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  Once again, a relativley major bug...
 
In my opinion, the whole rendering system should be made Direct3D although that I know will create problems with culling. What really bugs me though is the EXTREMLEY difficult-to-use 3D rotaton. What happened to any kind of coordination at all? Not (...) (21 years ago, 13-Sep-03, to lugnet.cad.mlcad)
 
  Re: Defining the "term" BI
 
(...) BBI came out in my mind becuase I wanted a narrow term for "polished BII in a layout". BBI and BII are both subsets of BIs. I chose BBI to get the acroynms all with the letters "B" and "I". BBI could also be called "Background Building (...) (21 years ago, 13-Sep-03, to lugnet.inst, lugnet.cad, FTX)
 
  Re: Defining the "term" BI
 
(...) I don't get 'basic building instructions,' but I do get Building Instructions vs. Building Instruction Images. LPub (when you don't use the wonderful post-processing page layout features) outputs a series of images that just represent the (...) (21 years ago, 12-Sep-03, to lugnet.inst, lugnet.cad)
 
  Re: Defining the "term" BI
 
(...) Um, I can't tell the difference between the different types you defined, nor do I see the need to "narrow down" the term. Where is the confusion? Why is this needed? (21 years ago, 12-Sep-03, to lugnet.inst, lugnet.cad)
 
  Re: Defining the "term" BI
 
x-posting to lugnet.cad. Follow ups will be to lugnet.inst. Here is original post. In lugnet.inst, Ahui Herrera wrote: I think that we need 3 words for BIs. 1. Building Instructions (BI): Any form of communcition that can allow anyone to build a (...) (21 years ago, 12-Sep-03, to lugnet.inst, lugnet.cad, FTX)
 
  Re: Old parts
 
(...) I also have one train signal and would review the part. - damien (21 years ago, 12-Sep-03, to lugnet.cad)
 
  Re: Rounding Utility?
 
(...) Actually, it'll extreme easy to add this functionality to LDDP (only a few lines of code) eleminating the need for someone to write a plugin. I'll have some time this weekend hopefully. -Orion (21 years ago, 12-Sep-03, to lugnet.cad.dev)
 
  Re: Rounding Utility?
 
(...) I have another request. I want the coordinates to be two decimal digits, but rotation matrix in three. I have no use for thousands of LDU's in the x,y, and z coordinates, but when rotating large tracks, they are needed. In other words, user (...) (21 years ago, 12-Sep-03, to lugnet.cad.dev)
 
  Re: Announcing LDraw.org Relaunch
 
(...) I just noticed that someone's name didn't get communicated when prepping for the announcement and that I didn't write into the announcement copy on LDraw.org. Ryan Farrington worked hard to design the graphics for LDraw.org in a skin file that (...) (21 years ago, 12-Sep-03, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: Rounding Utility?
 
(...) Actually Wally, I can build this into LDDP. I just have to find time out of managing the LDraw.org website. -Orion (21 years ago, 12-Sep-03, to lugnet.cad.dev)
 
  Re: Rounding Utility?  [DAT]
 
(...) 3 1 59 -0.25 10.2529 56.0774 -0.25 10.9648 55.6636 -0.25 8.7885 were rounded to: 3 1 59 -0.25 10.25 56.07 -0.25 10.96 55.66 -0.25 8.78 I'd rather: 3 1 59 -0.25 10.253 56.077 -0.25 10.965 55.664 -0.25 8.788 would it also be possible to bake the (...) (21 years ago, 12-Sep-03, to lugnet.cad.dev)
 
  Re: Old parts
 
(...) We are aware that there are problems in getting old or scarce parts through the review procedure, and Steve and I have talked about alternative processes. For these parts however, I think you should go ahead - I do have access to these. Still (...) (21 years ago, 12-Sep-03, to lugnet.cad)
 
  Re: Purposes of the Organization
 
(...) I suppose it would. And it makes the text shorter and easier to read. Play well, Jacob (21 years ago, 12-Sep-03, to lugnet.cad.dev.org.ldraw)
 
