To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.mlcadOpen lugnet.cad.mlcad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / MLCad / *579 (-100)
  Bug in 1.99R1 on NT4 Workstation
 
I've got NT 4 Workstation, SP5 and I've got a problem with selecting parts using the mouse. With around 30 parts in the views if I try to "loop" around them with the mouse to select a group of them I sometimes get the following error: MLCAD.exe - (...) (24 years ago, 10-Nov-00, to lugnet.cad.mlcad)
 
  Re: request.
 
(...) Yes I will implement that into the next release. Michael (24 years ago, 10-Nov-00, to lugnet.cad.mlcad)
 
  Re: Can this be done easily?
 
"Michael Lachmann" <m.lachmann@xpoint.at> wrote in message news:G3sn27.ACJ@lugnet.com... (...) parts - (...) into (...) When I get the chance I'll dig out my 3D modelling books and see if I can slap together a small app to look for intersecting (...) (24 years ago, 10-Nov-00, to lugnet.cad.mlcad)
 
  request.
 
Could it be made that you can reload the models without having to reopen the file you're working on. And that it reloads even if it doesn't see new files? thank you Koen (24 years ago, 10-Nov-00, to lugnet.cad.mlcad)
 
  Re: Can this be done easily?
 
I think the problem is again the part itself. To line up parts you need to have reference points where you can line up. LDraw parts do not have such points. The same thing is valid for intersecting parts. I'm sure it's possible to detect that parts (...) (24 years ago, 10-Nov-00, to lugnet.cad.mlcad)
 
  LogiCad SpaceMouse + MLCad or other LDRAW programs?
 
Hi! Any of you serious CAD-heads out there used/tried to use the LogiCad3d Space Mouse or SpaceMouse+ with MLCad or some other windows-based LDRAW tool? It looks like it could make life much easier, but perhaps I'm wrong. Anyone? Thanks, -Peter (24 years ago, 8-Nov-00, to lugnet.cad.mlcad, lugnet.cad)
 
  Can this be done easily?
 
Last night I had a thought ... wouldn't it be really cool if MLCad could verify that a model was constructed "correctly"? In simple terms it could check to see if any bricks overlapped others, and also make sure that bricks were aligned against (...) (24 years ago, 7-Nov-00, to lugnet.cad.mlcad)
 
  Re: How do I speed things up ?
 
(...) In L3Lab you can see how it looks: hold down the SHIFT key while rotating the model by the mouse. /Lars (...) (24 years ago, 7-Nov-00, to lugnet.cad.mlcad)
 
  Re: 2 small requests
 
I will check that ... Michael Jeff Boen <onyx@flash.net> schrieb in im Newsbeitrag: G3HI5G.3qw@lugnet.com... (...) the (...) the (...) nice (...) going (...) part"... (...) having a (...) (24 years ago, 7-Nov-00, to lugnet.cad.mlcad)
 
  Re: How do I speed things up ?
 
I was thinking on that too, but this might be a bit confusing when parts are not like a box, like you said most of the technic parts. But sure this is also a possibility. Michael Anders Isaksson <isaksson.etuna@REMO...tninet.se> schrieb in im (...) (24 years ago, 7-Nov-00, to lugnet.cad.mlcad)
 
  Re: How do I speed things up ?
 
Michael Lachmann skrev i meddelandet ... (...) Why not a mode which paints just the bounding boxes of pieces, instead of the detailed piece? This might be easier/faster than interpreting all the .dat-s and drawing all the lines. You also see the (...) (24 years ago, 4-Nov-00, to lugnet.cad.mlcad)
 
  2 small requests
 
In previous versions, if I recall correctly, double-clicking on a part in the view panes performed the same operation as double-clicking on a part in the element listing... it brings up the part# modification dialog. It would be nice to have that (...) (24 years ago, 4-Nov-00, to lugnet.cad.mlcad)
 
  Re: How do I speed things up ?
 
It sure would ! I was thinking along these lines a few days ago and I tried a small experiment. I manually edited copies of the .dat files for the basic bricks that my model uses and removed all of the "extraneous" quads and studs so that each part (...) (24 years ago, 3-Nov-00, to lugnet.cad.mlcad)
 
  Re: How do I speed things up ?
 
