 | | Re: My Rachal: Atmosphobic - The Movie
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(...) Hi Carsten, This animation is great. The fire effect really works well too. Definitely one of my favourite LEGO CGI animations. Tim (20 years ago, 21-Mar-07, to lugnet.cad.ray, FTX)
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 | | My Rachal: Atmosphobic - The Movie
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I have submitted my entry "Atmosphobic - The Movie" to the (URL) LDraw-RACHAL>. This little movie was completely rendered with (URL) Blender>. Resources: (URL) making of> - RACHAL Gallery (URL) YouTube> - LowRes movie (URL) Web> - MidRes & HiRes (...) (20 years ago, 20-Mar-07, to lugnet.announce, lugnet.cad.dev.org.ldraw, lugnet.cad, lugnet.cad.ray, FTX) !!
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 | | Re: The LEGO Factory website is down for maintenance
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(...) Now there's also the following note: The LEGO Factory website will have new and exciting Hobby Train content that includes detailed information on the Hobby Train Box, 30 free online building instructions, train designer interviews and more (...) (20 years ago, 20-Mar-07, to lugnet.cad.ldd)
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 | | The LEGO Factory website is down for maintenance
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Text on the site: The LEGO Factory website is down for maintenance The website will back online Wednesday at approximately 6:00 PM CET. Joehoe! Finally version 2 of the software!!! Jeroen (20 years ago, 20-Mar-07, to lugnet.cad.ldd)
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 | | Re: Fun with LDView Fly Through (A Minifig's Eye View)
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(...) Jim, You're welcome! What you could do with the scene is put a hundreds of thousands unit tall white box (not an infinitive plane, they'll add up to your rendering times!) behind the camera, it'll give you some indirectional lighting like I (...) (20 years ago, 20-Mar-07, to lugnet.cad.ray, FTX)
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 | | Re: Fun with LDView Fly Through (A Minifig's Eye View)
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(...) Hi, Anton! Thanks for the explanation. That is a straightforward conversion. I divided LDView's reported camera location and lookat coordinates by 2.5, reversed the sign of the y coordinates, used the default right vector (positive x), and it (...) (20 years ago, 20-Mar-07, to lugnet.cad.ray, FTX)
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 | | Re: Fun with LDView Fly Through (A Minifig's Eye View)
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(...) Jim, In the Converter I divide every coordinate the LDraw model has by 2.5 and then I end up with the millimeter system I digitized everything with. I have (since I started to build my Library starting in 1992) always used millimeters when (...) (20 years ago, 19-Mar-07, to lugnet.cad.ray, FTX)
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| |
 | | Re: Announcing Bitsticker (and other txt/bit-to-dat utilities)
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|
(...) Neat. I have also (URL) used> (URL) autotrace>, a similar program. I haven't used either enough to recommend one over the other, but for some reason I do recall preferring potrace's output. (I've only used the programs, not programmed with (...) (20 years ago, 19-Mar-07, to lugnet.cad, FTX)
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 | | Re: Fun with LDView Fly Through (A Minifig's Eye View)
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(...) Ah, that's a logical explanation. I just looked in the manual.txt that came with Anton's part library and it does state that it considers a POV-Ray unit 1 millimeter. If one (URL) LDraw unit> is equal to 0.4 mm, then the conversion probably is (...) (20 years ago, 19-Mar-07, to lugnet.cad.ray, FTX)
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 | | Re: Announcing Bitsticker (and other txt/bit-to-dat utilities)
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(...) Hmmm. It would appear that using the Potrace API and the Triangle API would do almost all the difficult work for software of this sort. I might look into restarting the project although I'm not sure how far I could get with it. Of course if (...) (20 years ago, 19-Mar-07, to lugnet.cad, FTX)
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 | | Re: Announcing Bitsticker (and other txt/bit-to-dat utilities)
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--snip-- (...) Unfortunately I got too busy with other things and kind of let is slide. With a rewrite in a compiled language and using a decent triangulation (such as the one Ross uses) and vectorisation algorithm I suspect it could be made to work (...) (20 years ago, 19-Mar-07, to lugnet.cad, FTX)
