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Subject: 
Re: Follow up to Camera Tricks
Newsgroups: 
lugnet.cad.mlcad
Date: 
Mon, 30 Oct 2000 13:52:10 GMT
Reply-To: 
royce.fay@=saynotospam=home.com
Viewed: 
2133 times
  
Think of "angle" as "zoom". The smaller the number, the "closer" you
are to the object.

The larger the number, the "further away" you are.

Royce




On Mon, 30 Oct 2000 05:37:09 GMT, "Jay Jacinto" <manjingo@yahoo.com>
wrote:


Hi,
I have just one quick question, does this work with all camera angles? i.e. if
the angle parameter were set to 10 degrees?

Thanks in advance
Jay Jacinto



Message has 2 Replies:
  Re: Follow up to Camera Tricks
 
Hi, I was having problems because the PCT value was not set at 0 so the values I inputted for the camera position put the camera in a place I did not expect. Thanks Jay Jacinto (...) if (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
  Re: Follow up to Camera Tricks
 
(...) Well, I think of it the other way around! See (URL) (24 years ago, 31-Oct-00, to lugnet.cad.mlcad)

Message is in Reply To:
  Re: Follow up to Camera Tricks
 
(...) Hi, I have just one quick question, does this work with all camera angles? i.e. if the angle parameter were set to 10 degrees? Thanks in advance Jay Jacinto (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)

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