(...) Yes, it would help. How about having an option to draw all prior steps in wireframe mode? Or have a meta-statement to turn wireframe off and on? Either of those might be easier to use than flagging specific parts. Steve (24 years ago, 3-Nov-00, to lugnet.cad.mlcad)
 
  Re: How do I speed things up ?
 
Beside the fact that the next release will be faster than 1.99R1 :-) I have another idea: What if would be possible to mark certain parts for outline or wire-frame drawing? Would that be of any help? Michael (24 years ago, 3-Nov-00, to lugnet.cad.mlcad)
 
  Re: How do I speed things up ?
 
One thing you could also do is to use the 'hide' feature. When you select parts and activate 'hide" from the menu or tool-bar (the light's) the part will not be drawn anymore until you make it visible again from the menu or tool-bar (show, show (...) (24 years ago, 3-Nov-00, to lugnet.cad.mlcad)
 
  Re: I finally used MLCAD!
 
I've got this message with an e-mail so I forward the reply here: Hy Bram, at 1) Der is an option in the settings where you can disable this checking and warning mechanism. at 2) Don't tell me such things please ... so many people asked for MLCad (...) (24 years ago, 3-Nov-00, to lugnet.cad.mlcad)
 
  Re: How do I speed things up ?
 
You're welcome! And thank you, John. I discovered that fact quite by accident. :-) Hope you and others are able to make some use of it. -Andy Lynch ----- Original Message ----- From: "John VanZwieten" <john_vanzwieten@email.msn.com> (...) (24 years ago, 1-Nov-00, to lugnet.cad.mlcad)
 
  Re: Follow up to Camera Tricks  [DAT]
 
Well, a number of times since L3P was announced back in August 1998 I have had discussions with several people about ways to control the camera. The basic idea of L3P was to automate the camera setting to what (I suppose) is the most common (...) (24 years ago, 1-Nov-00, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: Follow up to Camera Tricks
 
(...) Well, I think of it the other way around! See (URL) (24 years ago, 31-Oct-00, to lugnet.cad.mlcad)
 
  Re: How do I speed things up ?
 
"Andy Lynch" <andy@andyandjackie.com> wrote in message news:004b01c0426c$20...lth.com... (...) pieces (...) minimize (...) the (...) Then (...) now (...) DAT (...) Thanks for this very good tip. -John Van (24 years ago, 31-Oct-00, to lugnet.cad.mlcad)
 
  Re: I finally used MLCAD!
 
(...) Yes! This bothers me (and confuses my sons) everytime we use MLCAD. I'm really sorry, Micheal, but I *don't* want MLCAD to be the default option for .DAT and .MPD files. (...) I agree, I like the way LEdit handles this. But it's not too hard (...) (24 years ago, 31-Oct-00, to lugnet.cad.mlcad)
 
  Re: How do I speed things up ?
 
Woah! Now that's what I call construction! That's going to look fantastic when you get the bridge and reactors done. Royce (...) (24 years ago, 31-Oct-00, to lugnet.cad.mlcad)
 
  Re: How do I speed things up ?
 
Cool. Thank you for the suggestions so far everyone ! (...) Sure. Twist my arm... : ) LMKWYT (URL) (24 years ago, 31-Oct-00, to lugnet.cad.mlcad)
 
  Re: My first model,please look
 
... (...) Nope, MY fault for not viewing in a larger window (or scrolling down). You did right; like I said, I just wanted to make sure. My apologies for posting prematurely (yes, I know there's a horrible pun in there, but let's not go there =P) (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  RE: My first model,please look
 
(...) Yes, thanks for putting the note there. Generally, you may want to contact the original designer for permission when using his/her design, especially when your modifications are minor. (...) Glad you liked the model. (...) No harm done, --Bram (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  Re: My first model,please look
 
(...) Yes thats what I meant. (...) I pointed this out at the bottom of the page,I also listed the URL for the original!! I didn't think that anyone would mind if I copied a model that I liked, and I still think the original is better,I just wanted (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  I finally used MLCAD!
 