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 | | Re: Fun with LDView Fly Through (A Minifig's Eye View)
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(Moved to lugnet.cad.ray.) (...) I think Anton's library isn't in LDraw units. Since the camera placement is in LDraw units, it won't work right. If you know the conversion factor, you can probably multiply the camera location by that and have it (...) (20 years ago, 19-Mar-07, to lugnet.cad.ray, FTX)
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 | | Re: Fun with LDView Fly Through (A Minifig's Eye View)
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(...) Thanks for the tip, Tim! The point about LDraw (and POV-Ray) objectives being comprised of surfaces rather than solids is worth keeping in mind, too. After re-rendering the little test scene with maxtracelevel set to 8, I realized that the (...) (20 years ago, 19-Mar-07, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
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 | | Re: Fun with LDView Fly Through (A Minifig's Eye View)
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--snip-- (...) Hi Jim, The second error there is certainly to blame for the opacity. You need to add a line globalsettings maxtracelevel N where N is high enough (probably 8 will do). Partially this is because LDraw parts are constructed of surfaces (...) (20 years ago, 19-Mar-07, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
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 | | Re: Fun with LDView Fly Through (A Minifig's Eye View)
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(...) You're right - it does work. I retried it with L3P output and the view is positioned correctly. My previous effort used POV-Ray code from Anton's converter. That's not necessarily the reason it didn't work before, though: it was late and I was (...) (20 years ago, 19-Mar-07, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
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 | | Re: Fun with LDView Fly Through (A Minifig's Eye View)
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(...) The aspect ratio shouldn't make enough of a difference to put the camera out of the ship. It should only change the cropping. If you have the same aspect ratio, you should should get nearly pixel-perfect alignment of all polygons that don't (...) (20 years ago, 19-Mar-07, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
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 | | Re: Fun with LDView Fly Through (A Minifig's Eye View)
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(...) I was thinking of that. I tried it briefly the other night but I must have had a different aspect ratio, because the rendering appeared far outside the ship. I'm getting up to speed on POV-Ray, though, so I'll definitely try it again. (...) (...) (20 years ago, 19-Mar-07, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
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 | | Re: Tutorial to customize MLCad through the MLCad.ini file
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(...) many thx for the feedback. I've updated the page accordingly. please have another look: (URL) (20 years ago, 19-Mar-07, to lugnet.cad.mlcad)
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| |
 | | Re: A story, and a new Trains website
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|
(...) This is good news. I've emailed LEGO about this problem myself. Simply being able to filter by 'Trains' and 'Cool Creations' together would be a big help, but it seems they couldn't achieve that. It's a shame it takes such a major overhaul for (...) (20 years ago, 19-Mar-07, to lugnet.trains, lugnet.cad.ldd)
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 | | Re: Fun with LDView Fly Through (A Minifig's Eye View)
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(...) It's worth noting that if you get the POV-Ray camera info from LDView and render in POV-Ray, you should get exactly the same view there (assuming you use the same aspect ratio). (...) The sensitivity is pretty messed up. It doesn't properly (...) (20 years ago, 19-Mar-07, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
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 | | Re: A story, and a new Trains website
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(...) Wow, if AFOL's continue to provide stuff like this site, LEGO will not have to do any work. Get AFOL's to design them, get AFOL's to help people find them, get help from AFOL's to market them--just provide the parts. And even that is now (...) (20 years ago, 19-Mar-07, to lugnet.trains, lugnet.cad.ldd, FTX)
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| |
