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 Gaming / *2409 (-100)
  Re: BrikWars time-lapse & photo-montage
 
(...) Yes, they seem to. That will do, thanks. (21 years ago, 10-Feb-04, to lugnet.gaming.brikwars, lugnet.org.us.nelug, FTX)
 
  Re: BrikWars time-lapse & photo-montage
 
(...) Hey, I watched both of these and they are great! Good job putting these toghether! Erik Bush (21 years ago, 10-Feb-04, to lugnet.gaming.brikwars, lugnet.org.us.nelug, FTX)
 
  Gauging interest in BrikWars at PDX BrickFest
 
I'm signed up to host/manage the BrikWars gaming sessions at BrickFest PDX on Friday and Saturday evening (7pm-10pm both nights). I'd like to gauge interest in the sessions to determine if one, both, or even no nights will have various levels of (...) (21 years ago, 10-Feb-04, to lugnet.gaming.brikwars, lugnet.events.brickfest)
 
  Re: BrikWars time-lapse & photo-montage
 
(...) Ya, I could put them up as stills in a more traditional way. (...) Do the right- and left-arrow keys step forward and backward in the Windows version of the player? I set my keyboard repeat rate to 60 cps and then it really flies through 'em. (...) (21 years ago, 9-Feb-04, to lugnet.gaming.brikwars, lugnet.org.us.nelug, FTX)
 
  Re: BrikWars time-lapse & photo-montage
 
(...) No, I mean as individual images on web pages somewhere, or something more controllable in terms of the user being in charge of the experience. This user feels very "not at all in charge". The images flick by so fast they give me a headache and (...) (21 years ago, 9-Feb-04, to lugnet.gaming.brikwars, lugnet.org.us.nelug, FTX)
 
  Re: BrikWars time-lapse & photo-montage
 
(...) I was so happy to have caught that expression. He held it for at least 5 seconds. What were you saying to him? The look of astonishment and disbelief he gives is priceless. (...) Ya, that's from taking multiple shots in certain cases from (...) (21 years ago, 9-Feb-04, to lugnet.gaming.brikwars, lugnet.org.us.nelug, FTX)
 
  Re: BrikWars time-lapse & photo-montage
 
(...) OS X: use the QuickTime player Windows: use the QuickTime player Linux: use mplayer (and you can specify the frame rate on the command line). --Todd (21 years ago, 9-Feb-04, to lugnet.gaming.brikwars, lugnet.org.us.nelug, FTX)
 
  Re: BrikWars time-lapse & photo-montage
 
(...) Do you mean alternative video codecs or formats? no, sorry, just MPEG-1. (...) Trouble downloading or trouble playing? What toolset are you using? Do you have the QuickTime player? --Todd (21 years ago, 9-Feb-04, to lugnet.gaming.brikwars, lugnet.org.us.nelug, FTX)
 
  Re: BrikWars time-lapse & photo-montage
 
(...) I would like to re-iterate this request. This looks interesting, and I am curious - but I don't have the time to search for an appropriate mpeg player. -lenny (21 years ago, 9-Feb-04, to lugnet.gaming.brikwars, lugnet.org.us.nelug, FTX)
 
  Re: BrikWars time-lapse & photo-montage
 
(...) Is this available any other way? I find these very hard to work with using the toolset available to me. That's my problem of course, not yours, but I am still asking. (21 years ago, 9-Feb-04, to lugnet.gaming.brikwars, lugnet.org.us.nelug, FTX)
 
  Re: BrikWars time-lapse & photo-montage
 
(...) Oh, I know what you're talking about. I had this flashbulb-memory-burn-in seem to happen after that. I don't think I saw the next few seconds because I was laughing. Weird how it stands out. Also odd how some of the images appear to zoom in (...) (21 years ago, 9-Feb-04, to lugnet.gaming.brikwars, lugnet.org.us.nelug, FTX)
 
  Re: BrikWars time-lapse & photo-montage
 
(...) These are great, Todd! I am especially fond of the photo of Joe in second four of the regular-photo sequence. You know the one I'm talking about .... (...) Next time anybody is in town, let me know and we'll get together, kick back, and hoist (...) (21 years ago, 9-Feb-04, to lugnet.gaming.brikwars, lugnet.org.us.nelug, FTX)
 
  News Service........
 