  Re: Feature Request - User Defined Model Directory
 
(...) Hi, I know it's little bit late to respond, but still: You can do it easily even now. All you need to do is save your model where you want to have it using MLCad's standard dialog File/Save... Windows (as it's standard Windows dialog) DO (...) (21 years ago, 12-Sep-03, to lugnet.cad.mlcad)
 
  Re: Purposes of the Organization
 
(...) John, I'm pretty sure I fixed this for you. Try again and Email me with the results. -Orion (21 years ago, 12-Sep-03, to lugnet.cad.dev.org.ldraw)
 
  Re: Old parts
 
(...) Personally I think the more complete the better. I've modelled a couple of 4.5V motor parts that probably haven't been used by anyone else, but at least they're in there :) I generally only model a part when I need it to document a MOC and (...) (21 years ago, 11-Sep-03, to lugnet.cad)
 
  Re: Purposes of the Organization
 
(...) What's your username? We've experienced a common problem ... if your ID isn't in a specific group, it does this to people. But once you're added to a group, you can see stuff. I'll stick you in the 'user' group and it should be all better. Has (...) (21 years ago, 11-Sep-03, to lugnet.cad.dev.org.ldraw)
 
  Re: Purposes of the Organization
 
(...) I didn't know that the .org was in the name. Learn somethin' new every day. (...) I tend to think of the organization, mainly because I became involved shortly before this summer, and the organization began to emerge beyond its ad-hoc status (...) (21 years ago, 11-Sep-03, to lugnet.cad.dev.org.ldraw)
 
  Re: Purposes of the Organization
 
(...) Dan's shortening seems acceptable to me, especially in this context. The LSC is a group of people elected by the LDraw community and sponsored by LDraw.org to be responsible for this maintenance. The central resource for the file format is (...) (21 years ago, 11-Sep-03, to lugnet.cad.dev.org.ldraw)
 
  Re: Purposes of the Organization
 
(...) My intepretation of this statement is that LDraw.org will not maintain the file format. Rather, a separate group (I believe the LSC) will be in charge of the file format. As I understand it, LDraw.org is mostly a distribution and community (...) (21 years ago, 11-Sep-03, to lugnet.cad.dev.org.ldraw)
 
  Re: Purposes of the Organization
 
(...) I'm not sure the details of how LDraw maintains and develops the format should really go in the "Propose" of the org. Wouldn't it suffice to say: + develop and maintain the LDraw format. ? (21 years ago, 11-Sep-03, to lugnet.cad.dev.org.ldraw)
 
  Purposes of the Organization
 
Its been a while since the organization meta-discussion that was contained within the LSC proposal threads. Since then, I've been working off-and-on on a bylaws draft that's quite lengthy, and sending it to the ad-hoc organizing committee for (...) (21 years ago, 11-Sep-03, to lugnet.cad.dev.org.ldraw, FTX)
 
  Old parts
 
What do you think about old and long gone parts to be modelled in LDraw? I have done several old parts (from the fifties-seventies), even some rare parts that can hardly be found (making it hard to be reviewed, too). I just received a train signal (...) (21 years ago, 11-Sep-03, to lugnet.cad)
 
  Re: Trouble with language file building
 
Hmmm. This is indeed strange. I made the same changes again to a backup I had on my WinXP machine at home and it worked! I am having trouble with my Win2000 machine at work. If I compile there, the file is not recognized. Jaco "Pieter Desnerck" (...) (21 years ago, 10-Sep-03, to lugnet.cad.mlcad)
 
  Dragon Body
 
To all who whants the dragon completed: I'm sorry but I'm to busy to complete this in the next months. So please be patience I have not forgot them. Here is a preview: (URL) 4 and 5 are the currently status. CU Bernd (21 years ago, 11-Sep-03, to lugnet.cad.dat.parts)
 