I decided to use MLCAD for my latest model: (URL) time I used LEdit, my monitor didn't behave very nicely since I was switching resolutions so often, so I decided to give the latest edition of MLCAD a shot. I'm glad that the keyboard short cuts work (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  Re: My first model,please look
 
(...) Thanks Mark. Looks like Gary built the model from my renderings and then put his model into MLCAD. In case anyone is interested, here is my original DAT file: (URL) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  Re: My first model,please look
 
(...) Well, I'm glad you learned to use a LEGO modelling program (I'm certainly too lazy to figure one out myself) but I have to ask exactly what you meant by first MLCAD model. If you did meant your first original model, then it ended up looking an (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  MLCad FAQ
 
There's been a lot of good information posted to lugnet.cad.mlcad in the last week or so. Is anyone collecting the info to make a FAQ? Steve (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  Re: Follow up to Camera Tricks
 
Hi, I was having problems because the PCT value was not set at 0 so the values I inputted for the camera position put the camera in a place I did not expect. Thanks Jay Jacinto (...) if (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  Re: Follow up to Camera Tricks
 
OIC Thanks Jay Jacinto (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  Re: Follow up to Camera Tricks
 
Think of "angle" as "zoom". The smaller the number, the "closer" you are to the object. The larger the number, the "further away" you are. Royce (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  Re: Follow up to Camera Tricks
 
Hi Jay; If you want to adjust the "look at point" you can actually select one of your peices in a model. Look at it's co-oridnates in the Model Part List (top right window). Then put these exact co-ordinates into the "look at" point... You will be (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  Re: How do I speed things up ?
 
(...) I go to this tab and set the "stud mode" to "None". It renders even faster yet. (It can make it a little difficult to work with at times.) If you plan to use Baseplates.... Wait until the end if you can. I try to place little markers for the (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  Re: My first model,please look
 
Hi, You actually don't have to understand much about POV-RAY to use it. Just download L3P. You run that to covert the.dat file to a .pov. Then, you just open the file in the POV-RAY program, and select a resolution from the combo-box on the upper (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  Re: Follow up to Camera Tricks
 
Hi, I'm not sure I completely understand what you mean by "angle." There is something called "angle" that actually controls the the type of "lense" that you are using (i.e. a wide angle verses a telephoto). These settings are independent. The angle (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  Re: How do I speed things up ?
 
Hi, I haven't been working with MLCad too long, but I have run into the same sort of problems. Here is one suggestion that I have that works well, I think. If you are working on a large model, you can "hide" a whole bunch of pieces that are on a (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  Re: My first model,please look
 
(...) Hi, I downloaded POV-RAY and didn't exactly understand it,its the type of program where most comands are type written,I'm not verry good at that and I don't like it either. I know the model would look great because the original model was done (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  Re: How do I speed things up ?
 
(...) Brad makes some good suggestions. The biggest one, I think, is to USE SUBASSEMBLIES. That is, make your main model an MPD and make lots of smaller sections that you assemble into one overall. when you are working on a subassembly you are only (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  Re: Follow up to Camera Tricks
 
(...) Hi, I have just one quick question, does this work with all camera angles? i.e. if the angle parameter were set to 10 degrees? Thanks in advance Jay Jacinto (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  Follow up to Camera Tricks
 
A few messages ago, I brought up a technique for setting camera positions in POV-RAY by setting up light source objects in MLCAD. I had heard this from someone else. Another person suggested just setting the coordinates by getting moving the mouse (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  Re: My first model,please look
 
That's nice. Have you considered rendering it with POV-RAY? This is a free program that is relatively easy to use and provides much better display than MLCAD. You still use MLCAD for all the editing, but then you run POV-RAY to create a nicer (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  Re: How do I speed things up ?
 
I have the same problems! Fortunately, there are several things you can do to speed things up: - First of all, make sure you have the very latest MLCAD release ( 1.99 ) - If you didn't download it in the last week, then its old. The older version (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  How do I speed things up ?
 
Hi, I'm new to MLCAD and I'm wondering how I can speed things up. The Star Destroyer model I'm working on is rather large (5,000+ bricks in the skeleton alone !) and it takes several seconds for each screen redraw. Is there a way to just work with (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  My first model,please look
 
Hi, please have a look at my first mlcad model: (URL) me know what you think! Thanks Gary (24 years ago, 28-Oct-00, to lugnet.cad.mlcad)
 
  Motorcycles??
 