There has been a lot of talk about a news service on the board. so lets put it to a vote. Someone asked for a Poll, I set one up. (URL) go there and vote for your pick. I put up some choices. 1. Lugnet 2. Jeff Shaws Site - (URL) The site that the (...) (21 years ago, 9-Feb-04, to lugnet.gaming.starship)
 
  Re: Is anyone still interested?
 
(...) I will be in Philly on the 6th of March, but the 7th should be open. So we're looking at a Teklevel 2 or 3/4 on the 7th? Next thing is to see how many people are interested and set a rough size for armies ( and preferences for Teklevel ). I've (...) (21 years ago, 9-Feb-04, to lugnet.gaming.brikwars)
 
  BrikWars time-lapse & photo-montage
 
Yesterday NELUG participated in the Portsmouth Games Weekend, a periodic gaming convention in Portsmouth, NH. Two 4-hour BrikWars games were played: 9:00am-1:00pm: "It Takes A Pillage" - TL2 mayhem 2:00pm-6:00pm: "Sanford & Son and the Tox Uthat", (...) (21 years ago, 9-Feb-04, to lugnet.gaming.brikwars, lugnet.org.us.nelug, lugnet.publish.photography, lugnet.announce, FTX) ! 
 
  Re: Is anyone still interested?
 
(...) Maybe we should put it out of this month so we have plenty of time and people can build stuff, maybe the weekend of March 6-7? We could even do both days possibly and have a big one. lemme know Sean (21 years ago, 8-Feb-04, to lugnet.gaming.brikwars)
 
  Re: News Service
 
(...) All features should be on one site. I agree that if there is different stuff all over the web that there is no use in doing any of it. News, forums, chat and that kind of stuff. I’ll see what I can do about a chat room for those interested. I (...) (21 years ago, 8-Feb-04, to lugnet.gaming.starship, FTX)
 
  Re: News Service
 
(...) I'm all for this forum thing, but just a note- no chat for me. My parents don't allow it, and even though I could still do it without them noticing me, I still prefer not using it. I can't stay on the computer for extended periods- just long (...) (21 years ago, 7-Feb-04, to lugnet.gaming.starship, FTX)
 
  Re: News Service
 
(...) Well, I'm waiting for my Dad to get home so I can get his credit card number. I'm about to make a Starship chatroom for easier communication if some of us are online. If we keep the news service, we could still add the chatroom as an added (...) (21 years ago, 7-Feb-04, to lugnet.gaming.starship, FTX)
 
  Re: News Service
 
(...) The board does have a reply function, but I disabled it cause I thought (in my own little mind) that it should be like a real news service like a newspaper or CNN. Ill set it backup so people can see how that works. Also as I said I can add a (...) (21 years ago, 7-Feb-04, to lugnet.gaming.starship, FTX)
 
  Re: Lego Saddam Captured!!!
 
(...) Alternate Timeline, LOL!!! :p :D (URL) still not finished with any of the CZ-GC armies, their buildings, urban combat areas, and of course the military vehicles (all still in prototype forms). I would've been done with the R.P.'s main battle (...) (21 years ago, 7-Feb-04, to lugnet.general, lugnet.build.military, lugnet.gaming.brikwars)
 
  JEFF SHAW: Vote: News Service---Which one should we use?
 
(...) Could someone post a poll for us to vote on the matter off LUGNET? I still have not gotten posting privy, and I don't know how many others are in the game that can't post to LUGNET. I for one would like to see a forum like any of the ones (...) (21 years ago, 7-Feb-04, to lugnet.gaming.starship, FTX)
 
  Re: News Service
 
(...) Hey, that's nice! Great look, easy-to-use format. I like. Just one thing--do news items have follow-ups, or do we have to bring the discussion to lugnet to discuss it? That would be my only concern. In order to be a viable venture, this new (...) (21 years ago, 7-Feb-04, to lugnet.gaming.starship, FTX)
 
  Re: Vote: News Service---Which one should we use?
 