  Re: Announcing LDraw.org Relaunch
 
(...) Well done all who contributed! It's starting to look pretty good! (...) One question - will PT login eventually authenticate against the ldraw login? Currently the 2 are still separate... ROSCO (21 years ago, 11-Sep-03, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: numbers report - 10 Sept. 2003
 
(...) Hi Franklin, Good new for LDraw users, ever more files are submitted. Bad news for contributors, obviously as the number of files increases faster than reviewing human ressources, the average reviewing delay also increases. Also I have (...) (21 years ago, 10-Sep-03, to lugnet.cad.dev)
 
  numbers report - 10 Sept. 2003
 
Yeah, I know, it's been a while since I've done this ("(URL) Section Totals 40 certified files. 155 files need admin review. 474 files need more votes. 520 have uncertified subfiles. 156 held files. Total Files: 1,345 For comparison: 2003-09-10 - (...) (21 years ago, 10-Sep-03, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev)
 
  Re: Trouble with language file building
 
(...) Hi Jaco, I had the same problem. Just change one letter in the name of the DLL and the problem will be solved. Greetz, Pieter www.brickcreations.tk (21 years ago, 10-Sep-03, to lugnet.cad.mlcad)
 
  Oli's Sculpture Pages LEGOLIZE-it.com moved to MOCpages.com
 
Hi there, I had to abandon (URL) LEGOLIZE-it.com> for (URL) legal reasons>. So my MOCs found a new home at (URL) This is a very nice space provided by Sean Kenney (thanks to him for offering this service!) because you cannot only see all of my (...) (21 years ago, 9-Sep-03, to lugnet.build.sculpture, lugnet.announce.moc, lugnet.cad.ray, FTX)  
 
  Trouble with language file building
 
Michael, I am have trouble with the Dutch DLL file again. With the last changes in place I rebuild the DLL file but now it does not work anymore! The file is there, the name is good, but I cannot choose Dutch. Please help! Jaco (21 years ago, 10-Sep-03, to lugnet.cad.mlcad)
 
  Re: Official LEGO Color Chart
 
(...) I don't have a tool or adequate knowledge for this, but I'm guessing someone else here does. Recently, TLC has been (URL) PDFs> to Brickshelf that include color information. Perhaps (URL) some> of the (URL) PDFs> have resources ("Colorspace"?) (...) (21 years ago, 10-Sep-03, to lugnet.cad.dev, FTX)
 
  Re: Central location for LDraw prefs
 
(...) Don, We're almost there. I'm on the road most of this week, so I'm getting in a little work on the bundle as conditions permit. I have a crudely hacked double-clickable mklist.app that I'll send to Chris to test out when I get back home (...) (21 years ago, 10-Sep-03, to lugnet.cad.dev.mac)
 
  MBC Cocoa question
 
I received the following question from Joe Brandt and as my reply was returned by the mail administrator, I will answer it here. Joe made the following observation: (...) The answer is as follows, Your problem with part 43p01 is a bug in my (...) (21 years ago, 9-Sep-03, to lugnet.cad.dev.mac)
 
  Re: LPub Meta Command for SubModel level?
 
(...) <snip> (...) I understand what you want, but it may be hard to implement. I'll have to see what I can do. I've got to get a new CPU fan for my desktop computer first. Kevin (...) (21 years ago, 9-Sep-03, to lugnet.cad)
 
  Re: LPub Meta Command for SubModel level?
 
"Kevin L. Clague" <kevin_clague@yahoo.com> wrote in message news:HKyG12.E4C@lugnet.com... (...) [ ... snipped ... ] (...) Instructions (...) been a (...) controls (...) Hmm, I think I may have phrased my question incorrectly. I don't want to change (...) (21 years ago, 9-Sep-03, to lugnet.cad)
 
  Re: LPub Meta Command for SubModel level?
 
(...) Hi Mike, The background color leve is controlled by GUI in the Building Instructions tab, possibly in the Sub-models tab (I'm not sure of the name as it has been a while since I worried about that.) Check each of the sub-tabs in Building (...) (21 years ago, 9-Sep-03, to lugnet.cad)
 
  LPub Meta Command for SubModel level?
 