 | | Re: A story, and a new Trains website
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|
In lugnet.trains, Jordan Schwarz wrote: SNIP (...) SNIP (...) Hi Jordan, I like this idea. I'd recommend adding Chris Masi's work. He seems to have two usernames, "masithebuilder" and "acjmasi", not sure which he'd prefer you use. I've build-tested (...) (20 years ago, 19-Mar-07, to lugnet.trains, lugnet.cad.ldd, FTX)
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| |
 | | Re: Dancing Mech Modeling/animatino LDraw/POV-Ray Video Tutorial Series
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(...) Now this one introduces some new stuff to me! I have been to Anton's web site before (and admired his work), but I did not realize what the Converter did or that it worked independently of L3P. I have not had time to play with it much yet but (...) (20 years ago, 19-Mar-07, to lugnet.cad)
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 | | Re: Fun with LDView Fly Through (A Minifig's Eye View)
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(...) That's a nice pic Jim. I seem to recall there was a view from inside a Santa Fe car a while back, can't remember who rendered it though :( ROSCO (20 years ago, 19-Mar-07, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
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 | | Fun with LDView Fly Through (A Minifig's Eye View)
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I'm sure this has been done before, but I realized an amusing application of LDView's "fly through" camera mode is to look at the world through the eyes of a minifig, particularly from perspectives where you couldn't normally fit a camera (or your (...) (20 years ago, 19-Mar-07, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
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 | | Re: Tutorial to customize MLCad through the MLCad.ini file
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(...) Ah, I see Travis already pointed this out. Jim (20 years ago, 19-Mar-07, to lugnet.cad.mlcad)
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 | | Re: Tutorial to customize MLCad through the MLCad.ini file
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Hi! I'd like to clarify something about this paragraph: (...) Although Bricksmith recognizes the Unofficial folder, it does not automatically download missing parts. It does work nicely with parts downloaded by LDView, but my impression is that this (...) (20 years ago, 19-Mar-07, to lugnet.cad.mlcad)
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| |
 | | Re: A story, and a new Trains website
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|
"Ross Crawford" <ross.{mylastname}@gmail.com> wrote in message news:JF4Do6.9FG@lugnet.com... [ ... snipped ... ] (...) I believe it will. I expect things to change quite a bit as LDD 2.0 and an updated LEGOFactory.com roll out. It may not happen (...) (20 years ago, 19-Mar-07, to lugnet.trains, lugnet.cad.ldd)
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| |
 | | Re: Site changes on LDraw: Opinions sought
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|
--snip-- (...) I'm with Willy on this. Much as I'd love to move away from PostNuke I just don't think it's worth the effort right now. So long as the site is relatively attractive and, more importantly, serves its purpose properly by allowing ready (...) (20 years ago, 19-Mar-07, to lugnet.cad.dev.org.ldraw)
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 | | Re: Tutorial to customize MLCad through the MLCad.ini file
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(...) The top two screenshots are broken links right now. I don't use the minifig generator or LSynth, but I have some comments on the scan order section (most of which are about spelling/grammar/formatting): * At the very beginning, I'd change it (...) (20 years ago, 18-Mar-07, to lugnet.cad.mlcad)
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| |
 | | Re: A story, and a new Trains website
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(...) Nice site Jordan. There is also the (URL) LEGO factory hobby trains> page, which currently features some great models by James Mathis. I'm not sure if that will be expanded to include models by other AFOLs. ROSCO (20 years ago, 18-Mar-07, to lugnet.trains, lugnet.cad.ldd, FTX)
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 | | A story, and a new Trains website
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|
As we near the release of LDD 2.0, I offer the following tale... Two weeks ago, I was visiting the Tyson's Corner LEGO Store. Although the store still sells 9V track and motors, they no longer carry 9V train sets, which number only a few these days (...) (20 years ago, 18-Mar-07, to lugnet.trains, lugnet.cad.ldd, FTX) !