(...) -snip- (...) you and agrees to it, it will swarm with activity. It has a very nice interface, very easy navigation, fast speeds...It's pretty cool. I give my vote to this. This is just awesome. -Dan (21 years ago, 7-Feb-04, to lugnet.gaming.starship, FTX)
 
  Registry Gazette - New ship and new player
 
Hey there again Starshippers, Ain't it just the way that as soon as you get something up to date again, it isn't, again :-) Anyway, the Starship Registry is up to date, including a new ship ((URL) NSC Republic>) for a new player ((URL) Robert>). (...) (21 years ago, 7-Feb-04, to lugnet.gaming.starship, FTX)
 
  Ship Registration
 
almost forgot to register my starship. Ship Name: -NSC- Republic Organization: Nor Ryche Empire Ship's Class: Maul Class Corvette Ship's Role: Multi Role Starship Normal Crew Size: 3 Sub-Vessels: none Ship's Captain: Saber Santis Ship's Webpage: (...) (21 years ago, 7-Feb-04, to lugnet.gaming.starship)
 
  Re: Vote: News Service---Which one should we use?
 
I have read all the posts on this subject. It sounds like most everyone already has a lot on their hands. I ran an RPG for years (boy that was a long time ago- now I feel old) and it can be time consuming. The problem with lugnet for a news service (...) (21 years ago, 7-Feb-04, to lugnet.gaming.starship, FTX)
 
  Registry Gazette - 2 new ships
 
Hey there Starshippers, The Starship Registry is up to date, including 2 new ships: (URL) GB-52b Hrunting> and (URL) Wrath of God>, both for Player Andrew. I realise that there are still a few craft to add to the small craft register, but this does (...) (21 years ago, 7-Feb-04, to lugnet.gaming.starship, FTX)
 
  Re: Is anyone still interested?
 
(...) Well, there's actually been no date suggested. If you're referring to the WAMALUG meeting this weekend, then you'd have to just play with whoever showed up. I wouldn't be able to make it this weekend because I'm going to North Carolina to see (...) (21 years ago, 7-Feb-04, to lugnet.gaming.brikwars)
 
  Sector Reg
 
Sector Name: Arboris Sector Sector Location: Gamma 4,2 Sector Type: Freeform Gameplay Organizations: Nor Ryche Empire – StarCom -- Description: After almost 25 years of war with the Nirasaki, The Nor Ryche Empire was on the brink of being defeated. (...) (21 years ago, 6-Feb-04, to lugnet.gaming.starship)
 
  Re: Is anyone still interested?
 
(...) We could do it at wamalug, but the way the weathers looking I don't know how many people are going to turn out. I'd have to leave early anyway for other obligations. Maybe we could pick a different date same location? Sean (21 years ago, 6-Feb-04, to lugnet.gaming.brikwars)
 
  Is anyone still interested?
 
Hey, we had some good interest in a DC based Brikwars and then it all stopped... Is anyone still interested in this? I'm taking a trip this weekend to pick up a few things to have on hand for a possible game. If you're interested, either post here (...) (21 years ago, 5-Feb-04, to lugnet.gaming.brikwars)
 
  Re: De-lurk and MOC: OGRE/GEV miniatures
 
"Dan Efran" <embassy@efran.org> wrote in message news:Hs6ptn.1Kr3@lugnet.com... (...) ago, but (...) I'm not familiar with your game here, but I am reminded a lot of my all-time fav vid game, Military Madness (for tg16 and also ps1). The 'simple' (...) (21 years ago, 5-Feb-04, to lugnet.gaming)
 
  Re: REGISTRATION
 
(...) The (URL) RIFT> always could use more brave ships to tame this dangerous sector. Admiral Wells was joyriding in this sector when he vanished along with his (URL) Phoenix I>. Your search for the Admiral would be great appreciated. (URL) Nathan (...) (21 years ago, 5-Feb-04, to lugnet.gaming.starship, FTX)
 
  Re: REGISTRATION
 
In lugnet.gaming.starship, Andrew Engstrom wrote about a great new Starship registration that must be in Arbor Sector: -snip- (...) Andrew, Come to Arbor! We've got action, adventure, and all the illegal additions! There's battles, there's (...) (21 years ago, 4-Feb-04, to lugnet.gaming.starship, FTX)
 
