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  Re: It's all about perspective (was Re: Teaser for all you Terragen Addicts :P)
 
(...) Ahhh, I see what I was doiong wrong. I was putting the scale command and the very end. No wonder my images were all messed up. Well I finally got it, somewhat decent image. Check it out here: (URL) the rotate command doesn't seem to be workig (...) (23 years ago, 28-Mar-02, to lugnet.cad)
 
  Two questions on primitives
 
Two questions (if these have already been discussed, just direct me to the appropriate LUGNET post): 1.) I've noticed the new BFC complient primitives on the Parts Tracker. How are we going to resolve the fact that the cylindar primitve can be used (...) (23 years ago, 28-Mar-02, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives)
 
  RE: It's all about perspective (was Re: Teaser for all you Terragen Addicts :P)
 
(...) You do know that in the "object { mymodel_dot_ldr ... }" line near the very end of your pov file, you can add "scale .1" before the } to shrink the model, right? You can also use translate <x,y,z> and rotate <x,y,z> to change the orientation (...) (23 years ago, 28-Mar-02, to lugnet.cad)
 
  It's all about perspective (was Re: Teaser for all you Terragen Addicts :P)
 
<snip> (...) Well here is my 1st attempt at cut/paste of my ldraw model into forester and then thru POV. (URL) on BigModel.jpg I guess the minifigs have found a 'small world' =) AHui (23 years ago, 28-Mar-02, to lugnet.cad)
 
  Re: Animation
 
No, I am working on it alone. I didn't knew there was already something out there for this kind of stuff. Roland (...) (23 years ago, 27-Mar-02, to lugnet.cad.dev)
 
  Re: New Part - 2587 Knights Armor
 
(...) I tried this with real parts and find that there is a conflict in real life. If I put the head on the torso+armour first then add the helmet then the chin strap does not go as far below the grin as when I put the helmet on the head alone. If I (...) (23 years ago, 27-Mar-02, to lugnet.cad.dat.parts)
 
  Re: Hi-res sphere?
 
(...) I wrote a tool for generating a 1/8 sphere (including type 5 lines) for a mock-up part I made once. Write me if you want a copy of the source code. Jacob (23 years ago, 27-Mar-02, to lugnet.cad.dev)
 
  Re: Rotation/scaling matrices... reference?
 
(...) Well, in the order from easy to difficult: Near the bottom of this page: (URL) written something about manipuating 3D-Ldraw objects with matrices, it's the section starting with the line "Manfred Moolhuysen writes:". I've kept my explanation (...) (23 years ago, 27-Mar-02, to lugnet.cad.dev)
 
  Re: Liftarm width
 
Thanks Steve, looks like a good project to recreate them with the correct width and BFC-compliants. Philo (...) (23 years ago, 27-Mar-02, to lugnet.cad.dat.parts)
 
  LDAO Editor Error & Crash
 
Hi Steve, Perhaps this is old news, but i noticed an error in the LDAO EDITOR. When Selecting OPTIONS | VIEW SETTINGS , i get an RUNTIME ERROR 5 - INVALID PROCEDURE CALL OR ARGUMENT. I'm using LDAO V2.1.4 I know you're working on this utility, so i (...) (23 years ago, 27-Mar-02, to lugnet.cad.dev)
 
  New Part : Was Re: 9V Track Crossing (32087.dat)  [DAT]
 
In lugnet.cad.dat.parts, Ludo Soete writes: Hi, Here's the promissed Train Track 9V Crossing. It uses four subparts. Two of them are used in the Train Track 9V Straight, two are new. Those subfiles are: 2865s04.dat 2865s06.dat 32087s01.dat (...) (23 years ago, 27-Mar-02, to lugnet.cad.dat.parts)
 
  Rotation/scaling matrices... reference?
 
Okay, I think I've pretty much reached the limit of what I can do with my "experimental" approach to dealing with matrices. I did learn today that yes, you can use it to skew, at least with 2D objects... that's darn handy for printing on slopes. Now (...) (23 years ago, 27-Mar-02, to lugnet.cad.dev)
 
  Re: Setting folder icons in Brickshelf
 
(...) I just managed to do the same thing myself: (URL) J (23 years ago, 27-Mar-02, to lugnet.cad)
 
  Re: Part files?
 