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| |
 | | Re: rendering NXT parts
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|
(...) Great! Glad I could help, John. - David (20 years ago, 18-Mar-07, to lugnet.cad)
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 | | Tutorial to customize MLCad through the MLCad.ini file
|
|
Hi folks, as promised in this post: (URL) wrote a short tutorial about the MLCad.ini file. The file tells the Minifig Generator in MLCad as well as Bricksmith - the counterpart LDraw editor in the MAC world - which parts are available. In addition, (...) (20 years ago, 18-Mar-07, to lugnet.announce, lugnet.cad, lugnet.cad.mlcad)
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| |
 | | Re: Site changes on LDraw: Opinions sought
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|
(...) I'm talking about the PostNuke nuts'n'bolts. this kind of stuff: (URL) I'm not -pushing- for redesign per se, I'm just bringing it up for discussion as (...) every help to steamline the PN stuff is welcomed and much appreciated (where (...) (20 years ago, 18-Mar-07, to lugnet.cad.dev.org.ldraw)
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 | | Re: rendering NXT parts
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|
That did it! For some reason the parts in question were set to "Chrome", which would explain the dingy gray color in the renderings. Thanks David John (20 years ago, 18-Mar-07, to lugnet.cad)
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| |
 | | Re: rendering NXT parts
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|
(...) You'll need to manually go into your computer, open up the individual LDraw parts, and change the colors of portions of the pieces. Follow these steps: 1. In MLCAD, determine the part numbers of the NXT brick, the NXT servo motor, the NXT (...) (20 years ago, 18-Mar-07, to lugnet.cad)
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 | | Re: rendering NXT parts
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(...) I wasn't trying that, but that still didn't fix the problem. When I render beams using light stone gray they look fine, but the white parts of a NXT element (motor, NXT, sensors) still render this ugly gray color. I just noticed that when I (...) (20 years ago, 17-Mar-07, to lugnet.cad)
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 | | Re: rendering NXT parts
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(...) If you type in the following for the color of an "NXT white" part in MLCAD (light stone gray), it'll work with both MLCAD and POV-Ray: 0x02E5E4DE Does that work, or were you already trying that? - David (20 years ago, 17-Mar-07, to lugnet.cad)
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 | | rendering NXT parts
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Dear CAD experts... I'm finally getting used to MLCAD, but now I'm starting to do some rendering work, and that is where I'm having problems. I've made some robots I want to render. They contain NXT parts and look great in MLCAD. But when I use LPub (...) (20 years ago, 17-Mar-07, to lugnet.cad)
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 | | Re: Site changes on LDraw: Opinions sought
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|
(...) Could you explain? Are you talking about software idiosyncracies, organizational process idiosyncracies, or...? I'm not -pushing- for redesign per se, I'm just bringing it up for discussion as I think it would be really cool to see an (...) (20 years ago, 17-Mar-07, to lugnet.cad.dev.org.ldraw)
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| |
 | | 2006/2007 LDraw.org SteerCo Summary
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|
hi folks, for all those who haven't noticed it yet (despite the link in the left bar at Ldraw.org) there is a summary of the activities of the outgoing 2006/2007 LDraw.org Steering Committee at: (URL) Tschager On behalf of the LDraw Steering (...) (20 years ago, 17-Mar-07, to lugnet.cad, lugnet.cad.dev.org.ldraw, lugnet.announce)
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 | | Re: Site changes on LDraw: Opinions sought
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(...) before we talk about design I'd like to see some idiosyncrasies solved which give us webmasters sometimes a hard time. w. (20 years ago, 17-Mar-07, to lugnet.cad.dev.org.ldraw)
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| |
 | | Re: Dancing Mech Modeling/animatino LDraw/POV-Ray Video Tutorial Series
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(...) Neat. It's interesting that Bricksmith has actually been the incentive for me to pick up Cocoa. I figured that some of these minor quirks that interrupt the flow of things couldn't be too hard to straighten out, so I sat down and just started (...) (20 years ago, 17-Mar-07, to lugnet.cad, lugnet.cad.dev.mac)
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 | | Re: Dancing Mech Modeling/animatino LDraw/POV-Ray Video Tutorial Series
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I've posted the next video showing how to convert the file to POV-Ray and how to render it. (URL) (20 years ago, 17-Mar-07, to lugnet.cad)
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 | | Re: Dancing Mech Modeling/animatino LDraw/POV-Ray Video Tutorial Series
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(...) I downloaded Flowplayer and it looks really cool, especially the long play version. Unfortunately, I wont be able to get switch for this project mainly because I don't have the time to switch and finish this on the schedule I have. And I've (...) (20 years ago, 17-Mar-07, to lugnet.cad)
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 | | Re: Dancing Mech Modeling/animatino LDraw/POV-Ray Video Tutorial Series
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(...) Ok, I admit I've studied that clip frame by frame... It isn't the *only* reason I'm making a dancing robot animation, but it might be the biggest reason. James (20 years ago, 17-Mar-07, to lugnet.cad)
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 | | Re: Dancing Mech Modeling/animatino LDraw/POV-Ray Video Tutorial Series
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(...) Wow, cool! I believe I sent that request to Allen too. I know a little Cocoa but am bad with large projects, so I haven't attempted to actually make any of the feature requests I've sent him. (...) Great comment. Actually, I was hoping to put (...) (20 years ago, 17-Mar-07, to lugnet.cad, lugnet.cad.dev.mac)
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 | | Re: Dancing Mech Modeling/animatino LDraw/POV-Ray Video Tutorial Series
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(...) Yeah, I eventually found it. O:) (...) Duh! I can't believe I totally forgot that! (...) Cool, great comments! I hope you don't mind if I put this all in my addendum sections? I'll have to try them out too. James (20 years ago, 17-Mar-07, to lugnet.cad, lugnet.cad.dev.mac)
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| |
 | | Motion to the LDraw Bylaws (Accountability of "Key Positions") passes
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With a total of 23 voters who "agreed" and none who "disagreed", the Motion to the LDraw Bylaws introducing the accountability of "Key Positions" is hereby ratified. The LDraw.org Bylaws (URL) (Section 6.08 - 6.10) have been updated accordingly. (...) (20 years ago, 16-Mar-07, to lugnet.announce, lugnet.cad.dev.org.ldraw, lugnet.cad)
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| |
 | | Re: source code for minifig generator?
