Subject:
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Re: New Part - 2587 Knights Armor
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Newsgroups:
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lugnet.cad.dat.parts
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Date:
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Wed, 27 Mar 2002 20:53:20 GMT
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Viewed:
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1672 times
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In lugnet.cad.dat.parts, Bernd Broich writes:
> Hi all,
>
> I tested my armor in ensemble wtih a helmet and what I had to notice,
> there is a ovelapping with it. I looked at the real parts and I found
> that the helmet is in the bottom to sloping.
>
> Look here:
>
> 1 7 0 0 0 1 0 0 0 1 0 0 0 1 2587.dat
> 1 1 0 0 0 1 0 0 0 1 0 0 0 1 973.DAT
> 1 14 0 -27 0 1 0 0 0 1 0 0 0 1 3626B.DAT
> 1 4 0 -27 0 1 0 0 0 1 0 0 0 1 2446.DAT
>
> So I think the helmet has to be reworked.
> (I also looked at the new version in the tracker)
>
> CU Bernd
I tried this with real parts and find that there is a conflict in real life.
If I put the head on the torso+armour first then add the helmet then the chin
strap does not go as far below the grin as when I put the helmet on the head
alone.
If I put the helmet on the head, add the combo to the torso+armour it is the
chin strap of the helmet which touches first. IfI then _carefully_ remove the
helmet, I see than the head is not flush against the armour.
The difference in both cases is around 2LDu. If I take your example above and
shift the helmet up to 0 -29 0 then I no longer see the overlap.
I am quite willing to accept that there may be a problem with the helmet (a new
version on the PT corrects the ugly gaps at the rear), but I believe that this
is a genuine case where the real parts do not fit as well as they might.
Can anyone else confirm my observations ?
Chris (2446.dat author)
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Message has 1 Reply: | | Re: New Part - 2587 Knights Armor
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| "Chris Dee" <chris_w_dee@hotmail.com> schrieb im Newsbeitrag news:GtnGow.LJJ@lugnet.com... (...) You are right, there is a difference. I would say that we could life with that. The head should be at -28 an the helmet at -29 LDU, so the difference (...) (23 years ago, 28-Mar-02, to lugnet.cad.dat.parts)
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Message is in Reply To:
| | Re: New Part - 2587 Knights Armor [DAT]
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| Hi all, I tested my armor in ensemble wtih a helmet and what I had to notice, there is a ovelapping with it. I looked at the real parts and I found that the helmet is in the bottom to sloping. Look here: 1 7 0 0 0 1 0 0 0 1 0 0 0 1 2587.dat 1 1 0 0 (...) (23 years ago, 27-Mar-02, to lugnet.cad.dat.parts)
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