(...) I suspect it's probably because the linux files use lowercase filenames. In the notes Andrew mentions that it's important to use uppercase folder names for the OS 8-9 version of ldglite. (URL) not sure why, but I think the old MAC parts (...) (23 years ago, 27-Mar-02, to lugnet.cad.dev.mac)
 
  Part files?
 
I figured we need a parts file that will work with the 3 different apps: BrickDraw3D, ldglite (os 8-9), and ldglite (os x). I got the linux parts to work with ldglite (os x), so I figured I would test those with BrickDraw3D and ldglite (os 8-9). (...) (23 years ago, 27-Mar-02, to lugnet.cad.dev.mac)
 
  Re: Liftarm width
 
(...) Yes, liftarm parts should be 18 LDU wide. Skinny liftarms should be 10 LDU tall, full-liftarms (aka, smooth beams) should be 20 LDU tall. Steve (23 years ago, 27-Mar-02, to lugnet.cad.dat.parts)
 
  Re: New Part - 2587 Knights Armor  [DAT]
 
Hi all, I tested my armor in ensemble wtih a helmet and what I had to notice, there is a ovelapping with it. I looked at the real parts and I found that the helmet is in the bottom to sloping. Look here: 1 7 0 0 0 1 0 0 0 1 0 0 0 1 2587.dat 1 1 0 0 (...) (23 years ago, 27-Mar-02, to lugnet.cad.dat.parts)
 
  Re: Rubber belts modelling utility
 
Hi Kyle, (...) ... but I should have understood ! (...) (URL) I'll have a look at it if I find time (trigonometry is a little more tricky here...) (...) Yes, I think so too - though the two axis rotation of straight parts might not be so easy. (...) (23 years ago, 27-Mar-02, to lugnet.cad.dat.parts)
 
  Re: Teaser for all you Terragen Addicts :P
 
snip (...) Well, you don't need pov-ray other than to make the actual file. You need to get the .pov file into a .inc file WITHOUT any camera, background etc. Just the pure mesh :) Its quite complicated, remember there will be a tutorial for this in (...) (23 years ago, 27-Mar-02, to lugnet.cad)
 
  Re: Teaser for all you Terragen Addicts :P
 
(...) What do you mean? Can I import a .pov file into forester in order to place it? Are you saying that I can create my lego-plane .pov file and then somehow import it? I did not think this was possible? Perhaps an easier thing to do, although I'm (...) (23 years ago, 27-Mar-02, to lugnet.cad)
 
  Re: Hi-res sphere?
 
(...) Travis Cobbs made one once upon a time. I used it in this MPD file. (URL) doesn't have type 5 lines yet, but in the comments he promised to add them if anyone uses the sphere primitive in their parts. :) Don (23 years ago, 27-Mar-02, to lugnet.cad.dev)
 
  Re: Teaser for all you Terragen Addicts :P
 
(...) You can use the rotational option in Forester- and using the model choord on the map I know it may be confusing, but fiddle around with the program. It gets really easy. I'll show you some of my stuff when some of this work load lightens :( (...) (23 years ago, 27-Mar-02, to lugnet.cad)
 
  Re: Teaser for all you Terragen Addicts :P
 
<Snip> (...) I have the unregistered version of Forester. In that version YOU CAN add a sky with clouds. It is 3D clouds that you can NOT add or the grass. There are ways around this off course. 1) Buy it or 2) 'think on the non-legit side' In any (...) (23 years ago, 27-Mar-02, to lugnet.cad)
 
  Hi-res sphere?
 