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|
(...) Thanks, that's what I was looking for. Brian Durney (20 years ago, 16-Mar-07, to lugnet.cad.dev)
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| |
 | | Re: Dancing Mech Modeling/animatino LDraw/POV-Ray Video Tutorial Series
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|
(...) It is strangely suspenseful watching someone search for an unknown part! I'm sure you've found it by now, but the part you were looking for in the third video is a "wedge." So for your benefit or others', don't forget that in many cases you (...) (20 years ago, 16-Mar-07, to lugnet.cad, lugnet.cad.dev.mac, FTX)
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| |
 | | Re: Site changes on LDraw: Opinions sought
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|
(...) Due to the amount of time I've put into developing custom module for PostNuke I'm obviously in favor of option 1. I've become pretty proficient at web design and the use of the PostNuke theme engine so a potential contributer would just need (...) (20 years ago, 16-Mar-07, to lugnet.cad.dev.org.ldraw)
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| |
 | | Re: Site changes on LDraw: Opinions sought
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|
(...) This a probably a bug in the polls module. I originally wrote the module for the MOTM contest only (in fact the module still serves as the MOTM archive) and later adapted it to run all types of polls. Since I've never really fully tested a (...) (20 years ago, 16-Mar-07, to lugnet.cad.dev.org.ldraw)
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 | | Re: Site changes on LDraw: Opinions sought
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|
(...) Tim, What do you guys think about a total redesign of LDraw.org? The PostNuke interface does make it easy for many people to edit the site--a key reason we did the CMS in the first place. But, it does appear clunky throughout and could really (...) (20 years ago, 16-Mar-07, to lugnet.cad.dev.org.ldraw)
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 | | Re: Site changes on LDraw: Opinions sought
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|
(...) That was when I was not logged in. After logging in, I can see the poll and vote. Checking from another computer without any LDRAW cookies... same message "You already voted". Seems the poll doesn't work unless logged in, even though the text (...) (20 years ago, 16-Mar-07, to lugnet.cad.dev.org.ldraw)
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 | | Re: Site changes on LDraw: Opinions sought
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|
(...) Well, I wasn't going to say anything because I didn't want to be a pest but you are seeking opinions. I can never figure out what is going on with the contests. I am interested in them, but to this day I haven't spent the time to figure out (...) (20 years ago, 16-Mar-07, to lugnet.cad.dev.org.ldraw)
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 | | Re: Site changes on LDraw: Opinions sought
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|
(...) Ah, thank you. I was clicking the prominent "March MOTM" poll link at the top of the main page instead of navigating through the contests page. (Maybe the main page link could direct you to the view or vote pages depending on whether you've (...) (20 years ago, 16-Mar-07, to lugnet.cad.dev.org.ldraw)
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 | | Re: Site changes on LDraw: Opinions sought
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|
(...) That's a good idea. I think I'll add that onto the list of thing to be improved. -Orion (20 years ago, 16-Mar-07, to lugnet.cad.dev.org.ldraw)
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 | | Re: Site changes on LDraw: Opinions sought
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|
(...) They fixed the "unable to view" problem a long time ago for the contests. Just go to the contest voting page and click on the view link instead of the vote link, and it will show you the entries. It won't remind you which entry you voted on, (...) (20 years ago, 16-Mar-07, to lugnet.cad.dev.org.ldraw)
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 | | Re: Site changes on LDraw: Opinions sought
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|
(...) I get the same thing: "You already voted." Incidentally, I wanted to mention that I think it would be nice if you could still view the poll choices after voting, just without the option to vote again. In particular, I'd like to be able to look (...) (20 years ago, 16-Mar-07, to lugnet.cad.dev.org.ldraw)
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| |
 | | Re: source code for minifig generator?