Hi, I got the new version of mlcad, and finnaly figured out how to add new parts, but I've got a question has any one made a motorcycle piece?(the 2 wheeled type) Gary (URL) (24 years ago, 28-Oct-00, to lugnet.cad.mlcad)
 
  Re: MLCAD/L3P/POVRAY Camera Tricks (was: re: More detail pictures of my condominium)
 
"Royce Fay" <royce.fay@home.com> wrote in message news:lpnhvskut9763ci...4ax.com... (...) That's even easier! It's true when they say that you learn something every day :) Dan (24 years ago, 27-Oct-00, to lugnet.build, lugnet.cad.mlcad)
 
  Re: MLCAD/L3P/POVRAY Camera Tricks (was: re: More detail pictures of my condominium)
 
That sounds like a simpler technique. I'll have to give that one a shot! Thanks Royce Fay <royce.fay@home.com> wrote in message news:lpnhvskut9763ci...4ax.com... (...) specific (...) 2 (...) you (...) They (...) (24 years ago, 27-Oct-00, to lugnet.build, lugnet.cad.mlcad)
 
  Re: MLCAD/L3P/POVRAY Camera Tricks (was: re: More detail pictures of my condominium)
 
Hmmm I actually create my rendered files a little differently. If you use MLCAD, you most certainly can see the x,y,z co-ordinates in the bottom left corner when you move the mouse around in the Top, Down, Left, Right, Front and Back "View Angles" (...) (24 years ago, 27-Oct-00, to lugnet.build, lugnet.cad.mlcad)
 
  Loving 1.99, here's what I've seen...
 
The options for rotation points don't seem to be working 100%. The rotations themselves seem perfect, but the point of rotation selection options are having some trouble. I would assume that the "Part Center" option means that the part will rotate (...) (24 years ago, 26-Oct-00, to lugnet.cad.mlcad)
 
  Re: On obscure color conversions.
 
(...) The (...) Jeff, I'm glad you picked up on that. But we're not the company who printed "transparent" in catalogs that are arguably older than both of us. :) James J. (24 years ago, 24-Oct-00, to lugnet.cad.mlcad)
 
  Re: On obscure color conversions.
 
(...) of (...) show (...) Thanks for mentioning the LDraw FAQ. At the bottom of my own LDraw page (URL), I've clipped the chapters involving colors and inserted a few of my own color alternatives which should work on either LDraw, MLCad, or POV-Ray. (...) (24 years ago, 24-Oct-00, to lugnet.cad.mlcad)
 
  Re: On obscure color conversions.
 
(...) Okay, I'll concede to that... but I'm still calling it translucent ;) J (24 years ago, 24-Oct-00, to lugnet.cad.mlcad)
 
  Re: On obscure color conversions.
 
(...) That's not the way I learned the difference between transparent and translucent. So, I dug out my mini dictionary and looked 'em up: Transparent: "Capable of transmitting light so that objects and images beyond can be clearly perceived." (...) (24 years ago, 24-Oct-00, to lugnet.cad.mlcad)
 
  Re: On obscure color conversions.
 
(...) As long as we're taking the time to be official, we should also be correct. The "Trans" color names shouldn't be short for "Transparent" because transparent means a lack of color. The "Trans" should be short for "Translucent" which means (...) (24 years ago, 24-Oct-00, to lugnet.cad.mlcad)
 
  Re: v1.99 impressions and ideas
 
(...) i totally agree with this one (...) MLCAD does this already.. instead of using the all-inclusive zoom settings on the toolbar, right-click on the pane you wish to zoom and select "Zoom" from the pop-up menu, then zoom in or out... or (the (...) (24 years ago, 24-Oct-00, to lugnet.cad.mlcad)
 
  Re: On obscure color conversions.
 
(...) A number of the color-codes you listed *are* in the LDraw FAQ, (URL), which is about as official as things get, for colors in LDraw-world. These codes are: (...) And you made some suggestions for alternatives to the standard color values: (...) (24 years ago, 24-Oct-00, to lugnet.cad.mlcad)
 
  Re: v1.99 impressions and ideas
 
I have a few requests of my own - in the parts list, when moving a part up/down, there should be a visible insertion point (just like windows does when you move something in the start menu) - the number pad should be available to move around the (...) (24 years ago, 24-Oct-00, to lugnet.cad.mlcad)
 
  On obscure color conversions.
 