I'm working on some parts that will need a hi-res 1/8 sphere primitive. Has anyone done up a version of this? How about a 3D tool that could build it? If I don't hear anything within a couple of days, I'll probably start working up the part in (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev)
 
  Re: Teaser for all you Terragen Addicts :P
 
(...) Lucky! I can't afford the $35 to register... without sky and grass, Forester loses some of its purpose. Please give us more information! John Kruer (23 years ago, 26-Mar-02, to lugnet.cad)
 
  Re: Teaser for all you Terragen Addicts :P
 
Yeah, Forester is what I used :) But now we gotta work on that texture. Kai (...) (23 years ago, 26-Mar-02, to lugnet.cad)
 
  Re: Teaser for all you Terragen Addicts :P
 
(...) Did I hear this right? Another "tutorial" author? =) Please let me know so that I can update the LDRAW tutorial list. (...) Not to be outdone. Check this image out to see what FORESTER can do. I did it following the on-line tutorial. (URL) be (...) (23 years ago, 26-Mar-02, to lugnet.cad)
 
  Teaser for all you Terragen Addicts :P
 
Well I got it to work. .Pov files into Terragen heightfeilds (texture has to be worked on) I will be writing up a guide to doing this. It's a lot easier (no offense) than Ahui's way. Take a look: (URL) not pretty, but it is added in. I will work on (...) (23 years ago, 26-Mar-02, to lugnet.cad)
 
  Re: Online Mac instructions.
 
(...) I'd consider ldglite more of an UNpopular FIRST generation editor. If you use the linux parts, you'll have to tell how to unzip and untar them on OS 8 and 9. (and probably on OSX as well) I think the ldlite instructions only cover the command (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev.mac)
 
  Re: Online Mac instructions.
 
(...) Tim, I am not familiar with the legal term 'screw something up'. Then again, IANAL. :-) Jude XFUT .o-t.fun (23 years ago, 26-Mar-02, to lugnet.cad.dev.mac, lugnet.off-topic.fun)
 
  Re: Online Mac instructions.
 
(...) Since this is the dev group, I'll go ahead and post the non-public URL here. DISCLAIMER: This page is NOT COMPLETE and you may encounter difficulty using it to set up LDraw on the Mac. We're not responsible if you screw something up ;-) (URL) (23 years ago, 26-Mar-02, to lugnet.cad.dev.mac)
 
  Re: Online Mac instructions.
 
OK, so I have made a preliminary getting started page. I basically took the Windows page and changed the names, commented out the images, and sent it to Tim. What it needs: - Images for ldglite and BrickDraw3D, 150x134 (see the Windows getting (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev.mac)
 
  9V Track Crossing (32087.dat)
 
Hi, I updated my 'on the shellf' folder on Brickshellf with some new pictures from the 32087.dat part or better known as the Train Track 9V Crossing. (URL) have one question, before my first release. Go to this picture : (URL) see red ovals placed (...) (23 years ago, 26-Mar-02, to lugnet.cad.dat.parts)
 
  Re: Mac .ldr to POV (was: Online Mac instructions.)
 
In January Lars told me that he wants to finish porting L3P to linux first, and then he will focus on the Mac. I offered to help, but he wants to control the code and he has a friend who is a Mac programmer who will help him. I don't see why this (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev.mac, lugnet.cad.ray)
 
  Re: Rubber belts modelling utility
 
(...) I was imprecise. I was thinking of pulleys that are rotated 90º in relation to each other. It would look something like this in plan. (sorry for this bad diagram) Ox- "O" = big pulley "x" = belt "-" = pulley rotated 90º Or here's a good (...) (23 years ago, 26-Mar-02, to lugnet.cad.dat.parts)
 
  Re: Animation
 
(...) Are you working with Jimmy Figiel <jimmyfigiel@yahoo.com> on this? He has a 'aninamtion' program that will do this. He is working on a tutorial right now and making te program more user firnedly witha gui and all. You might want to contact him (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev)
 
  Animation
 
Hello all, I am working on a program (Windows) for ldraw animations for about three weeks now and because it's getting kinda cool I was thinking to make it freeware. Has anyone got some ideas for additional features? It will have the following (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev)
 
  Re: Mac .ldr to POV (was: Online Mac instructions.)
 
(...) Export to other formats is something I want to do in BrickDraw3D someday. (23 years ago, 26-Mar-02, to lugnet.cad.dev.mac, lugnet.cad.ray)
 
  Mac .ldr to POV (was: Online Mac instructions.)
 