|
|
(...) Bricksmith is in Sourceforge. Browsing around its CVS, I found what appears to be the minifig generator source here: (URL) at the MinifigureDialogController files.) Of course, that source is in Objective C, but Objective C tends to be very (...) (20 years ago, 16-Mar-07, to lugnet.cad.dev)
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 | | Re: Site changes on LDraw: Opinions sought
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|
(...) Have you used the same ID for the poll as the last SOTM/MOTM, which is the only LDRAW poll I have voted in earlier? (20 years ago, 16-Mar-07, to lugnet.cad.dev.org.ldraw)
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 | | Re: source code for minifig generator?
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|
(...) Sorry, I didn't realize how many versions there are. I believe Bricksmith also has a minifig generator now. The source code for any and all would be helpful. I looked at the LDDP link you posted and didn't see anything about the source, either (...) (20 years ago, 16-Mar-07, to lugnet.cad.dev)
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| |
 | | Re: Dancing Mech Modeling/animatino LDraw/POV-Ray Video Tutorial Series
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|
(...) Have you considered converting them to FLV and using a flash based player like Flowplayer ((URL) to deliver them? Just a suggestion as almost 50% more internet users have flash installed than quicktime ((URL) A> (20 years ago, 16-Mar-07, to lugnet.cad)
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| |
 | | Re: 2007 LDraw.org Steering Committee Election Results
|
|
(...) Thanks for checking the ballot, Dan and thanks to people for voting. Tim (20 years ago, 16-Mar-07, to lugnet.cad.dev.org.ldraw)
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 | | Re: source code for minifig generator?
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|
(...) To which minifig generator do you refer? - The MLCad minifig generator: MLCad is closed source - The LDDP minifig plugin: source code here, (URL) The LDAO minifig generator: LDAO source here, (URL) Note LDAO is extremely out of date and still (...) (20 years ago, 16-Mar-07, to lugnet.cad.dev)
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| |
 | | 2007 LDraw.org Steering Committee Election Results
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|
The winners of the 2007 LDraw Steering Committee Election are (in alphabetical order by last name): - Chris Dee - Tim Gould - Michael Heidemann - Orion Pobursky - Willy Tschager Congratulations to the new LDraw Steering Committee members! Dan Boger (...) (20 years ago, 16-Mar-07, to lugnet.announce, lugnet.cad, lugnet.cad.dev.org.ldraw) !
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 | | Site changes on LDraw: Opinions sought
|
|
Hi all, If you've visited (URL) lately you will probably have noticed a new set of big links up the top (I call them quick links). We've been trying to make the site easier to navigate in order to help new and old users alike. In order to make the (...) (20 years ago, 16-Mar-07, to lugnet.announce, lugnet.cad, lugnet.cad.dev.org.ldraw)
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| |
 | | Re: LSynth and minifig chain
|
|
(...) according to sourceforge you are: (URL) Project Admins : billthefish, dheyse, kclague # Developers : 3 # Development Status : 4 - Beta (...) this is proof enough for me that you are ;-) and that it wasn't that bad cc: you. (...) :-)) turned (...) (20 years ago, 16-Mar-07, to lugnet.cad)
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 | | Re: L3P question concerning MPD files
|
|
(...) You're free to use the code from L3PGen, but I don't think there is much of any use bar concepts and lots of string concatenation :) Personally, I'm not using any .NET based language yet and have no real plans to. Sorry :| (20 years ago, 16-Mar-07, to lugnet.cad.ray)
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| |
 | | Re: Tyre 30.4x14 VR
|
|
ludo soete schrieb: (...) This part is already an official part. Please download the the actual parts updates to install it on your system. cu mikeheide (20 years ago, 15-Mar-07, to lugnet.cad.dat.parts)
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| |
 | | Re: Dancing Mech Modeling/animatino LDraw/POV-Ray Video Tutorial Series
|
|
(...) Hi, me again! Just started watching the first Bricksmith video and I noticed you pointed out something that's always bugged me - how the part browser matches spaces literally. I guess the LDraw part descriptions all reserve two characters for (...) (20 years ago, 16-Mar-07, to lugnet.cad, lugnet.cad.dev.mac)
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 | | Re: Dancing Mech Modeling/animatino LDraw/POV-Ray Video Tutorial Series
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(...) (URL) (20 years ago, 16-Mar-07, to lugnet.cad)
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 | | source code for minifig generator?