This post is here to start a discussion on color names for obscure combinations made by older programs. In LDLite, a few colors were added to the existing LDraw/LEdit palette. Among them were 21, the glow-in-the-color, 25, the reddish orange, and 2 (...) (24 years ago, 24-Oct-00, to lugnet.cad.mlcad)
 
  Re: A really small MLcad suggestion
 
Move the mouse over one of the buttons in the color-bar. Right click this button and a color-dialog will be opened. Now select the color you like and with "OK" this color will be used for this button. Michael Jay Cal <janno666@hotmail.com> schrieb (...) (24 years ago, 23-Oct-00, to lugnet.cad.mlcad)
 
  Re: A really small MLcad suggestion
 
(...) I agree. I'd put Tan in the first 16 colors too. I consider it more important and more generally used than some of the others that are up there. Problem is that the box is sorted by color number and Tan just isn't in 0-15. I'd also like to see (...) (24 years ago, 22-Oct-00, to lugnet.cad.mlcad)
 
  Re: A really small MLcad suggestion
 
(...) Ok thanks for clearing that up (my dark ages were abandoned 6 months ago). I still would like to see tan as a standard listed color on the bar though. (24 years ago, 22-Oct-00, to lugnet.cad.mlcad)
 
  Re: A really small MLcad suggestion
 
(...) LEGO SCALA has light red. :-) (...) LEGO TECHNIC has magenta/purple since around 1997. :-) (...) LEGO TECHNIC has a bit of light blue, just in the past year or so. :-) (...) (24 years ago, 22-Oct-00, to lugnet.cad.mlcad)
 
  A really small MLcad suggestion
 
I've been wondering this for a long time now: Why doesn't the standard on- screen colorbar contain all the standard LEGO colors? As far as I know Lego has never made any Light-red, Magenta or Light blue parts (correct me if I'm wrong please). So why (...) (24 years ago, 22-Oct-00, to lugnet.cad.mlcad)
 
  Re: v1.99 impressions and ideas
 
Thanks, I like the ideas - I use the for 2.0 - but my major implementation for 2.0 will need some time and is secret ! :-) Michael Jeff Boen <onyx@flash.net> schrieb in im Newsbeitrag: G2t71I.Lq2@lugnet.com... (...) put (...) out (...) (24 years ago, 22-Oct-00, to lugnet.cad.mlcad)
 
  v1.99 impressions and ideas
 
Hey Mike (and everyone else who *loves* this program) After spending a few days using v1.99 I've made note of a few things and put them on a page with graphics to help explain. Things are in really nice shape, but I wanted to throw a couple of ideas (...) (24 years ago, 22-Oct-00, to lugnet.cad.mlcad)
 
  MLCad.dat files to AutoCAD 14 / 2000 files
 
Hello For my work I use AutoCAD for modeling rooms / buildings and then the Radiance package for rendering. I am not unfortunatly a programming genious and therefore I would like to know if a program exists to export the MLCad.dat files into (...) (24 years ago, 21-Oct-00, to lugnet.cad.mlcad)
 
  Re: Crash-Bug fix available
 
(...) WOW you're fast! Thanks, Jay (24 years ago, 20-Oct-00, to lugnet.cad, lugnet.cad.mlcad)
 
  Crash-Bug fix available
 
On my home-page at (URL) you can download a bug-fix release which solves the crash-problem. Regards, Michael (24 years ago, 20-Oct-00, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: Bug in MLCad Release V1.99
 
I think I found the problem. In the mean-time please DO NOT the following: Deselect a part and select AND move another part at the same time (means clicking into a part holding the left key still down (when none is currently selected) and then (...) (24 years ago, 19-Oct-00, to lugnet.cad.mlcad)
 
  Re: Bug in MLCad Release V1.99
 
(...) I had quite a few Fatal errors with the new release (almost made download the previous version..back again). It was (probably) caused when I selected multiple parts with a mouse drag and immediately wanted to move the selected parts. I know it (...) (24 years ago, 19-Oct-00, to lugnet.cad.mlcad)
 
  Bug in MLCad Release V1.99
 
It seems there is a crash-bug in the new release. I got already two error reports, but I cannot reproduce it with Windows NT. Can someone tell me if she/he has problems with the new release? MLCad should crash with a GPF. If you have this problems (...) (24 years ago, 19-Oct-00, to lugnet.cad.mlcad)
 
  Re: Where are the hinge plates?
 