Is there an LPub meta command which controls which level (and thus background color) a submodel is rendered with? I am working on a model of a building in which I built the roof assembly as a submodel. However I want the roof assembly rendered with (...) (21 years ago, 9-Sep-03, to lugnet.cad)
 
  Re: to John Riley/ref. 214.dat
 
(...) Thanks for clearing this up. I'd be dumbfounded trying to figure out why, since I'm using the most recent version of 4-4con12 John (21 years ago, 9-Sep-03, to lugnet.cad)
 
  Re: Snowspeeder render on deviantART
 
(...) I love the addition of the lights under the grille tiles. Thanks for sharing! I'll spread the coolness over to .starwars John (21 years ago, 9-Sep-03, to lugnet.cad.ray, lugnet.starwars)
 
  Re: LPuv problems
 
(...) Nice job digging up the answer to this problem. As you have discovered, this is a known L3P "feature". I suppose I could add work around in LPub for this "feature", but at this point I expected a new release from Lars that had this "feature" (...) (21 years ago, 9-Sep-03, to lugnet.cad, FTX)
 
  Re: Announcing LDraw.org Relaunch
 
(...) This is on the todo list but I can't tell you when we'll have it up a running again. -Orion (21 years ago, 9-Sep-03, to lugnet.cad.dev.org.ldraw)
 
  Re: Announcing LDraw.org Relaunch
 
(...) Thank goodness. I've been waiting most of this year for Ldraw.org to show some new content. Will the "Model of the Month" and "Scene of the Month" contests reappear? A quick glance at the site didn't turn up any mention of this. They got me to (...) (21 years ago, 9-Sep-03, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: Central location for LDraw prefs
 
(...) I didn't think so, but I wanted to be sure because... (...) This'll take a while because I have to write (or find) some code to do it. The envinronment.plist contents are automagically tranformed into environment variables by the nice folks at (...) (21 years ago, 9-Sep-03, to lugnet.cad.dev.mac)
 
  Re: LPub problems
 
First problem already solved here (URL) (21 years ago, 9-Sep-03, to lugnet.cad, FTX)
 
  LPuv problems
 
I have now got LPub working with the older versions of POVRay and MEGAPov and it mostly seems ok but I have had a couple of problems. The first is not that important, the first part in the first construction image created comes out grey no matter (...) (21 years ago, 9-Sep-03, to lugnet.cad, FTX)
 
  Re: Official LEGO Color Chart
 
(...) Not that I recall or can see from the picture. He said that was a list of the 2003 colors that they could order more of, and he said earlier that Maersk was no longer open for ordering for them. Hope that helps... Mark P (URL) (21 years ago, 9-Sep-03, to lugnet.cad.dev)
 
  Re: Official LEGO Color Chart
 
(...) Ah. All I recall was he wanted to give it to somebody who could get it to the masses. But since a list was made public by Lego I think it would be safe to put out the list that you have, if you still have it... Do you still have it? Mark P (...) (21 years ago, 9-Sep-03, to lugnet.cad.dev)
 
  Re: Central location for LDraw prefs
 
(...) Doing both isn't a problem. Actually, the question I had was how soon ldglite would check both locations. Tom (21 years ago, 9-Sep-03, to lugnet.cad.dev.mac)
 
  Snowspeeder render on deviantART
 
I was on deviantART today looking at fantasy themed pictures when I struck me to search for Lego related art. After trolling through 400 some entries I found this: (URL) by Aaron Merriman. All I have to say is "Way Cool" -Orion (21 years ago, 8-Sep-03, to lugnet.cad.ray)  
 
  Re: to John Riley/ref. 214.dat
 
(...) Last update we modified 4-4con12.dat to an empty file. For some reason, MLCad is using the 4-4con12.dat in the P directory instead of the one in the local directory (local files should take precidence over those in the P and PARTS (...) (21 years ago, 8-Sep-03, to lugnet.cad)
 
  to John Riley/ref. 214.dat
 
Hi John, you are the author of 214.dat "Radar Dish 3x3". This part is causing problems. In MLCad it is always displayed zoomed out - at 6% or less, no idea. Whenever I hit "zoom fit" it's just a dot on the screen (and so is the whole model), and it (...) (21 years ago, 8-Sep-03, to lugnet.cad)
 
  Re: Official LEGO Color Chart
 
(...) Is it possible that these colors are used for decorative printing of elements and not exclusively used to identify molded ABS? -Rob. (21 years ago, 8-Sep-03, to lugnet.cad.dev)
 
  Re: Official LEGO Color Chart
 
(...) Mark, Is Maersk Blue included in the picture you have above ? If so, which number is it ? Ray (21 years ago, 8-Sep-03, to lugnet.cad.dev)
 
  Re: Central location for LDraw prefs
 
(...) To be honest, I'm not fussed either way. I guess if you use multiple Ldraw applications, then using a single preferences file for all programs to locate the Ldraw directory makes sence. My only concern is that the file only be used to store (...) (21 years ago, 8-Sep-03, to lugnet.cad.dev.mac)
 
  Re: Central location for LDraw prefs
 
(...) Ok, but remember James used the word "eventually" a few messages back. I wouldn't skip the environment.plist file in favor of the org.ldraw.plist file just yet. Do both files, or just the environment.plist file if both is too much work. (...) (21 years ago, 8-Sep-03, to lugnet.cad.dev.mac)
 
  Re: Central location for LDraw prefs
 
(...) I like the idea of a single repository of ldraw-related settings. I'd also be satisfied with the short version of the plist name (with org.ldraw.apps second). The key and string for LDRAWDIR do match the draft environment.plist contents from (...) (21 years ago, 7-Sep-03, to lugnet.cad.dev.mac)
 
  Re: Attention! Cut your rendering time in half!!
 
(...) Trevor, I couldn't resist, but... Did you consider the time and work required to bring it up in PSP etc and resize them? For a big lot of picture or for really complex models/scenes this may make sense because the time required for resizing a (...) (21 years ago, 7-Sep-03, to lugnet.cad.ray)
 
  Re: Central location for LDraw prefs
 
(...) Sorry! No, I meant a preference window. James (21 years ago, 7-Sep-03, to lugnet.cad.dev.mac)
 
  Re: Central location for LDraw prefs
 
(...) When you say "pref pane" do you mean a "PreferencePane" that goes into "System Preferences...", or do you mean just a way to set the preferences from a dialog box opened by selecting "Preferences..." from the application's "Application" menu? (...) (21 years ago, 7-Sep-03, to lugnet.cad.dev.mac)
 
  Hold vote on 777p12.dat - Portuguese Flag
 
At Mon Jul 28 16:00:04 2003, the following review was posted: Reviewer: Steffen Certification: hold Comments: pattern is incomplete, portuguese flag has some yellow detail in the center which will be very difficult to model :-( (URL) the official (...) (21 years ago, 7-Sep-03, to lugnet.cad.dat.parts)
 
  Attention! Cut your rendering time in half!!
 
Alright! Now this works with anything- radiosity included. It actually makes a very low count look like a very high count(just use Jeroen de Haan's radio_1.inc). You will need some kind of image editing software capable of resizing images (if you (...) (21 years ago, 7-Sep-03, to lugnet.cad.ray)
 
  Re: Central location for LDraw prefs
 
I vote for org.ldraw.plist because it's short and simple. However I could probably be convinced to go for org.ldraw.ldrawconfig.plist because it's like com.apple.internetconfig.plist, or maybe org.ldraw.apps.plist, but not the one with mac in it. To (...) (21 years ago, 7-Sep-03, to lugnet.cad.dev.mac)
 