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Hello, I am contemplating a minifig editor that would work like the generator but would be able to select and modify minifigs in an LDraw file. I'm not sure yet whether I'll use Java or C++, but even if I use Java the source code for the generator (...) (20 years ago, 16-Mar-07, to lugnet.cad.dev)
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 | | Re: Dancing Mech Modeling/animatino LDraw/POV-Ray Video Tutorial Series
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(...) first video and look forward to watching it and the others. It appears that you have put a lot of time into this project and I anticipate that it will appreciated as a great resource. Anyway, as a fellow Bricksmith user I am eager to pick up (...) (20 years ago, 16-Mar-07, to lugnet.cad)
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 | | Re: L3P question concerning MPD files
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(...) OK. Now I see where you're heading. Yeah if you want all that automated a program might be the best mesh. Being a script kind of guy I'd just do it all by hand in POVray and write a perl/imagemagick script to combine them. I never use standard (...) (20 years ago, 16-Mar-07, to lugnet.cad.ray)
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 | | Re: L3P question concerning MPD files
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(...) Sorry, no offense intended - I'm afraid I didn't provide a good description of what I was going to do. I was planning to write a little tool to automatically combine images (such as: take picture1, draw picture2 scaled down to 20% into the (...) (20 years ago, 16-Mar-07, to lugnet.cad.ray)
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 | | Dancing Mech Modeling/animatino LDraw/POV-Ray Video Tutorial Series
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I'd happy to announce a new tutorial: Dancing Mech Modeling/animatino LDraw/POV-Ray Video Tutorial Series (URL) From the webpage: This series of videos walks through the process of creating a dancing mech from start to finish. Here are the (...) (20 years ago, 16-Mar-07, to lugnet.announce, lugnet.cad, lugnet.animation, lugnet.cad.ray)
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 | | Re: L3P question concerning MPD files
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(...) Which is *exactly* what I've been trying to say (to other people in the past as well). I've also figured out a way to use an LDraw editor to create keyframes (because I'm tired of having to imagine everything and render and have it come out so (...) (20 years ago, 16-Mar-07, to lugnet.cad.ray)
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 | | Re: L3P question concerning MPD files
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(...) I guess what I'm trying to say is that if you spend the time learning how to use POVray rather than writing a GUI MPD editor then not only can you do what you describe really easily, as an added bonus you can make your renders look good in the (...) (20 years ago, 16-Mar-07, to lugnet.cad.ray)
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 | | Re: L3P question concerning MPD files
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(...) Well, great, also with a graphical settings editor? Is there any alternative for L3P then, which is written completely in POV-Ray? Or would the POV-Ray script have to call L3P then? Thanks for improving my knowledge on POV-Ray :-), regards, (...) (20 years ago, 16-Mar-07, to lugnet.cad.ray)
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 | | Re: L3P question concerning MPD files
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(...) I imagine I can do that in less than 20 lines of POV-Ray code using an INI script. Tim --snip-- (20 years ago, 15-Mar-07, to lugnet.cad.ray)
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 | | Re: L3P question concerning MPD files
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(...) Well, can you create a POV-Ray file which will automatically read in an LDraw MPD file and use settings files or maybe even a GUI to select submodels from the MPD file and render those to several picture files? That would be an interesting (...) (20 years ago, 15-Mar-07, to lugnet.cad.ray)
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 | | Re: LSynth and minifig chain
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(...) Are we? I didn't know that, but I did get your email the other day and checked the year old 2.2 source code out of CVS. I fiddled with it a bit and found simple workarounds for most of the problems with the minifig chains in that version. (...) (20 years ago, 15-Mar-07, to lugnet.cad, FTX)
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 | | Re: LSynth and minifig chain
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(...) yes he is + Don Heyse and Orion Pobursky (...) no idea, I'm not Kevin. mail and ask. (...) w. (20 years ago, 15-Mar-07, to lugnet.cad)
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 | | Re: LSynth and minifig chain