Aha! I found them under Plate 1 x 2 with hinge. --Ryan Lugnet member #517 E-mail: Ryanjf2@juno.com Amateur radio call sign: kb1fob (24 years ago, 18-Oct-00, to lugnet.cad.mlcad, lugnet.cad.dev)
 
  Re: There has to be an easier way.
 
"Michael Lachmann" <m.lachmann@xpoint.at> wrote in message news:G2LzIA.GDp@lugnet.com... (...) release (...) No need to apologize. I may do some more testing to give you better info. I guess I better get the new version first, though. Meanwhile, (...) (24 years ago, 18-Oct-00, to lugnet.cad.mlcad)
 
  Re: There has to be an easier way.
 
I have an update for you Michael. I am now using 1.99 If I have three parts in my Parts List... For ease I will call them in this order and position: A 0,0,0 B 10,10,10 C -100,-100,-100 If I take a new part D and drop it onto C, D will show up at (...) (24 years ago, 18-Oct-00, to lugnet.cad.mlcad)
 
  Re: **** NEW RELEASE: MLCad V1.99 ****
 
(...) Nah, you have _always_ been in the mood of "... I need to find the parts in ldraw", it is not something new. ;-) Fredrik (24 years ago, 18-Oct-00, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: **** NEW RELEASE: MLCad V1.99 ****
 
(...) Just lately I have been the opposite. Since buying some technic just the other day I have been in the mood of "now that I have bought this lego I need to find the parts in ldraw" (24 years ago, 18-Oct-00, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: **** NEW RELEASE: MLCad V1.99 ****
 
(...) Tim Romine here! I could not agree more! What a great job overall, but right now I'm still enjoying finding my parts where *I* put them, not where someone else makes me put them. Woo Hoo! Great Job, Michael! Tim Romine AFOL for Life (...) (24 years ago, 18-Oct-00, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: **** NEW RELEASE: MLCad V1.99 ****
 
"Michael Lachmann" <m.lachmann@xpoint.at> wrote in message news:G2L1x3.Fv6@lugnet.com... (...) ... (...) This is GREAT! Now I can pull all the Minifig parts into 1 group to make them easier to get into, and easy access to all the Wings (hmm, lots of (...) (24 years ago, 18-Oct-00, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: There has to be an easier way.
 
I will try to fix this now ... sorry for ignoring it in the current release Michael John VanZwieten <john_vanzwieten@email.msn.com> schrieb in im Newsbeitrag: G2JM56.87v@lugnet.com... (...) (24 years ago, 18-Oct-00, to lugnet.cad.mlcad)
 
  Re: **** NEW RELEASE: MLCad V1.99 ****
 
There was a bug in the previous version which caused the complete model to be refreshed most of the time ... now this bug is solved. This incremental refresh works only when the option "Draw to selection only" is turned off! Otherwice it will use (...) (24 years ago, 18-Oct-00, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: **** NEW RELEASE: MLCad V1.99 ****
 
Hey, I started playing with this and it looks nice. It seems to have an incremental screen refresh mechanism. It appears that when I make certain edits, it only updates that piece and perhaps a small amount of the rest of the model. Did the previous (...) (24 years ago, 18-Oct-00, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: **** NEW RELEASE: MLCad V1.99 ****
 
I was able to find the new release at the following link (for people that don't know how to find it) (URL) Lachmann <m.lachmann@xpoint.at> wrote in message news:G2L1x3.Fv6@lugnet.com... (...) in (...) the (...) (24 years ago, 18-Oct-00, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: **** NEW RELEASE: MLCad V1.99 ****
 
(...) AWESOME AWESOME AWESOME! Yes!... no more LEdit for complicated rotations!.. Thanks a MILLION, Mike! Love the ability to flush cache as well... Thanks a TON! J (24 years ago, 17-Oct-00, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: New MLCad Release is on it's way
 
(...) I think I myself *have* said this, actually. But it bears repeating! Thank you for creating a modern, more intuitive lego drawing program. (...) I think I speak for many when I say that we owe a debt to James for showing what's possible while (...) (24 years ago, 17-Oct-00, to lugnet.cad.mlcad)
 