(...) Another thing you folks still need (aside from documentation and a 2nd generation tool like brickdraw3D) is a bridge from .ldr files to POV. Perhaps someone can persuade Lars to make l3p available on MacOS. Or maybe you can take the lead and (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev.mac, lugnet.cad.ray)
 
  Re: Online Mac instructions.
 
(...) I believe Eric Olson was, but its been months since we talked about it. (...) Cool! Send me what you got and I'll put it online. (...) Awesome. I'll run another news item on the front page if you like. Just send me the text or a link to the (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev.mac)
 
  Re: Online Mac instructions.
 
I believe Matthew Gerber and some others may have already started created online "Getting Started" instructions for the Macintosh LDraw tools. I wanted to know this before I started on my own. Maybe I could pick up where someone else left off? James (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev.mac)
 
  Re: Can someone make me a mini program " a calculator "
 
(...) Good point rick. Eduardo you can do a simple calculator yourself by using an Excel sheet with three columns. Create a tabel like so: Col A B C row1 Time per Frame # of Frames Total Time row2 (USER INPUT) (USER INPUT) =A2*B2 But rick's input is (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev)
 
  Re: Online Mac instructions.
 
(...) What do you mean online documentation for ldraw.org? What type of documentation? (...) You might want to conatct Tim C at www.ldraw.org as he might be able to provide you with documents, images, presentation, that ldraw.org has provided to the (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev.mac)
 
  Online Mac instructions.
 
Is anyone working on online documentation for ldraw.org? I want to get this finished, and I would rather not duplicate work. Since there is now a Mac OS 8-9 version, my goal has finally been reached. Yeah, it isn't MLCad, but something like that (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev.mac)
 
  Re: Can someone make me a mini program " a calculator "
 
(...) Render times vary alot on the model you are rendering, any effects you might have, and other misc stuff. For example, a 640x480 model of 1 2x4 bricks is going to render alot quicker then Bram Lambrecht's Delorean in 160x120 mode. Just my two (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev)
 
  Re: Rubber belts modelling utility
 
Hi Kyle, (...) ??? For pulleys in the horizontal plane it is easy to rotate the generated rubber belt 90°. Or do you mean something different ? Philo www.philohome.com (23 years ago, 26-Mar-02, to lugnet.cad.dat.parts)
 
  Can someone make me a mini program " a calculator "
 
Hi to all programmers. Since I learned how to find whould take an animation to render without rendering all I noticed that there is only one calculator that calculates time "example: x seconds by y frames = zz hours yy minutes yy seconds to render " (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev)
 
  Subpart 3811S02.DAT Island pattern for Baseplate 32 x 32  [DAT]
 
Here's the subpart for the large Island baseplate. 0 ~Subpart for Baseplate 32 x 32 with Island Pattern 0 Name: 3811S02.DAT 0 Author: Andrew Westrate 4 1 318 0 -2 318 0 -52 274 0 -53 274 0 -2 4 1 274 0 -2 274 0 -53 256 0 -57 256 0 -2 4 1 256 0 -2 (...) (23 years ago, 26-Mar-02, to lugnet.cad.dat.parts)
 
  New Part 3811 Baseplate 32 x 32 with Island pattern  [DAT]
 
Since I didn't have too much difficulty with the similar 16x16 baseplate, I've created the 32x32 Island baseplate from the Pirates line. Since there is already a pattern 01 for this part, I assumed this one could be 02, and named the sub-part (...) (23 years ago, 26-Mar-02, to lugnet.cad.dat.parts)
 
  Re: 3867 Baseplate 16 x 16 with Island Pattern  [DAT]
 
I've updated the part to have the blue parts hard-coded blue, and the remainder of the piece (the sides & bottom) grey. Andy 0 Baseplate 16 x 16 with Island Pattern 0 Name: 3867P01.DAT 0 Author: Andrew Westrate 0 Unofficial Part 0 CATEGORY Baseplate (...) (23 years ago, 26-Mar-02, to lugnet.cad.dat.parts)
 
  Re: Rubber belts modelling
 
(...) That's real cool! Will you be considering the possibility of pulleys that are rotated 90º? (...) (23 years ago, 26-Mar-02, to lugnet.cad.dat.parts)
 
  Re: No tutotial for Terregen (was Re: Create Terrains and import to POV)
 
<snip> (...) Try the forester program it is much easier to use and can handle the terregen format. (23 years ago, 26-Mar-02, to lugnet.cad)
 
  Re: No tutotial for Terregen (was Re: Create Terrains and import to POV)
 
In lugnet.cad, Ahui Herrera writes: <basic premise snipped> (...) I fall into the intermediate camp. I do think a set of Ldraw/PoV/Terragen specific tips would be useful. You're 100% corrrect that there's no need to write tutorials for the programs (...) (23 years ago, 26-Mar-02, to lugnet.cad)
 
  No tutotial for Terregen (was Re: Create Terrains and import to POV)
 
Okay after further review of the two wonerful 3D scene generator programs that we have discovered [Terragen ((URL) Forestor (URL) I have concluded that I won't be creating a tutorial for them (at least no time so.) Why? Well, stop and think about (...) (23 years ago, 26-Mar-02, to lugnet.cad)
 
  Re: Resetting view?
 
(...) Even easier way - right-click in the view, select "View angle" from the menu, and change it from back to front. Also means your model will display the right way 'round in all the other viewers out there 8?) ROSCO (23 years ago, 26-Mar-02, to lugnet.cad.mlcad)
 
  Re: Resetting view?
 
Oh, ignore me - I'm being thick (well, it is nearly midnight and my brain is scrambled). Just select all the pieces and rotate them around - yeah yeah, I know that now!! Sorry to have troubled you all, I'm going away now. Thanks again, Andrew. (23 years ago, 26-Mar-02, to lugnet.cad.mlcad)
 
  Resetting view?
 
Hi there all, I'm new to this computer Lego computer design malarkey - so have a very stupid question. Is there any way, once you have completed a model in MLCAD, to reset which view is the "front" view? Only I seem to have accidentally made my (...) (23 years ago, 26-Mar-02, to lugnet.cad.mlcad)
 
  Re: LdGLite for MacOS 8.6 - 9.2
 
At last I have access to Lugnet. To access my public folder under MacOS 9, do the following. 1. Log onto your own iTools account from www.apple.com 2. Select iDisk from the buttons ontop of the screen 3. When the iDisk page shows up there will be 3 (...) (23 years ago, 25-Mar-02, to lugnet.cad.dev.mac)
 
  Re: Create Terrains and import to POV
 
(...) You can get foester from here: (URL) looks like another real good scene generator program for POV/LDraw... In one word: WOW! AHui (23 years ago, 25-Mar-02, to lugnet.cad)
 
  Re: Calling for Beta Testers
 
(...) One position left (...) AHui (23 years ago, 25-Mar-02, to lugnet.cad)
 
  Re: Calling for Beta Testers
 
(...) One position left (...) One position left (...) <snip> AHui (23 years ago, 25-Mar-02, to lugnet.cad)
 
  Re: LdGLite for MacOS 8.6 - 9.2
 
For those who don't know, to access the iDisk, you connect via webdav. So, in Mac OS X, all you need to do is in the Finder, select "Connect to server" (command-k). Type in this URL: (URL) Mac OS 9, I really don't know. In Windows, etc., you will (...) (23 years ago, 25-Mar-02, to lugnet.cad.dev.mac)
 
  Calling for Beta Testers
 
Hello all, I need several volunteers to help me test the upcoming LDraw installers that are now completed. I am looking for 10 volunteers. Two for each of the following systems: 1) Windows 98 (1st or second edition) 2) Windows ME 3) Windows NT 4) (...) (23 years ago, 25-Mar-02, to lugnet.cad)
 
  LdGLite for MacOS 8.6 - 9.2
 
Posted for Andrew: ---...--- Further to this subject, I have spent the last couple of months updating and rewriting LdGLite for the Macintosh. So it will run under MacOS 8.6 - 9.2 (development was done using MacOS 9.1, CodeWarrior 6.1 on my G4 - so (...) (23 years ago, 25-Mar-02, to lugnet.cad.dev.mac)  
 
  Re: Subfiles - Question
 
(...) I think using subparts makes sense in this case. Steve (23 years ago, 25-Mar-02, to lugnet.cad.dat.parts)
 
  Re: New Part: 30621.dat - Brick 12 x 2 with lots of stuff
 
(...) I noticed that -- I saw it on the Parts Tracker. :) Any chance you could rotate it 90 degrees? For a long time, we've had a mix of orientation for asymmetric(al?) parts -- some were placed longways on the X-axis, some along the Z-axis. Awhile (...) (23 years ago, 25-Mar-02, to lugnet.cad.dat.parts)
 
  Re: Requesting another plug-in for LDDesignPad
 
(...) Thanks, Don! That helped a lot. I downloaded ldglite, followed your instructions, and it worked fine. MLCad does not have such an easy inline feature. Cheers, --Ryan K'nex: (URL) (23 years ago, 25-Mar-02, to lugnet.cad.dev)
 
  Re: Rubber belts modelling
 
I just uploaded a Rubber Belt Generator utility, that creates DAT files for rubber belts taut between two pulleys. The rubber belt generated can have a square section or a round one, using cylinder primitive. This utility is available from (URL) (...) (23 years ago, 25-Mar-02, to lugnet.cad.dat.parts, lugnet.robotics, lugnet.technic)
 
  Lego Cad on the PocketPC?
 
Wouldn't it be great if there were a lego cad program like MLCad for the pocketPC? Take your models with you, work on them whenever you have some idle time. Show off your work whenever you get the chance. Even a just viewer like LDLite would be (...) (23 years ago, 25-Mar-02, to lugnet.cad.dev)
 
  Re: Subfiles - Question
 
(...) That's what i've done this evening. I splitted the main file into one new subfile (32087s02.dat witch re-use the 2865s04.dat file)and the mainfile (32087_mainfile.dat). I couldn't add the small center track pieces too the 32087s02.dat file due (...) (23 years ago, 24-Mar-02, to lugnet.cad.dat.parts)
 
  Re: how to add graphic to part
 
Carsten & Steve, Thanks! I think that's what I was remembering. Now to try it... Thanks, James Wilson (...) (23 years ago, 24-Mar-02, to lugnet.cad.dev)
 
  m6357  [DAT]
 
Stunt helicopter and truck 0 Stunt copter and truck 0 Name: M6357.ldr 0 Author: C.Daelman <cdaelma@pi.be> 0 Official Repository Model 0 WRITE Copter Step 1 0 ROTATION CENTER 0 0 0 1 "Custom" 0 ROTATION CONFIG 0 0 0 ROTSTEP 0 180 0 REL 1 0 -50 0 0 0 (...) (23 years ago, 24-Mar-02, to lugnet.cad.dat.models.sets)
 
  Re: Ldraw
 
(...) This really should be directed elsewhere, so I have. Ldraw is available for free download at www.ldraw.org Also available for free download is MLCAD and POV-Ray, all tools to help make better renders. Ldraw is good for building lego models (...) (23 years ago, 24-Mar-02, to lugnet.castle, lugnet.cad)
 
  $100 Bulk Brick Train Station
 
Based on Benjamin Ellermann's Old West Train Station (URL) have created a $100 bulk brick train station. Okay it's 91% bulk brick based some bricks were needed to make it stable and for economic reasons. The design is more for PLAYABLITY than (...) (23 years ago, 24-Mar-02, to lugnet.cad, lugnet.trains)
 
  Re: Requesting another plug-in for LDDesignPad
 
(...) Nah, my documentation stinks. I'll try again with pictures. (URL) can probably do something similar in MLCAD, but I'm not positive. Don (23 years ago, 24-Mar-02, to lugnet.cad.dev)
 
  Re: "Divers"-windscreen?
 
(...) check this message post; (URL) have been working on this part as time permits. If anyone else is working on it, please let me know. Paul (23 years ago, 24-Mar-02, to lugnet.cad)
 
  Re: I volunteer to review BFC-ed primitives
 
In lugnet.cad, Damien Guichard writes: [snip] (...) Heheheh. I've submitted BFC'ed versions of the basic *cyli, *disc and *ndis files. So have at them! :) I'll work on getting other sets of primitives submitted ASAP. Concentrating on the geometric (...) (23 years ago, 23-Mar-02, to lugnet.cad)
 
  Re: Installtionn of Terregen (was Re: Create Terrains and import to POV)
 
Note for all of us XP users, the compatibility mode for Terragen needs to be set on Windows 98 for ANYTHING to work. (...) <snip> tutorial draft (23 years ago, 23-Mar-02, to lugnet.cad)
 
  I volunteer to review BFC-ed primitives
 
Hi all, At first I misbelieved BFC was just an algorithm-specific optimization. But actually it is having inside/outside polygons. This is better general specification with great expected benefit. Moreover, lugnet posters complain how difficult it (...) (23 years ago, 23-Mar-02, to lugnet.cad)
 
  Re: Create Terrains and import to POV
 
(...) Wow, didn't know people were so interested in this. If you guys have any futher questions you might want to check out the yahoo group on Terragen. There is a link at planetside.co.uk. As for the exportation to Pov-ray. The developer is looking (...) (23 years ago, 23-Mar-02, to lugnet.cad)
 
  Re: Installtionn of Terregen (was Re: Create Terrains and import to POV)
 
(...) <grreat tutorial draft snipped - see earlier> (...) Thanks for all that work, AHui. Having just installed Terragen on Win98 (as well as everything else thanks to a hard drive failure), I'll attest to the painless nature of that install. I look (...) (23 years ago, 23-Mar-02, to lugnet.cad)
 
  Installtionn of Terregen (was Re: Create Terrains and import to POV)
 
(...) If any of you are having trouble installing the Terragen application and it's plug-ins here is part 1 of the tutorial I am working on. The FINAL tutorial (installation, useage, getting a scene into POV, and meshing with your model will be done (...) (23 years ago, 23-Mar-02, to lugnet.cad)
 
  Re: New Part: Tile 2 x 2 with Pirate Map Pattern
 
"Andrew Westrate" <loewe_29@yahoo.com> schrieb im Newsbeitrag news:GtF1FA.Kus@lugnet.com... (...) Try color 409 insted of 11 'cyan' - I don't know which programs are using this, but MLCad and LDView do. Please make this part without bmp2dat, I know (...) (23 years ago, 23-Mar-02, to lugnet.cad.dat.parts)
 
  Re: 3867 Baseplate 16 x 16 with Island Pattern
 
(...) No, I mean my REAL part. I wanted to do, but now you have done. CU Bernd (23 years ago, 23-Mar-02, to lugnet.cad.dat.parts)
 
  New Part: 30621.dat - Brick 12 x 2 with lots of stuff
 
(...) Never mind, I did it anyway. So, what are we going to call it? (URL) (23 years ago, 23-Mar-02, to lugnet.cad.dat.parts)
 
  "Divers"-windscreen?
 
Has anyone made the 6x6 bubble-windscreen-with-hinge from the "Divers" submarines? Recently also used in Alpha Team and Life on Mars. Even a mockup would help .... Primus BuS LEGO Mechcommander Official Battletech Fan-site (23 years ago, 23-Mar-02, to lugnet.cad)
 
  Liftarm width
 
Maybe this subject has been beaten to death, but I wonder why straight technic liftarms are 20 ldu wide and bent ones are 18 only ? In reality both are exactly the same width, which as I measured is close to 18 ldu. Philo www.philohome.com (23 years ago, 23-Mar-02, to lugnet.cad.dat.parts)
 
  New Part: Tile 2 x 2 with Pirate Map Pattern  [DAT]
 
Here's another piece from the Pirates line not yet in LDraw. Let me know what you think. I'm not sure about the color of the water; In MLCad, the light blue seems to dark, but the cyan seems too, well, cyan. Andy 0 Tile 2 x 2 with Pirate Map Pattern (...) (23 years ago, 23-Mar-02, to lugnet.cad.dat.parts)
 
  Re: 3867 Baseplate 16 x 16 with Island Pattern
 
(...) Hmmm, you mean you already made this part? I searched the newsgroup and the parts tracker before starting this, but didn't see it. You're right about the colors, it should be hardcoded blue. Andy (23 years ago, 23-Mar-02, to lugnet.cad.dat.parts)
 
  Re: Subfiles - Question  [DAT]
 
(...) Inlining is replacing a reference to a subfile with the code from that file. So if I had a part file, which had the line: 1 1 10 0 0 1 0 0 0 1 0 0 0 1 stud.dat and I "inlined" the stud.dat, my one line would be replaced with: 1 1 10 0 0 6 0 0 (...) (23 years ago, 23-Mar-02, to lugnet.cad.dat.parts)
 
  Re: Subfiles - Question
 
(...) There's still download time, which continues to be an issue for many people. Smaller files = faster download. Fight Software Bloat! (says he, writing on a Win2K system). Steve (23 years ago, 23-Mar-02, to lugnet.cad.dat.parts)
 
  Re: Restrictions on color use in parts and subparts
 
(...) Huh? It is? Where? I know there's some writeup about dithered colors, but I believe Damien is thinking of the 'extended colors', the color codes between 17 and 26 (excluding 24) that are defined in the LDraw.org color reference. The extended (...) (23 years ago, 23-Mar-02, to lugnet.cad.dat.parts)
 
  Re: Requesting another plug-in for LDDesignPad  [DAT]
 
(...) Well first of all I don't have either ldglite or LDAO! And I am not sure what you mean by 'scale and then inline,' nor am I sure of the meaning of inline/inliner in this context. I'm off to a real good start! :] I could add 0 SCALE lines to (...) (23 years ago, 22-Mar-02, to lugnet.cad.dev)
 
  Re: New Part: 27c01.dat  [DAT]
 
(...) That's right. I should have changed 81%... :o) (...) OK, here we go: 0 Window 1 x 2 x 1 with Glass 0 Name: 27c01.dat 0 Author: Tore Eriksson 0 based on 27.dat by James Jessiman 0 Unofficial Element 1 16 0 24 4 4 0 0 0 0 0 0 0 4 2-4edge.dat 1 (...) (23 years ago, 23-Mar-02, to lugnet.cad.dat.parts)
 
  Re: New Part: 27c01.dat
 
Hello Tore, there is a gap inside upper left corner. (...) file? I think that's ok. Play well, Carsten (23 years ago, 23-Mar-02, to lugnet.cad.dat.parts)
 
  Re: Restrictions on color use in parts and subparts
 
Hello Damien, (...) materials. It IS written down in the reviewers FAQ. Play well Carsten (23 years ago, 23-Mar-02, to lugnet.cad.dat.parts)
 
  New Part: 27c01.dat  [DAT]
 
Since I think I've had to change about 80% of the lines from the original file by James Jessiman, is it ok to claim that I'm the author of this file? /Tore 0 Window 1 x 2 x 1 with Glass 0 Name: 27c01.dat 0 Author: Tore Eriksson 0 based on 27.dat by (...) (23 years ago, 22-Mar-02, to lugnet.cad.dat.parts)
 
  Re: FAQ for Part Reviewers
 
(...) Maybe. It would be nice to get an initial review of parts as soon as possible after they're submitted. And there are occasionally some (fairly) obvious defects that aren't caught until late in the game. I might have recently posted about the (...) (23 years ago, 22-Mar-02, to lugnet.cad.dev.org.ldraw)
 
  Re: Create Terrains and import to POV
 
(...) I've made some scenes using paint: (URL) hope its better on Povray. John Kruer (23 years ago, 22-Mar-02, to lugnet.cad)
 
  Re: Bricks in my Pocket (BimP) now available!
 
(...) Or for that matter, at least a viewer of .ldr and .mpd files. That might be even easier. Wouldn't it be great to be able to go to a users group meeting and show off your lastest CAD creation without having to worry about getting access to a (...) (23 years ago, 22-Mar-02, to lugnet.cad)


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