaps this is old news, but i noticed an error in the LDAO EDITOR. When Selecting OPTIONS | VIEW SETTINGS , i get an RUNTIME ERROR 5 - INVALID PROCEDURE CALL OR ARGUMENT. I'm using LDAO V2.1.4 I know you're working on this utility, so i (...) (23 years ago, 27-Mar-02, to lugnet.cad.dev)
 
  Rotation/scaling matrices... reference?
 
Okay, I think I've pretty much reached the limit of what I can do with my "experimental" approach to dealing with matrices. I did learn today that yes, you can use it to skew, at least with 2D objects... that's darn handy for printing on slopes. Now (...) (23 years ago, 27-Mar-02, to lugnet.cad.dev)
 
  Re: Part files?
 
(...) I suspect it's probably because the linux files use lowercase filenames. In the notes Andrew mentions that it's important to use uppercase folder names for the OS 8-9 version of ldglite. (URL) not sure why, but I think the old MAC parts (...) (23 years ago, 27-Mar-02, to lugnet.cad.dev.mac)
 
  Part files?
 
I figured we need a parts file that will work with the 3 different apps: BrickDraw3D, ldglite (os 8-9), and ldglite (os x). I got the linux parts to work with ldglite (os x), so I figured I would test those with BrickDraw3D and ldglite (os 8-9). (...) (23 years ago, 27-Mar-02, to lugnet.cad.dev.mac)
 
  Re: Hi-res sphere?
 
(...) Travis Cobbs made one once upon a time. I used it in this MPD file. (URL) doesn't have type 5 lines yet, but in the comments he promised to add them if anyone uses the sphere primitive in their parts. :) Don (23 years ago, 27-Mar-02, to lugnet.cad.dev)
 
  Hi-res sphere?
 
I'm working on some parts that will need a hi-res 1/8 sphere primitive. Has anyone done up a version of this? How about a 3D tool that could build it? If I don't hear anything within a couple of days, I'll probably start working up the part in (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev)
 
  Re: Online Mac instructions.
 
(...) I'd consider ldglite more of an UNpopular FIRST generation editor. If you use the linux parts, you'll have to tell how to unzip and untar them on OS 8 and 9. (and probably on OSX as well) I think the ldlite instructions only cover the command (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev.mac)
 
  Re: Online Mac instructions.
 
(...) Tim, I am not familiar with the legal term 'screw something up'. Then again, IANAL. :-) Jude XFUT .o-t.fun (23 years ago, 26-Mar-02, to lugnet.cad.dev.mac, lugnet.off-topic.fun)
 
  Re: Online Mac instructions.
 
(...) Since this is the dev group, I'll go ahead and post the non-public URL here. DISCLAIMER: This page is NOT COMPLETE and you may encounter difficulty using it to set up LDraw on the Mac. We're not responsible if you screw something up ;-) (URL) (23 years ago, 26-Mar-02, to lugnet.cad.dev.mac)
 
  Re: Online Mac instructions.
 
OK, so I have made a preliminary getting started page. I basically took the Windows page and changed the names, commented out the images, and sent it to Tim. What it needs: - Images for ldglite and BrickDraw3D, 150x134 (see the Windows getting (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev.mac)
 
  Re: Mac .ldr to POV (was: Online Mac instructions.)
 
In January Lars told me that he wants to finish porting L3P to linux first, and then he will focus on the Mac. I offered to help, but he wants to control the code and he has a friend who is a Mac programmer who will help him. I don't see why this (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev.mac, lugnet.cad.ray)
 
  Re: Animation
 
(...) Are you working with Jimmy Figiel <jimmyfigiel@yahoo.com> on this? He has a 'aninamtion' program that will do this. He is working on a tutorial right now and making te program more user firnedly witha gui and all. You might want to contact him (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev)
 
  Animation
 
Hello all, I am working on a program (Windows) for ldraw animations for about three weeks now and because it's getting kinda cool I was thinking to make it freeware. Has anyone got some ideas for additional features? It will have the following (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev)
 
  Re: Mac .ldr to POV (was: Online Mac instructions.)
 
(...) Export to other formats is something I want to do in BrickDraw3D someday. (23 years ago, 26-Mar-02, to lugnet.cad.dev.mac, lugnet.cad.ray)
 
  Mac .ldr to POV (was: Online Mac instructions.)
 