  **** NEW RELEASE: MLCad V1.99 ****
 
Finaly I release this new version of MLCad ==> V1.99 New features: - Rotating model now in view mode also (option) - Changing sequence of models within a mpd - Differenced pane settings for edit/view mode - Bigger step advances and display of (...) (24 years ago, 17-Oct-00, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: New MLCad Release is on it's way
 
(...) Michael, I know I should have said this long ago: Thank you for creating a modern, more intuitive lego drawing program. Although the work of James Jessiman was great and extensive, it was not especially user-friendly. I know I never would have (...) (24 years ago, 17-Oct-00, to lugnet.cad.mlcad)
 
  Re: New MLCad Release is on it's way
 
I'd like to add my thanks to that as well. I think that you have a great program. I look forward to the new revision. I also think its great that everyone contrribute to the development of the software. It will only get more powerful and easier to (...) (24 years ago, 17-Oct-00, to lugnet.cad.mlcad)
 
  Re: New MLCad Release is on it's way
 
(...) Michael, I just wanted to take a moment to thank you once again for the time, effort and creativity you've put into this project. It seems like there's a great deal of nitpicking going on (from me included) about MLCad and its features. I'd (...) (24 years ago, 17-Oct-00, to lugnet.cad.mlcad)
 
  Re: A couple questions.
 
On Mon, 16 Oct 2000 Matthew Moulton writes: [snip] (...) 1. Put in the right wing and angle it. 2. Next, duplicate it (Ctrl+D). This will create an identical piece with the same orientation, etc. Now the next part is kind of complicated :) When you (...) (24 years ago, 17-Oct-00, to lugnet.cad.mlcad)
 
  Re: MLCAD problem
 
"Mark van 't Hooft" <markslegoland@hotmail.com> wrote in message news:G2J9HK.J9v@lugnet.com... (...) seem (...) do (...) just (...) Make sure that the path to LDraw is correct so MLCad can find the parts. Also go to the File menu and choose Scan (...) (24 years ago, 17-Oct-00, to lugnet.cad.mlcad)
 
  New MLCad Release is on it's way
 
I will release MLCad 1.99 this evening. It should fix major problems and provide some new usefull things. The release will not contain a fully updated help. Instead I'm going to release MLCad with it's help files as they are (a real mess) but (...) (24 years ago, 17-Oct-00, to lugnet.cad.mlcad)
 
  Re: There has to be an easier way.
 
"Royce Fay" <royce.fay@home.com> wrote in message news:39eb32dd.169128...net.com... (...) Same for me. -John Van (24 years ago, 16-Oct-00, to lugnet.cad.mlcad)
 
  Re: A couple questions.
 
My other question is are there (...) I've spoken to Michael (Lachman) about the need for better control of angled pieces... it's easy to rotate a piece, but not to set the point of rotation.. my vote is for a point of rotation object that shows up (...) (24 years ago, 16-Oct-00, to lugnet.cad.mlcad)
 
  A couple questions.
 
Why is it that if I group objects together and then exit the program and come back the pieces are magically gone? I mean I'd like to group things to gether but I don't want to end up losing everything I've done. So far I've learned that the you (...) (24 years ago, 16-Oct-00, to lugnet.cad.mlcad)
 
  MLCAD problem
 
Hi all, I downloaded MLCAD to my PC and ran into the following problem. I cannot seem to locate any of the basic bricks, e.g. a 1x4 or 2x4 etc. It seems like I do not have those in my downloaded file. Any ideas why that may be, or am I just looking (...) (24 years ago, 16-Oct-00, to lugnet.cad.mlcad)
 
  Re: There has to be an easier way.
 
Hi Michael; I get the same problem. When I drop a new part in the "list of parts in the model" it will show up at 0,-8,0 (or close to it depending on the size of the part- the "y" value will change, but x,z=0). I have tried selecting the "part which (...) (24 years ago, 16-Oct-00, to lugnet.cad.mlcad)
 
  Re: Inferno dat file
 
[FUT lugnet.cad] (...) Umm, do you mean (URL)? In LDraw, it's called Technic Wing Back, which is not a very helpful name. Steve (24 years ago, 16-Oct-00, to lugnet.space, lugnet.cad, lugnet.cad.mlcad)


Next Page:  5 more | 10 more | 20 more | 100 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR