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 CAD / Development / Macintosh / 108
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Subject: 
Re: Online Mac instructions.
Newsgroups: 
lugnet.cad.dev.mac
Date: 
Tue, 26 Mar 2002 21:56:07 GMT
Viewed: 
4708 times
  
In lugnet.cad.dev.mac, Tim Courtney writes:
In lugnet.cad.dev.mac, James Reynolds writes:
OK, so I have made a preliminary getting started page.  I basically took the
Windows page and changed the names, commented out the images, and sent it to
Tim.

Since this is the dev group, I'll go ahead and post the non-public URL here.

DISCLAIMER: This page is NOT COMPLETE and you may encounter difficulty using
it to set up LDraw on the Mac.  We're not responsible if you screw something
up ;-)

http://www.ldraw.org/download/start/mac/index1

Some Notes:

I'd consider ldglite more of an UNpopular FIRST generation editor.

If you use the linux parts, you'll have to tell how to unzip and untar
them on OS 8 and 9.  (and probably on OSX as well)

I think the ldlite instructions only cover the command line options,
so they're probably useless for OS 8 and 9.  This contains a decent
start for a tutorial on OS 8 and 9.

  http://homepage.mac.com/ldmc/ldglite/MacOS8-9/Notes.html

It does need better instructions on installing the parts library, and
what about installing opengl on OS 8?

Don



Message has 1 Reply:
  Re: Online Mac instructions.
 
(...) Yeah, but it is the ONLY editor we Mac users have. So it is the best and most popular Mac ldraw app. I know what you mean, you don't want us to think that it is the ultimate. It is just that we can't even put up a "getting started" page if (...) (22 years ago, 28-Mar-02, to lugnet.cad.dev.mac)

Message is in Reply To:
  Re: Online Mac instructions.
 
(...) Since this is the dev group, I'll go ahead and post the non-public URL here. DISCLAIMER: This page is NOT COMPLETE and you may encounter difficulty using it to set up LDraw on the Mac. We're not responsible if you screw something up ;-) (URL) (22 years ago, 26-Mar-02, to lugnet.cad.dev.mac)

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