(...) Another thing you folks still need (aside from documentation and a 2nd generation tool like brickdraw3D) is a bridge from .ldr files to POV. Perhaps someone can persuade Lars to make l3p available on MacOS. Or maybe you can take the lead and (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev.mac, lugnet.cad.ray)
 
  Re: Online Mac instructions.
 
(...) I believe Eric Olson was, but its been months since we talked about it. (...) Cool! Send me what you got and I'll put it online. (...) Awesome. I'll run another news item on the front page if you like. Just send me the text or a link to the (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev.mac)
 
  Re: Online Mac instructions.
 
I believe Matthew Gerber and some others may have already started created online "Getting Started" instructions for the Macintosh LDraw tools. I wanted to know this before I started on my own. Maybe I could pick up where someone else left off? James (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev.mac)
 
  Re: Can someone make me a mini program " a calculator "
 
(...) Good point rick. Eduardo you can do a simple calculator yourself by using an Excel sheet with three columns. Create a tabel like so: Col A B C row1 Time per Frame # of Frames Total Time row2 (USER INPUT) (USER INPUT) =A2*B2 But rick's input is (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev)
 
  Re: Online Mac instructions.
 
(...) What do you mean online documentation for ldraw.org? What type of documentation? (...) You might want to conatct Tim C at www.ldraw.org as he might be able to provide you with documents, images, presentation, that ldraw.org has provided to the (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev.mac)
 
  Online Mac instructions.
 
Is anyone working on online documentation for ldraw.org? I want to get this finished, and I would rather not duplicate work. Since there is now a Mac OS 8-9 version, my goal has finally been reached. Yeah, it isn't MLCad, but something like that (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev.mac)
 
  Re: Can someone make me a mini program " a calculator "
 
(...) Render times vary alot on the model you are rendering, any effects you might have, and other misc stuff. For example, a 640x480 model of 1 2x4 bricks is going to render alot quicker then Bram Lambrecht's Delorean in 160x120 mode. Just my two (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev)
 
  Can someone make me a mini program " a calculator "
 
Hi to all programmers. Since I learned how to find whould take an animation to render without rendering all I noticed that there is only one calculator that calculates time "example: x seconds by y frames = zz hours yy minutes yy seconds to render " (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev)
 
  Re: LdGLite for MacOS 8.6 - 9.2
 
At last I have access to Lugnet. To access my public folder under MacOS 9, do the following. 1. Log onto your own iTools account from www.apple.com 2. Select iDisk from the buttons ontop of the screen 3. When the iDisk page shows up there will be 3 (...) (23 years ago, 25-Mar-02, to lugnet.cad.dev.mac)
 
  Re: LdGLite for MacOS 8.6 - 9.2
 
For those who don't know, to access the iDisk, you connect via webdav. So, in Mac OS X, all you need to do is in the Finder, select "Connect to server" (command-k). Type in this URL: (URL) Mac OS 9, I really don't know. In Windows, etc., you will (...) (23 years ago, 25-Mar-02, to lugnet.cad.dev.mac)
 
  LdGLite for MacOS 8.6 - 9.2
 
Posted for Andrew: ---...--- Further to this subject, I have spent the last couple of months updating and rewriting LdGLite for the Macintosh. So it will run under MacOS 8.6 - 9.2 (development was done using MacOS 9.1, CodeWarrior 6.1 on my G4 - so (...) (23 years ago, 25-Mar-02, to lugnet.cad.dev.mac)  
 
  Re: Requesting another plug-in for LDDesignPad
 
(...) Thanks, Don! That helped a lot. I downloaded ldglite, followed your instructions, and it worked fine. MLCad does not have such an easy inline feature. Cheers, --Ryan K'nex: (URL) (23 years ago, 25-Mar-02, to lugnet.cad.dev)
 
  Lego Cad on the PocketPC?
 
