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 CAD / Ray-Tracing / 2744
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Subject: 
Re: L3P question concerning MPD files
Newsgroups: 
lugnet.cad.ray
Date: 
Fri, 16 Mar 2007 00:44:11 GMT
Viewed: 
7289 times
  
I guess what I'm trying to say is that if you spend the time
learning how to use
POVray rather than writing a GUI MPD editor then not only can you
do what you
describe really easily, as an added bonus you can make your renders
look good in
the process.

Which is *exactly* what I've been trying to say (to other people in
the past as well).  I've also figured out a way to use an LDraw
editor to create keyframes (because I'm tired of having to imagine
everything and render and have it come out so different) for
animations and other things.  I think if you grasp everything then
you will easily be able to do what you want.

I have already posted several POV-Ray tutorials, but each one seems
to not pull off the trick, so I'm doing a video tutorial which I hope
people can understand.  The website just uploaded so I'll post the
link to it and announce it on the other lists in a few minutes.  The
POV-Ray portions are not compressed yet.  So far my videos only cover
using Bricksmith to "digitize" a model.  But it shows how to do it so
they can be easily posed and animated, so it is still worth watching
IMO.

http://www.magnusviri.com/lego/articles/dancing_mech.html

James



Message is in Reply To:
  Re: L3P question concerning MPD files
 
(...) I guess what I'm trying to say is that if you spend the time learning how to use POVray rather than writing a GUI MPD editor then not only can you do what you describe really easily, as an added bonus you can make your renders look good in the (...) (18 years ago, 16-Mar-07, to lugnet.cad.ray)

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