  Re: Central location for LDraw prefs
 
(...) No, Apple doesn't encourage that. And you are right, it shouldn't be named org.ldraw.ldrawdir.plist. Most preferences for a single application are stored in a single file. Some applications use entire folders (especially web browsers--so they (...) (21 years ago, 7-Sep-03, to lugnet.cad.dev.mac)
 
  Re: Central location for LDraw prefs
 
(...) Unless I'm misunderstanding, I think you would be much better off if you drop ".ldrawdir" from the plist filename above. That way the file can contain other settings in the future in addition to the LDRAWDIR setting you have now. Or put (...) (21 years ago, 7-Sep-03, to lugnet.cad.dev.mac)
 
  Re: Central location for LDraw prefs
 
(...) These two pages discuss everything you could want to know. (URL) preferences format: The most common preference file format is an xml file with the file extension ".plist" with this DTD: (URL) propose the code to be: <key>LDRAWDIR</key> (...) (21 years ago, 7-Sep-03, to lugnet.cad.dev.mac)
 
  Re: POV-Ray and transperancy
 
(...) Well, the transparency in PNG files really is just an alpha channel. It might not be called that, but it's 8 bit just like your standard alpha channel in TIFF and others. For whatever reason, Photoshop treats it as transparency while treating (...) (21 years ago, 7-Sep-03, to lugnet.cad)
 
  Re: Central location for LDraw prefs
 
(...) That's a reasonable goal. We made some similar progress recently in Windows with the ldraw.ini file. So, where is the Library/Preferences/* usage documented. I don't know anything about it. Could you point me to a document like qa1067.html (...) (21 years ago, 7-Sep-03, to lugnet.cad.dev.mac)
 
  Re: Central location for LDraw prefs
 
(...) LOL, I guess so. James (21 years ago, 6-Sep-03, to lugnet.cad.dev.mac)
 
  Re: Central location for LDraw prefs
 
(...) Dang. So already there has to be 2 locations: ~/.MacOSX/environment.plist, and Library/Preferences/*pref name* That is ok. What if we all agree that if our app changes the ldraw directory, it will change it in both places? Same with the (...) (21 years ago, 6-Sep-03, to lugnet.cad.dev.mac)
 
  Re: Central location for LDraw prefs
 
(...) Does this mean that my little invention, the LDRAWDIR environment string, is spread to Macs, too? Sorry for the intrusion, but this is a true ego trip, my little "child" is found in so many system settings of computers all over the world. I (...) (21 years ago, 6-Sep-03, to lugnet.cad.dev.mac)
 
  Re: Central location for LDraw prefs
 
(...) The latest version of ldglite will come with a script to update the ~/.MacOSX/environment.plist file with the LDRAWDIR setting. See here for details. (URL) you want to test the script before the release, I'm sure Tom could email you the (...) (21 years ago, 6-Sep-03, to lugnet.cad.dev.mac)
 
  Central location for LDraw prefs
 
So I have been thinking a user should only have to edit the LDraw folder location once, in one app, and all other apps should use the same location. This is similar to com.apple.internetconfig.plist, where the system internet settings for mail, (...) (21 years ago, 6-Sep-03, to lugnet.cad.dev.mac)
 
  Re: POV-Ray and transperancy
 
(...) Yeah. I wrote the webpage because I needed an alpha channel. Mainly, Mac OS X's window server uses alpha channels to calculate transparencies, so if I wanted to add a background to the image, but not the entire image, I had to use alpha (...) (21 years ago, 6-Sep-03, to lugnet.cad)
 
  Re: Announcing LDraw.org Relaunch
 
(...) I *believe* (and don't quote me on this) ;-) ... that what we did was move over usernames, but will require you to reset your password. This was a technical/security issue. Try to reset your password through the system, if that doesn't work, (...) (21 years ago, 6-Sep-03, to lugnet.cad.dev.org.ldraw)
 
  Re: Announcing LDraw.org Relaunch
 
(...) Hi, great job, but I've a problem with my login password. When I type in my PT password I get the site with "incorrect password". Does I do something wrong or is this not ready for use? CU Bernd (21 years ago, 6-Sep-03, to lugnet.cad.dev.org.ldraw)
 