  Re: Ship Registration
 
Not sure Richard saw this registration... In lugnet.gaming.starship, Andrew Engstrom wrote: Greetings I'm sure you've all seen my intro post by now, but I'll repeat some of the important details anyway. Plus, here's the official registration for (...) (21 years ago, 4-Feb-04, to lugnet.gaming.starship)
 
  REGISTRATION
 
Hi, It's me again:) Another Registration! *tada* I think this should round out my fleet pretty well. I've got one more (still on the drafting board, but just wait) after this one, then I think I'll settle down for a while. Now, a request: Advertise (...) (21 years ago, 4-Feb-04, to lugnet.gaming.starship, FTX)
 
  Re: Border Talks Begin
 
(...) (snip) (...) Wow, great site! I'm glad to see new sectors opening up in SS space! Notify us as soon as an adventure is offered (hint: 'adventure' sectors are more appealing to some players ;)) Power to ya! Andrew (21 years ago, 4-Feb-04, to lugnet.gaming.starship, lugnet.space)
 
  Games Weekend Brikwars - 07 Feb 2004
 
Hi Everyone! NELUG will be participating in the Portsmouth Games Weekend this Saturday, 07 February. Games Weekend is a twice-annual (approximately) small gaming convention here in Portsmouth, NH. NELUG is going to be running two small (4-hour) (...) (21 years ago, 4-Feb-04, to lugnet.gaming.brikwars, lugnet.gaming, lugnet.org.us.nelug, lugnet.events)
 
  Border Talks Begin
 
The NRC (Nor Ryche Command) started talks today to open our borders to the rest of the galaxy. This action is led by Chancellor Austin Zender. "We need to let the people of Nor Ryche know that the threat of war with the NIRASAKI is a thing if the (...) (21 years ago, 4-Feb-04, to lugnet.gaming.starship, lugnet.space)
 
  News Talk: Fleet Denies Hostile Intentions
 
(URL) In a press conference earlier today, Alliance Fleet Admiral Thergin denied all charges of hostile intentions against the planet Darpenime. Instead, he claims it was an innocent Jump gone wrong, as such things sometimes do. "The ship in (...) (21 years ago, 30-Jan-04, to lugnet.gaming.starship, FTX)
 
  Statement from the NR Prime Minister Regarding Val_Central and the NR
 
In lugnet.gaming.starship, John P. Henderson wrote: -snipped pics- (...) //SARACEN STATION, MARMA SECTOR //NEW REPUBLIC //OFFICE OF THE PRIME MINISTER STATEMENT FROM THE PRIME MINISTER "The New Republic denies any claims stating that the NR may be (...) (21 years ago, 30-Jan-04, to lugnet.gaming.starship, FTX)
 
  Re: News Talk: Commonwealth Jump Inhibitors as Aid talks commence
 
GDL Home Command: Lots of snipping Unknown forms of Jump technology (...) The GDL has discovered that Jumpships and hyperspace vessels all have the same weakness, gravity. Yes, gravity works. Gravity could throw a vessel in jumpspace dangerously off (...) (21 years ago, 30-Jan-04, to lugnet.gaming.starship, FTX)
 
  News Talk: Commonwealth Jump Inhibitors as Aid talks commence
 
(URL) Editorial New Pacific has a duty to assist Again the prospect of ships jumping close to inhabited planets has raised its head. With timing that could only be described as most fortuitous, a report from Val Central of an unknown vessel jumping (...) (21 years ago, 30-Jan-04, to lugnet.gaming.starship, FTX)
 
  News Talk: Jump Goes Awry
 
(URL) The Val Central Review> Jump Goes Awry Danger near Darpenime BILLUNDIA, VALYANCE. Reports are just coming in of a JumpShip suddenly appearing in orbit of the Valyancian planet Darpenime. It is not known what affects might have been suffered by (...) (21 years ago, 30-Jan-04, to lugnet.gaming.starship, FTX)
 
  Starship Reports 01/29/04
 
Galactic Greetings! Inter-sector movement reports have been mailed and should now be completely up-to-date, including those for ships that were previously pending registration. My SM reports are sent (along with some rather fun events, IMO). My (...) (21 years ago, 30-Jan-04, to lugnet.gaming.starship)
 
  Re: De-lurk and MOC: OGRE/GEV miniatures
 
(...) your skill at the micro-level. Well done; keep building. Best regards, Ley (21 years ago, 29-Jan-04, to lugnet.gaming)
 
  Re: Brikwars in DC?
 
