Subject:
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Re: LCD - LEGO Connection Database - Proposal
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Newsgroups:
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lugnet.cad.dev
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Date:
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Wed, 6 Feb 2002 01:04:40 GMT
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Viewed:
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1380 times
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Michael Horvath wrote:
> You're forgetting one important connection! The connection between
the tire
> and the road surface. What about that?
>
> -Mike
>
>
Well, I think I was assuming that the 'model' itself would be moved
by some other part of the animation program, that would be independent
of animating the gears/wheels.
But now that you bring it up, it would be nice for the wheel's
function to be able to update the models position when they are
notified that the axle has rotated - But jeez... now you're
practically talking about a full simulation environment... That's
alot to do on a home PC.
-Kyle
> In lugnet.cad.dev, Kyle McDonald writes:
>
>>>Now, if we can model gear-teeth meshing, that will be incredibly
>>>awesome...
>>>
>>>
>>
>>Yes it would. It'd be nice to also be able to model each axle and
>>it's gears in a function that is called every timestep, and is
>>passed in the number of degrees whatever is driving has moved in
>>the time that elapsed. It could then call all the same 'functions'
>>for all the axle/gear combos that it drives, multiplying or dividing
>>the degrees as appropriate. Well I'm sure it needs polishing, but
>>it's and Idea anyway...
>>
>> -Kyle
>>
>>
>>
>>>Steve
>>>
>>>
--
_
-------------------------------ooO( )Ooo-------------------------------
Kyle J. McDonald (o o)
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\\\//
(o o) kmcdonald@BigFoot.COM
-------------------------------ooO(_)Ooo-------------------------------
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Message has 1 Reply: | | Re: LCD - LDraw Connection Database - Proposal
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| (...) Hi guys! What are you talking about? It's written in the proposal: "Finally, a user turns a battery switch on and the car wheels start rotating; and if there is a surface below the car, that can be observed as a connection and the car will (...) (23 years ago, 6-Feb-02, to lugnet.cad.dev)
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