  Re: Announcing LDraw.org Relaunch
 
Some more info since I can't seem to post correctly: Help Add Life to LDraw.org! Greetings LEGO fans from the LDraw.org tech team! We're excited to see the new site go live, and lately have been working hard to smooth out the rough edges throughout. (...) (21 years ago, 6-Sep-03, to lugnet.cad.dev.org.ldraw, FTX)
 
  Announcing LDraw.org Relaunch
 
We are pleased to announce we've thrown the switch on our new content management system. This system will make it easier to add news and updates to the (URL) LDraw.org> website, and it will also allow for more people to get involved with content. (...) (21 years ago, 6-Sep-03, to lugnet.cad, lugnet.cad.dev.org.ldraw, lugnet.announce, FTX) !! 
 
  Re: LDraw-to-Raves (was: POV in Part)
 
(...) What did you come up with...? (...) More and more model files are becoming available as we speak... ;-) Even a few new ones... Greetz, Anton (21 years ago, 6-Sep-03, to lugnet.cad.dat.parts)
 
  Re: POV-Ray and transperancy
 
(...) transparency channel of a PNG file, then Photoshop should natively import this into its own transparency channel, and you should be able to simply add the background as a layer behind the main layer. For an example, download the following (...) (21 years ago, 6-Sep-03, to lugnet.cad)
 
  Re: Orion Pobursky joins LDraw.org website staff
 
(...) Thanks Geoff for the kind words. Also, it was very nice meeting you at BrickFest and talking about LDraw stuff! -Tim (21 years ago, 6-Sep-03, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: Orion Pobursky joins LDraw.org website staff
 
Congrats Orion. However I would also like to thank Tim for all of his effort and participation in the community. Tim, your work has not gone unnoticed and your efforts will not be forgotten. It's people like you that keep me believing in the entire (...) (21 years ago, 5-Sep-03, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: Image Editing: A guide to making Building Instructions
 
(...) Sure Kevin, I will send an update to Jake soon. Ben (21 years ago, 5-Sep-03, to lugnet.cad, lugnet.inst)
 
  Re: Image Editing: A guide to making Building Instructions
 
(...) Hi Ben, It already *is* in a tutorial on my website (you just didn't read it.) I'd appreciate it if you'd update your document so that people don't think have to hand edit their part list images and BOMs. Kevin (...) (21 years ago, 5-Sep-03, to lugnet.cad, lugnet.inst)
 
  Re: Image Editing: A guide to making Building Instructions
 
(...) until next week. This file probably has more to do with a LPub tutorial on Kevin's site. If you have been trying to email me my normal email has been down and I can be contacted at ben_289NOSPAM@hotmail.com. Thank you for you help setting up (...) (21 years ago, 5-Sep-03, to lugnet.cad, lugnet.inst)
 
  Re: L3P Enhancer 0.2 Beta Released
 
(...) Maybe there's a conditional defined in the wrong (CLX) way for the JVCL? (...) You're welcome :-) I'm not a linux user myself, I was just parroting the info from the Borland news groups. BTW, I'm sure I saw a post some weeks ago about (...) (21 years ago, 3-Sep-03, to lugnet.cad.dev)
 
  Re: Image Editing: A guide to making Building Instructions
 
(...) Ben, I'm happy to post any updates if you'll pass me updated copy. Thanks! Jake --- Jake McKee Webmaster - BIP (URL) (21 years ago, 5-Sep-03, to lugnet.cad, lugnet.inst)
 
  Re: 3d converter
 
(...) I don' know why 3DWin isn't working right. Does cinema4D export to any other format? If so see if you can export to 3DX or STL format and use MAX2DAT or STL2DAT. -Orion (21 years ago, 5-Sep-03, to lugnet.cad)
 