(...) I was thinking a TL2 or TL3 game.. I was going to leave it up to majority concensus. I put my vote in for a TL3. I have plenty of cannon, horse, and gun toting men in blue and gray to field. Also, we need to decide on a time. (21 years ago, 29-Jan-04, to lugnet.gaming.brikwars)
 
  Re: De-lurk and MOC: OGRE/GEV miniatures
 
Hey Dan, Welcome! I really like the way you used minifig hands to make guns--clever idea. Also the 1x1 round plates to simulate tank treads works quite well. Looking forward to future MOCs Bruce (21 years ago, 28-Jan-04, to lugnet.gaming)
 
  Re: Brikwars in DC?
 
(...) I'm up for a game, not sure how to get a room though. What TL? Sean (21 years ago, 28-Jan-04, to lugnet.gaming.brikwars)
 
  Re: De-lurk and MOC: OGRE/GEV miniatures
 
(...) Dan, These are pretty cool, you're going to make me start up again on min-scale Ogre vehicles (not an Ogre though, I have nowhere near enough treads). Thanks, George (21 years ago, 28-Jan-04, to lugnet.gaming)
 
  Re: De-lurk and MOC: OGRE/GEV miniatures
 
(...) I really like the simulated tracks on your vehicules. Nice little MOCs. I look forward to see more from you. Admiral Balthazar (21 years ago, 28-Jan-04, to lugnet.gaming)
 
  De-lurk and MOC: OGRE/GEV miniatures
 
Hi. I'm Dan Efran, the Martian Ambassador. I've been lurking here since the end of my LEGO Dark Age, about a year ago, but this is my first post and my first serious MOC. Playable miniatures for Steve Jackson's classic wargames, OGRE and G.E.V. The (...) (21 years ago, 28-Jan-04, to lugnet.gaming, lugnet.space, lugnet.build.microscale, lugnet.announce.moc) ! 
 
  Re: Brikwars in DC?
 
(...) Actually, I'm already a part of the WAMALUG Yahoo group. I just never get the mail or post anything :) Guess I'm one of those lurkers.. I'm mostly into lower tech stuff, so I'll have to see what I can do to come up with some higher tech (...) (21 years ago, 27-Jan-04, to lugnet.gaming.brikwars)
 
  Re: Brikwars in DC?
 
On 11:26 27/01/2004, Josiah Nicely wrote (...) I usually bring a bucket of assorted warriors... I tend to go higher tech, but I can russle up some castle goons if need be... guess I should get a new print of the rules. (...) Join up the WAMALUG (...) (21 years ago, 27-Jan-04, to lugnet.gaming.brikwars)
 
  Re: Brikwars in DC?
 
(...) Hey, have armies.. will Brikwars. :) No armies, no problem. I'll lend, we play, everyone has fun. Sounds like a sales pitch? It is. The only thing I'm fairly limited on is scenery simply because I have little room to keep it in. But given some (...) (21 years ago, 27-Jan-04, to lugnet.gaming.brikwars)
 
  Re: Brikwars in DC?
 
(...) I'm not very familiar with how WAMALUG goes about getting rooms at GMU, but there should be no problem with getting a good sized room. Any local college, or civic center would be open for use with just a little prior notice I think. We could (...) (21 years ago, 27-Jan-04, to lugnet.gaming.brikwars)
 
  Re: New Moc: The Wrath of God
 
In lugnet.space, Dan Mattia wrote some nice complements. Thanks, Dan. Believe it or not, this behemoth has been sulking around my top shelf for nearly two months now. While in this unfinished state, it has witnessed from on high the building of its (...) (21 years ago, 27-Jan-04, to lugnet.space, lugnet.gaming.starship, FTX)
 
  Re: Brikwars in DC?
 
On 22:25 26/01/2004, Sean Devolites wrote (...) We (WAMALUG) used to brikwars at meetings every now and again. I think the biggest reason we dont anymore is we dont have a champion willing to talk us into doing it... GMU is a great location... and (...) (21 years ago, 27-Jan-04, to lugnet.gaming.brikwars)
 
  Re: Brikwars in DC?
 