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(...) Thanks for the information. Is Kevin still the one doing development of LSynth, and do you know if he is accepting additional beta testers? If not, I'll just build my chains by hand for now. -Joel (20 years ago, 15-Mar-07, to lugnet.cad)
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 | | Re: Parts Updates
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(...) a tutorial on this will come out in a few days. w. (20 years ago, 15-Mar-07, to lugnet.cad.mlcad)
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 | | Re: LSynth and minifig chain
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(...) no, 3.0 is currently betatested. yes, it will support the generation of minifig chains. the easiness of the overall handling in MLCad (with a spot on the minifig chain) is currently in the hands of the PT admins. w. (20 years ago, 15-Mar-07, to lugnet.cad)
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 | | Re: Parts Updates
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(...) I really should have sent my above reply to this group (lugnet.cad.mlcad) instead of lugnet.cad like I did. For those of you who read this group but not lugnet.cad, I'm copying the reply, since this is generally useful to any MLCad user who (...) (20 years ago, 15-Mar-07, to lugnet.cad.mlcad)
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 | | Re: L3P question concerning MPD files
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(...) Neat. I look forward to this, because I've been meaning to learn more about POV-Ray. I've been putting off doing final renderings for my recent LDraw models because POV-Ray has been a bit of a black box. Your point about its relative (...) (20 years ago, 15-Mar-07, to lugnet.cad.ray)
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 | | Re: Parts updates
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(...) Works fine now, thanks Tim & all! Philo (20 years ago, 15-Mar-07, to lugnet.cad)
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 | | Re: L3P question concerning MPD files
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(...) Why not learn POV-Ray? If you know VB or C# or any language for that matter, POV-Ray is really simple compared to them (much less syntax to learn). I'm creating a new LDraw POV-Ray video tutorial that I hope to get online today or sometime (...) (20 years ago, 15-Mar-07, to lugnet.cad.ray)
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 | | Re: Parts Updates
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(...) Create a file named MLCad.ini in the directory where you installed MLCad. Put the following text in this file: ;----Start here---- [SCAN_ORDER] 1 = SHOW <LDRAWDIR>Parts 2 = HIDE <LDRAWDIR>P 3 = SHOW <LDRAWDIR>Unofficial\Parts 4 = HIDE (...) (20 years ago, 15-Mar-07, to lugnet.cad)
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 | | Parts Updates
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Hello Although I am anxiously awaiting the next parts update, i am not complaining. I understand that a lot of work is taking place behind the scenes. However, would it be possible to extrapolate an aproximate release date based on the amuont of (...) (20 years ago, 15-Mar-07, to lugnet.cad)
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 | | LSynth and minifig chain
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Hello, I've seen some mentions about LSynth support for generating minifig chains, but I can't seem to find the right version. Version 2.0, which is available from Kevin Clague's website, doesn't seem to support minifig chain meta command, which I (...) (20 years ago, 15-Mar-07, to lugnet.cad)
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 | | Re: L3P question concerning MPD files
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(...) Hi, your programme is written with Visual Basic? By now, I'm thinking about creating a little tool for doing some kind of "batch rendering of several submodels from certain camera positions" and automatical combination of those rendered (...) (20 years ago, 15-Mar-07, to lugnet.cad.ray)
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 | | Re: L3P question concerning MPD files
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(...) My L3PGen program supports this. When you open a MPD file, it will show a list of all the "models" at the top allowing you to select which to rerender. (URL) and all feedback is welcome. Thanks (20 years ago, 15-Mar-07, to lugnet.cad.ray)
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 | | Re: POVray LEGO
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(...) Yes that was me and it's great to have you back. I always use LGEO for my renders because of the high quality which is one reason I started this thread... I want more parts to match LGEO's standards :) (...) That would be optimal in my (...) (20 years ago, 14-Mar-07, to lugnet.cad.ray)
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 | | Re: Parts updates
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(...) Hi Philo, Unfortunately I don't know how (or even if I can) change this so I've sent an email to the other webmasters to alert them. Tim (20 years ago, 14-Mar-07, to lugnet.cad)
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