  3d converter
 
i created a part in cinama4d and exported it as a DFX file. however when i convert to a DAT there are faces and lines missin ( regristration fee? ) i was wondering if anyone knows how i can fix this. i downloaded dat2dfx. but cant make it work. i (...) (21 years ago, 5-Sep-03, to lugnet.cad)
 
  POV-Ray and transperancy
 
I don't know if this is much help to others, but I thought I would post it here just in case. It is just a little tutorial on adding a background image to a POV-Ray generated images using an alpha channel and Photoshop. It would be easier to just (...) (21 years ago, 5-Sep-03, to lugnet.cad)
 
  Re: Image Editing: A guide to making Building Instructions
 
(...) Thank you for working on this and giving us the orientation file name I am sure that it will save a lot of time when making parts lists. Ben (21 years ago, 4-Sep-03, to lugnet.cad)
 
  Re: Image Editing: A guide to making Building Instructions
 
(...) <snip> The dat file that controls orientation of parts is: <LPub Install Dir>\Part_Images\ori...tation.ldr There is also a half_size.ldr for extremely large parts. There is also a color_annotation.ldr which prevents back and white color (...) (21 years ago, 4-Sep-03, to lugnet.cad)
 
  Re: trans black holes
 
"Tom Bozzo" <abozzo*nospam@midplains.net> wrote in message news:HKo0z5.204y@lugnet.com... (...) max (...) haan's (...) series. Try (...) it back (...) me. (...) v1 (...) The max_trace_level is in the 2.3 version. About the artifacts (or black (...) (21 years ago, 4-Sep-03, to lugnet.cad.ray)
 
  Re: Octan Logo Pattern
 
I don't know if this helps any, but I created a vector version of the Octan yin-yang and text logos. You can find the main folder at (URL) and the vector versions (Illustrator and Postscript) are in the vectorfiles subfolder. As I said when I (...) (21 years ago, 4-Sep-03, to lugnet.cad.dat.parts)
 
  Re: Parts search
 
(...) I know this one is on the Parts Tracker: (URL) that this is an unofficial part along with all the others on the Parts Tracker and may change or reorient before it is made official. -Orion (21 years ago, 4-Sep-03, to lugnet.cad)
 
  Octan Logo Pattern
 
I try to make an Excel form for creating Octan logo patterns. You can find it here:(URL) creates the wireframe of the upper half of the octan logo (Yin). How to use: STEP 1: You have to measure the width of the pattern (in LDU) and You have to write (...) (21 years ago, 4-Sep-03, to lugnet.cad.dat.parts)
 
  Re: LDraw Radiosity files version 2.3
 
Hi I suggest that focal blur settings should be inlined into the project. (URL) example: into the camera settings of the original pov file: #if (FOCAL_BLUR_SWITCH) focal_point <XX,YY,ZZ> //You have to set it aperture (APT) blur_samples (BLUS) #end (...) (21 years ago, 4-Sep-03, to lugnet.cad.ray)
 
  Parts search
 
Wondering if anybody has made these parts: 30396 Hinge 1 x 2 Locking with Towball Socket (URL) x154 Hook with Towball (URL) 30517 Support 2 x 2 x 10 Girder Triangular (URL) and 30366px2 Windscreen 3 x 6 x 5 Canopy with Octagonal Design Pattern (the (...) (21 years ago, 4-Sep-03, to lugnet.cad)
 
  Re: Putting images on tiles
 
Here's what the gallery building looks like. My plan is to worry about the surrounding landscape after the interior and pictures are finished. (URL) Thought I had the interiors in, but obviously I don't. I'll put them in tomorrow night and let y'all (...) (21 years ago, 4-Sep-03, to lugnet.cad)
 
  Re: Putting images on tiles
 
(...) A. I'll try this one first. I think this should do the trick. B. I found Q2D waaaaaaay over my head. I can see how it's very useful to the part writers, but it's just not for me. C. This one will take some time to "translate" into terms my (...) (21 years ago, 4-Sep-03, to lugnet.cad)


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