(...) Would we hold it at GMU like WAMALUG or at a different location? I've also got a decent army that I'm willing to crush or get crushed. Sean (21 years ago, 27-Jan-04, to lugnet.gaming.brikwars)
 
  David
 
David, Please get in contact with me either via email, MSN Messenger, or AIM to discuss the hosting stuff. I read your post that you have to bum some stuff off of me, and I have made room to do it. I just need further details that should be (...) (21 years ago, 26-Jan-04, to lugnet.gaming.starship, FTX)
 
  Re: New Moc: The Wrath of God
 
(...) -snippedy do da- (...) Andrew, Great ship, great backstory, great crew. Nice use of those torsos. I love the engines under the bridge area and the airlock door with the wheely thing. Awesome work; can't wait to see it on the Starship galaxy. (...) (21 years ago, 26-Jan-04, to lugnet.space, lugnet.gaming.starship, FTX)
 
  Re: Brikwars in DC?
 
(...) If that's what it takes... sure! :) I've been building some armies over the past few years and I'd like to put them into battle. Most of my collection is in NC right now, but given a few weeks notice.. I could get some sizable forces and maybe (...) (21 years ago, 26-Jan-04, to lugnet.gaming.brikwars)
 
  Re: Brikwars in DC?
 
On 00:10 26/01/2004, Josiah Nicely wrote (...) Are you volunteering??? :-) (21 years ago, 26-Jan-04, to lugnet.gaming.brikwars)
 
  Brikwars in DC?
 
Hey, is there anyone who plays or hosts Brikwars games in DC on a somewhat regular basis? - Joe Nice Guy (21 years ago, 26-Jan-04, to lugnet.gaming.brikwars)
 
  Ship Registration
 
Greetings I'm sure you've all seen my intro post by now, but I'll repeat some of the important details anyway. Plus, here's the official registration for Richard to stick up on the player board. Also, please consider this the Registration for the (...) (21 years ago, 23-Jan-04, to lugnet.gaming.starship)
 
  Re: Web Hosting
 
(...) I have a program called Dreamweaver that is a webpage design program that also writes in HTML. So no problem there. (...) The only problem with that is that all my money is currently going towards my prject car. It still has about $5,000.00 to (...) (21 years ago, 23-Jan-04, to lugnet.gaming.starship, FTX)
 
  New Moc: The Wrath of God
 
Hi, all I guess it's been a while since my last post, but I haven't had much access to a camera lately. Anyhoo, here's one that's been sitting on my shelf for a month, waiting to be photo'd. Space Destroyer Wrath of God. (URL) MOD: (URL) Wrath of (...) (21 years ago, 23-Jan-04, to lugnet.space, lugnet.gaming.starship) ! 
 
  Re: A disturbing development
 
(...) BPS, I was with you till that last bit. Now I suffer from TMI. Thanks a lot. (21 years ago, 22-Jan-04, to lugnet.gaming.brikwars)
 
  Re: Web Hosting
 
(...) Yeah, ICDsoft, when I have emailed them for questions, always got back to me within 20 minutes. I've never seen faster. -Dan (21 years ago, 22-Jan-04, to lugnet.gaming.starship, FTX)
 
  Re: Web Hosting
 
(...) I second that about ICDsoft. I use them too, and although the price seems high its actually quite cheap ($5/month) compared to other sites and the features and support is great. Pity about Ozbricks, that was probably your best bet. But it (...) (21 years ago, 22-Jan-04, to lugnet.gaming.starship, FTX)
 
  Re: A disturbing development
 
(...) Nope! I use Mozilla! ROSCO (21 years ago, 22-Jan-04, to lugnet.gaming.brikwars)
 
  Re: A disturbing development
 
"Wayne McCaul" <wmccaul@comcast.net> wrote in message news:HruK9B.JJA@lugnet.com... (...) Bring out the "MOABB" MkX! As champion of the Americans, Bush gets 3 stupendous feats! (21 years ago, 11-Jan-02, to lugnet.gaming.brikwars)
 