Wouldn't it be great if there were a lego cad program like MLCad for the pocketPC? Take your models with you, work on them whenever you have some idle time. Show off your work whenever you get the chance. Even a just viewer like LDLite would be (...) (23 years ago, 25-Mar-02, to lugnet.cad.dev)
 
  Re: how to add graphic to part
 
Carsten & Steve, Thanks! I think that's what I was remembering. Now to try it... Thanks, James Wilson (...) (23 years ago, 24-Mar-02, to lugnet.cad.dev)
 
  Re: Requesting another plug-in for LDDesignPad
 
(...) Nah, my documentation stinks. I'll try again with pictures. (URL) can probably do something similar in MLCAD, but I'm not positive. Don (23 years ago, 24-Mar-02, to lugnet.cad.dev)
 
  Re: Requesting another plug-in for LDDesignPad  [DAT]
 
(...) Well first of all I don't have either ldglite or LDAO! And I am not sure what you mean by 'scale and then inline,' nor am I sure of the meaning of inline/inliner in this context. I'm off to a real good start! :] I could add 0 SCALE lines to (...) (23 years ago, 22-Mar-02, to lugnet.cad.dev)
 
  Re: FAQ for Part Reviewers
 
(...) Maybe. It would be nice to get an initial review of parts as soon as possible after they're submitted. And there are occasionally some (fairly) obvious defects that aren't caught until late in the game. I might have recently posted about the (...) (23 years ago, 22-Mar-02, to lugnet.cad.dev.org.ldraw)
 
  Re: FAQ for Part Reviewers
 
(...) May be "beginner reviewers" is a name for people like you and me. Then may be "advanced reviewers" is just a new name for acknowledged part authors. These acknowledged part authors just do their best by creating the LDraw parts we love so (...) (23 years ago, 22-Mar-02, to lugnet.cad.dev.org.ldraw)
 
  Re: how to add graphic to part
 
Hello, (...) Get it at www.m8laune.de. Play well Carsten (23 years ago, 22-Mar-02, to lugnet.cad.dev)
 
  Re: how to add graphic to part
 
(...) For a quick custom, you can use BMP2DAT32 (if I remember the name right). It comes out with mediocre quality (usually), but it's easier than redrawing your graphic in LDraw vector commands. Steve (23 years ago, 22-Mar-02, to lugnet.cad.dev)
 
  Re: [Parts Tracker] Reviewing Parts FAQ
 
(...) Ooo, I didn't realize that. Thanks for pointing it out. (...) Is it better now? (URL) Now, we just need a "Part Author's Guide to BFC Compliance" page... Steve (23 years ago, 22-Mar-02, to lugnet.cad.dev.org.ldraw)
 
  Re: [Parts Tracker] Reviewing Parts FAQ
 
Based on this FAQ, I get the notion that BFC is required not optional. Maybe a rewording is in order. Something like: What should I look for when I review a part? . . . . Check the Part for correct BFC (if the part is intended to be BFC complient) (...) (23 years ago, 21-Mar-02, to lugnet.cad.dev.org.ldraw)
 
  Re: FAQ for Part Reviewers
 
(...) I wonder. . .would it be helpful, or simply more confusing, to introduce more "levels" of reviewers? Currently a part requires two votes from regular users plus one from an admin user (which is currently just Steve Bliss, yes?). I think things (...) (23 years ago, 21-Mar-02, to lugnet.cad.dev.org.ldraw)
 
  how to add graphic to part
 
Is there a faq somewhere that outlines a way (easy, I hope) to stick a graphic image onto a part? Like for a custom mini-fig? I thought I had seen one once, but now I can't find it... Thanks, James Wilson Dallas, TX (23 years ago, 21-Mar-02, to lugnet.cad.dev)
 
  Re: Numbers...
 
(...) I certainly *hope* not! ;-) I was just saying, hey, we got this here situation... Any ideas on how to expedite the resolution? Thanks, Franklin (23 years ago, 21-Mar-02, to lugnet.cad.dev.org.ldraw)
 
  Re: Requesting another plug-in for LDDesignPad
 
(...) Hmmm, what technique did you use to do the scaling? 0 SCALE meta-commands, or scale and then inline. I used the inliner approach. Here's how it goes in ldglite using the familiar LEDIT style commands (with the scale and inliner extensions). (...) (23 years ago, 21-Mar-02, to lugnet.cad.dev)
 
  Re: Requesting another plug-in for LDDesignPad
 
Don, I tried what you suggested and it worked in L3Lab and LDView, but MLCad doesn't seem to recognize the scaling of the primitives in the part file. --Ryan (...) (23 years ago, 21-Mar-02, to lugnet.cad.dev)


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