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Im sure this has been done before, but I realized an amusing application of
LDViews fly through camera mode is to look at the world through the eyes of a
minifig, particularly from perspectives where you couldnt normally fit a camera
(or your eyeballs).
Heres a quick example: sitting in a LEGO cockpit looking out at your wingman.
Travis, since I already had the LDView code set up I reduced the strafeAmount
and motionAmount values used in ModelWindow::processKeyDown to 0.05. This
made it much easier to make fine adjustments to the camera position; even
smaller values may be useful. Perhaps it would be worth adding a Preferences
setting to control these values?
(On a side note, I havent tinkered much more with Qt or a Universal LDView
build. Its still in the rotation, but I just havent gotten back to it.)
Anyway, thought this was fun so I thought I would share. Anyone else have any
similar examples?
Jim
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