  Re: Web Hosting
 
(...) David, Glad to hear that you're alive. Now, there are a few options that you can have. Use ICDSoft. It costs $65 a year, has great packages, great customer service (got a question? email them and you get a response before an hour), great (...) (21 years ago, 21-Jan-04, to lugnet.gaming.starship, FTX)
 
  Web Hosting
 
I am working on making an actual beta centaur website, boy it looks dandy! Did I just say dandy? But I need a place to host it. Anyone got any ideas. (21 years ago, 21-Jan-04, to lugnet.gaming.starship)
 
  Re: A disturbing development
 
LOL! Mmm... looks like the makings of a BrikWar scenario itself. The Battle for Logo Supremacy! -Evil Wayne (...) (21 years ago, 21-Jan-04, to lugnet.gaming.brikwars)
 
  Re: A disturbing development
 
As an Amercian, you have the God-given right to launch a pre-emptive attack on any foreign national on the basis of any slight suspicion or rumor that he or she poses some threat to your way of living. You might want to give a nod to "the world (...) (21 years ago, 21-Jan-04, to lugnet.gaming.brikwars)
 
  Text-based Adventures
 
Anyone every played 'em? Text-based adventures caught my attention last week when I visited the Homestar Runner website ((URL) Strong Bad answered an email about what he would be like in a game, blah, blah... And at the end of it, the website's (...) (21 years ago, 21-Jan-04, to lugnet.gaming, lugnet.off-topic.fun)
 
  Re: Hendo..
 
(...) Sure! -JHK (21 years ago, 19-Jan-04, to lugnet.gaming.starship)
 
  Re: Hendo..
 
(...) That poor crew of the LLG First Promentory must be feeling pretty isolated since their comms to their commanders have been down, eh? Hey, sorry but I think we've had some comm errors of our own in real life. YES, please resend your last action (...) (21 years ago, 18-Jan-04, to lugnet.gaming.starship)
 
  Hendo..
 
Did you ever get my WAYY old action email from October? I'm getting things in order here but I still don't have a response from you. Should I re-send it? -JHK (21 years ago, 18-Jan-04, to lugnet.gaming.starship)
 
  Re: A disturbing development
 
(...) I dunno, I use Google Taskbar which cuts down on pop-ups a lot (and the inevitable spyware) (...) It just looks like a fun fan film he's done, nothing really serious. You can download it from the site (29.7mb mpeg) - I've looked at a bit of (...) (21 years ago, 15-Jan-04, to lugnet.gaming.brikwars)
 
  Re: A disturbing development
 
(...) It's disturbing, all right. Did you see all the pop-ups that page spawned? It was a veritable NIGHTMARE! But I agree with the others--I think you've got them on prior use and established branding. You might want to look into registration, (...) (21 years ago, 15-Jan-04, to lugnet.gaming.brikwars)
 
  Re: A disturbing development
 
(...) I'm french, so I can undestand. It's a site about a starwars LEGO movie in stop motion. They seems to do not knowing about Brickwars, the game. I ask the french community to have other informations... Regards, Denix ____ The BrickLords need (...) (21 years ago, 15-Jan-04, to lugnet.gaming.brikwars)
 
  Re: A disturbing development
 
(...) That certainly is interesting. Running through Babelfish, and not having downloaded it, it appears to be a fan created Lego rendition of Star Wars. Using prior use as an argument you could likely attempt to sue him or something to get him to (...) (21 years ago, 15-Jan-04, to lugnet.gaming.brikwars)
 
  A disturbing development
 
"Brik Wars," as it turns out, is the name of a movie some Frenchman made: (URL) don't understand French but I find this to be a very disturbing development. (21 years ago, 15-Jan-04, to lugnet.gaming.brikwars)
 
  Re: News Talk: Navigation alert in New Pacific
 
In lugnet.gaming.starship, Richard Parsons wrote a great IC news story. (URL) Top officials of the Alliance Fleet of Helix Sector today confirmed their joint research operations in New Pacific Sector. The New Pacific authorities have announced a (...) (21 years ago, 14-Jan-04, to lugnet.gaming.starship, FTX)
 
