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 CAD / Development / 6810
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Subject: 
Re: LCD - LEGO Connection Database - Proposal
Newsgroups: 
lugnet.cad.dev
Date: 
Thu, 31 Jan 2002 15:33:53 GMT
Viewed: 
1224 times
  
In lugnet.cad.dev, Kyle McDonald wrote:


Of course the real trick would be to make anything you stuck to
one half of the hinge move along with it. :^)

Isn't that what the LCD is all about?  The program can tell which piece
is connected to what other piece...

Now, if we can model gear-teeth meshing, that will be incredibly
awesome...

Steve



Message has 1 Reply:
  Re: LCD - LEGO Connection Database - Proposal
 
(...) Well I think that would be a good thing, I was under the impression that the goal of LCD was to allow modelling programs to help the user properly *place* the parts, not ness. remembering the connections. But maybe I'm missing something. If (...) (23 years ago, 31-Jan-02, to lugnet.cad.dev)

Message is in Reply To:
  Re: LCD - LEGO Connection Database - Proposal
 
Steve Bliss wrote: > In lugnet.cad.dev, Kyle McDonald wrote: > > >>This would be good. I'd like something that can describe >>joints or pivot points. >> > > Hmm. Interesting. Compare and contrast various types of connections: > cross-axles (can't (...) (23 years ago, 31-Jan-02, to lugnet.cad.dev)

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