  [Bricklords] Monster FAQ
 
Here is the Monster FAQ - assembled using date\a that Mike Thorn and I collected. You can find it on my Bricklords page: (URL) you have any data to be included, let me know! Also, if you have general info about monsters that has been left out, also (...) (21 years ago, 13-Jan-04, to lugnet.gaming)
 
  [BrickLords] Engine 1.032
 
Hi all, There is new game engine on Bricklords.net It fixes some bugs but it implements the long time awaited backpack ! Good play, Denix ____ The BrickLords need you ! (URL) (21 years ago, 13-Jan-04, to lugnet.gaming)
 
  Re: News Talk: Navigation alert in New Pacific
 
In lugnet.gaming.starship, Richard Parsons wrote an example of newsie stuff in the main newsgroup Just a thought. No, New Pacific is not turning into an adventure sector :-) Richard Still baldly going... (21 years ago, 13-Jan-04, to lugnet.gaming.starship, FTX)
 
  News Talk: Navigation alert in New Pacific
 
(URL) The Commonwealth Department of Traffic Administration today issued a warning to all New Pacific sector Traffic, that unusual gravitic fluctuations of an extreme nature in the area around Denghahb are disrupting navigation and the operation of (...) (21 years ago, 13-Jan-04, to lugnet.gaming.starship, FTX)
 
  Re: Vote: News Service---Which one should we use?
 
(...) Very good points. Very, very good. Yes, we should keep the discussion open more, then. Vote closed :-D . -Dan (21 years ago, 11-Jan-04, to lugnet.gaming.starship, FTX)
 
  Re: Vote: News Service---Which one should we use?
 
(...) Actually, after reading (URL) Richard's comments> on this subject, my opinion is being swayed. I think that maybe we haven't fully given the lugnet.gaming.starship option a fair look. At the least, it should be among the items on the vote you (...) (21 years ago, 11-Jan-04, to lugnet.gaming.starship, FTX)
 
  Vote: News Service---Which one should we use?
 
Well, I think the majority of us stand behind making a news service. Should we use Jeff Shaw's (URL) forum idea> of posting news or JHK's PHP idea? Please let us all know what you think so work can get started. Thanks, Dan (21 years ago, 11-Jan-04, to lugnet.gaming.starship, FTX)
 
  Re: JHK: Re: Proposal of Inter-Starship News Service
 
(...) Well, I can post now! But don't be afraid, my spare time far outstrips your spare time (probably) and I'd be happy to excersize my programming skills. -JHK (21 years ago, 11-Jan-04, to lugnet.gaming.starship, FTX)
 
  Re: JHK: Re: Proposal of Inter-Starship News Service
 
Posted by JHK: (...) Well, ICDSoft only allows me one MySQL database, and I'm not very good with MySQL, so I can't have another database. However, I do like your site. Could you show me a template (screenshots maybe) of the form to update the page? (...) (21 years ago, 11-Jan-04, to lugnet.gaming.starship, FTX)
 
  JHK: Re: Proposal of Inter-Starship News Service
 
(...) Posted for JHK: Lugnet won't let me post. D@mn! Here's my message: The number of databases doesn’t matter in PHP. As long as none of the table names are duplicated its fine to store everything in one database. I know PHP and MySQL and I could (...) (21 years ago, 11-Jan-04, to lugnet.gaming.starship, FTX)
 
  Welcome Zak!
 
(...) Welcome to Starship RPG! I look forward to seeing your ships in the Starship galaxy!!! -Dan (21 years ago, 10-Jan-04, to lugnet.gaming.starship, FTX)
 
  Re: Proposal of Inter-Starship News Service
 
(...) Well, it would be our own seperate page or few where the graphics can change and it's less LUGNETy. Yes, I have delayed quite a while in the past, but so haven't we all. Life is unpredicatble. Eventually, the news site would become automatic (...) (21 years ago, 10-Jan-04, to lugnet.gaming.starship, FTX)
 
  New Pacific and Spraw action emails up to date
 
Evening all, I note that I am on top of my SM duties for the first time in a while, with action emails being sent to all players of which I am aware (even those who have been unresponsive), including: Errant Kangaroo Junk Ship Magellan Glimmer of (...) (21 years ago, 10-Jan-04, to lugnet.gaming.starship, FTX)


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